Is the next YW game announced for 3ds?
Yes.
Is the next YW game announced for 3ds?
Nintendo holiday section
Sumikko Gurashi is based off a popular series of merchandise (no anime, no manga, just plushies, calendars, cups, etc.) and it seems quite popular among kids. Last year's game sold 100k, and the new one should not have any problem in reaching the same mark - it is a collection of mini-games and stories, quite simple and whimsical.
I think Vita will end up having a much longer life than a system of its sales should because of multiplats with ps4 and NX. God Eater 3/Burst will likely be 4/Vita/NX.
Vita has managed to stave off what would've been a rather sharp YoY decline thanks almost solely to Minecraft. It's been the first evergreen title the console has had (maybe Minna no Golf but otherwise nothing else has come close) and pretty much managed to prop it up throughout most of the year.
Next year has some nice software titles, but I don't see much that'll keep hardware going. Things like Digimon; Miku; Toukiden etc. are going to sell to an existing audience. The only exciting thing happening for Vita next year is that Square Enix have seemed to realise it exists - so we'll have to see what Dragon Quest/Final Fantasy spin-offs and SaGa do for it.
With all that said, I agree with Leatherhat. For software, it's probably got a fair while left in it yet. I don't think it can support bigger games on its own, but as part of a multi-plat strategy it can keep going for a few more years.
Haha, I was trying not to figure out what about it looked so ridiculous. That would be it.That graph has no Y-axis or label, and is therefore meaningless as it has no reference. (And we've already seen and discussed it, including how terrible it is as anything more than a PR piece that belongs at the Disco.)
Ōkami;190127442 said:This isn't inherently important to this thread, but worth posting.
Box office results for the weekend in Japan, December 19 - 20
Yokai came out on the 19th, Star Wars on the 18th. It's very impressive for them to so close together though.
- Star Wars: The Force Awakens: ¥1,168,936,984
- Yo-Kai Watch: Enma Daio to Itsutsu no Monogatari da Nyan! ¥993,163,186
The sequel outperformed the best opening by any Pokemon movie by over $1.5m and outdid it's predecesor by at least $2.5m, pretty crazy.
While Star Wars did more revenue, Yokai sold more tickets, which is the ranking used in Japan, Yokai sold 975k tickets, can't find data bout Star Wars.
So yeah, Yokai Watch isn't leaving any time soon.
Because a graph is missing a Y-axis. Or something.Why some people forget Asia market when talk about viability of some titles on PS platforms
1. Yo-kai Watch - 974.557 tickets
2. Star Wars VII - 802.580 tickets
http://es.ipcdigital.com/2015/12/22/star-wars-no-puede-con-yo-kai-watch-en-japon/
Yo-Kai Watch the Movie 2: King Enma and the 5 Stories, Nyan!, the second animated feature based on the popular Yo-Kai Watch role playing game, opened bigger than Star Wars: The Force Awakens in Japan in admissions terms. Yo-Kai sold 975,000 tickets for the Dec. 19-20 weekend
and this summer someone said that YW was already declining in Japan
but it's already stronger than the Force![]()
That graph has no Y-axis or label, and is therefore meaningless as it has no reference. (And we've already seen and discussed it, including how terrible it is as anything more than a PR piece that belongs at the Disco.)
Yeh I do expect that it'll be Nintendo holidays and so forth like you said. Still interesting to see each year.
Hm interesting to see a product line of merchandise like that... good for them on doing something different and having it being popular.
According to the thread on this the first Yokai Watch movie moved 500k more tickets in the same timeframe so this doesn't exactly disprove that claim, which was about the toy line anyways.
Is the next YW game announced for 3ds?
The reason there was no console version of legacy of the duelist is a mix of multiple things, but all of which are unrelated to the new title.Looking at the thing, I'm becoming convinced that Setsuna is a downloadable title a la Child of Light in the West for maybe $20-$30 tops.
After Minecraft and Terraria, does anyone know what the next highest selling game is that was retail in Japan and downloadable (by design, not Vita scenario) in the West?
I'm curious if this is something of a new situation, especially for the genre.
I feel this is a great example of the quality of Sony's third party relations.
It would be hard to imagine another situation where Japanese publisher after Japanese publisher marched up on stage to announce a slough of major projects (as per their remaining ability to make notable projects) at each possible event for a nigh-dead-on-arrival console.
Now, some certainly went in more than others, but I feel it's worth considering that a couple of these publishers are pseudo-zombies in the dedicated space, especially compared to their previous stature.
This explains why there was no PC version of the PSN/XBLA game.
According to the thread on this the first Yokai Watch movie moved 500k more tickets in the same timeframe so this doesn't exactly disprove that claim, which was about the toy line anyways.
It's kind of interesting that way. I expected the Vita to get a lot less software than it has. If DQBuilders is relatively successful, do you think we'll start seeing more kids' titles on Vita to get that Minecraft audience? I guess World of Final Fantasy may fit that boat weirdly?
If anything opens that door for Vita, it's going to be Minecraft itself. It's definitely the runaway success for the console regardless of how DQB does, which definitely has price against it.
I can't see Vita getting anything particularly noteworthy to appeal to a younger audience outside of what it's already getting, but it would be nice to see if there's any third-party publishers willing to give some different IP's a try on the console. Heck, Sony could try it with Ape Escape, Boku no Natsuyasumi or something similar, but they won't since they're done with Vita no matter how well Minecraft has done on it (worth noting that the PS4 version at retail has cratered compared to the Vita version).
Which IP do you think will benefit from MC being popular on PSV?
I've no idea. I didn't think Minecraft would be this level of a success on Vita, so I'm not entirely sure what level of audience they'd have to target - it seems a long way removed from the otaku audience that it was drawing in previously, hence why it would be nice to see what different software could sell (or not) on the console.
Minecraft is mainly played by kids - so which IP "third-party publishers should give some different a try on the console"?
I've no idea.
Don't know enough about kid-focused software that isn't published by Nintendo to make some suggestions.
If that doesn't suffice, then I don't know what answer you want from me![]()
Yo-kai Watch, Dragon Quest Monsters, Taiko Drum Master, Disney IP, Dragon Ball Heroes, anime IPs such as Doraemon, CardFight.
The game store guy seems to be quite angry about Monster Strike shipment reveal..
That graph has no Y-axis or label, and is therefore meaningless as it has no reference. (And we've already seen and discussed it, including how terrible it is as anything more than a PR piece that belongs at the Disco.)
Not really. Graph is clearly there to highlight relative performance in Asia. The graph alligns with what many Japanese devs are noticing (Falcom, SEGA, SE) and thats Asia accounting for a greater number of sales. You see more and quicker Asia localisations these days. PS4's better performance compared to previous systems is an encouraging factor.
Yo-kai Watch, Dragon Quest Monsters, Taiko Drum Master, Disney IP, Dragon Ball Heroes, anime IPs such as Doraemon, CardFight.
Not really. Graph is clearly there to highlight relative performance in Asia. The graph alligns with what many Japanese devs are noticing (Falcom, SEGA, SE) and thats Asia accounting for a greater number of sales. You see more and quicker Asia localisations these days. PS4's better performance compared to previous systems is an encouraging factor.
Dragon Quest : already on Vita
Taiko : already on Vita
Dragon Ball : already on Vita
Anime IP : already on Vita
Sony platforms have never been aimed for children target, it would be interesting to see developers trying to expand this section of the market; and also Sony could be interested in it
Minecraft is just showing that a game which can be played by children can be successful on a system not made by nintendo (which is the primary choice for that target)
Since 1994.12.03?Sony platforms have never been aimed for children target, it would be interesting to see developers trying to expand this section of the market; and also Sony could be interested in it.
Remember that time people were saying he was the next Nintendo president ? fun times
sörine;190150448 said:To put a more relative figure on Asian sales vs Japan, Koei Tecmo breaks them down by region:
1H FY2015
78.2% Japan
10.4% North America
6.8% Europe
4.5% Asia
1H FY2016
74.9% Japan
10.5% North America
6.2% Europe
8.4% Asia
Koei Tecmo's likely on the higher end for Asian growth due to library suitability and their traditional western weakness skews direct comparisons there (only DOA and Ninja Gaiden are at all big for them overseas), but this at least gives us some idea of what a best case scenario probably looks for Asian sales with a major JP publisher.
The graph is just saying that PS4 is doing better than a platform launched in less countries around a decade ago - countries that saw a dramatic development during the past few years, along with an increasing general interest and awareness towards gaming.
Remember that time people were saying he was the next Nintendo president ? fun times
Honestly, the Vita & kids thing is a long shot. It doesn't have Jibanyan, so unless mom's willing to let them have both portables it's a non-issue.
I'm laughing at the talk of Yokai Watch declining. Japan is drowning in Yokai, that shit is all over the place. Kids everywhere are festooned with the character images. If you asked me if it's bigger than Pokemon right now I wouldn't hesitate to say yes.
Honestly, the Vita & kids thing is a long shot. It doesn't have Jibanyan, so unless mom's willing to let them have both portables it's a non-issue.
I'm laughing at the talk of Yokai Watch declining. Japan is drowning in Yokai, that shit is all over the place. Kids everywhere are festooned with the character images. If you asked me if it's bigger than Pokemon right now I wouldn't hesitate to say yes.
Just checked and the other big publishers are broken down only into domestic/overseas (Sega) or no breakdown at all (Bandai Namco, Konami) except:Really interesting figures. That's actually crazy; I didn't think the numbers would be that Japan-centric, even for Koei-Tecmo. Any figures from other publishers?
YW3 will show if it's declining or growning, right?
PS2 Software was hitting tie-ratios of ~1, which is not something you'd ever want to advertise I imagine. Hw-numbers were multi-million though (IIRC Korea was over 3M by itself), so beating that could be considered fairly significant.Orgen said:We need to know the Y-axis value and not putting it there seems suspicious at least.
Surely all we'd need is one number for one data point and then everything else would fall into place. So it could be useful one day to one of our sales archaeologists.
Yes and its highlighting that growth with the PS4.
Sure!
The biggest problem with Yo-Kai Watch 3 is the anime: the third season (with the story from YW3) started like 6 month ago. Which means that Yo-Kai Watch 3 became the merchandising from the anime. Level 5 did the same with Danball Senki (the anime started before the game release) and Inazuma Eleven after few years. I think it's a very bad move. Pokémon never did that.
Square-Enix revealed its next new mobile IP: Grimms Notes.
On the website you can find a link for pre-registration and the first PV.
http://www.grimmsnotes.jp/
While this is true up until this point, Pokémon may be trying a variant of this strategy. The XY&Z anime started months ago, with no sign of a Pokémon Z game in sight- it may be that Z got significantly delayed, or that they aren't planning on doing a Z game at all, but it could also be unprecedented build-up to a third version.