• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Media Create Sales: Week 8, 2013 (Feb 18 - Feb 24)

39./00. [PSV] Hot Shots Golf: World Invitational # <SPT> (Sony Computer Entertainment) {2011.12.17} (¥4.980)

NeoGAF told me this was done selling. It was no longer moving any units, and that it was okay to port it to PS3.

It was okay to port it to PS3: it already doubled Vita sales. Also: could that version the one in bundle? In that case, it's not doing so hot either.

Quite a ridiculous statement.

Having ALL of the core platforms in a healthier state is good for the ENTIRE medium.

I hope Vita can rise from its sales abyss, proving to be a viable long term platform (other than as a remote play controller for pA4)

C'mon JP!

I was joking. But of course many Vita owners will show up next week to talk about that, it's not weird.
Anyway, regardless the numbers the platform is going to have next week, more important will be to see in the long term. It doesn't mean too much perform really well in the weeks post-price cut, with a lot of games coming, and then coming back to 10k levels.
 

Takao

Banned
It was okay to port it to PS3: it already doubled Vita sales. Also: could that version the one in bundle? In that case, it's not doing so hot either.

Unless the PS3 version sold 400k while I was sleeping, it hasn't. The Vita bundle also came out in November, so I doubt that's a big reason for it coming back.
 
I've seen a fair number of hot shots starter packs kicking around. They are invariably the same price as the standard model so its no wonder those who were waiting for a price drop picked up the version that came with a game and memory card for free.
 

Takao

Banned
I've seen a fair number of hot shots starter packs kicking around. They are invariably the same price as they standard model so its no wonder those who were waiting for a price drop picked up the version that came with a game and memory card for free.

Sony really shipped a lot of those? Did they not see their fall lineup on Vita too? lol
 

Novid

Banned
First day sellthrough

Dynasty Warriors - 50%
Layton - 30% (300k initial shipment)
Senran Kagura - God Damn, Son.
Dragon Ball - 60%
Shining Ark - 50%
Phantasy Star - 70%
Touch Detective < 40%

Ice Silver Vita Wi-Fi (30k initial shipment)

fixed it for you.
 
39./00. [PSV] Hot Shots Golf: World Invitational # <SPT> (Sony Computer Entertainment) {2011.12.17} (¥4.980)

NeoGAF told me this was done selling. It was no longer moving any units, and that it was okay to port it to PS3.

I'm sure the sub 5k numbers it's pulling down there is really beneficial to Vita's software ecosystem?
 

big youth

Member
the 30th ranked game sold 2.019 copies...so the 39th ranked game of the week is even more insignificant. I barely glance at those lower ranked games unless it's a big week where the sales could be considered more than white noise.
 

donny2112

Member
NeoGAF told me this was done selling. It was no longer moving any units, and that it was okay to port it to PS3.

Don't recall saying this myself, but 1) it was ported to the PS3, 2) it was still selling small amounts through the end of last year, and 3) position #39 on this week is probably < 1.5K. Raise your hands in victory?

Edit:
Didn't realize there's a bundle, too, so that's probably why. Early price drop on the bundle systems, too, then.
 
I'm sure the sub 5k numbers it's pulling down there is really beneficial to Vita's software ecosystem?

More sub-2k.

Unless the PS3 version sold 400k while I was sleeping, it hasn't. The Vita bundle also came out in November, so I doubt that's a big reason for it coming back.

How much the Vita version sold? Last numbers we had it was at 150k. Well, the PS3 version (remember, a more than one year old port from a less performing platform) is already at 250k units, and it keeps selling.

Also, it's very likely that those units come from the bundle. We're talking of units in the range of 1-2k, hence your mocking is not even funny :( also because that means that the bundle is not even appealing.
 
Anyone ever get what percentage digital games makes up of the Japanese market? Just curious because I know the Vita has every game available digitally, and 3DS is offering more and more digitally.
 

Takao

Banned
Pretty sure we had Dengeki numbers from late last year that put the Vita version of HSG around/above 200k. I'm having a hard time finding them though, so maybe I'm just crazy.

Anyways, the snark was a response to the people who did rush to defend Sony porting the game to PS3. HSG is an ever green title, so saying it was done selling (back in June?) was faulty logic. The reason why it doesn't stick around for ages anymore is because Vita sells like crap. If Vita sells better, so will it. Personally, I'm a big believer in not porting Vita's games, especially if they're from Sony.
 
Pretty sure we had Dengeki numbers from late last year that put the Vita version of HSG around/above 200k. I'm having a hard time finding them though, so maybe I'm just crazy.

Anyways, the snark was a response to the people who did rush to defend Sony porting the game to PS3. HSG is an ever green title, so saying it was done selling (back in June?) was faulty logic. The reason why it doesn't stick around for ages anymore is because Vita sells like crap. If Vita sells better, so will it. Personally, I'm a big believer in not porting Vita's games, especially if they're from Sony.

At least Sony is having cheap cash from the PS3 version. It's not that Minna no Golf 6 was having legs after the launch, and before the PS3 was announced. The series already declined from PS2 to PS3, but not being able to cross the 200k was maybe a bit too much for Sony.
 

DGRE

Banned
Pretty sure we had Dengeki numbers from late last year that put the Vita version of HSG around/above 200k. I'm having a hard time finding them though, so maybe I'm just crazy.

Anyways, the snark was a response to the people who did rush to defend Sony porting the game to PS3. HSG is an ever green title, so saying it was done selling (back in June?) was faulty logic. The reason why it doesn't stick around for ages anymore is because Vita sells like crap. If Vita sells better, so will it. Personally, I'm a big believer in not porting Vita's games, especially if they're from Sony.

Fair assessment. We've seen that most of the games that have been cross-platform PS3/Vita haven't done nearly as well on Vita.
 

Takao

Banned
At least Sony is having cheap cash from the PS3 version. It's not that Minna no Golf 6 was having legs after the launch, and before the PS3 was announced. The series already declined from PS2 to PS3, but not being able to cross the 200k was maybe a bit too much for Sony.

It's a similar situation to the rumors regarding Gran Turismo 6. If you're looking for immediate money Gran Turismo 6 on PS3 makes sense. However, if you're looking to establish the PS4 it doesn't. While the situations don't perfectly line up (the PS3 port of HSG6 doesn't make the Vita version disappear, where as a GT6 PS3 likely means PS4 is without a GT for a while) it's a decent enough comparison. Hot Shots Golf 6 may not be a system seller, but by putting it on PS3 you take away a reason to own a Vita.
 

Bruno MB

Member
Hot Shots Golf: World Invitational (PSV) crossed 150k units last month.

When Sony announced back in August that they would be porting Hot Shots Golf: World Invitational to PS3, its sales were about 125k units which was a pathetically low figure.

For comparison's sake, Hot Shots Golf: Open Tee sold in its first 4 weeks 178.568 (PSP userbase 451.138). 2 months later it had already crossed 300k mark.
 
It's a similar situation to the rumors regarding Gran Turismo 6. If you're looking for immediate money Gran Turismo 6 on PS3 makes sense. However, if you're looking to establish the PS4 it doesn't. While the situations don't perfectly line up (the PS3 port of HSG6 doesn't make the Vita version disappear, where as a GT6 PS3 likely means PS4 is without a GT for a while) it's a decent enough comparison. Hot Shots Golf 6 may not be a system seller, but by putting it on PS3 you take away a reason to own a Vita.

To me, it seems a completely different situation. Here, we have a game that bombed terribly (because of many reasons); a main entry of the series (Minna no Golf SIX), not a Portable spin-off, that was going to sell less than half what the previous entry did; this one already declined from the third episode on PS2, but at least it showed some kind of legs, something that Minna no Golf 6 didn't have (just look at data brought by Bruno in the post above). Hence, you have a game that almost no one bought in one of the most important Sony IP in Japan. Porting it to PS3 seemed the most reasonble thing to do: the Vita version already died in the market (and selling sub 1.5 units with a bundle in the week where all retailers were starting to cut the price doesn't mean it had legs), it's a cheap project, and it showed that there exist more market on PS3 than on Vita for those games.
 
I wonder if there will be the same statements when (I'd say IF...and probably will not happen) Wii U will ever see a (temporary?) positive spin ^_^

For reference, GameCube sold 129,377 units the release week of Super Smash Bros. Melee; the previous week sold 19,019; the next week it sold 44,462 units.
 

test_account

XP-39C²
Well, one might only afford at most 2 platforms (as me) because of either money or time.
Sure, i've pretty much only been using two platforms (or 3 if you count PC) myself during the last years, but i dont see any reason to hope for the systems i dont use not to be healthy. If all systems are healthy, there should be a wide selection of games for all systems.


Incompetence should not be rewarded.
From a gaming perspective, personally i dont think i've seen any system (especially if we talk about the core systems) that i will concidered as being incompetent. Then it would be that the system litterally isnt working like it should, like locking up and have bugs/errors. Xbox 360 had the RROD problem to begin with, but they fixed it pretty good, so overall i wouldnt count Xbox 360 as being a incompetent system.
 

Aostia

El Capitan Todd
For reference, GameCube sold 129,377 units the release week of Super Smash Bros. Melee; the previous week sold 19,019; the next week it sold 44,462 units.

are you so sure as you were a couple of weeks ago that my statement about Wiiu's LTD numbers similar to GC's ones was too harsh?
 

BriBri

Member
Sure, i've pretty much only been using two platforms (or 3 if you count PC) myself during the last years, but i dont see any reason to hope for the systems i dont use not to be healthy. If all systems are healthy, there should be a wide selection of games for all systems.



From a gaming perspective, personally i dont think i've seen any system (especially if we talk about the core systems) that i will concidered as being incompetent. Then it would be that the system litterally isnt working like it should, like locking up and have bugs/errors. Xbox 360 had the RROD problem to begin with, but they fixed it pretty good, so overall i wouldnt count Xbox 360 as being a incompetent system.
I'm merely alluding to the way the system has been handled. The Vita maybe an amazing system but it's been handled incompetently by Sony and their current position is deserved. Similarly one could argue the Wii U launch. The Xbox 360 is an entirely different scenario.
 

test_account

XP-39C²
I'm merely alluding to the way the system has been handled. The Vita maybe an amazing system but it's been handled incompetently by Sony and their current position is deserved. Similarly one could argue the Wii U launch. The Xbox 360 is an entirely different scenario.
I think the earlier comment (regarding "Videogames lovers") were more about the benefits gamers would see if more systems would be succesful, and it would also be better for developers/publishers if more systems are healthy (it could mean less risk if they want to support more systems). That is why i was curious if there were any reasons not to want more systems to be healthy :) But i see your point.
 

BriBri

Member
I think the earlier comment (regarding "Videogames lovers") were more about the benefits gamers would see if more systems would be succesful, and it would also be better for developers/publishers if more systems are healthy (it could mean less risk if they want to support more systems). That is why i was curious if there were any reasons not to want more systems to be healthy :) But i see your point.
I've not had time to read the whole thread so sorry if what I wrote didn't reflect that but of-course, hypothetically it would be great as a gamer to have many healthy systems, but away from hypotheticals and I do believe Sony deserve what they have with the Vita. Hopefully price cut, Soul Sacrifice (have I got the right name this time?!) and hopefully (a hypothetical!) some new game announcements can turn things around somewhat.
 
are you so sure as you were a couple of weeks ago that my statement about Wiiu's LTD numbers similar to GC's ones was too harsh?

Yes. For now, Wii U is the only next-gen console in the market. The home console market is not hot at all, since PS3 is declining fast and Wii is non-existant. I doubt PS4 will see big numbers for the launch, and in the first year. Nintendo, if they understand, have all the time to adjust things.
 

mujun

Member
Is there any reason to not hope for it?

Would you agree that the success of all core platforms is pretty abstracted from a person's own individual life?

If you do agree with that then surely you can see how enjoying both successes and failures in the industry is exciting to some people seeing as it is pretty much equally as abstract.

That's why I've never understood that particular argument. If people can cheerlead for a company or hope for a healthy industry then surely they can just as easily hope for drama and flux in the finances of the industry.

Like when you watch the Discovery Channel, some people realize it is part of the cycle when a lion eats a gazelle, other people feel sorry for the gazelle.
 
From a gaming perspective, personally i dont think i've seen any system (especially if we talk about the core systems) that i will concidered as being incompetent. Then it would be that the system litterally isnt working like it should, like locking up and have bugs/errors. Xbox 360 had the RROD problem to begin with, but they fixed it pretty good, so overall i wouldnt count Xbox 360 as being a incompetent system.

Aside the fact that MS knew about the RROD problem but shipped the console anyway, Vita shows pretty clearly Sony's incompetence. Too much high price, no clear direction in the market, few games that can sells hardware but, more importantly, the laziness with third parties. When you see that the only third party with which Sony could agree something is Marvelous, well..
 

test_account

XP-39C²
I've not had time to read the whole thread so sorry if what I wrote didn't reflect that but of-course, hypothetically it would be great as a gamer to have many healthy systems, but away from hypotheticals and I do believe Sony deserve what they have with the Vita. Hopefully price cut, Soul Sacrifice (have I got the right name this time?!) and hopefully (a hypothetical!) some new game announcements can turn things around somewhat.
No worries, what you replied was relevant to my question in that regards :) Yeah, it shall be interesting to see what effect the pricecut and games will have on the Vita indeed =)


Would you agree that the success of all core platforms is pretty abstracted from a person's own individual life?

If you do agree with that then surely you can see how enjoying both successes and failures in the industry is exciting to some people seeing as it is pretty much equally as abstract.

That's why I've never understood that particular argument. If people can cheerlead for a company or hope for a healthy industry then surely they can just as easily hope for drama and flux in the finances of the industry.

Like when you watch the Discovery Channel, some people realize it is part of the cycle when a lion eats a gazelle, other people feel sorry for the gazelle.
It depends on how you mean. If you mean it in regards that people are going to go around actively hoping for everyone to succeed even if they have little to no interest in the gaming system, then i agree with you. I'm not going actively around thinking and hoping that a gaming system will succeed that i have little to no interest in. I'm pretty indifferent in those cases.

But if you mean that there is a choice between wanting/hoping to see a gaming system having success or fail, then i'd rather much like to see it have success rather than fail. More gaming system just brings more options to the gamers and it is usually a lot of hard work put behind making these systems. It is also fully possible for multiply of system to co-excist, we've seen it work fine many times. That is why i see no reason in actively hoping that a system will fail. Being indifferent about it is something else.

And just to point out, i'm just generally speaking about this, i'm not saying that you're going around hoping that a system would fail.


Sure, about drama and flux, that can add excitement indeed. But i'm mostly thinking about failing on the level that the system is being pulled from the market and there wont be a succesor. Maybe you're meaning more about failing on the level that it wont be a mega successful system and outsell all competition? If so, then i can see the situation about wanting something to fail a bit differently :)

About the circle of life, it is possible to have both understandings in it. I mean, it can be sad when the gazelle dies, but it is understandable due to being the circle of life. In the gaming industry, it can be sad to hear when a gaming company closes and people lose their job, but it is understandable that i can happen due to though competition and financial reasons.
 
Did people complain about PS2 ruling the market? I think most of us consider it to be one of the best consoles, and the best generation ever.

Did we have problems with GB systems owning the handheld space? Nope.

Fuck the competition.

Theres a reason ps2 was so loved. Its because it had pretty much all the games on it and it was not graphically a generation behind.

DS and PSP for instance is a great example of how two platforms can coexist and perform well.

3DS and Vita seems less likely due to 3DS taking MH and Vita not receiving the same support as its predecessor.

PS3 and Wii is another example.

Monopolies are only favourable when the console has the vast majority of desirable games on it and has big exclusives. IMO in such cases there is no need to buy another console when yo have one that plays all the games you want.
 

test_account

XP-39C²
Aside the fact that MS knew about the RROD problem but shipped the console anyway, Vita shows pretty clearly Sony's incompetence. Too much high price, no clear direction in the market, few games that can sells hardware but, more importantly, the laziness with third parties. When you see that the only third party with which Sony could agree something is Marvelous, well..
Sounds very familiar with Nintendo and WiiU :) I cant really say if it is incompetence or not, since i dont know how much work that was going on behind the scenes and what happened.

Has it been proven that Microsoft knew about the RROD before shipping the console by the way? I know about the saying/rumor that Microsoft knew that it could be some problem, but i cant imagine that they knew about the extend RROD would bring and still ship it.



Did people complain about PS2 ruling the market? I think most of us consider it to be one of the best consoles, and the best generation ever.

Did we have problems with GB systems owning the handheld space? Nope.

Fuck the competition.
Its not about that from my point of view. Nothing wrong with one system being more successful than another indeed :) What i'm getting at is if people actively go around hoping that system will fail rather than wanting them to co-excist, or that people want less systems to excist. Did people hope that the Gamecube and Xbox would fail, so that Nintendo and Microsft couldnt/wouldnt make more consoles? Well, i'm sure someone did :p But this is what i mean with when i see no reason to hope for a system to fail. I dont see any problem with hoping that one system will be much more successful than another. That is a big part of the business life, someone are able to produce something that more people want compared to what a competitor can produce.

EDIT: Just to clearify to my previous posts, when i mention "fail", i'm thinking of failing at the level that the system will be pulled from the market and maybe resulting in that a succesor might not be made. And i havnt said that anyone here actively goes around hoping that a system would fail on this level, i'm just generally speaking here just to point that out :)
 
Sounds very familiar with Nintendo and WiiU :) I cant really say if it is incompetence or not, since i dont know how much work that was going on behind the scenes and what happened.

Has it been proven that Microsoft knew about the RROD before shipping the console by the way? I know about the saying/rumor that Microsoft knew that it could be some problem, but i cant imagine that they knew about the extend RROD would bring and still ship it.

The difference is that one can expect a low third party support on Nintendo platforms, given the precedents. After PSP, instead, one expected basically all Japanese developers on board on Vita with important projects. This didn't happen. And it's not happening. That's because Sony really (and it's evident) thought third parties would have jumped on Vita anyway. At least Nintendo tried with Wii U to approach third parties but it's not as easy as it should be for Sony.

As for MS and RROD, it's a bit off topic here. But when you ship a product which failure rate is like 50% higher than what it should be, it's seems a bit naive to think you didn't expect it.
 

Tenki

Member
Monopolies are only favourable when the console has the vast majority of desirable games on it and has big exclusives. IMO in such cases there is no need to buy another console when yo have one that plays all the games you want.

But 3DS has the vast majority of desirable games on it and has big exclusives.
 
I wonder if there will be the same statements when (I'd say IF...and probably will not happen) Wii U will ever see a (temporary?) positive spin ^_^

maybe when they finally fix a release date for Pikmin 3 or showing some new games...

actually Wii U is one of the worst debut i've ever seen, 3 months without any significative game released
 

Mario007

Member
The difference is that one can expect a low third party support on Nintendo platforms, given the precedents. After PSP, instead, one expected basically all Japanese developers on board on Vita with important projects. This didn't happen. And it's not happening. That's because Sony really (and it's evident) thought third parties would have jumped on Vita anyway. At least Nintendo tried with Wii U to approach third parties but it's not as easy as it should be for Sony.

As for MS and RROD, it's a bit off topic here. But when you ship a product which failure rate is like 50% higher than what it should be, it's seems a bit naive to think you didn't expect it.

Actually it was ridiculous to expect all PSP developers to jump on the Vita and anyone who might have thought that was simply being delusional. The PSP devs can easily milk out their PSP assets on the 3DS as the power difference between the two isn't that big. 3DS was in trouble when it wasn't selling, but back then devs were still making PSP games.

It's pretty much the Capcom situation. MH from PS2 days looks pretty much the same all the way up until today because they went to Wii, PSP and now 3DS. The Wii U game being an upscaled port of a 3DS game which is a port of a Wii game kinda shows the COD-like approach: do as little as you can while still maximising the profits.

Anyway all that is irrelevant. What is important is how Vita will do this March. For the GAFers in Japan, what would be your guesses as to how it could next week?
 

test_account

XP-39C²
The difference is that one can expect a low third party support on Nintendo platforms, given the precedents. After PSP, instead, one expected basically all Japanese developers on board on Vita with important projects. This didn't happen. And it's not happening. That's because Sony really (and it's evident) thought third parties would have jumped on Vita anyway. At least Nintendo tried with Wii U to approach third parties but it's not as easy as it should be for Sony.
Sure, i think it was expected to see more early Vita support based on PSP indeed, but i think most of the publisher had in mind how mega successful the DS was, and the 3DS is the successor to this. I think one good example of this is Capcom starting on MH4 for the 3DS before it was released. I think this could have been one factor that made it harder for Sony to secure a lot of bigger 3rd party support for the Vita, despite the success of the PSP.

Maybe the 3rd party support for WiiU werent expected to be very high, although i do remember seeing much talk in these threads about the great relationship Nintendo had with 3rd parties and how this will work in favor for them on the WiiU. This havnt happend so far. I dont think many expected the WiiU 3rd party to be that small (at least so far).


As for MS and RROD, it's a bit off topic here. But when you ship a product which failure rate is like 50% higher than what it should be, it's seems a bit naive to think you didn't expect it.
Do you mean to contunie to ship consoles after it was released, or knowing about the RROD before the system was released? I thought you ment that Microsoft knew about the problem before launch, but if you mean to contunie to ship the system after all the RROD reports had come in, then i see what you mean. I dont think that Microsoft knew about it before the launch at least, concidering that it cost them about 1 billion dollars to fix and extend the warranty for every Xbox 360 owners. It would be much cheaper to delay and fix the problem before releasing it, and they would also have avoided the bad PR.
 

Mondriaan

Member
Maybe the 3rd party support for WiiU werent expected to be very high, although i do remember seeing much talk in these threads about the great relationship Nintendo had with 3rd parties and how this will work in favor for them on the WiiU. This havnt happend so far. I dont think many expected the WiiU 3rd party to be that small (at least so far).
Maybe Nintendo's Wii U SDK was as unready as their OS. I'm not really seeing tremendous evidence that third parties give less effort on launch titles on Nintendo's platforms than any one else's.
 
Actually it was ridiculous to expect all PSP developers to jump on the Vita and anyone who might have thought that was simply being delusional. The PSP devs can easily milk out their PSP assets on the 3DS as the power difference between the two isn't that big. 3DS was in trouble when it wasn't selling, but back then devs were still making PSP games.

It's pretty much the Capcom situation. MH from PS2 days looks pretty much the same all the way up until today because they went to Wii, PSP and now 3DS. The Wii U game being an upscaled port of a 3DS game which is a port of a Wii game kinda shows the COD-like approach: do as little as you can while still maximising the profits.

Anyway all that is irrelevant. What is important is how Vita will do this March. For the GAFers in Japan, what would be your guesses as to how it could next week?

Actually, the majority of people was pretty sure Monster Hunter, Final Fantasy and Metal Gear would have come, given how massively successful were on PSP.
 
But 3DS has the vast majority of desirable games on it and has big exclusives.

I think its too early to say that. PS2 has everything on lockdown....3DS has the all the big hitters but the niche titles are not really moving to 3DS.

Western support is also not really there ( thats not to say there is a lot of western support for handhelds).

I personally do not feel the 3DS has a monopoly ( in terms of titles) but it definitely does in terms of sales.
 
Top Bottom