Shadow Hog
Member
He was set to. Same for Dr. Light. Who knows why they remixed SNES tracks instead?Duff McWhalen didn't even get his own level theme.
He was set to. Same for Dr. Light. Who knows why they remixed SNES tracks instead?Duff McWhalen didn't even get his own level theme.
Not really. The Mega Man X6 Zero ending is pretty much the canon one. That same ending is referenced in X8's Zero ending.But MMZ acts as if Zero going Maverick is the canon, I thought?
He was set to. Same for Dr. Light. Who knows why they remixed SNES tracks instead?
Ah, I've finally checked out the GAF community forums and found my home. I can finally preach to the choir about how Mega Man Zero is the greatest thing to happen on this earth.
I really, really fucking hope that the Blue Bomber's SSB4 appearance is a springboard for a Mega Man title of any kind. A new X game depicting the Elf Wars would give me many great pleasures, some of which cannot be depicted on these boards (JK, but I'd be elated).
To the fellow who asked why Zero changed in design in his own series: They were going for a more humanoid and naturalistic feel, particularly to emphasize the human-esque plight of the Mavericks who opposed Neo Arcadia. i.e., you'd probably think Dr. Ciel wasn't human if you skipped over the plot.
Not really. The Mega Man X6 Zero ending is pretty much the canon one. That same ending is referenced in X8's Zero ending.
It'd take more effort to produce those tracks and then suddenly produce two more remixes on top of that. :VBecause X5 is a lazily made game.
Actually, I kinda prefer booblight Zero, so I'm glad he's the one getting highlighted.I just wish MMZ Zero would get in more things. Kinda disappointed that MMX Zero is the one who got into UMvC3 and that MMZ Zero is relegated to whatever that upcoming smartphone game Capcpom is working on is.
Zero 1 was released about a year after Mega Man X6. The Zero ending in X6 actually has a reference to Zero 1's release date, so they were actually promoting the release of the Zero series in the ending of Mega Man X6.But if Inafune had made Z1 before X6, how could he have made the beginning of Z1 connected to X6? I know they go back later and truss up all that Elf War jazz, but I kinda always assumed that Zero going Maverick during X5 was a given. Especially since Zero having to fight X for this reason is foreshadowed in X3 and X4.
I just wish MMZ Zero would get in more things. Kinda disappointed that MMX Zero is the one who got into UMvC3 and that MMZ Zero is relegated to whatever that upcoming smartphone game Capcpom is working on is.
It'd take more effort to produce those tracks and then suddenly produce two more remixes on top of that. :V
Actually, I kinda prefer booblight Zero, so I'm glad he's the one getting highlighted.
I've always believed that he should be in Smash. MMZ Zero has always been on Nintendo systems, and when you think about it, he'd make for an excellent high-risk attacker and could thereby (roughly) feel like he does in MMZ without being overpowered. But yeah, MVC3 has happened, classic Mega Man is in SSB4, and he's not familiar to many casual gamers, so whatever, I guess.
I'm sure they could do MegaMan.EXE too since he's got a fuckton of attacks to gain inspiration from and has almost been entirely exclusive to Nintendo as well. Final Smash nets you a Program Advance, anyone?
Just to let you guys know, the last video game I hated as much as I currently hate Mega Man X 6 was Sonic 2006. This game is truly, truly awful in every single way conceivable. I hate it. I hate it so, so much.
This dude right here. <3I replayed Rockman 4: Minus Infinity earlier today. It's a shame that stuff like the Rush Search, balloon, and wire are kind of busted, but I feel pretty confident in saying that that game is probably better than any of the actual NES Mega Man games. The robot masters are especially fun to fight with only the buster.
x6 isnt as bad as Sonic 06
x7 kind of came close though
I've always believed that the 3D Sonics are horridly underrated, but that particular game irks me in so many ways. Its slowed down Sonic (not counting those crappy Mach Speed areas), egregiously sluggish loading times, neutered Shadow, forced sidequests, broken gem system, silly Sonic + Elise levels, veiled bestiality, and so on prevent me from being anything but ambivalent towards it. It's a shame such a great soundtrack was put into that game.
I KNOW OMG.Latest Archie comic spoilers
Holy shit they actually went there, they fully showed the implications of Ra Moon's worldwide EM wave. Vehicle crashes including PLANES that there's no fucking way they didn't have casualties, HOSPITAL EQUIPMENT FAILING IN THE MIDDLE OF AN OPERATION, and other way more minor things. Just damn.
Latest Archie comic spoilers
Holy shit they actually went there, they fully showed the implications of Ra Moon's worldwide EM wave. Vehicle crashes including PLANES that there's no fucking way they didn't have casualties, HOSPITAL EQUIPMENT FAILING IN THE MIDDLE OF AN OPERATION, and other way more minor things. Just damn.
It took me a moment to remember what thread I had entered lol
This dude right here. <3
I wouldn't say that it's better than all of the NES Mega Man games because it does some wonky level design stuff, but it has so many good ideas that I can't help but to enjoy it very much.
Latest Archie comic spoilers
Holy shit they actually went there, they fully showed the implications of Ra Moon's worldwide EM wave. Vehicle crashes including PLANES that there's no fucking way they didn't have casualties, HOSPITAL EQUIPMENT FAILING IN THE MIDDLE OF AN OPERATION, and other way more minor things. Just damn.
oh my god
that storm eagle's remix omfg
...AND X2'S INTRO STAGE HELL YES
It's out of this world. Just some guy from chile, passionate about video game music did this MASTERPIECE. Oh my god when it hits X3 and X3 Zero IM LIKE DEAD HERE
HE EVEN DOES OPENING STAGE ZERO X4
I started Mega Man 1, but now I'm shocked. There's no passwords. This is supposed to be thr hardest game and you should beat it in one run?! I beat Cutman on my first try, there's no way I'm beating everyone else easily though...
Wii U. And yeah, an advice would be cool. xDThe game is actually much shorter than the rest of the series. If you need help, I'll give advice! What are you playing this on by the way?
Wii U. And yeah, an advice would be cool. xD
I'm not very fond of save states but I think I'll do that if I want to beat the game...You can save state on the stage select screen and pretend that's the save system if you want.
Fight Bomb Man next, he's really easy.
Elecman's dead! Nice thing I knew 4 robot's weakness from the GB game.
Edit: Iceman was very easy. I was doing life grinding on the penguins. I lost a live though because I slipped.. :/
What, really? I died there once, but it wasn't that hard. I actually have more trouble on Gutsman stage...Wait, Iceman's stage is easy? Without a doubt his stage has to be the most frustrating one in the game mainly because of those random flying+shooting platforms that seem to be out of your reach most of the time. (... unless of course you used the magnet beam.)
Anyway since this is your first time playing, here's a little glitch that can make the elec beam more OP than it already is. Try pressing select multiple times when you fire the weapon as it hits an enemy/boss, it will deal multiple hits and can be very useful on certain Fortress bosses.
The problem with yellow devil is that it basically forces you to use that glitch or else you waste 5 minutes fighting him. You get one shot in with his weakness then he warps to the other side of the room. It's not like the pattern changes once you learn it you pretty much don't get hit. You just shoot him once, dodge for 30 seconds, repeat. It's not hard in a skill sense but in an endurance one.