3DS Mario Maker did well. Much better than YSO predictions.
Mario Maker 3DS won't come close to 1m of Wii U only because of the lack of bundles but even then half of that for this quick port should be reachable.
3DS Mario Maker did well. Much better than YSO predictions.
Persona 4 was still lower-mid range for the PS2, and the audience has greatly expanded since then. Look at the sales for all of the spinoffs and golden compared to what is typically the case for a 300k series.
MGS5 did have a pretty big decline if you are just looking at the PS4 version. There seems to be a portion of the active PS3 audience that is still hesitant to transition.
How well did MGS or Persona sell compared to FF?
Oh, so that's the correct term. I guess they are not going to change that right?It was always menu-based, but never turn-based.
No, if anything it actually did much better than expected.
Most people had it at 400-500k in the predictions.
What is the next big PS4 release in Japan?
The Wii U titles that will easily surpass FFXV are of a different breed and can reach a wider audience in spite of what's happening. Yet Final Fantasy XV will likely remain one of the best selling titles on the PS4 by a safe margin and will sell much, much better than any sort of similar game on the Wii U (e.g., Xenoblade). It's not like in the west where we could point to titles that have clearly succeeded it. If not towards other JRPGs, action games, and so on, what are PS4 owners buying instead?There's nothing stopping FF XV selling 1.5 million in Japan. Wii U titles have managed to do this. So as much as you can blame the current downturn in the traditional gaming industry it's not some sort of complete explanation as to way it sold what it did.
Here you go
The Wii U titles that will easily surpass FFXV are of a different breed and can reach a wider audience in spite of what's happening. Yet Final Fantasy XV will likely remain one of the best selling titles on the PS4 by a safe margin and will sell much, much better than any sort of similar game on the Wii U (e.g., Xenoblade). It's not like in the west where we could point to titles that have clearly succeeded it. If not towards other JRPGs, action games, and so on, what are PS4 owners buying instead?
FF is now a Fire emblem level franchise. think that over for a few seconds.
I haven't paid a lot of attention past the first trailer, but it definitely seemed like a remaster of the FFX sort, not something wildly changed like they're doing with VII.Oh, so that's the correct term. I guess they are not going to change that right?
FE debuted at 690k?
FE debuted at 690k?
What is the next big PS4 release in Japan?
I don't see your point. FE is a newly popular series on portable and is thus bigger (or at least will eventually be if it keeps growing) than virtually every console-centric "core" series like Resident Evil, Yakuza, Metal Gear, or Persona (all established on PS1 or PS2), by default. This situation has only become more significant since FFXIII released (which put out numbers once what MonHun could do several times in a short time span).FF is now a Fire emblem level franchise. think that over for a few seconds.
+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
+-------+------------+------------+------------+------------+------------+-------------+
| PS4 # | 116.593 | 40.636 | 34.366 | 1.509.869 | 1.054.910 | 3.640.602 |
| 3DS # | 62.267 | 68.887 | 89.376 | 1.444.426 | 1.775.657 | 21.481.382 |
| PSV # | 14.853 | 10.584 | 20.301 | 761.306 | 816.060 | 5.143.723 |
| WIU | 4.713 | 3.414 | 24.527 | 318.950 | 591.622 | 3.262.537 |
| PS3 | 494 | 539 | 1.545 | 48.870 | 180.464 | 10.255.611 |
| XB1 | 315 | 902 | 226 | 7.380 | 16.934 | 71.431 |
+-------+------------+------------+------------+------------+------------+-------------+
| ALL | 199.235 | 124.962 | 170.341 | 4.090.801 | 4.435.647 | 43.855.286 |
+-------+------------+------------+------------+------------+------------+-------------+
|PS4 Pro| 8.042 | 7.490 | | 91.842 | | 91.842 |
| PS4 | 108.551 | 33.146 | 34.366 | 1.418.027 | 1.054.910 | 3.548.760 |
| PSV | 14.853 | 10.584 | 20.301 | 761.306 | 816.060 | 5.143.723 |
| 2DS | 16.115 | 20.033 | | 167.037 | | 167.037 |
| n-3DS | 45.972 | 48.639 | 83.407 | 1.226.500 | 1.575.883 | 4.394.773 |
| 3DS | 180 | 215 | 5.969 | 50.889 | 199.774 | 16.919.572 |
+-------+------------+------------+------------+------------+------------+-------------+
Pokemon GO effect, for sure. Plus, based on current trends, it seems to be that 3DS is out-selling NA in Europe by a wide margin this year, particularly this fall. I don't think it's all due to Pokemon GO. I think GO is partially why, but I also think Europe is a different beast, and because there are just so many titles for 3DS, and so many models to buy based on preference, casuals are warming up to it over there, kind of like the DS effect that hit in 2005 after Nintendogs.
But, needless to say, 3DS selling better in Europe than in NA is very telling.
Is Famitsu kidding? Seperate sales for XB1 S? (177)
Is Famitsu kidding? Seperate sales for XB1 S? (177)
Famitsu numbers are out.
They have FFXV at 716k on PS4 so not a big difference but a little higher.
I don't see your point. FE is a newly popular series on portable and is thus bigger (or at least will eventually be if it keeps growing) than virtually every console-centric "core" series like Resident Evil, Yakuza, Metal Gear, or Persona, by default. This situation has only become more significant since FFXIII released (which put out numbers once what MonHun could do several times in a short time span).
Nor the same level of impact.FFXV won't have the legs the last two FE's had in Japan.
Mario Maker 3DS won't come close to 1m of Wii U only because of the lack of bundles but even then half of that for this quick port should be reachable.
Is Famitsu kidding? Seperate sales for XB1 S? (177)
Is Famitsu kidding? Seperate sales for XB1 S? (177)
I'm willing to concede that it's possible, but I'm not convinced it would be likely in almost all situations, given the largely understood narrative. FE blowing up on portables and Nintendo able sell to a bigger audience doesn't really work against that. That's why I ask what people are buying with their PS4s if there almost as many out in the wild as PS3s at the time of FFXIII's release, but no big game has decent attach rate and most series are declining or plateauing at best (and there are fewer games in general).The point is that there's nothing stopping FF from selling over a million nothing at all. FF13 sold 1.5 million when everything else before it sold less than 500k. Even on dead consoles series can sell over a million, Pokémon is stronger than ever. Just because the market is down doesn't mean the biggest series have to follow equal or worse trajectory. Often the opposite is the case as the biggest franchise eat everything else. That's not what happened with FF.
Ah, right, the Famitsu numbers themselves tell us another side of the whole story on FFXV's debut
Famitsu Sales: Week 49, 2016 (Nov 28 - Dec 04)
01./00. [PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800) - 716.649 / NEW <60-80%>
It is alarming how it couldn't even have a sell-through bigger than 80%, despite the fact it was released on a Tuesday, so 6 days of availability.
Wasn't the UK down despite being out for 7 days instead of the normal 3 as well?
IIRC, FFXIII was a Tuesday release as well.
Great debut for Mario Maker 3DS. Should be a steady seller for a while. FFXV debut isn't great, but considering the console market in Japan, what were people expecting? The PS4 install base is nowhere near what the PS3's was when FFXIII came out, so makes it really difficult to compare. If you divide the sales of FFXV by the total PS4 base in Japan, I think looking at the attach rate is the most accurate comparison to make.
Besides, with all the DLC they're doing, plus digital sales, depending on if sales hold up reasonably well through Decemeber, SE is probably pretty satisfied with the reception.
FFXV in it's debut week already has over an 18% attach rate to PS4. So nearly a fifth of all PS4 owners already own FFXV, and it's only been out for a week.
Compare that to FFXIII for PS3, which had a 35% attach rate to PS3 in it's debut week, but there was no such thing as Day 1 digital releases back then, *and* the domestic console market in Japan was significantly more popular seven years ago.
IIRC, FFXIII was a Tuesday release as well.
Pokemon X / Y in 2013
Famitsu Sales: Week 47, 2013 (Nov 18 - Nov 24) - 05./05. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 51.118 / 3.295.807 <80-100%> (-21%)
Famitsu Sales: Week 48, 2013 (Nov 25 - Dec 01) - 02./05. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 60.547 / 3.356.354 <80-100%> (+18%)
Famitsu Sales: Week 49, 2013 (Dec 02 - Dec 08) - 03./02. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 93.387 / 3.449.741 <80-100%> (+54%)
Famitsu Sales: Week 50, 2013 (Dec 09 - Dec 15) - 02./03. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 139.493 / 3.589.234 <80-100%> (+49%)
Famitsu Sales: Week 51, 2013 (Dec 16 - Dec 22) - 02./02. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 231.112 / 3.820.346 <80-100%> (+66%)
Famitsu Sales: Week 52, 2013 (Dec 23 - Dec 29) - 04./02. [3DS] Pokemon X / Y # <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) - 156.483 / 3.976.829 <80-100%> (-32%)
Pokemon Omega Ruby / Alpha Sapphire in 2014
Famitsu Sales: Week 47, 2014 (Nov 17 - Nov 23) - 01./00. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 1.534.593 / NEW <60-80%>
Famitsu Sales: Week 48, 2014 (Nov 24 - Nov 30) - 01./01. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 320.960 / 1.855.553 <80-100%> (-79%)
Famitsu Sales: Week 49, 2014 (Dec 01 - Dec 07) - 02./01. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 167.523 / 2.023.076 <80-100%> (-48%)
Famitsu Sales: Week 50, 2014 (Dec 08 - Dec 14) - 02./02. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 151.011 / 2.174.087 <80-100%> (-10%)
Famitsu Sales: Week 51, 2014 (Dec 15 - Dec 21) - 03./02. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 146.328 / 2.320.415 <80-100%> (-3%)
Famitsu Sales: Week 52, 2014 (Dec 22 - Dec 28) - 02./03. [3DS] Pokemon Omega Ruby / Alpha Sapphire # <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) - 144.435 / 2.464.850 <80-100%> (-1%)
Pokemon Sun/Moon in 2016
Famitsu Sales: Week 47, 2016 (Nov 14 - Nov 20) - 01./00. [3DS] Pokemon Sun / Moon # <RPG> (Pokemon Co.) {2016.11.18} (¥4.980) - 1.905.107 / NEW <80-100%>
Famitsu Sales: Week 48, 2016 (Nov 21 - Nov 27) - 01./01. [3DS] Pokemon Sun / Moon # <RPG> (Pokemon Co.) {2016.11.18} (¥4.980) - 422.346 / 2.327.453 <80-100%> (-78%)
Famitsu Sales: Week 49, 2016 (Nov 28 - Dec 04) - 02./01. [3DS] Pokemon Sun / Moon # <RPG> (Pokemon Co.) {2016.11.18} (¥4.980) - 225.697 / 2.553.150 <80-100%> (-47%)
The % drops are shockingly similar to ORAS lol...