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Media Create Sales: Week 8, 2013 (Feb 18 - Feb 24)

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
So, I don't think this is necessarily worth a new thread but thought I would post it here.

Right now, after DQX ships there is a total of ONE Japanese developed 3rd party game announced for Wii U- RE:Revelations in May.

Right now, Japanese 3rd party Wii U support is actually significantly worse than Western support, something I frankly never thought possible.

So, simple question- is this an accurate reflection of where support will be say a year for now (and presumably for good), or will there be better support in the next 6 months or so?

I'm still reluctantly saying the latter, simply because I cannot fathom Nintendo being so incompetent as to be unable to leverage their relationships with companies like NB, Tecmo Koei, and Capcom into even mediocre support.

Of course, Nintendo has proven largely incompetent in the home console world since 2010, so I freely admit my position is largely wishing and hoping.
 
So, I don't think this is necessarily worth a new thread but thought I would post it here.

Right now, after DQX ships there is a total of ONE Japanese developed 3rd party game announced for Wii U- RE:Revelations in May.

Right now, Japanese 3rd party Wii U support is actually significantly worse than Western support, something I frankly never thought possible.

So, simple question- is this an accurate reflection of where support will be say a year for now (and presumably for good), or will there be better support in the next 6 months or so?

I'm still reluctantly saying the latter, simply because I cannot fathom Nintendo being so incompetent as to be unable to leverage their relationships with companies like NB, Tecmo Koei, and Capcom into even mediocre support.

Of course, Nintendo has proven largely incompetent in the home console world since 2010, so I freely admit my position is largely wishing and hoping.

Square Enix, Capcom and Konami will go with PS4 for graphics and better chance abroad.

Lower budget titles of the above three may be put on 3DS or even PS3/WiiU

NB majority of sales comes from PS consoles. I would imagine they would stick to PS3/4.

TK I have no clue

L5 seems like they would do better with the WiiU.

Atlus will release a couple of console titles probably on PS3/4 with the rest on 3DS.
 

Afrit

Member
The difference is that one can expect a low third party support on Nintendo platforms, given the precedents. After PSP, instead, one expected basically all Japanese developers on board on Vita with important projects. This didn't happen. And it's not happening. That's because Sony really (and it's evident) thought third parties would have jumped on Vita anyway. At least Nintendo tried with Wii U to approach third parties but it's not as easy as it should be for Sony.

I'm sorry, but could you elaborate more on this one.
 
Tecmo is the only proper partner Nintendo has. I guess there might be more games from Capcom, but surely their high expectations for Monster Hunter 3U in the west that will not be met aren't going to help this situation.
Wii U looks worse than Wii right now, that one at least got lots of quality niche, experimental titles from smaller Japanese studios.
 

Mario007

Member
Actually, the majority of people was pretty sure Monster Hunter, Final Fantasy and Metal Gear would have come, given how massively successful were on PSP.

MH, as I've said writing was on the wall. FF and MG, I give you but they're not at the platform due to the lack of sales, I think. However, your comment was about the PSP developers at large that seemed to have migrated to 3DS not about Square and Konami only.
 

mujun

Member
But if you mean that there is a choice between wanting/hoping to see a gaming system having success or fail, then i'd rather much like to see it have success rather than fail. More gaming system just brings more options to the gamers and it is usually a lot of hard work put behind making these systems. It is also fully possible for multiply of system to co excist, we've seen it work fine. That is why i see no reason in actively hoping that a system will fail. Being indifferent about it is something else. And just to point out, i'm just generally speaking about this, i'm not saying that you're going around hoping that a system would fail.

Don't you think that because both: A) wanting to see a system succeed and B) enjoying the ebb and flow of the game industry's "sales age" aspect, are so far removed from a person's life that you can't say there is an intrinsic positivity or negativity to either view? That was my point. People are quick to say it is "negative" to want a system to "fail" but I think the majority of those "negative" people are probably actually just enjoying the drama of sales (which is neither negative or positive imo).

At least that is how I see it, it would be almost impossible for even a massive failure to impact on either my quality of life or the amount of games I have to play so although I can understand the desire to cheerlead I can also understand how people who enjoy the drama of a system selling badly are probably not actually doing anything negative.
 

extralite

Member
Square Enix, Capcom and Konami will go with PS4 for graphics and better chance abroad.

Capcom's biggest console franchise in Japan is already on the U. SE will bring DQX to the U this month. Obviously the majority of their output might still go to PS4 but these two definitely are the ones that are bringing support to BOTH platforms from the beginning.
 

Takao

Banned
Capcom's biggest console franchise in Japan is already on the U. SE bring DQX to the U this month. Obviously the majority of their output might still go to PS4 but these two definitely are the ones that are bringing support to BOTH platforms from the beginning.

Not if Wii U is just getting ports, which from what it looks like will happen.

MHP3rd HD sold 300-400k on PS3. MH Tri G HD disappeared after 100k on Wii U. Not Capcom's largest console franchise.
 

Rolf NB

Member
I expect most of the not-yet-shitcanned 3rd-party projects for Wii U and PS Vita to become multiplatform across (at least) the both of them. The input options are similar enough that if a game were designed around either, it should still work fine on the other.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Not if Wii U is just getting ports, which from what it looks like will happen.

MHP3rd HD sold 300-400k on PS3. MH Tri G HD disappeared after 100k on Wii U. Not Capcom's largest console franchise.

WiiU has been out for three months, of course its sales cant compare with software sales on an established plattform like the PS3. Donkt know which point you are trying to prove....that WiiU will just get Handheld ports form Capcom for the next 4-5 years ?
 

Mondriaan

Member
Not if Wii U is just getting ports, which from what it looks like will happen.

MHP3rd HD sold 300-400k on PS3. MH Tri G HD disappeared after 100k on Wii U. Not Capcom's largest console franchise.
It's because MHPortable Third HD was also 3D. Dat 3D.

To give credit where credit's due, though, the PS3 controller is a better default controller than the tablet controller because it is a much more natural transition going from PSP to DS3. If the controls weren't important, the Tri cc bundles wouldn't have been the version of Tri consistently sold out.
 

extralite

Member
Not if Wii U is just getting ports, which from what it looks like will happen.

MHP3rd HD sold 300-400k on PS3. MH Tri G HD disappeared after 100k on Wii U. Not Capcom's largest console franchise.

A MH4 port will appeal to the same adult salaryman gamers that bought Tri because they can't play the game on handhelds in groups of fours as younger players can. Tri sold about a million, even declining it will easily outsell 3rd HD. And PS3 owners could already play 3rd online with adhoc party.

Which U owners will be able to do also, come to think of it. Still, U will attract more older players that would have a preference for online. Add local multiplayer with 3DS to it and MH4 should be an important title for U.
 

Takao

Banned
WiiU has been out for three months, of course its sales cant compare with software sales on an established plattform like the PS3. Donkt know which point you are trying to prove....that WiiU will just get Handheld ports form Capcom for the next 4-5 years ?

In regards to Monster Hunter (the franchise extralite is referring to as Capcom's largest console franchise), yes. Capcom previously only released numbered entries on home consoles, and Portable entries on well, portable devices. Now Capcom is making numbered entries on a portable device, and seemingly is content with just porting them to home consoles. Monster Hunter handheld ports are not Capcom's largest home console franchise.

A MH4 port will appeal to the same adult salaryman gamers that can't play the game on handhelds in groups of fours as younger players can. Tri sold about a million, even declining it will easily outsell 3rd HD. And PS3 owners could already play 3rd online with adhoc party.

Which U owners will be able to do also, come to think of it. Still, U will attract more older players that would have a preference for online. Add local multiplayer with 3DS to it and MH4 should be an important title for U.

You know MH4 on 3DS has native online play, right?
 
Not if Wii U is just getting ports, which from what it looks like will happen.

MHP3rd HD sold 300-400k on PS3. MH Tri G HD disappeared after 100k on Wii U. Not Capcom's largest console franchise.

You should really check better your archive :p first Minna no Golf 6, then Monster Hunter...

Monster Hunter 3G HD Ver. left the chart with 195k units: http://gamedatamuseum.web.fc2.com/wiiu.htm it might well be above 200k now. Anyway, to me it seems clear that the Wii U version is targeted to the West.
 

Mondriaan

Member
Anyway, to me it seems clear that the Wii U version is targeted to the West.
Going single console in order to avoid fragmenting the base is completely misguided, if they're interested in the west. The game has to be online, no doubt about it, but if we're talking west and online, it's already fragmented.
 

Takao

Banned
You should really check better your archive :p first Minna no Golf 6, then Monster Hunter...

Monster Hunter 3G HD Ver. left the chart with 195k units: http://gamedatamuseum.web.fc2.com/wiiu.htm it might well be above 200k now. Anyway, to me it seems clear that the Wii U version is targeted to the West.

My mistake then. The Wii U port did quite well, but even then the point still stands. If all Wii U is going to get in regards to Monster Hunter are 3DS ports, it's not Capcom's largest console franchise anymore unless RE6 was truly that toxic, hah.
 

extralite

Member
You know MH4 on 3DS has native online play, right?

Actually I (conveniently) forgot about that, it seems. Will impact early U version sales but the cross play functionality, local multi player, online only possible at home, online on bigger handheld screen and on bigger TV screen will do their part to slowly move part of the handheld MH audience to Wii U also. A subset of that audience that will jump at MH4 on 3DS already is used to playing it on consoles.

Similar to PSP/Vita MH clones with cross compatibilty. The Vita owners will be envied by the PSP owners making a shift attractive. Of course that will only work on a fracture of the audience but MH has a bigger audience to begin with than any clone on Vita.

In the end Vita and U will fail or moderately win with the same strategies.
 
Capcom's biggest console franchise in Japan is already on the U. SE will bring DQX to the U this month. Obviously the majority of their output might still go to PS4 but these two definitely are the ones that are bringing support to BOTH platforms from the beginning.

Those two games are ports.

DQ and MH mainline entries seem to be sticking to handheld nowadays. I wouldn't count that as support but simply trying to make a quick cash grab. MH Tri and DQX was support for the Wii.
 

Laguna

Banned
It's because MHPortable Third HD was also 3D. Dat 3D.

To give credit where credit's due, though, the PS3 controller is a better default controller than the tablet controller because it is a much more natural transition going from PSP to DS3. If the controls weren't important, the Tri cc bundles wouldn't have been the version of Tri consistently sold out.

The WiiU-Pad basically is a classic controller with more functionality thanks to the screen and motion-controls/camera etc.. So I don´t see a problem controll-wise, maybe for little children it might be a little big but it´s very comfortable to hold. The Tri bundles were chosen for the simple reason, that they wanted the game, the bundled second controller because you actually need one for multiplayer games.
 

Takao

Banned
Actually I (conveniently) forgot about that, it seems. Will impact early U version sales but the cross play functionality, local multi player, online only possible at home, online on bigger handheld screen and on bigger TV screen will do their part to slowly move part of the handheld MH audience to Wii U also. A subset of that audience that will jump at MH4 on 3DS already is used to playing it on consoles.

All of what you said (well, off TV play excluded) applied to Monster Hunter Portable 3rd HD on PS3. Unless you expect Wii U to somehow sell 15 million units in Japan by the time a MH4 HD would come out (given release history, probably late 2014) I don't see how you can say that's the largest console franchise for Capcom. It'll be a big seller, sure, but not Capcom's largest franchise on home consoles when those releases are just ports. Resident Evil is that franchise, and no one expects RE7 (REboot?) on Wii U.
 

Mondriaan

Member
The Tri bundles were chosen for the simple reason, that they wanted the game, the bundled second controller because you actually need one for multiplayer games.
The bundle could only possibly work for a single player. The classic controller is plugged into a wiimote. You still need two wiimotes to play multiplayer, regardless of whether or not you use the bundled classic controller.

Whether or not Tri local, offline multiplayer was actually a selling point is a whole 'nother story, but I'm leaning toward no.

As much as I didn't like the wiimote as a controller for Tri, I think it was better than the Wii U tablet (from what little I tried playing Tri on a Wii U to test Wii B/C).
 

extralite

Member
Those two games are ports.

DQ and MH mainline entries seem to be sticking to handheld nowadays. I wouldn't count that as support but simply trying to make a quick cash grab. MH Tri and DQX was support for the Wii.

DQX will be supported for years and the U version will be important for sustained growth of the title. Its impact cannot be measured at this point.

If you look at the recent 3rd big update trailer you'll see that both the Wii and the U version are still being invested in. It's not a quick cash grab.

MH also makes great use of cross play and other ways of further converging handheld and console markets, which both Sony and Nintendo are attempting in Japan.

Nintendo tried to bring handheld success to their consoles since the Gameboy player. With the stronger handheld any effect this strategy can have will be bigger for Nintendo anyway.

Unless you expect Wii U to somehow sell 15 million units in Japan by the time a MH4 HD would come out (given release history, probably late 2014) I don't see how you can say that's the largest console franchise for Capcom. It'll be a big seller, sure, but not Capcom's largest franchise on home consoles when those releases are just ports.

Last gen Tri was Capcom's biggest console franchise. Of course that's no guarantee it will also be this gen and your points are well taken. But older players will likely have a preference for Wii U again over PS4. Because they can buy the console for their children and don't have to convince their wife why they should buy a PS4. Also PS4 will not even have MH.

For people who want a console and want to play MH, the U will be the obvious choice.

All you prove is that 3DS is a bigger threat to the U than PS4.
 

Laguna

Banned
All of what you said (well, off TV play excluded) applied to Monster Hunter Portable 3rd HD on PS3. Unless you expect Wii U to somehow sell 15 million units in Japan by the time a MH4 HD would come out (given release history, probably late 2014) I don't see how you can say that's the largest console franchise for Capcom. It'll be a big seller, sure, but not Capcom's largest franchise on home consoles when those releases are just ports. Resident Evil is that franchise, and no one expects RE7 (REboot?) on Wii U.

Another important thing you always seem to ignore is that one was a launch game, while PS3 actually had the time and opportunity to built a userbase before 3rd was released. Another difference is that 3rd HD actualy was the first port therefore not as old, while Tri went from Wii->3DS->WiiU. Some people also see Tri and 3rd as a part of the same game. The last difference I want to point out is that when 3rd HD came to the market there was no sign of a sequel, whileTri for WiiU came after the 3DS and MH4 announcement.
 

Takao

Banned
Another important thing you always seem to ignore is that one was a launch game, while PS3 actually had the time and opportunity to built a userbase before 3rd was released. Another difference is that 3rd HD actualy was the first port therefore not as old, while Tri went from Wii->3DS->WiiU. Some people also see Tri and 3rd as a part of the same game. The last difference I want to point out is that when 3rd HD came to the market there was no sign of a sequel, whileTri for WiiU came after the 3DS and MH4 announcement.

I'm not saying MH4 HD isn't going to sell a million because it's on Wii U. I'm saying it isn't going to sell a million units because it's an HD port, in a franchise where the HD ports don't do a million. We've seen what a MH HD port can do on a console with a large install base, so I wouldn't expect a considerably better result on a console with a smaller one. You'd need a considerably better result to make Monster Hunter handheld > console ports Capcom's largest home franchise.
 

Laguna

Banned
The bundle could only possibly work for a single player. The classic controller is plugged into a wiimote. You still need two wiimotes to play multiplayer, regardless of whether or not you use the bundled classic controller.

Whether or not Tri local, offline multiplayer was actually a selling point is a whole 'nother story, but I'm leaning toward no.

As much as I didn't like the wiimote as a controller for Tri, I think it was better than the Wii U tablet.

No, you don´t have to plug the bundled controller to a Wii-mote. It can be used on its own.
 

duckroll

Member
The estimated 520k shipment for Rising is really good. I wonder if that's the most it'll sell or if they'll manage to get to >600k.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
http://www.4gamer.net/games/150/G015045/20130302006/

I think Hino just said that new Little Battlers and Inazuma Eleven games will be announced at the end of the month. (Better translation would be appreciated)

Probably the updated version of Little Battlers and the third version of IE Go2. Both for 3DS.
They didn't release a third version for IE GO right? Don't see why they would do one now. He has been teasing a while that the next game would go back to iys roots.
 

Mondriaan

Member
No, you don´t have to plug the bundled controller to a Wii-mote. It can be used on its own.

You have a link/source for this? The classic controller pro has to be attached to a wiimote. As far as I know, there isn't a Tri bundle that comes with a wiimote aside from the bundles that include the wii system as well.
 
http://www.4gamer.net/games/150/G015045/20130302006/

I think Hino just said that new Little Battlers and Inazuma Eleven games will be announced at the end of the month. (Better translation would be appreciated)

Probably the updated version of Little Battlers and the third version of IE Go2. Both for 3DS.

Yeah, I think there will be an event dedicated to the two IP.
I'm expecting LBX W Boost for 3DS this Summer andn LBX 3 in March. IE GO3 for Christmas.
 

Laguna

Banned
You have a link/source for this? The classic controller pro has to be attached to a wiimote. As far as I know, there isn't a Tri bundle that comes with a wiimote aside from the bundles that include the wii system as well.

Here i s a little comparison. That proofs my point.
http://www.youtube.com/watch?v=nW9CQRkunOQ

I'm not saying MH4 HD isn't going to sell a million because it's on Wii U. I'm saying it isn't going to sell a million units because it's an HD port, in a franchise where the HD ports don't do a million. We've seen what a MH HD port can do on a console with a large install base, so I wouldn't expect a considerably better result on a console with a smaller one. You'd need a considerably better result to make Monster Hunter handheld > console ports Capcom's largest home franchise.

I just pointed out the differences between the 3rdHD and Tri for WiiU releases. The only time I mentioned MH4 was when I pointed out that it (the sequel) was announced before Tri for WiiU.
 

Celestial

Banned
I cant understand why you people giving too much attention to the PS3 version of MH3.It was just the PSP game with enhanced graphics and a shared save support with PSP.Nothing else.It wasnt even marketed properly.On the other hand MHU3 for Wii U got more attention in Japan and was marketed a lot more.

One last thing to consider is that Monster Hunter was never selling ''that'' good on the consoles.The numbers are skyrocketing only with the handhelds version.
 

extralite

Member
I'm not saying MH4 HD isn't going to sell a million because it's on Wii U. I'm saying it isn't going to sell a million units because it's an HD port, in a franchise where the HD ports don't do a million. We've seen what a MH HD port can do on a console with a large install base, so I wouldn't expect a considerably better result on a console with a smaller one. You'd need a considerably better result to make Monster Hunter handheld > console ports Capcom's largest home franchise.

Yes that is true. All signs point to MH4U (which isn't even announced) to not match the success of Tri on Wii. But the 3DS MH4 will also have to build its audience if it is to reach those ~5 million again. If the U version is reasonably early (like half a year after the 3DS version), part of those leggy sales can also go to the U, which is probably something that Capcom will want to avoid though.

It's too early to say what will be the biggest Capcom franchise on consoles this gen. Last gen it was MH and at least early into the new generation it again is MH.
 

Laguna

Banned
Well, I watched the entire video and he specifically states that the CCP (which was what MHT bundles included) needs to be plugged into a wiimote. I don't know why I bothered. I was thinking you would have a super rare, exclusive to one shop, bundle unboxing video where someone pulls out a wiimote.

You are wrong again. The bundle included the pro controller.

Monster-Hunter-Tri-G-Bundle-500x274.jpg
 

test_account

XP-39C²
Maybe Nintendo's Wii U SDK was as unready as their OS. I'm not really seeing tremendous evidence that third parties give less effort on launch titles on Nintendo's platforms than any one else's.
I'm not sure. There were several of launch games released, so it should be possible to make games fine. But i have no idea if this has an affect on newer developed games and not ports from other games. I'm looking forward to see the Nintendo Direct with WiiU 3rd party games, we will know much better how the 3rd party situation is then :)
 

extralite

Member
As much as I didn't like the wiimote as a controller for Tri, I think it was better than the Wii U tablet (from what little I tried playing Tri on a Wii U to test Wii B/C).
So unless you played the new U version you didn't play the game with the gamepad yet. It doesn't work with old Wii titles.

One last thing to consider is that Monster Hunter was never selling ''that'' good on the consoles.The numbers are skyrocketing only with the handhelds version.

The only 3rd party console game that outsold MH3 last gen was FFXIII. For a console title MH3 was still huge.
 

Mondriaan

Member
So unless you played the new U version you didn't play the game with the gamepad yet. It doesn't work with old Wii titles.
Hmm, you're right. I completely misremembered that part.

I don't know why I thought I remembered doing anything with the tablet controller since the Tri Ultimate demo isn't off-tv either.
 

extralite

Member
Hmm, you're right. I completely misremembered that part.

I don't know why I thought I remembered doing anything with the tablet controller since the Tri Ultimate demo isn't off-tv either.

You could have played the demo on TV with the gamepad. Which is how you usually play games on the U.

It's easily as good as the CC.
 
So, I don't think this is necessarily worth a new thread but thought I would post it here.

Right now, after DQX ships there is a total of ONE Japanese developed 3rd party game announced for Wii U- RE:Revelations in May.

Right now, Japanese 3rd party Wii U support is actually significantly worse than Western support, something I frankly never thought possible.

So, simple question- is this an accurate reflection of where support will be say a year for now (and presumably for good), or will there be better support in the next 6 months or so?

I'm still reluctantly saying the latter, simply because I cannot fathom Nintendo being so incompetent as to be unable to leverage their relationships with companies like NB, Tecmo Koei, and Capcom into even mediocre support.

Of course, Nintendo has proven largely incompetent in the home console world since 2010, so I freely admit my position is largely wishing and hoping.
I want to say support can't get any worse but with the way things are going, who knows. I still think we have a couple late ports left in the pipeline for spring/summer though (RE6, DOA5, DW8).

If I were Nintendo, I think I'd try and push hard to get "core" crossgen projects like MGSV and Dark Souls II specifically, and then push for multiplatform parity with PS3 for future efforts (Basara 4, SW4, PES2014, etc). The other thing they really need to do is ensure the successful casual/family 3rd party Wii efforts transition over (Taiko, Go Vacation Inazuma Strikers, etc), going after the core PS3 base will mean nothing if they lose the mainstream Wii base in the process.
 
So!
They announced Devil Survivor 2 for 3DS.
The series is not a big seller, but the first one sold over 100k units, the second one over 60k, and Overclocked around 40k.

Should we expect something more from this remake?
3DS is in better shape than it was when OC was released, higher installed base and many important tRPG already there, like Fire Emblem and SRT. Also, it will have the push from the anime. Can it cross the 100k mark?
 

duckroll

Member
So!
They announced Devil Survivor 2 for 3DS.
The series is not a big seller, but the first one sold over 100k units, the second one over 60k, and Overclocked around 40k.

Should we expect something more from this remake?
3DS is in better shape than it was when OC was released, higher installed base and many important tRPG already there, like Fire Emblem and SRT. Also, it will have the push from the anime. Can it cross the 100k mark?

If it's a substantial remake with not just content upgrades but actual visual enhancements which doesn't make it feel like a cheap port, maybe. If it's like Overclocked, probably won't do much with or without the anime tie-in.
 

extralite

Member
You're not right about that. I've tried the gamepad. It's hard to get used to the gamepad. It's hardly as good as the CC.

What were the problems you encountered? Reactions here on GAF were great and I have to agree with them.

Cannot speak for MH specifically though since I hardly played that on Wii (with the plain old CC) and not at all on the U.
 

Mondriaan

Member
What were the problems you encountered? Reactions here on GAF were great and I have to agree with them.

Cannot speak for MH specifically though since I hardly played that on Wii (with the plain old CC) and not at all on the U.
I'll just condense all my complaints down to one thing: It doesn't feel like I'm playing it on anything that resembles the PSP controls. CC actually comes reasonably close while also having reasonable ergonomics.
 
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