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Media Create Sales: Week 52, 2011 {2011.12.26 - 2012.01.01}

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
As has been mentioned before week 01 tends to see a rise in hardware, but also software. Mario Kart 7 will most definitely get a bump, but 3D Land and MH3G could as well. So we could see MH3G at about 1.1 million.

Let's see, at least for hardware

2006 Week 1/ Week 52

PSP - 132,757 / 110,471
DS - 91,379 / 390,181
PS2 - 80,886 / 78,646
GBASP - 17,443 / 15,998
GC - 13,423 / 12,579
GBM - 11,818 / 11,234
Xbox360 - 7,477 / 12,300
GBA - 564 / 447
Xbox - 156 / 121

DS went so down due to shortages

2007

Hardware - This Week | Last Week | 2007 | LTD

1.) Nintendo DS Lite - 344,878 | 176,219 | 344,878 | 7,768,202
2.) Nintendo Wii - 195,331 | 96,332 | 195,331 | 1,114,974
3.) PlayStation Portable - 118,186 | 68,675 | 118,186 | 4,650,315
4.) PlayStation 3 - 69,944 | 71,727 | 69,944 | 527,502
5.) PlayStation 2 - 52,037 | 38,169 | 52,037 | 20,206,896
6.) Xbox 360 - 18,235 | 16,909 | 18,235 | 282,937
7.) Game Boy micro - 3,311 | 2,082 | 3,311 | 563,241
8.) Game Boy Advance SP - 2,364 | 1,743 | 2,364 | 5,917,404
9.) GameCube - 1,258 | 847 | 1,258 | 4,170,726
10.) Nintendo DS - 75 | 102 | 75 | 6,582,430
11.) Game Boy Advance - 57 | 51 | 57 | 8,823,166

But DS and Wii had also shortages during Week 52 IIRC, especially Wii

2008

Hardware - This Week | Last Week | YTD | LTD
1. NDS - 266,568 | 218,894 | 266,568 | 21,439,619
2. PSP - 218,234 | 161,370 | 218,234 | 7,819,828
3. WII - 207,797 | 152,209 | 207,797 | 4,823,957
4. PS3 - 64,183 | 52,706 | 64,183 | 1,705,859
5. PS2 - 32,010 | 25,569 | 32,010 | 20,959,047
6. 360 - 9,763 | 8,304 | 9,763 | 517,104

2009

Hardware | This Week | Last Week | YTD | LTD
NDS | 230,678 | 245,150 | 4,177,267 | 25,350,321
PSP | 157,088 | 118,765 | 3,850,175 | 11,515,252
WII | 119,965 | 134,958 | 2,982,727 | 7,598,866
PS3 | 60,654 | 45,989 | 1,041,406 | 2,683,082
360 | 19,964 | 13,011 | 341,789 | 850,234
PS2 | 12,548 | 10,404 | 485,032 | 21,412,072
---------------------------------------------------------
DSi | 182,518 | 188,697 | 838,570 | 838,570
DSL | 48,160 | 50,308 | 2,715,226 | 17,350,965

2010

__________________________________________________________________
|System | This Week | Last Week | YTD | LTD |
------------------------------------------------------------------
| PSP | 148.522 | 136.814 | 285.336 | 13.891.610 |
| NDS | 105.466 | 180.492 | 285.958 | 29.384.546 |
| WII | 76.772 | 163.855 | 240.627 | 9.681.971 |
| PS3 | 61.591 | 114.368 | 175.959 | 4.562.958 |
| 360 | 5.461 | 6.878 | 12.339 | 1.215.133 |
| PS2 | 3.092 | 4.023 | 7.115 | 21.613.269 |
------------------------------------------------------------------
| DSi | 50.178 | 92.461 | 142.639 | 4.389.124 |
| DSiLL | 45.221 | 70.643 | 115.864 | 552.128 |
| DSL | 10.067 | 17.388 | 27.455 | 17.847.823 |
------------------------------------------------------------------
| PSP | 145.682 | 132.911 | 278.593 | 13.813.015 |
| PSPgo | 2.840 | 3.903 | 6.743 | 78.595 |
------------------------------------------------------------------

2011

_____________________________________________________________________________________
|System | This Week | Last Week | Last Year | YTD | Last YTD | LTD |
-------------------------------------------------------------------------------------
| NDS | 87.118 | 99.578 | 105.466 | 87.118 | 105.466 | 32.237.816 |
| PS3 | 59.612 | 76.422 | 61.591 | 59.612 | 61.591 | 6.147.102 |
| WII | 56.547 | 77.307 | 76.772 | 56.547 | 76.772 | 11.336.184 |
| PSP | 32.841 | 108.786 | 148.522 | 32.841 | 148.522 | 16.683.049 |
| 360 | 3.859 | 3.708 | 5.461 | 3.859 | 5.461 | 1.424.357 |
| PS2 | 2.547 | 2.480 | 3.092 | 2.547 | 3.092 | 21.698.643 |
-------------------------------------------------------------------------------------
| ALL | 242.524 | 368.281 | 400.904 | 242.524 | 400.904 | 89.527.151 |
-------------------------------------------------------------------------------------
| DSiLL | 44.122 | 47.798 | 45.221 | 44.122 | 45.221 | 1.991.704 |
| DSi | 38.486 | 48.039 | 50.178 | 38.486 | 50.178 | 5.582.213 |
| DSL | 4.510 | 3.741 | 10.067 | 4.510 | 10.067 | 18.078.428 |
-------------------------------------------------------------------------------------
| PSP | 28.757 | 99.703 | 145.682 | 28.757 | 145.682 | 16.518.541 |
| PSPgo | 4.084 | 9.083 | 2.840 | 4.084 | 2.840 | 164.508 |
-------------------------------------------------------------------------------------

...So, the increase happens when 2nd January is included in Week 1 ( or, at least, a strong strenght compared to precedent week )

And Week 1 of 2012 has included a 2nd January
 
Little late to the discussion but the 3DS is obviously selling at a loss because there isn't any other explanation for why Nintendo would be losing money this FY.

Unless you think WiiU R&D is a multi billion dollar operation in this fiscal year alone.
 
[Nintex];34028432 said:
So it was a succes?

I don't know how many copies Square Enix expected to sell; for not being a FFVII prequel or a crossover it did pretty well; more important would be to see whether video gamers have been satisfied from it or not; in the first case, there's a chance to make the brand grow with the next iteration and to build a side-series on handheld, hopefully more successful the Crystal Chronicles.
 

Brazil

Living in the shadow of Amaz
[Nintex];34028432 said:
So it was a succes?

Wasn't it?

We don't know how many copies SE expected to sell, but the numbers are on par with other of their PSP games that were considered successes.
 
3DS: 4,282,142
PSP: 2,079,152

There was a point in which the PSP was DAYS away from passing the 3DS YTD.

You know that picture of the crazy guy making the squiggly line graph...?

That would have actually been accurate here.
 

Kazerei

Banned
Type-0 is now a bomb? seriously? wtf.

Sales were a bit disappointing I think. Not really bomba-level bad.

Little late to the discussion but the 3DS is obviously selling at a loss because there isn't any other explanation for why Nintendo would be losing money this FY.

Unless you think WiiU R&D is a multi billion dollar operation in this fiscal year alone.

Moneyhats for MonHan
 
From a profit perspective, I don't either, but Nintendo and Microsoft are going for the kill, so maybe Sony should start doing the same.

I dunno, it kinda depends on what Capcom wanted for the deal. It probably wouldn't make sense for them in the long-run to pay them much, especially when you consider that despite the huge push for the series adoption is a little sluggish in Japan. It's hard to imagine "Almost a million" being a low figure for 3 1/2 weeks of sales but this the top franchise in Japan. Even if you were to assume all sales came from existing customers and that everyone that bought MH3G is committed to the 3DS now the overall impact isn't as catastrophic as some here were predicting (Earlier this year it was taken for granted that it'd pass a million before this point). As long as they can get a new version of MHP3 sometime this year they'll be fine, and possibly even made the right call in not hitting the panic button. But only time will tell.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
3DS: 4,282,142
PSP: 2,079,152

There was a point in which the PSP was DAYS away from passing the 3DS YTD.

You know that picture of the crazy guy making the squiggly line graph...?

That would have actually been accurate here.

cvJ2Z.jpg
 

[Nintex]

Member
Wasn't it?

We don't know how many copies SE expected to sell, but the numbers are on par with other of their PSP games that were considered successes.

I think they announced it august 2008 for PSP and it shipped august 2011 in Japan. That's 3 years of development not counting the cancelled mobile version they announced in 2006. So did they break even or make a profit with those sales? I'm not sure...
 
I really think that the lack of backwards compatibility for Vita is really going to hurt it in Japan. They can't cannibalize the PSP sales like the 3DS is doing with its predecessor, and with the apparently higher demand for the PSP and its library the Vita has two direct competitors suffocating it.
 
The beginning of this last generation was hilarious.

Yeah, also makes the current situation hilarious when posters try and suggest there has always been some kind of western media conspiracy against Sony. We are like 3-4 years removed from all the media types and analysts calling for the PS3's rise to the heavens despite all the evidence to the contrary.
 
I highly doubt even SE themselves thought they were going to push that many copies, given the initial shipment.
Then how about

"When they ship half as many copies as the predecessor to a userbase nearly twice as big, and it still sells a lower percentage of the shipment?"
 

DCharlie

And even i am moderately surprised
In amongst all the VITA DOOM narratives, the PSP sales are an -absolute- victory for Sony.

2m units sold with a good chunk coming around the launch of their new machine?

Let's look at it like this :

Sony shifted 500k Vita's to cover Xmas/new year demand - they sold -so far- 420k. So not a million miles off target.

Meanwhile the -DEAD- (apparently) PSP sells like hot cakes whilst being more expensive than the 3DS and almost certainly at a marked profit.

You know - people keep going on about UMD B/C solutions etc but if Sony can continue to sell PSPs at the current price then i'm sure they see absolutely no driver for them to do so. Hell, there may even be interest in them actively hobbling UMD->Vita transfer. Anyone buying a PSP has a pretty broad range of games to pick up at some bargain prices - it's a real value machine in terms of software.

Yeah, perhaps it's a little bit of a stretch but i'm sure Sony are absolutely thrilled with the PSP's performance lately - maybe they aren't quite ready to convert PSP owners to PSV just yet, certainly not until they can sell through any PSP inventory and make a killing.

When it's on track to sell less than half its predecessor?

assuming that the dev costs of FFXII-2 are going to be nowhere near the predecessor either. Not saying it's sold to expectations but i'm sure SE were onto a "winner" regardless.
 

Spiegel

Member
[Nintex];34028754 said:
I think they announced it august 2008 for PSP and it shipped august 2011 in Japan. That's 3 years of development not counting the cancelled mobile version they announced in 2006. So did they break even or make a profit with those sales? I'm not sure...

In those 3 years the team developed two games.
 

lo zaffo

Member
At least the PS3 could count on reasonably robust third-party support because of the Wii's failings in that area.

Wii never had third-party support but Monster Hunter 3-tri, in facts Dragon Quest X is to be released yet, and it'd rather be ported to 3DS in my humble opinion.
 

guek

Banned
Yeah, perhaps it's a little bit of a stretch but i'm sure Sony are absolutely thrilled with the PSP's performance lately - maybe they aren't quite ready to convert PSP owners to PSV just yet, certainly not until they can sell through any PSP inventory and make a killing.

It all depends on if Sony has a plan. Nintendo had a successful launch but didn't plan accordingly between launch and the holidays and the 3DS suffered for it. They rebounded though, and it looks like they're taking software very seriously.

Sony could potentially see the PSV rebound, but only if they have an actual strategy in place. Nothing really seems clear yet what they're going to do about 2012 or the mediocre sales, but the same could have been said about Nintendo before their fall pre-TGS conference.
 

DCharlie

And even i am moderately surprised
Sony could potentially see the PSV rebound, but only if they have an actual strategy in place. Nothing really seems clear yet what they're going to do about 2012 or the mediocre sales, but the same could have been said about Nintendo before their fall pre-TGS conference.

Yeah, i doubt Sony are overly concerned at the moment about the actual sales, they are probably more concerned that every games outlet is lazer focused more on "This thing is doomed" and that might proove to be a self feeding noise loop. They need to break that as quickly as they can and if that means announcing a couple of far-off projects just to quell the noise then they may have to do that.

People that are interested in PSP games either buy a PSP, which allows them to profit from discounts/used games or a PSV. With (real/free/really cheap) backwards compatibility this wouldn't be an issue.

The point i'm awkwardly making is that if we had cheap backwards compatibility on Vita then you'd probably see PSP demand slump and Vita demand rise. Right now it's probably in Sony's interest to clear out PSP stocks given that they range from 16000-18000 yen a pop and that each unit is going to be pulling in a good chunk of profit - they may well be looking at how Xmas went and are thrilled with how things panned out. Whether that was Plan A or not is a completely different matter.
 

iceatcs

Junior Member
Wow I didn't know PSP cost more than 3DS in Japan.

Remind me of PS2. Sony still managed some good sale from PS2 when PS3 was poor at the begin. It must ease the already lost in hardware finance. Imagine that if PS2 withdrawn day before PS3 out, it gotta be really horrible big lost.
 

saichi

Member
I highly doubt even SE themselves thought they were going to push that many copies, given the initial shipment.

that also depends on retailer's orders. Also, I'm not sure if I would call a game performing well or even meet expectation while it can only sell thru its initial shipment.
 
Wii never had third-party support but Monster Hunter 3-tri, in facts Dragon Quest X is to be released yet, and it'd rather be ported to 3DS in my humble opinion.
You have to connect to the internet to play Dragon Quest X, so a 3DS port doesn't make sense.

Wait for Dragon Quest XI: Heroes of Heavenly StreetPass.
 

Toth

Member
People....even with the average sale numbers of FF13-2, it was still the biggest PS3 seller in Japan. What does that say about the market to you? I say SE was smart not to have a huge shipment as they must see where the winds are blowing...
 

Opiate

Member
People....even with the average sale numbers of FF13-2, it was still the biggest PS3 seller in Japan. What does that say about the market to you? I say SE was smart not to have a huge shipment as they must see where the winds are blowing...

Even if I were to concede that this is absolutely correct, your conclusion is even worse news for the Final Fantasy franchise.

Final Fantasy, more than any other brand in Japan, lives on extremely high production values and dazzling visuals. If the suggestion is that consoles are fading in Japan, then this isn't just a blip on the radar for FF, it's a permanent decline for the franchise. They could move it to portables, but that might suffer in the West as a consequence.

Let me put that more generally: if any publisher has a franchise that 1) Has a strong sales presence in Japan, and 2) Heavily focuses on console development, then the slow death of consoles would be a very bad thing. Assuming, again, that your hypothesis is correct.
 

Toth

Member
Even if I were to concede that this is absolutely correct, your conclusion is even worse news for the Final Fantasy franchise.

Final Fantasy, more than any other brand in Japan, lives on extremely high production values and dazzling visuals. If the suggestion is that consoles are fading in Japan, then this isn't just a blip on the radar for FF, it's a permanent decline for the franchise. They could move it to portables, but that might suffer in the West as a consequence.

Let me put that more generally: if any publisher has a franchise that 1) Has a strong sales presence in Japan, and 2) Heavily focuses on console development, then the slow death of consoles would be a very bad thing. Assuming, again, that your hypothesis is correct.

I see your point but FF13-2 is a sequel to a main series title (and a divided one at that), not a new, separate game. I would be far more concerned if this was a FF15 with these sales.
 

Opiate

Member
I see your point but FF13-2 is a sequel to a main series title (and a divided one at that), not a new, separate game. I would be far more concerned if this was a FF15 with these sales.

This sidesteps the implied question: who or what is to blame for FFXIII-2's comparatively terrible sales?

Let me put it this way for you: if you blame FFXIII-2's poor sales on the fact that consoles are dying, then the FF franchise is likely to see a permanent, serious decline in Japan because consoles are the franchise' primary platform for several reasons; if you instead blame FFXIII-2's poor sales on the game, then you admit the game is a bomb and these sales aren't good after all.

So which answer do you want to choose? Who do you want to put the blame on, the game or consoles? Because both answers are bad news for FF, in different ways.
 
Even if I were to concede that this is absolutely correct, your conclusion is even worse news for the Final Fantasy franchise.

Final Fantasy, more than any other brand in Japan, lives on extremely high production values and dazzling visuals. If the suggestion is that consoles are fading in Japan, then this isn't just a blip on the radar for FF, it's a permanent decline for the franchise. They could move it to portables, but that might suffer in the West as a consequence.

Let me put that more generally: if any publisher has a franchise that 1) Has a strong sales presence in Japan, and 2) Heavily focuses on console development, then the slow death of consoles would be a very bad thing. Assuming, again, that your hypothesis is correct.

Opiate
Depressingly Realistic
(Today, 07:27 PM)
 

matmanx1

Member
People....even with the average sale numbers of FF13-2, it was still the biggest PS3 seller in Japan. What does that say about the market to you? I say SE was smart not to have a huge shipment as they must see where the winds are blowing...

More to do with the fact that XIII-2 is a follow up to one of the most maligned FF titles in memory I think. If this has been Versus XIII then I think we'd be seeing sales well north of 1m units by now. At least that is my take on it.
 

Erethian

Member
Wii never had third-party support but Monster Hunter 3-tri, in facts Dragon Quest X is to be released yet, and it'd rather be ported to 3DS in my humble opinion.

Well, that was my point. Wii could never draw substantial third-party support away from the PS3, which is why it made it easier for the PS3 to eventually pull itself out of its sub-10k slump.

Whereas the 3DS third-party situation is completely different, so if Vita were to start selling sub-10k consistently it'd honestly be pretty disastrous.
 

JJConrad

Sucks at viral marketing
This sidesteps the implied question. Are consoles dying in Japan or not?
Its the 5th best selling game of the year. Am I saying that the entire Japanese gaming industry is dying? Your question is not a logical conclusion from what he was saying. You've jump from the PS3 to the entirety of the console market, when there shouldn't a be connection.

As for your question... Generational reset makes it impossible to say. The console market was heavily divided this generation into two distinct groups. The PS3 is not the PS2, the game suffered because of it. If a next-gen console can unify both groups again, a franchise like Final Fantasy can flourish.
 

Scum

Junior Member
This sidesteps the implied question: who or what is to blame for FFXIII-2's comparatively terrible sales?

Let me put it this way for you: if you blame FFXIII-2's poor sales on the fact that consoles are dying, then the FF franchise is likely to see a permanent, serious decline in Japan because consoles are the franchise' primary platform for several reasons; if you instead blame FFXIII-2's poor sales on the game, then you admit the game is a bomb and these sales aren't good after all.

So which answer do you want to choose? Who do you want to put the blame on, the game or consoles? Because both answers are bad news for FF, in different ways.

Can I blame the "Square side" of Square-Enix instead? I'd much prefer to do that. :V
 

Erethian

Member
You have to connect to the internet to play Dragon Quest X, so a 3DS port doesn't make sense.

Wait for Dragon Quest XI: Heroes of Heavenly StreetPass.

Speaking of Dragon Quest and StreetPass, DQX will have it... through a 3DS application they plan to release.
 

Cipherr

Member
I really think that the lack of backwards compatibility for Vita is really going to hurt it in Japan. They can't cannibalize the PSP sales like the 3DS is doing with its predecessor, and with the apparently higher demand for the PSP and its library the Vita has two direct competitors suffocating it.

I was just thinking the same damn thing
 

Dash Kappei

Not actually that important
Good job Mpl90, nice OT
Love that boxarts are back, keep it up

Non male Mpl, non male :)
In bocca al lupo, mi piace la strizzatina d'occhio a Cheesemaister e la vecchia guardia
 

donny2112

Member
From the last thread ...

Maybe you went specifically looking for that game knowing it was an example of a later fix--

Yes, exactly. It's one of the QA checks on my data to make sure I don't mess something up, and that's the latest (significant) example I've seen. :)
 
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