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Media Create Sales: Week 2, 2012 (Jan 09 - Jan 15)

jj984jj

He's a pretty swell guy in my books anyway.
So, for a change, how bad will Pan's Labyrinth bomb? is it supposed to sell, to begin with, or is tri-ace a suda?
I'm not sure what to think of Beyond the Labyrinth at this point. But I think that if it doesn't find an audience in Japan then it might be even harder to find an audience elsewhere.

Rhythm Thief R (In stock on January 21, 2012)
http://www.amazon.co.jp/dp/B005MWBVWM/
If this is good I hope it does well, I still find it more interesting than the FF and Miku games even though it won't touch those in sales.
 
I think Beyond the Labyrinth will do fine. Not quite EO level of sales or anything, but I imagine 70k-80k sold units when all is said and done. I can't back this up with any good argument, I just think the audience for this kind of game could do with a new one. Well, at least I could! :p
 

Erethian

Member
So, for a change, how bad will Pan's Labyrinth bomb? is it supposed to sell, to begin with, or is tri-ace a suda?

Depends what your definition of good is, so far as HD RPGs go. Though I think it's fair to say their output this gen has been mediocre, in terms of sales.

For a more recent comparison Frontier Gate debuted at 29,983. Which doens't seem all that hot.
 

Orgen

Member
Source? Why would Namco expect a port to sell more than any of their bigger games on the DS and PSP? I don't remember this at all.

LTTP but here's the source (it's in French)

http://www.kingdom-of-tales.net/news-480.html

10. KoT: Tales of the Abyss est sorti avant-hier au Japon. Combien d'exemplaires comptez-vous en vendre la-bas ?

Yoshizumi : Voyons voir... 250 000 exemplaires. Nous espérons aussi pouvoir ainsi amener plus de Tales of sur la 3DS dans l'avenir.

And the translation from the same page:

10. KoT: Tales of the Abyss 3DS was released two days ago in Japan. How many copies do you expect to sell?

Yoshizumi : Well, I'd say 250 000 copies. We also hope we will be able to release more Tales games on 3DS.

It doesn't seem he's talking about WW numbers. He's the executive producer so I don't know if we can take his word for Namco expectations.
 

Tempy

don't ask me for codes
Neo Geo Pocket comes pretty close.

Indeed, but I'd also like to note that the Neo Geo Pocket Color has imo, has the highest good:bad game ratio in gaming history. It's a lovely handheld to collect for. Too bad it got stampeded on by the Game Boy Color.
 

Galactic Fork

A little fluff between the ears never did any harm...
That sucks that ace combat is so low. I am really enjoying it. I guess people couldn't decide after only 3 plays on the demo.
 
I hope Vita does as badly in the US/Euro forcing a price cut.

Me too.

Of course, I said the same thing about the 3DS. I was hoping it would bomb so Nintendo would get to their senses and sell it at a reasonable price. And make games for it.

And it worked.

So heres hoping for a Vita bomba! Price drop + memory card bundle by July?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Also Beyond the Labyrinth has the "stock" on 21st. Strange. However, seeing Rhythm Thief R so high should be a good sign of it doing rather well, despite its low preorders on Comgnet, at least. Kind of a "casual" title.

But Beyond...it is really underadvertised?
 

Tempy

don't ask me for codes
I wasn't the one nitpicking! I made what I still feel was a fairly straightforward point (that product quality and product price are two distinct and measurable variables) and other people criticized me, not the other way around.

I know this is a sales thread and all, and people try to use economics terms and concepts, but I'd like to see you argue with a mom at a toy store who just told her kid that the PSVita is "too expensive". It could be a very Monty Python-esque sketch.
 

Thoraxes

Member
My friend in Fukuoka told me there's no real shortage of the Vita there either. He said that all the people he talked to simply just were not interested in the system at all or weren't interested in any of the games and that many of them said they were still happy with their PSP or their DS/3DS.

I would have to agree too. Sure, there's lots of diverse games for it, but nothing to me really screams system-seller. I'm sure it'll have a solid first month in the other territories when it hits, but i'm almost more hesitant to buy the system now if some better deals on the system are more likely to be around the corner. It's going to be very interesting to watch how the different markets take to the device, that's for sure.
 

wrowa

Member
I wonder what the expectations for Beyond the Labyrinth are, because I can't quite imagine that it will do good numbers. I've got the impression that it's a dungeon crawler which doesn't quite appeal to the usual dungeon crawler crowd, while on the other hand the genre alienates other people who might be interested in it.
 

Alrus

Member
I really don't expect much from Beyond the Labyrinth... Konami's last RPG kinda bombed on the PSP and this one seems even less appealing.
 

Opiate

Member
I know this is a sales thread and all, and people try to use economics terms and concepts, but I'd like to see you argue with a mom at a toy store who just told her kid that the PSVita is "too expensive". It could be a very Monty Python-esque sketch.

I'm a blast at parties.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
It doesn't have that now. Looks like it was about where 3DS is now; a little over 4 million.

Competition is noticeably tougher today, though. Looking at what else was going on with PSP at the time, everything released in Q4 2006 ended up selling about 1.3 million.

Metal Gear Solid + Tales of the World + PES + Gundam + Maplus + AC + Jeanne D'Arc + Disgaea + others = less than MK7.

O__O

No, but surely the high competition right now on 3DS will affect at least on the release date some releases, not so strong since the beginning, especially if not advertised well (but this can be compensated by high hardware sales, which means high software sales always ).
 

Tempy

don't ask me for codes
I have my doubts on the proliferation of PS360->Vita ports. Just like the PSP, while the system produces console-like graphics it's quite below actual console performance and that can make the porting of some hardware-pushing console games inviable or expensive (it depends on the game, of course).

But what of the existing PSP teams? There were plenty of PSP titles built for that platform in mind rather than being PS1/PS2 ports. Surely they have not all moved to 3DS already? Do we have a list of former PSP studios/departments which have not announced a project for 3DS or PSV yet?
 

Gaborn

Member
I still feel the Vita has a chance. The biggest problem it could face is abandonment by third parties before sales hit critical mass (as is the critical problem for any nascent system).

I think that the problem is that "chance" is so poorly defined. People normally don't talk about their expectations for what they think Vita was going to do. I mean, before it was released what was the expectation? Right now I would say Vita is doing what I figured it would. I didn't see the software to move major hardware and I thought the price would be a barrier to entry until software that was "must buy" for most consumers came out, possibly two or three pieces.

I've made this argument before and I've never really seen it refuted, but I view the Vita as following a similar track to the PSP. It won't sell tremendous software, it will take a while to get stable healthy hardware sales, but it will "survive." I think the 3DS, much like the DS had a difficult first year but in that case the system is going to have very healthy sales for a long while.

I think the Vita is going to have a much later peak of sales in it's life cycle much like the PSP did. It needs that breakthrough title. Monster Hunter did the job for the PSP, Nintendogs (among others of course) did it for the DS, and we know the current trinity of titles doing it for the 3DS.

However, beyond that what are we really talking about? Sony is not going to dump the Vita after sluggish sales, anymore than they were going to dump the PS3 after it tanked it's first couple of years. Is the Vita going to challenge the 3DS? No. Is there every reason to believe it will eventually find it's footing? Sure. The Vita will sell what the PSP sold, plus or minus 10-20 percent.
 
I think it's safe to assume a lot of devs are taking the "wait and see" approach for the Vita and 3DS. They most likely want to see how the Vita does in NA and EU before commiting time and resources.
 

[Nintex]

Member
However, beyond that what are we really talking about? Sony is not going to dump the Vita after sluggish sales, anymore than they were going to dump the PS3 after it tanked it's first couple of years. Is the Vita going to challenge the 3DS? No. Is there every reason to believe it will eventually find it's footing? Sure. The Vita will sell what the PSP sold, plus or minus 10-20 percent.

Howard Stringer is still CEO at Sony, I can totally see him close down the hardware side of SCE to fund a new Spiderman movie as some sort of last final proof that he's the absolute worst CEO in the history of the company.
 

Thoraxes

Member
I think that the problem is that "chance" is so poorly defined. People normally don't talk about their expectations for what they think Vita was going to do. I mean, before it was released what was the expectation? Right now I would say Vita is doing what I figured it would. I didn't see the software to move major hardware and I thought the price would be a barrier to entry until software that was "must buy" for most consumers came out, possibly two or three pieces.

I've made this argument before and I've never really seen it refuted, but I view the Vita as following a similar track to the PSP. It won't sell tremendous software, it will take a while to get stable healthy hardware sales, but it will "survive." I think the 3DS, much like the DS had a difficult first year but in that case the system is going to have very healthy sales for a long while.

I think the Vita is going to have a much later peak of sales in it's life cycle much like the PSP did. It needs that breakthrough title. Monster Hunter did the job for the PSP, Nintendogs (among others of course) did it for the DS, and we know the current trinity of titles doing it for the 3DS.

However, beyond that what are we really talking about? Sony is not going to dump the Vita after sluggish sales, anymore than they were going to dump the PS3 after it tanked it's first couple of years. Is the Vita going to challenge the 3DS? No. Is there every reason to believe it will eventually find it's footing? Sure. The Vita will sell what the PSP sold, plus or minus 10-20 percent.
Everyone called me a crazy man for thinking things this way too. I feel somewhat vindicated now.
 
[Nintex];34374880 said:
Howard Stringer is still CEO at Sony, I can totally see him close down the hardware side of SCE to fund a new Spiderman movie as some sort of last final proof that he's the absolute worst CEO in the history of the company.

Never trust a Welshman...


;-)
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I think it's safe to assume a lot of devs are taking the "wait and see" approach for the Vita and 3DS. They most likely want to see how the Vita does in NA and EU before commiting time and resources.

Mmmmh, when I see the lineup for the Q1, I don't think many of them are waiting a lot. And also seeing some of the games already slated for the year or just at the beginning of Q2...but it's been a while since the last 3DS announcement, indeed.

Yes, there have been the absurd load last September, which defined the lineup for Q1, but I'm waiting for other brand new announcements for Q2 and Q3, and I'm not talking about just release dates.
 

Tempy

don't ask me for codes
My friend in Fukuoka told me there's no real shortage of the Vita there either. He said that all the people he talked to simply just were not interested in the system at all or weren't interested in any of the games and that many of them said they were still happy with their PSP or their DS/3DS.

I would have to agree too. Sure, there's lots of diverse games for it, but nothing to me really screams system-seller. I'm sure it'll have a solid first month in the other territories when it hits, but i'm almost more hesitant to buy the system now if some better deals on the system are more likely to be around the corner. It's going to be very interesting to watch how the different markets take to the device, that's for sure.

I sorely underestimated Minna no Golf's draw. I thought the PSP/PS3 versions did reasonably well?

I mean, my first PSP game was Everybody's Golf, my first PS3 game was Everybody's Golf, and I'm pretty sure my first PSVita game will be Everybody's Golf too.

EDIT: But yeah, since the PSP and PS3 didn't have stellar launches either, I don't know why MinGol would make things different for the PSV either.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
It's not crazy to think a miracle breakthrough software title will push the Vita forward, but it's a pretty lame prediction.

I demand a "What will save the PSV" board, with "MIRACLE" written on it XD

@Tempy


[PS3] Hot Shots Golf: Out of Bounds (SCE) - 175.750 / 410.052 / 42,86% 26/07/07
[PS3] Hot Shots Golf: Out of Bounds [PlayStation 3 the Best] (SCE) - / 163.825 / 0,00% 11/12/08
[PS3] Hot Shots Golf 5 (PlayStation 3 the Best Reprint) (SCE) - 10.459 / 23.779 / 43,98% 08/09/11

[PSP] Hot Shots Golf: Open Tee (SCE) - 66.079 / 399.257 / 16,55% 12/12/04
[PSP] Hot Shots Golf: Open Tee 2 (SCE) - 85.866 / 287.296 / 29,89% 06/12/07
[PSP] Hot Shots Golf: Open Tee [PSP the Best] (SCE) - 7.855 / 270.907 / 2,90% 17/11/05
[PSP] Hot Shots Golf: Open Tee 2 [PSP the Best] (SCE) - 2.700 / 119.176 / 2,27% 05/03/09
[PSP] Hot Shots Golf: Open Tee - Vol. 1 (SCE) - 7.000 / 25.417 / 27,54% 31/05/07
 

Opiate

Member
I think that the problem is that "chance" is so poorly defined. People normally don't talk about their expectations for what they think Vita was going to do. I mean, before it was released what was the expectation?

If we want to be specific (and I believe that's always good!) I think the implicit question right now is whether the PSVita will be truncated early. You say this won't happen -- it didn't happen to the PS3, or PSP -- but there's lots of precedent heading in the other direction, too. The Gamecube died without ever finding its Monster Hunter to lift it out of the doldrums. The Dreamcast was killed extremely early and marked the end of the Sega hardware era. The Xbox 1 was killed early, too. So was the Saturn.

So I don't think it's obvious which way the Vita will go. In the recent past, Sony has propped up the PS3 to save it from tanking, slashing prices on a system which had already lost them a great deal of money; but would they be willing to do that again, in the financial state they're in? You can't keep doing that forever. On the other hand, the Vita may not even need that -- the PSP didn't.

This is the question, I feel. Will the Vita be another PSP (i.e. late Bloomer which ultimately does decently)? Will it be a PS3 (a platform which required significant financial investment to keep afloat)? Or will it be a Gamecube, or Xbox, or Dreamcast, which loses developer confidence so rapidly that the manufacturer decides to cut their losses and move on? Again, I personally feel it's more likely to end up like the PSP, as you do. But I do feel this is the implicit discussion just visible under the surface of many people's posts, and they try to avoid stating it outright, for different reasons -- Nintendo fans don't want to be seen trolling ("lol Gamecube"), while it's uncomfortable for any fans of a platform (not just Sony fans) to talk about their platform's possible early demise.
 
It's not crazy to think a miracle breakthrough software title will push the Vita forward

It is a bit crazy. There's been exactly one such title that was not produced by Nintendo since Dragon Quest and Final Fantasy were introduced. It's not like every generation has it's own new Monster Hunter-type phenomenon and we just have to sit back and wait for it to appear.
I think it's much more likely for any platform to become viable through a big and diverse game library than through any unknown sleeper hit.
 

[Nintex]

Member
It is a bit crazy. There's been exactly one such title that was not produced by Nintendo since Dragon Quest and Final Fantasy were introduced. It's not like every generation has it's own new Monster Hunter-type phenomenon and we just have to sit back and wait for it to appear.
I think it's much more likely for any platform to become viable through a big and diverse game library than through any unknown sleeper hit.

I also think the problem is that they're all going to try and replicate Monster Hunter's succes instead of thinking up something new, only to horribly fail it.
 

Tempy

don't ask me for codes
I demand a "What will save the PSV" board, with "MIRACLE" written on it XD

@Tempy


[PS3] Hot Shots Golf: Out of Bounds (SCE) - 175.750 / 410.052 / 42,86% 26/07/07
[PS3] Hot Shots Golf: Out of Bounds [PlayStation 3 the Best] (SCE) - / 163.825 / 0,00% 11/12/08
[PS3] Hot Shots Golf 5 (PlayStation 3 the Best Reprint) (SCE) - 10.459 / 23.779 / 43,98% 08/09/11

[PSP] Hot Shots Golf: Open Tee (SCE) - 66.079 / 399.257 / 16,55% 12/12/04
[PSP] Hot Shots Golf: Open Tee 2 (SCE) - 85.866 / 287.296 / 29,89% 06/12/07
[PSP] Hot Shots Golf: Open Tee [PSP the Best] (SCE) - 7.855 / 270.907 / 2,90% 17/11/05
[PSP] Hot Shots Golf: Open Tee 2 [PSP the Best] (SCE) - 2.700 / 119.176 / 2,27% 05/03/09
[PSP] Hot Shots Golf: Open Tee - Vol. 1 (SCE) - 7.000 / 25.417 / 27,54% 31/05/07

Thanks. For some reason I always thought MinGol was a pretty good seller with a long burn.
 

Gaborn

Member
Everyone called me a crazy man for thinking things this way too. I feel somewhat vindicated now.

I'm convinced people still are trying to look at handhelds in a "sega genesis vs SNES" mindset, where if there are two systems going after a SIMILAR market they must each be directly competing against each other to steal sales from each other. The problem is that isn't really Sony or Nintendo's goal.

Last generation Sony's goal was to make a toe-hold in a market that Nintendo has dominated for essentially 2 decades. It wasn't with the GOAL of beating Nintendo, although that would have been great of course, the goal was to make money with a handheld and build a market for future Sony hand helds. Imagine for a moment that the Game Gear had made Sega a bunch of money. Sega would have made a successor system along side the Saturn, and then another alongside the Dreamcast. They didn't because Sega didn't make enough money in the handheld sphere to justify the investment in another system. Sony is different. The PSP compared to every other Nintendo competitor in handhelds has been an ENORMOUS rousing, unqualified, unquestionable TRIUMPH of epic proportions.

Sony cares about the market they created with the PSP and their goal is to build on that market and sell to that market to make them money. There is nothing really outrageously out of step with the Vita compared to the PSP. It's basically the same system with much more power and a few newer features. I don't mean that negatively, but the PSP, being high end and doing things even the DS couldn't do, showing you high end graphics for a handheld system was truly disruptive to the marketplace, Sony found the formula to gain them a toe hold. I don't think they found the formula to substantially expand their marketshare beyond that.
 

saichi

Member
I'm not talking strictly about MonHun clones; but I don't think it would be a stretch to make up a 'tiger team' from SOE and places like Zipper to create some compelling products in this vein. Any relevant genre would suffice.

Zipper is making Unit 13 for VITA and it is not gonna do much in Japan.

[Nintex];34369162 said:
Woah, below 20k already. I wonder how fast it'll dip below 10k.

I wonder if it will happen by end of Jan or not.
 

Gaborn

Member
This is the question, I feel. Will the Vita be another PSP (i.e. late Bloomer which ultimately does decently)? Will it be a PS3 (a platform which required significant financial investment to keep afloat)? Or will it be a Gamecube, or Xbox, or Dreamcast, which loses developer confidence so rapidly that the manufacturer decides to cut their losses and move on?

I agree that is the implicit assumption or fear, if you will, that people have. People that care about the industry don't want the Vita to fail because, whether you are a fan of Sony's products or Nintendo or Microsoft you above all are a fan of the INDUSTRY and the games it produces. If a system fails we risk contraction and that means fewer dollars and that means potentially fewer developers.

The fact that we had 3 viable consoles and 2 viable portables last generation (not even counting the PS2 which effectively lasted well into the PS3's lifecycle) showed a lot of strength in the industry that I don't think is commonly appreciated. Historically I don't think the industry could have supported that many products, so the fact that right out of the gate a system like the Vita is struggling is a concern.

I maintain though a lot of this fear is not based on rational expectations, but rather based on overly optimistic expectations for a new system. The Vita is a techie's dream in a lot of ways. It's got all the bells and whistles a tech junkie wants. The problem is it lacks software and is relatively expensive from a perception standpoint. If it was cheaper or if it had the software that would not be a concern but I think if it can get a slight bump somewhere and stabilize it's sales a little bit higher than it is now a lot of the concern will be gone. It's just overenthusiastic estimates of what the system "should" have sold.
 

turnbuckle

Member
It's not crazy to think a miracle breakthrough software title will push the Vita forward, but it's a pretty lame prediction.

This reminds me of the PS3

Wait until Gundam, Virtua Fighter, Metal Gear, Final Fantasy, and on and on.

I have heavy reservations about getting the Vita when it launches in NA, but the initial software quality is pretty strong from my point of view. Nothing that I'm excited for will probably be a hit though (MLB, Wipeout, Hot Shots). I have no idea what could be this miracle game, but if there is one I'm keeping my fingers crossed that it'll appeal to Western audiences too.
 

Sadist

Member
Btw, a question about third parties on 3DS. For the past few months some new announcements were made for Vita, but I can't remember any announcements for 3DS since Nintendo's pre-TGS show last September. Are developers still waiting for the first sales figures of titles like RE Revelations and Metal Gear Solid 3?
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Btw, a question about third parties on 3DS. For the past few months some new announcements were made for Vita, but I can't remember any announcements for 3DS since Nintendo's pre-TGS show last September. Are developers still waiting for the first sales figures of titles like RE Revelations and Metal Gear Solid 3?

Well, first of all, since September, except for Motorstorm and Unit 13, which are first party, the only other title announced at least for Japan for Vita has been Gundam, IIRC.

But yeah, there have been a lack of announcements for 3DS in the past weeks. Here's the reasons I think this happened:

1)Lots of titles have been announced in September, including Terry's Wonderland 3D, and most of them has been dated for Q1; so, the usual pattern of gradual announcements in Famitsu from September to December for a release between January and March, for most of them, has been crashed. Let's see what happens now, with Q2 (where we already have some titles dated, other ones that can be released in the period, but there should be other ones to be announced now )

2)Some developers, especially the niche ones (Atlus above all), are waiting maybe just higher hardware base to announce titles already in development.
 

maeda

Member
If we want to be specific (and I believe that's always good!) I think the implicit question right now is whether the PSVita will be truncated early. You say this won't happen -- it didn't happen to the PS3, or PSP -- but there's lots of precedent heading in the other direction, too. The Gamecube died without ever finding its Monster Hunter to lift it out of the doldrums. The Dreamcast was killed extremely early and marked the end of the Sega hardware era. The Xbox 1 was killed early, too. So was the Saturn.

So I don't think it's obvious which way the Vita will go. In the recent past, Sony has propped up the PS3 to save it from tanking, slashing prices on a system which had already lost them a great deal of money; but would they be willing to do that again, in the financial state they're in? You can't keep doing that forever. On the other hand, the Vita may not even need that -- the PSP didn't.

This is the question, I feel. Will the Vita be another PSP (i.e. late Bloomer which ultimately does decently)? Will it be a PS3 (a platform which required significant financial investment to keep afloat)? Or will it be a Gamecube, or Xbox, or Dreamcast, which loses developer confidence so rapidly that the manufacturer decides to cut their losses and move on? Again, I personally feel it's more likely to end up like the PSP, as you do. But I do feel this is the implicit discussion just visible under the surface of many people's posts, and they try to avoid stating it outright, for different reasons -- Nintendo fans don't want to be seen trolling ("lol Gamecube"), while it's uncomfortable for any fans of a platform (not just Sony fans) to talk about their platform's possible early demise.
Very good points! So if we judge using historical precedents it is much more likely that Vita will die before the arrival of its messiah... or become a half-dead platform like PS3.
 

[Nintex]

Member
Btw, a question about third parties on 3DS. For the past few months some new announcements were made for Vita, but I can't remember any announcements for 3DS since Nintendo's pre-TGS show last September. Are developers still waiting for the first sales figures of titles like RE Revelations and Metal Gear Solid 3?

The only announcements we've gotten from the gaming industry so far are delays(like Max Payne, XCOM) and studio closures... not even Need for Speed has been officially announced yet so I think the ball starts rolling in February again.
 
I think Sony will do everything it can to keep the system up and going. At least, until they can find a way to really enter a gaming system into the phone world.
 

test_account

XP-39C²
GT PSP didn't exactly light up the sales.... anywhere.
I would guess that when he said "they", he was referring to Sony and not Polyphony Digital, that Sony themself should focus on the Vita instead. And that it would not be a good decition of Sony to take PD off Gran Turismo to make something else.
 

mclem

Member
I agree. From an objective viewpoint, it was a bad product at a good price. It doesn't even really require fancy economic thinking, either.

If I were to take a bunch of electronic components worth a total of 800 dollars (which was approximately the cost of components estimated at PS3 launch) and combine them in to a package which very few people would even buy for 600 dollars, is that a good or a bad product? Because it seems obvious to me that the answer is that it's objectively bad, and I don't need an economics degree to see that. By contrast, Apple takes ~200 dollars worth of electronic parts and turns them in to a product people will pay upwards of 600 dollars for. That's a good product. The DS was also a good product. The 3DS is not as good a product.

I think the key issue here is that you're regarding the product explicitly as a collection of electrical components, in which case your argument is correct. I think the people arguing against you are instead regarding the product as the more abstract concept of the ability to play PSVita games. That's a *good* product... but at the wrong price.
 
Btw, a question about third parties on 3DS. For the past few months some new announcements were made for Vita, but I can't remember any announcements for 3DS since Nintendo's pre-TGS show last September. Are developers still waiting for the first sales figures of titles like RE Revelations and Metal Gear Solid 3?

Gyrozetter from S-E (just announced), Kokuga (small project from G.rev), Lost Heroes during the first Nintendo Direct in late-October (from Banpresto IIRC), Runabout 3D, Code of Princess, If I Were in a Sealed Room I'd Probably XXXX, Guild 01 from Level-5, King of Pirates from Inafune's new studio and Harvest Moon: The Land of Origin.
These are the announcements from the TGS / Nintendo's conference period. Not big names, but surely some interesting projects, and sales-wise, Harvest Moon may be fairly big (over 100k) as well as Guild 01 if Level-5 will market it well.
 

duckroll

Member
I think there's a very obvious reason why there is a lack of 3DS announcements in the last 3 months. Let's look at what the major publishers in Japan have on their plate for the 3DS.

Square Enix:
Nov 2011 - Slime Morimori 3
Feb 2012 - Theatrhythm Final Fantasy
Mar 2012 - Kingdom Hearts 3D
2012 - Dragon Quest Monsters Terry's Wonderland
2012 - Bravely Default

Capcom:
Dec 2011 - Monster Hunter 3G
Jan 2012 - Resident Evil Revelations
??? - Monster Hunter 4

Bandai Namco Games:
Nov 2011 - Brave Company
Dec 2011 - SD Gundam G Generation 3D
Jan 2012 - Ace Combat 3D
Feb 2012 - Tekken 3D
2012 - Lost Heroes

Konami:
Dec 2011 - Winning Eleven 2012
Jan 2012 - Beyond the Labyrinth
Feb 2012 - New Loveplus
Mar 2012 - Metal Gear Solid 3D Snake Eater

Sega:
Nov 2011 - Shinobi 3D
Dec 2011 - Sonic Generations
Jan 2012 - Rhythm Thief R
Mar 2012 - Miku and Future Stars Project Mirai

Level 5:
Dec 2011 - Inazuma Eleven Go
Mar 2012 - Girls RPG
2012 - Fantasy Life
2012 - Time Travelers
2012 - Professor Layton vs Ace Attorney
2012 - Guild01


The big publishers either all have a bunch of 3DS games coming out between Nov 2011 and March 2012, or they have even more titles announced with no release dates. Either way, this means none of them are likely to be announcing many more titles until after the financial year. Expect more announcements in the months leading up to E3.
 
I think that the problem is that "chance" is so poorly defined. People normally don't talk about their expectations for what they think Vita was going to do. I mean, before it was released what was the expectation? Right now I would say Vita is doing what I figured it would. I didn't see the software to move major hardware and I thought the price would be a barrier to entry until software that was "must buy" for most consumers came out, possibly two or three pieces.

I've made this argument before and I've never really seen it refuted, but I view the Vita as following a similar track to the PSP. It won't sell tremendous software, it will take a while to get stable healthy hardware sales, but it will "survive." I think the 3DS, much like the DS had a difficult first year but in that case the system is going to have very healthy sales for a long while.

I think the Vita is going to have a much later peak of sales in it's life cycle much like the PSP did. It needs that breakthrough title. Monster Hunter did the job for the PSP, Nintendogs (among others of course) did it for the DS, and we know the current trinity of titles doing it for the 3DS.

However, beyond that what are we really talking about? Sony is not going to dump the Vita after sluggish sales, anymore than they were going to dump the PS3 after it tanked it's first couple of years. Is the Vita going to challenge the 3DS? No. Is there every reason to believe it will eventually find it's footing? Sure. The Vita will sell what the PSP sold, plus or minus 10-20 percent.

Whether Vita can come close to PSP numbers depends on how much secured-but-as-yet-unannounced third-party support Sony has at this point. I honestly don't think that the entirety of the announced Vita lineup puts the system on track to sell even half of PSP's LTD.
 
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