Wait, Nintendo has more cash than Sony? wat
SNE:
Cash on hand: ~7.41 Billion
Total Outstanding Debt: ~12.91 Billion
NTDOY:
Cash on hand: ~11.35 Billion
Total Outstanding Debt: 0.00
Wait, Nintendo has more cash than Sony? wat
SNE:
Cash on hand: ~7.41 Billion
Total Outstanding Debt: ~12.91 Billion
NTDOY:
Cash on hand: ~11.35 Billion
Total Outstanding Debt: 0.00
Woah! How are they still able to borrow money?SNE:
Cash on hand: ~7.41 Billion
Total Outstanding Debt: ~12.91 Billion
NTDOY:
Cash on hand: ~11.35 Billion
Total Outstanding Debt: 0.00
SNE:
Cash on hand: ~7.41 Billion
Total Outstanding Debt: ~12.91 Billion
NTDOY:
Cash on hand: ~11.35 Billion
Total Outstanding Debt: 0.00
Woah! How are they still able to borrow money?
(Either that, or Sony has some management issues.)
I bet an HD FFVIIr would have a hard time even recouping its budget the way dev costs are now.You all really dont see a big splash for FF7r? Whenever it comes, if it comes, (I dont see it being on a handheld, I think graphically they will want to push it hard as hell) I think itll be massive. Nostalgia has turned it into sort of a damn near legend. It isnt like OOT that had releases here and there. Its been starved, and teased to death.
I think it would be huge.
Woah! How are they still able to borrow money?
too big to fail status
That still seems like an unreasonable amount of debt, even for a company the size of Sony. What aspect of their current business holdings will generate enough capital to pay that off?Shareholder bonds, enormous operating cash flow, enormous quantities of collateral. It's not nearly as hard as you might expect for an international conglomerate of their size.
SNE:
Cash on hand: ~7.41 Billion
Total Outstanding Debt: ~12.91 Billion
NTDOY:
Cash on hand: ~11.35 Billion
Total Outstanding Debt: 0.00
Holy shit. Nintendo is swimming in cash. Another thing is that there are less than 5500 people working at Nintendo which makes it arguably the most efficient and well run video gaming company.
No wonder Nintendo was able to quickly slash the initial price of the 3DS.
Well that was your mistake. It was really really obvious that MH3P HD was a tool to support the PSP release and not a sign of an impending "real" console release.
That still seems like an unreasonable amount of debt, even for a company the size of Sony. What aspect of their current business holdings will generate enough capital to pay that off?
Holy shit. Nintendo is swimming in cash. Another thing is that there are less than 5500 people working at Nintendo which makes it arguably the most efficient and well run video gaming company.
No wonder Nintendo was able to quickly slash the initial price of the 3DS.
you guys sure paint a bleak picture of SONY but aren't they just like GM?
Meaning the Japanese Gov would never allow them to fail.
Nostalgia has turned it into sort of a damn near legend. It isnt like OOT that had releases here and there. Its been starved, and teased to death.
You can buy FF7 right now on PSN for five fuckin' dollars, dude.
Was it not reported recently that Nintendo had a new buildings to fill and hiring a lot more staff?
Yes. But it's not only the new R&D building. Many of their studios, including those outside of Kyoto (like Retro, Sora or Monolith), are currently expanding.Was it not reported recently that Nintendo had a new buildings to fill and hiring a lot more staff?
I don't think people actually expect them to fail.
They're steadily losing less money, and taking moves that will make them lose less money as time goes on.
However, it is relevant in terms of how much cash they are willing to throw around in a given division.
I just don't think it will make a meaningful impact unless it gets the full HD remake treatment -- and in that case, it's probably better as an early effort for next generation rather than trying to squeeze it out in the insufficient time before new consoles launch.
I see so keeping Vita afloat and launching PS4 is going to take a little more hard work than usual.
I want to ask you guys something, who did more harm to Sony games division?
A) SONY
B) Nintendo
C) Microsoft
Although the Xbox brand did not take off in Japan it did cut heavily into what was Sony's core base. So I would have to say MS drove them here. Microsoft takes the loses of its gaming division like it was toilet paper. I don't really like seeing Sony down.
Vita really deserves better so I hope this gloom passes in a few months and they find a way to drive it to success.
I see so keeping Vita afloat and launching PS4 is going to take a little more hard work than usual.
I want to ask you guys something, who did more harm to Sony games division?
A) SONY
B) Nintendo
C) Microsoft
Although the Xbox brand did not take off in Japan it did cut heavily into what was Sony's core base. So I would have to say MS drove them here. Microsoft takes the loses of its gaming division like it was toilet paper. I don't really like seeing Sony down.
Vita really deserves better so I hope this gloom passes in a few months and they find a way to drive it to success.
While not quite as disconnected as The Beatles: Rock Band versus the gaming audience in 2009, I feel the amount of people who worship FFVII in 2014+ will be vastly smaller than I have seen many people imply, not to mention that we're now most likely talking about PS4/720 development costs for a game with that level of content and the general development capability of Square Enix Japan.
Sony, especially if we're talking about Japan.
They had dominance with the PlayStation 1 and PlayStation 2, and then a strong position with the PlayStation Portable.
Despite this, we're sitting at the end of 2011 and Sony has next to no relevant owned IPs for the Japanese market.
I'm not sure how they even managed this.
Sony, especially if we're talking about Japan.
They had dominance with the PlayStation 1 and PlayStation 2, and then a strong position with the PlayStation Portable.
Despite this, we're sitting at the end of 2011 and Sony has next to no relevant owned IPs for the Japanese market.
I'm not sure how they even managed this.
I don't think Sony ever had a relevent owned IP for the Japanese market outside of GT.
HSG?
That still seems like an unreasonable amount of debt, even for a company the size of Sony. What aspect of their current business holdings will generate enough capital to pay that off?
Sony, especially if we're talking about Japan.
They had dominance with the PlayStation 1 and PlayStation 2, and then a strong position with the PlayStation Portable.
Despite this, we're sitting at the end of 2011 and Sony has next to no relevant owned IPs for the Japanese market.
I'm not sure how they even managed this.
SNE:
Cash on hand: ~7.41 Billion
Total Outstanding Debt: ~12.91 Billion
How they hell has Nintendo been able to get away with not killing off its big IPs is truly pure luck or amazing talent... maybe just crazy fans. (I don't think Nintendogs survived the DS to 3DS transition but Pokemon survives)
G-GG-GGGran Turismo
Yeah he said that
It's like the US economy on a 1/1000 scale. Sony needs to charge more for their products to people who make more than $100,000 a year. That will reduce the debt
This answer also makes me think that SONY harmed the Final Fantasy IP as well?
I would blame Square for alienating Nintendo fans by keeping the IP exclusive to SONY but what choice did Square have? Now it seems like FF has no power or hype behind it as it once did after some disappointing titles. FF for the Vita alone would have been the shit a few generations ago.
How they hell has Nintendo been able to get away with not killing off its big IPs is truly pure luck or amazing talent... maybe just crazy fans. (I don't think Nintendogs survived the DS to 3DS transition but Pokemon survives)
They're pretty good at using their games to sell their brands and not the other way around.
Even then they managed to almost completely kill Metroid for example, so they're not immune to misreading the market.
It's like the US economy on a 1/1000 scale. Sony needs to charge more for their products to people whomakehave more than $100,000 of disposable income a year per job. That will reduce the debt
I would blame Final Fantasy's decline squarely on two things.
1.) Using the brand to sell mediocre and bad spin-offs until people no longer valued it for anything but mainline entries.
2.) Hyping Final Fantasy XIII up to insane levels with a dripfeed news cycle, closed megatheaters, pay for demo, and a plethora of other methodologies, and then releasing a disappointing game. This killed off a lot of the remaining respect for the brand, even among the mainline entries.
Final Fantasy XIV was just kind of icing on the cake. Doubling down on their disappointing mainline entry and their failed MMO is truly baffling, but at that point I feel most of the damage had been done.
I strongly disagree with this. A remake of a very popular FF game will wake up the fan base and reignite the interest in a fallen out of grace franchise, and will probably bring new fans to the series due to the popularity of FF7 and good word of mouth.
Per job is relevant because most gamers had to get a second one for the PS3.Fixed to make it more relevant to gaming.
These guys need new IPs. They have to be brave enough to put a new name on their products until one sticks
I'm not going to say anything about stupid names like Bravely Default.
The World Ends With You - seem to have grown a nice little fanbase