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Media Create Sales: Week 20, 2017 (May 15 - May 21)

Takao

Banned
Only sold 785 units though, but it did go from #81 to #45.

Wonder how the budget re-release of Spike-Chunsoft's game is going to do. Would be amusing if it ended up outselling KT's adventure game.

Very strange SC is allowed to do that while KT just released an AoT VN on 3DS. Their contracts that specific?

Also kind of weird KT hasn't shat out budget prints of AOT PlayStation or something expansion.
 

ggx2ac

Member
DAts7DVXUAAuKX1.jpg

Counting down the days of Everyone's Golf on mobile with its Spring 2017 release date.
 

ZSaberLink

Media Create Maven
Dengeki Online Sales: Week 20, 2017 (May 15 - May 21)

01./01. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} - 25,144 / 500,070
02./02. [3DS] Monster Hunter Double Cross (Capcom) {2017.03.18} - 10,206 / 1,567,982
03./05. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 8,622 / 458,649
04./00. [PS4] Prey (Bethesda Softworks) {2017.05.18} - 7,417 / NEW
05./03. [3DS] Dragon Ball Heroes: Ultimate Mission X (Bandai Namco Games) {2017.04.27} - 7,075 / 141,505
06./06. [3DS] Fire Emblem Echoes: Shadows of Valentia (Nintendo) {2017.04.20} - 4,283 / 188,856
07./07. [PS4] NieR: Automata (Square Enix) {2017.02.23} - 3,971 / 307,540
08./04. [3DS] Attack on Titan: Escape from Certain Death (Koei Tecmo) {2017.05.11} - 3,667 / 13,177
09./00. [PS4] Danganronpa 1 + 2 Reload (Spike Chunsoft) {2017.05.18} - 3,606 / NEW
10./09. [PS4] Dark Souls III: The Fire Fades Edition (From Software) {2017.04.20} - 3,128 / 59,928
11./15. [3DS] Yo-Kai Watch 3: Sukiyaki (Level 5) {2016.12.15} - 2,983 / 753,366
12./10. [WIU] The Legend of Zelda: Breath of the Wild (Nintendo) {2017.03.03} - 2,828 / 115,936
13./11. [3DS] Mario Sports Superstars (Nintendo) {2017.03.30} - 2,700 / 94,132
14./12. [NSW] 1-2-Switch (Nintendo) {2017.03.03} - 2,689 / 230,482
15./13. [3DS] Super Mario Maker for Nintendo 3DS (Nintendo) {2016.12.01} - 2,683 / 1,060,580
16./08. [3DS] Pro Baseball Famista Climax (Bandai Namco Games) {2017.04.20} - 2,650 / 71,005
17./00. [PSV] Rewrite: Harvest Festa! (Prototype) {2017.05.18} - 2,461 / NEW
18./16. [3DS] Animal Crossing: New Leaf - Welcome amiibo (Nintendo) {2016.11.23} - 2,450 / 164,081
19./17. [PS4] Grand Theft Auto V (Take-Two Interactive Japan) {2015.10.08} - 2,278 / 269,785
20./14. [PS4] Tom Clancy's Ghost Recon: Wildlands (Ubisoft) {2017.03.09} - 2,150 / 176,097
21./22. [PS4] Tom Clancy's Rainbow Six: Siege (Ubisoft) {2015.12.10} - 1,928 / 201,362
22./20. [3DS] Mario Kart 7 (Nintendo) {2011.12.01} - 1,861 / 2,635,756
23./30. [PS4] Minecraft: Playstation 4 Edition (Sony Interactive Entertainment) {2015.12.03} - 1,683 / 206,064
24./23. [3DS] Pokemon Sun (Pokemon Co.) {2016.11.18} - 1,683 / 1,701,949
25./19. [NSW] Super Bomberman R (Konami) {2017.03.03} - 1,678 / 95,133
26./25. [PSV] Minecraft: Playstation Vita Edition (Sony Interactive Entertainment) {2015.03.19} - 1,656 / 1,090,671
27./18. [PS4] Horizon: Zero Dawn (Sony Interactive Entertainment) {2017.03.02} - 1,650 / 207,899
28./29. [PS4] Final Fantasy XV (Square Enix) {2016.11.29} - 1,517 / 955,644
29./36. [WIU] Minecraft: Wii U Edition (Microsoft Game Studios) {2016.06.23} - 1,472 / 305,467
30./28. [3DS] Pokemon Moon (Pokemon Co.) {2016.11.18} - 1,450 / 1,559,896
31./21. [3DS] Cube Creator DX (Arc System Works) {2017.04.27} - 1,356 / 13,617
32./31. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX (Square Enix) {2017.03.09} - 1,289 / 103,512
33./34. [3DS] Miitopia (Nintendo) {2016.12.08} - 1,283 / 215,598
34./24. [PS4] Winning Eleven 2017 [Konami the Best] (Konami) {2017.04.13} - 1,259 / 13,128
35./33. [3DS] Kirby: Planet Robobot (Nintendo) {2016.04.28} - 1,089 / 523,616
36./26. [PSV] Dungeon Travelers 2-2: The Maiden Who Fell into Darkness and the Book of Beginnings (Aqua Plus) {2017.04.20} - 1,081 / 41,394
37./35. [3DS] Poochy & Yoshi's Woolly World (Nintendo) {2017.01.19} - 1,039 / 125,486
38./42. [NSW] Puyo Puyo Tetris S (Sega) {2017.03.03} - 917 / 38,198
39./32. [PS4] Jikkyou Powerful Pro Baseball 2016 (Konami) {2016.04.28} - 881 / 190,765
40./46. [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo) {2014.09.13} - 867 / 2,420,132
41./38. [PS4] LEGO Worlds (Warner Entertainment Japan) {2017.04.06} - 861 / 25,714
42./37. [PS4] PaRappa the Rapper Remastered (Sony Interactive Entertainment) {2017.04.20} - 850 / 13,189
43./41. [NSW] Minna de Wai Wai! Spelunker (Square Enix) {2017.04.20} - 839 / 12,631
44./44. [3DS] Sumikko Gurashi: Mura o Tsukurundesu (Nippon Columbia) {2016.07.21} - 806 / 175,592
45./81. [PSV] Attack on Titan: Wings of Freedom (Koei Tecmo) {2016.02.18} - 785 / 144,015
46./45. [3DS] Dragon Quest Monsters: Joker 3 - Professional (Square Enix) {2017.02.09} - 761 / 204,489
47./39. [NSW] Dragon Quest Heroes I & II for Nintendo Switch (Square Enix) {2017.03.03} - 744 / 50,866
48./47. [3DS] Kawaii Pet to Kurasou! Wan Nyan & Mini Mini Animal (Nippon Columbia) {2017.04.06} - 711 / 10,648
49./48. [3DS] Monster Hunter Stories (Capcom) {2016.10.08} - 700 / 337,055
50./54. [3DS] Jikkyou Powerful Pro Baseball Heroes (Konami) {2016.12.15} - 694 / 125,427

SOFTWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2017     | FY(%)   |
--------------------------------------------------------
| 3DS   | 76,897    | 36.7%    | 1,156,172   | 41.2%   |
| PS4   | 58,636    | 28.0%    | 548,766     | 19.6%   |
| Switch| 41,547    | 19.8%    | 744,717     | 26.5%   |
| Vita  | 22,215    | 10.6%    | 248,950     | 8.9%    |
| Wii U | 7,412     | 3.5%     | 79,204      | 2.8%    |
| PS3   | 2,497     | 1.2%     | 24,993      | 0.9%    |
| X One | 563       | 0.3%     | 2,381       | 0.1%    |
--------------------------------------------------------
| Total | 209,767   | 100.0%   | 2,805,183   | 100.0%  |
--------------------------------------------------------
HARDWARE
Code:
--------------------------------------------------------
| Model | This Week | Week(%)  | FY 2017     | FY(%)   |
--------------------------------------------------------
| Switch| 23,965    | 40.4%    | 303,651     | 47.2%   |
| PS4   | 15,786    | 26.6%    | 139,133     | 21.6%   |
| 3DS   | 12,438    | 21.0%    | 129,952     | 20.2%   |
| Vita  | 4,233     | 7.1%     | 38,818      | 6.0%    |
| 2DS   | 2,380     | 4.0%     | 26,085      | 4.1%    |
| PS3   | 293       | 0.5%     | 2,952       | 0.5%    |
| Wii U | 171       | 0.3%     | 1,581       | 0.2%    |
| X One | 70        | 0.1%     | 501         | 0.1%    |
--------------------------------------------------------
| Total | 59,336    | 100.0%   | 642,673     | 100.0%  |
--------------------------------------------------------

Dengeki Online Sales: Week 19, 2017 (May 08 - May 14)

Dengeki Sales Archive
2009 | 2010 | 2011 | 2012 | 2013 | 2014
 

duckroll

Member
I'm excited for it although I feel it's going to sell like shit in Japan. Hopefully they bring it westward.

It will sell well enough. This is less about selling millions of copies and more about subsidizing lackluster sales of MHXX itself. Being on a new platform with less games and offering a better looking experience of the game is a good way to inject extra sales instantly. It also helps build the foundation for future MH releases on the platform.
 

Vinnk

Member

In your opinion, does this make a future MH5 more likely to be Switch exclusive?

They are porting (upgrading?) the engine to Switch but not PS4 at this time.

OR does it have no real impact as a supposed MH5 would be using all new assets/engine?

Also perhaps Nintendo has exclusive rights to MHXX but a MH5 would be wide open.

I don't think it really means much. Probably how it sells means a lot more.

But other opinions?
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
In your opinion, does this make a future MH5 more likely to be Switch exclusive?

They are porting (upgrading?) the engine to Switch but not PS4 at this time.

OR does it have no real impact as a supposed MH5 would be using all new assets/engine?

Also perhaps Nintendo has exclusive rights to MHXX but a MH5 would be wide open.

I don't think it really means much. Probably how it sells means a lot more.

But other opinions?

I think PS4 is getting some form of Monster Hunter, quite possibly with some changes designed to appeal to the West.

I think Switch is clearly going to get the traditional entries.

Now what is called what and what might be multiplatform who knows.
 

Mory Dunz

Member
In your opinion, does this make a future MH5 more likely to be Switch exclusive?

They are porting (upgrading?) the engine to Switch but not PS4 at this time.

OR does it have no real impact as a supposed MH5 would be using all new assets/engine?

Also perhaps Nintendo has exclusive rights to MHXX but a MH5 would be wide open.

I don't think it really means much. Probably how it sells means a lot more.

But other opinions?

Still think MH5 will be PS4 + Switch.

By the time I wake tomorrow that thread will be poop. Can already tell.
 

duckroll

Member
I don't think it means anything in terms of exclusivity, but I think it makes it very clear that being a portable series is very important to Capcom in Japan and they need that continuity. Whether there is a PS4 version really depends on how much resources Capcom is willing to invest to try making it a bigger franchise internationally.
 

casiopao

Member
Well, at least with this Capcom is joining the ride with their big title now lol. Guess this version will also be the one localized for the west i think.
 
J

Jpop

Unconfirmed Member
I don't think it means anything in terms of exclusivity, but I think it makes it very clear that being a portable series is very important to Capcom in Japan and they need that continuity. Whether there is a PS4 version really depends on how much resources Capcom is willing to invest to try making it a bigger franchise internationally.

In a The West it comes down to.

Do we think that people don't buy MH because it is on the 3DS?

Does MH have a niche user base who will buy it to buy it or is it a user base who will hold off to get it on their system of choice.
 
In your opinion, does this make a future MH5 more likely to be Switch exclusive?

They are porting (upgrading?) the engine to Switch but not PS4 at this time.

OR does it have no real impact as a supposed MH5 would be using all new assets/engine?

Also perhaps Nintendo has exclusive rights to MHXX but a MH5 would be wide open.

I don't think it really means much. Probably how it sells means a lot more.

But other opinions?

doubt MHXX switch ver. announcement determines whether MH5 is switch exclusive or not. any decision regarding to it probably already finalized internally
 
I don't think it means anything in terms of exclusivity, but I think it makes it very clear that being a portable series is very important to Capcom in Japan and they need that continuity. Whether there is a PS4 version really depends on how much resources Capcom is willing to invest to try making it a bigger franchise internationally.

You're right, it doesn't, and people will realise this soon enough. As I've said previously, that rumour that suggested there'd be a more traditional portable series and a separate console series going forward shouldn't be dismissed.
 

Alrus

Member
Why would it?

Well it's a port of the worst selling entry in the series post PSP explosion, probably releasing this year. I'm not sure the fanbase will be willing to spend the money for that.

It will sell well enough. This is less about selling millions of copies and more about subsidizing lackluster sales of MHXX itself. Being on a new platform with less games and offering a better looking experience of the game is a good way to inject extra sales instantly. It also helps build the foundation for future MH releases on the platform.

I agree with you on most point, I just don't think it's going to work out as well as MH3G did for the 3DS when it comes to building up a base for future releases. We'll know soon enough :)
 

duckroll

Member
In a The West it comes down to.

Do we think that people don't buy MH because it is on the 3DS?

Does MH have a niche user base who will buy it to buy it or is it a user base who will hold off to get it on their system of choice.

No I don't think those are the questions at all. In fact, those aren't even open questions.

There is no question that there is a huge demographic of core gamers who play multiplayer action games online outside of Japan who don't necessarily care for portable gaming at all. These are people who tend to game on PS4/XB1/PC now. It's not that they don't buy MH because it is on the 3DS, it is just that they don't play on the 3DS at all.

The question is not about whether people who already want MH are holding off for it on the PS4. Is it whether Capcom can successfully capture the attention of people who don't care about MH now, by offering them the experience on platforms they actually play.
 
J

Jpop

Unconfirmed Member
No I don't think those are the questions at all. In fact, those aren't even open questions.

There is no question that there is a huge demographic of core gamers who play multiplayer action games online outside of Japan who don't necessarily care for portable gaming at all. These are people who tend to game on PS4/XB1/PC now. It's not that they don't buy MH because it is on the 3DS, it is just that they don't play on the 3DS at all.

The question is not about whether people who already want MH are holding off for it on the PS4. Is it whether Capcom can successfully capture the attention of people who don't care about MH now, by offering them the experience on platforms they actually play.

I disagree.

MH as a franchise does not really lend itself well to broader demographics. It's a great franchise, but not one I see gaining exponential traction due to an added platform.

An increase for sure, people double dip all the time.

I'll agree to disagree.
 

Vinnk

Member
You're right, it doesn't, and people will realise this soon enough. As I've said previously, that rumour that suggested there'd be a more traditional portable series and a separate console series going forward shouldn't be dismissed.

Where does that rumor come from? About the 2 series? That would make a lot of sense.
 

duckroll

Member
MH as a franchise does not really lend itself well to broader demographics. It's a great franchise, but not one I see gaining exponential traction due to an added platform.

I don't really understand what you're saying here.

In Japan, MH is absolutely saturated in terms of reach. It's a huge franchise that has reached pretty much everyone who cares for that sort of thing because it is on a platform which perfectly fits the gaming habits of the main demographic for the title in the region. So additional platforms won't do much more, that's true.

In the west, there is absolutely no question that MH has not remotely reached the potential it could have in terms of reaching the audience which would be interested in such games. The point is not exponential traction due to an added platform. The point is, portable gaming is the wrong platform for this demographic outside of Japan because gaming habits are different.
 
Where does that rumor come from? About the 2 series? That would make a lot of sense.

There was a rumour about it a while back. A couple in fact I think, but I can't find the threads right now. A lot of people laughed at the idea, but I don't think it's too far from the truth of the matter.

Capcom wants to expand the reach of the series in the west. The 3DS saw MH gain traction here but it being a portable, it's reach was always limited. When Capcom spoke about expanding the series' reach in the west and that 3DS had limited them, they definitely weren't talking about Switch. The system wasn't even out yet. I think it's pretty obvious that the series will split off and/or go multiplatform.

In the west, there is absolutely no question that MH has not remotely reached the potential it could have in terms of reaching the audience which would be interested in such games. The point is not exponential traction due to an added platform. The point is, portable gaming is the wrong platform for this demographic outside of Japan because gaming habits are different.

Quoting Duckroll's post because a lot of people don't seem to understand this.
 

Vinnk

Member
I don't really understand what you're saying here.

In Japan, MH is absolutely saturated in terms of reach. It's a huge franchise that has reached pretty much everyone who cares for that sort of thing because it is on a platform which perfectly fits the gaming habits of the main demographic for the title in the region. So additional platforms won't do much more, that's true.

In the west, there is absolutely no question that MH has not remotely reached the potential it could have in terms of reaching the audience which would be interested in such games. The point is not exponential traction due to an added platform. The point is, portable gaming is the wrong platform for this demographic outside of Japan because gaming habits are different.

How did the Monster Hunter-esq games on PS4/XB1 do in the West? Do we have any numbers on those? I know we don't have any data on an actual MH, but do Hunting games in general do decent?

In Japan you don't want to split the player-base because of the importance of local co-op but in the West it will mostly be played online so it's not so important to have it on one platform.
 

Dystify

Member
There was a rumour about it a while back. A couple in fact I think, but I can't find the threads right now. A lot of people laughed at the idea, but I don't think it's too far from the truth of the matter.

Capcom wants to expand the reach of the series in the west. The 3DS saw MH gain traction here but it being a portable, it's reach was always limited. When Capcom spoke about expanding the series' reach in the west and that 3DS had limited them, they definitely weren't talking about Switch. The system wasn't even out yet. I think it's pretty obvious that the series will split off and/or go multiplatform.

I do wonder why they announced MHXX for Switch now, of all times. Merely weeks before E3.
 

cheesekao

Member
Duckroll is right. Anyone who thinks that the PS4 is some magic platform that will exponentially increase MH sales is delusional. I've always held the opinion that the home console MH fan-base in the west on all platforms is there but it needs to be grown.
 
J

Jpop

Unconfirmed Member
I don't really understand what you're saying here.

In Japan, MH is absolutely saturated in terms of reach. It's a huge franchise that has reached pretty much everyone who cares for that sort of thing because it is on a platform which perfectly fits the gaming habits of the main demographic for the title in the region. So additional platforms won't do much more, that's true.

In the west, there is absolutely no question that MH has not remotely reached the potential it could have in terms of reaching the audience which would be interested in such games. The point is not exponential traction due to an added platform. The point is, portable gaming is the wrong platform for this demographic outside of Japan because gaming habits are different.

I think MH can sell more in the West and that it will grow. I don't think being multi platform will have any meaningful impact on that growth.
 
How did the Monster Hunter-esq games on PS4/XB1 do in the West? Do we have any numbers on those? I know we don't have any data on an actual MH, but do Hunting games in general do decent?

In Japan you don't want to split the player-base because of the importance of local co-op but in the West it will mostly be played online so it's not so important to have it on one platform.

The problem with this is that none of them are as high quality as Monster Hunter. I still stand by my opinion that the performance of games like Toukiden are no indication of how well a hunting action game can do on a console as I feel that MH shits on that series from a great height.

In the west, i have no doubt there's a market for online co-operative, loot heavy action games. To what extent this would improve the franchise's foothold in EU/NA/AUS remains to be seen, but there's room for growth there and it certainly won't be accomplished by 3DS or even Switch.

I do wonder why they announced MHXX for Switch now, of all times. Merely weeks before E3.

Getting the boring announcement out of the way.
 

ZSaberLink

Media Create Maven
Where does that rumor come from? About the 2 series? That would make a lot of sense.

I guess I have to wonder, would they be better served creating a new IP instead then? If they're really going for the West, where MH doesn't have much brand power anyways, would putting the MH name on a spinoff/secondary series be of much use? Sure in Japan it might sell b/c of the MH name, but that wouldn't be the point of that franchise then.

Capcom could use some secondary money-makers. I guess it doesn't really matter if the console "MH" is technically branded MH or not as long as it's successful and makes money alongside traditional MH, but it's just an interesting thought. That way Capcom can continue to work with Nintendo and see whether they can grow MH like they did with MH4 as well as launching a riskier venture on PS4/XB1/PC (and maybe even that one hits Switch for good measure).
 

duckroll

Member
I think MH can sell more in the West and that it will grow. I don't think being multi platform will have any meaningful impact on that growth.

Okay but the point isn't about whether it is multiplatform, the point is about whether it is on a platform that allows it to sell to the people who might be most likely to buy into it. Does that make more sense?
 

cheesekao

Member
I guess I have to wonder, would they be better served creating a new IP instead then? If they're really going for the West, where MH doesn't have much brand power anyways, would putting the MH name on a spinoff/secondary series be of much use? Sure in Japan it might sell b/c of the MH name, but that wouldn't be the point of that franchise then.
At the end of the day, a game gains traction and attention due to marketing and WOM. A strong marketing campaign and good impression of a game goes a long way. Witcher 3 is a prime example of this. Witcher 1 and 2 didn't exactly light the world on fire but Witcher 3 absolutely knocked it out of the park.
 

ZSaberLink

Media Create Maven
At the end of the day, a game gains traction and attention due to marketing and WOM. A strong marketing campaign and good impression of a game goes a long way. Witcher 3 is a prime example of this. Witcher 1 and 2 didn't exactly light the world on fire but Witcher 3 absolutely knocked it out of the park.

Well I agree with you, but I'm not sure what that has to do with "should they make "console MH" a new IP or a spinoff"...

Also the Switch continues to be totally sold out partly because Nintendo can't ship enough... I've got to ask, is there any indication of Nintendo's gameplan before Splatoon 2 and now MHXX (and the eventual DQXI) to ship more units?....
 
Even if Capcom do spilt MH into mainline and Portable again, it'll allow them to save costs by sharing assets, and they can more easily target different markets. Make the mainline games a Western-focused game-as-service, and the Portable series more traditional.
 

duckroll

Member
I don't see why Capcom would need to "split" the series in "portable" and "mainline" ever again. Especially where in the future, in the main market for MH, it will be sold mainly on a platform which is... both a portable and a console. :p
 

cheesekao

Member
Well I agree with you, but I'm not sure what that has to do with "should they make "console MH" a new IP or a spinoff"...
Well they should probably stick with the MH name since it has brand recognition in Japan. Even though MH isn't a big brand overseas, what I'm saying is that it CAN be big given the right conditions. Having to make a separate series isn't exactly cost effective imo so I believe it'll all be one and the same.
 

ZSaberLink

Media Create Maven
I don't see why Capcom would need to "split" the series in "portable" and "mainline" ever again. Especially where in the future, in the main market for MH, it will be sold mainly on a platform which is... both a portable and a console. :p

I get that part, but if they're looking to make MH a franchise that appeals to the taste of those Western gamers you mentioned, that would likely require changing up the formula in some way right? Do you think that can be done without alienating the traditional MH base? Or does it make more sense to have a separate game/franchise that takes more risks with that?
 

Vinnk

Member
I guess I have to wonder, would they be better served creating a new IP instead then? If they're really going for the West, where MH doesn't have much brand power anyways, would putting the MH name on a spinoff/secondary series be of much use? Sure in Japan it might sell b/c of the MH name, but that wouldn't be the point of that franchise then.

Capcom could use some secondary money-makers. I guess it doesn't really matter if the console "MH" is technically branded MH or not as long as it's successful and makes money alongside traditional MH, but it's just an interesting thought. That way Capcom can continue to work with Nintendo and see whether they can grow MH like they did with MH4 as well as launching a riskier venture on PS4/XB1/PC (and maybe even that one hits Switch for good measure).

MH has a lot of name recognition. Starting a new IP (even if copying game mechanics) is a difficult and risky proposition.

And it's not like Capcom hasn't done it in the past:

Mainline: HM (PS2) MH G (PS2 and later Wii), MH2 (PS2), Monster Hunter Tri (Wii)
Spinoff (that was the more popular): MHP, MHP G, MHP2, MHP2 G, MHP3

It wasn't until Tri G that the series mainline hit portables. And even then there was a port of portable 3 to PS3 and a Port of TriG to WiiU. It's really only recently that it has remained on one platform.

They did it before, they could probably do it again. But my guess is like last time the portable series will still be where the majority of the revenue comes from.

Edit:

I don't see why Capcom would need to "split" the series in "portable" and "mainline" ever again. Especially where in the future, in the main market for MH, it will be sold mainly on a platform which is... both a portable and a console. :p

This. Switch will cover Japan well.
 

duckroll

Member
I get that part, but if they're looking to make MH a franchise that appeals to the taste of those Western gamers you mentioned, that would likely require changing up the formula in some way right? Do you think that can be done without alienating the traditional MH base? Or does it make more sense to have a separate game/franchise that takes more risks with that?

I never said anything about appealing to the taste of western gamers or changing any formula. I am simply saying that Monster Hunter as a franchise has not reached the full audience which would want to play it simply because many players who would give the series a shot don't play games on portables. Has nothing to do with the formula. Has to do with the platform and marketing.
 
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