My BROTHERgifted me a copy of Resident Evil HD Remaster for Steam with this incredible message attached to it!from another mother (base)
[LUDONARRATIVE DISSONANCE INTENSIFIES]
Sugoi!
My BROTHERgifted me a copy of Resident Evil HD Remaster for Steam with this incredible message attached to it!from another mother (base)
[LUDONARRATIVE DISSONANCE INTENSIFIES]
Sugoi!
Wow, that's a really nice gift. Enjoy!
awesome! i'll be rocking dat ps4 version
i dont get it
Sweet. Are you doing the OT for the western release?
But... BARRY!
I see, anyway, cool gift, hope you enjoy.
Im also looking forward to it since I never played the original.
Thanks!
Wait... WHAT?! Oh, then how would you understand my referencing the God-awful voice acting Resident Evil is known for?
There's never a bad time to post that gif.
I just finished Portable Ops again. It has some damn good music.
I just finished Portable Ops again. It has some damn good music.
Apparently, Batman vs. Superman is releasing in two parts:
This is all because we bought that glorified MGS5 demo, amirite?
Wow... Playing the Metal Gear series chronologically is a challenge. You go from Peace Walker to Ground Zeroes, huge gameplay improvement- to Metal Gear 1 and 2 -_- Not that they're bad games, they just lack the flare of the Solid titles. I have key card 8 and I'm about to hatch me an owl to fool those retard Zanzibar Land guards XD
awesome! i'll be rocking dat ps4 version
That looks like those are playtesting stations, omg IT'S COMING.
ROLL ON MARCH.
Hai! I couldn't get a perfect translation, but from what I gather, it seems they are indeed play-testing. Kojima's tweet mentions that it's harder to test out an open world game, because of so many various factors -- much easier to play-test a linear game.
So it seems it will really be open world then? I mean that would be awesome, I merely imagined going on Missions that took place in large environments but then again seeing how much they emphasize the open world part and the walking from Africa to Afghanistan bit from one of those tweets from around E3/Gamescom.
...man holy shit I need this game.
Don't we all need this in our veins?!
Yes, it is REALLY open world! This has been analyzed over the course of the past few months, particularly since the comment about players being able to walk from Afghanistan to Africa was made. There will be a traditional free roam mode, and then when a mission is selected, you have an open sandbox and can freely tackle that mission - within the borders of the mission area! (But the bordered areas are HUGE. If you notice the "mission area" at E3 2014, the player had plenty of room to work with!) So, yes, there will be a free roam as well; no worries on that front! ;-)
I've watched a bit of Metal Gear Scallon at Giantbomb recently, and jesus christ.
Do 'normal people' actually suck that badly at Metal Gear games?
Is this it? Is the day of reckoning almost upon us? Good gracious. I just finished MG2:SS. I still have MGS 1, 2 & 4 and Rising. I wonder how long that will tide me over?
I'm anticipating a release date announcement at GDC. June plzzzzzzzzzzzzz at the latest.
March.
BELIEVE.
Don't we all need this in our veins?!
Yes, it is REALLY open world! This has been analyzed over the course of the past few months, particularly since the comment about players being able to walk from Afghanistan to Africa was made. There will be a traditional free roam mode, and then when a mission is selected, you have an open sandbox and can freely tackle that mission - within the borders of the mission area! (But the bordered areas are HUGE. If you notice the "mission area" at E3 2014, the player had plenty of room to work with!) So, yes, there will be a free roam as well; no worries on that front! ;-)
Wait, what? That can't be true. What?
Wait, what? That can't be true. What?
Hai! I couldn't get a perfect translation, but from what I gather, it seems they are indeed play-testing. Kojima's tweet mentions that it's harder to test out an open world game, because of so many various factors -- much easier to play-test a linear game.
Yup! Hideo straight up said players can walk from Afghanistan to Africa. I'm sure the screen goes to black or something in that instance, but he was stressing how open it is and that when traveling that distance by foot, it will take a while. (He really didn't give much more detail than that, but I took that as "exit to Africa" rather than actually walking from country to country. All speculation beyond his statement, though!)
Ah right, yea. I was a bit confused because there's a few countries in between that I was pretty sure weren't in the game. Still pretty cool though.
Take this with a grain of salt but I remember when they updated TPP's story synopsis recently they said the campaign will take Big Boss on an adventure that will "embroil the whole world."
What that actually means for the game I don't know but going by Lore for the games in this period, there's several places where huge character development happens(Ocelot getting his nickname in Mozambique and several other areas where he fought the Muhjahadeen, for reference his nickname is Shalashaska), Frank Jaeger rescuing young Naomi Campbell with Big Boss, Psycho Mantis burning his village down, Young Raiden being tortured and trained to kill by Solidus, Young Otacon and his mother and father, Liquid Snake hunting jackals and being trained by Big Boss.
That's just the tip of the Iceberg really, this game moreso than MGS3 is probably the most important, interesting, and will probably prove itself as the most pivotal game in the series since MGS3 and MGS2, and MGS1 combined.
From what I was able to gather, he was talking about how it's a challenge to craft an effective tutorial and the the difficulties acclimating a player with an open world when compared to a linear world. Where are you JunkerHQ??? I want to believe :|
Ah right, yea. I was a bit confused because there's a few countries in between that I was pretty sure weren't in the game. Still pretty cool though.
Ask and ye shall receive!
@JunkerHQNet:
Looks like they're doing play testing sessions for MGSV
OK, does someone want to explain how Metal Gear games prior to MGS4 control poorly? I never understood that argument. It's baffling because I had never heard it before I started browsing NeoGAF. Like, why not learn a game's control scheme and adapt to it? Why does every game have to follow certain guidelines and stay within arbitrary parameters? MGS2, for example, has perfect controls; it's up to the player to master them. I genuinely do not understand how it controls poorly. "MGS4 controls better." Why? Because it controls like many other third-person shooters? I was perfectly fine with the controls in MGS4, but I will never get the hate for the controls in its predecessors.