Just bought DQXI on PSN and holy shit the game is expensive, almost 10.000 yen.
Sounds like a standard main DQ/FF homeconsole release. They are always this expensive.
Just bought DQXI on PSN and holy shit the game is expensive, almost 10.000 yen.
Sinobi blog is saying that when pre-orders of Dragon Quest XI opened back in April, he predicted 2.3M for the 3DS version, and 1.2M for the PS4 version LTD (3.5M in total between both versions).
However, looking at the current status of pre-orders that seems unlikely.
Some reasons might be people satisfied with the smartphone version of DQ of the Stars. But he notes that there is also a considerable number of people waiting for news of the Switch version.
Woop woop, I said that might have been the case a long time ago. DQIX is both the last traditional mainline game and the most successful mainline game and DQ of the Stars is the followup to it, not DQXI.
Still say DQXI should have been a 3DS game that came out about three years ago and we should be talking about DQXII on PS4/Switch now.
So down on both? Sounds like his expectations have slid considerably based on his pre-order knowledge.
I'll repeat my anecdotal, I don't hear of much hype for this but my friends are my age (mid twenties) and their brothers/sisters are far younger and mobile. My circle of friends don't have the nostalgia for it, and this title seems to be banking on it hard. (8-4 this week also had a segment of aloofness over DQXI.)
SE was busy establishing DQ on smartphones the last couple years as well as making sure that the audience knew the mainseries is coming back to Playstation. DQXI was supposed to be that big Anniversary game and between the continues support of DQX, all those new spin-offs there wasnt a way that they could have dropped a mainline 3DS DQ in time.
Obv. they missed the perfect release time for a 3DS considering how much MH games Capcom was able to sell with MH4 and its follow ups...but Capcom focused on 3DS and are just now exploring consoles with MHW. SE was already doing alot with DQ on alot of systems.
I wonder if Dragon Quest can hit 4 million copies...
Monster Hunter is out of that list, only Animal Crossing, Mario 2D and Pokemon left.
Can Splatoon?
Sinobi blog is saying that when pre-orders of Dragon Quest XI opened back in April, he predicted 2.3M for the 3DS version, and 1.2M for the PS4 version LTD (3.5M in total between both versions).
Well I mean that's the whole crux of it isn't it? They spent years priming people for a PS4 DQ and then bottled it and ended up pretty much making two games anyway.
I'm sure I'll get large bricks thrown at me over this, but I think releasing Dragon Quest XI without co-op was a bad idea.
Japan has also pretty steadily been becoming a multiplayer minded marketplace, and usually like at least some level of online functionality if there's not full on co-op or competitive.
YSO will give first week predictions for Dragon Quest XI tonight and we'll get a better idea.
As we are suspecting, the 3DS will probably be the one selling less than expected, while PS4 should be 800k FW 1.2M LTD, so according to expectations.
I'm sure I'll get large bricks thrown at me over this, but I think releasing Dragon Quest XI without co-op was a bad idea.
Japan has also pretty steadily been becoming a multiplayer minded marketplace, and Japanese consumers usually like at least some level of online functionality if there's not full on co-op or competitive.
I'll throw small bricks at you.
Although I think that taking this much time to port DQX to PS4 (and Switch) was a bad idea.
Still waiting for DQB2 with coop too...
Well with DQB2 they need to decide whether they still want a Vita SKU and if not are they happy to be PS4-exclusive, If the answer is no to both of those they need to do something about the engine they chose.
Well with DQB2 they need to decide whether they still want a Vita SKU and if not are they happy to be PS4-exclusive, If the answer is no to both of those they need to do something about the engine they chose.
There is no way they skip Switch with DQB2 so it wont be a PS4 exclusive anyway.
PC/PS4/Switch is what they should aim for.
Do we have approximate numbers for splatoon 2? (at least for the 1st day)
Predicting 650000 for this week and 80.000 switch.
The original DQB used Sony's Phyre engine right? Many have hypothesised that is why the original won't come to switch or elsewhere (the engine is compatible with PC though).
There are Xbox games using PhyreEngine so I doubt that.
Re: DQ XI. Like others, I don't think the Switch version is to blame for any sort of lack of enthusiasm (if there is any). I agree with Nirolak that no multiplayer hurts. Should be fascinating to see.
YSO will give first week predictions for Dragon Quest XI tonight and we'll get a better idea.
As we are suspecting, the 3DS will probably be the one selling less than expected, while PS4 should be 800k FW 1.2M LTD, so according to expectations.
Hmmm...curious how low "less than expected" is the new expectation.
Are we talking less than 2.3 million per the last page? If so, drastically less?
Like are we talking a world where PS4 does do 1.2 million and 3DS fails to manage even that or a world where 3DS does somewhere in 1.4-1.6 million or closer to 2 million but not much, if anything, beyond that?
If 3DS does around the expected numbers for PS4 version and less than PS4...that would be pretty disappointing, given the expected potential of something like DQ and the 3DS install base.
If 3DS does do about a million and a half, it is low-end DQ sales but wouldn't be so bad, except considering that this is a DQ with two drastically different versions.
If it is closer to 2 million, you're getting a DQ doing like 3 million overall, which isn't series highs but is a decent number.
When is YSO prediction for DQ11 coming out?
Ōkami;244266594 said:YSO predictions are already popping up.
They're about evenly split on which version will sell the most, but the difference isn't very large.
On average they're putting both at around 1m.
FWLifetime? Wow. That is atrocious for 3DS version. Hope it doesn't pan out that way.
Lifetime? Wow. That is atrocious for 3DS version. Hope it doesn't pan out that way.
Ōkami;244266594 said:On average they're putting both at around 1m.
No, that's week 1.
An opening around 2m would be fine but it wouldn't show growth compared to DQ IX despite releasing on multiple platforms.
Yeah but how does the combined install base compare to the NDS at the time
Yeah but how does the combined install base compare to the NDS at the time
Probably similar
But show growth compared to the DS era for a Japanese game is almost impossible and it will see growth in the west
With his kind of result I would.say their strategy is paying off
An opening around 2m would be fine but it wouldn't show growth compared to DQ IX despite releasing on multiple platforms.
As with any other PS4 title, Western sales need to be part of the analysis (not saying it will necessarily do amazing, just that I assume SE has Western sales partly in mind)
Install base were similar (around 27m for both iirc)
That's awfully confident.
I'm curious if they will change anything for the Western release.
Like, IIRC, the game doesn't have voice acting and instead has a booping noise you might associate with an indie title or an old DOS game. I think it's going to be pretty hard to market a $60 PS4 game overseas with stuff like that.
Doesn't seems so to me.looking at ps4 software general numbers ( including sales possible bundles and so on)
So being a million seller on PS4 in the west for this kind of game isn't that hard
On top of that you put whatever quantities an old but a still active 3ds can generate and you are over the 1 million sales 9 had in the west
All of this without counting switch version (and probably it is better to not count it right now considering how far it is and how up in the air it is)
I'm curious if they will change anything for the Western release.
Like, IIRC, the game doesn't have voice acting and instead has a booping noise you might associate with an indie title or an old DOS game. I think it's going to be pretty hard to market a $60 PS4 game overseas with stuff like that.
Sure, I personally don't think DQ XI will do much better than previous mainline entries in the west. I don't see anything suggesting it will.