I need this game in my body right now.
RIGHT NOW, DAMN IT.
MGS1 or Twin Snakes Fox?Wow, my girlfriend is watching powerpuff girls (for some reason) and it's an episode with a character called sandman.
The guy that voices him is Gray Fox.
Not sure if this has already been posted.
The Phantom Pain Gamescom 2015 Playstation LIVE Footage:
http://youtu.be/LdK-msgJM1Y?t=2h49m16s
MGS1, Greg Eagles AKA George ByrdMGS1 or Twin Snakes Fox?
If TTS Fox, Rob Paulsonis a very prolific VO. He's been in tons of things from God of War to Animaniacs."His name was Robert Paulson."
Did Paz have augments or some kind of robotics in her? She mentioned Zeke usually needs a human pilot so needed some modifications, or did I hear that wrong?
So does anyone know...if I purchase a digital copy of Ground zeroes on the Playstation store does it come with that konami core code? I've already regis tweed the code that came with my xbone copy but I just fixed up a ps4 so I'm moving to ps4 for tpp
Would a thread about your planned PP custom tracks be allowed on the Gaming forum?
I noticed that they changed the results screen again.
It looks like they finally did away with the letter grade system in favor of code names. I think this is a wise choice. I always feel too constrained by that system in PW and GZ. Like I'm just not playing the games right when I end up with an A instead of an S.
Pretty sure they didn't because the Stealth Camo item still mentions S and A ranks. This is probably just for demo purposes.
I noticed that they changed the results screen again.
It looks like they finally did away with the letter grade system in favor of code names. I think this is a wise choice. I always feel too constrained by that system in PW and GZ. Like I'm just not playing the games right when I end up with an A instead of an S.
The letter rank is hidden behind the webcam pane
Damn. You're right.
But now it's a double-rank system? That is incredibly redundant.
I noticed that they changed the results screen again.
It looks like they finally did away with the letter grade system in favor of code names. I think this is a wise choice. I always feel too constrained by that system in PW and GZ. Like I'm just not playing the games right when I end up with an A instead of an S.
Damn. You're right.
But now it's a double-rank system? That is incredibly redundant.
Could also be like Peace Walker where you get them over time for performing certain actions and the like... or was it using certain weapon types?I'm not sure if the "Codename" is mission-specific or if it's your overall codename but it just updates/can change after each mission(s) depending on how your playstyle evolves? Sorta like the end-game codenames but you can see it after every mission? Not sure though.
Damn. You're right.
But now it's a double-rank system? That is incredibly redundant.
Your animal code name was always based on a variety of weird factors.
Did his rank with the horse go down? I wonder how that happened.
Did his rank with the horse go down? I wonder how that happened.
Anyone going to play through the game without showering?
Anyone going to play through the game without showering?
The level of hype for this game is off the charts. I don't even feel like playing other games...
Me.Anyone going to play through the game without showering?
https://twitter.com/JunkerHQnet/status/629322661018013696
Screenshot comparison of each version of MGSV will be posted tomorrow. Gameplay is the same between last/current gen
Nice, I'm really curious to see how the PS3 version looks
https://twitter.com/JunkerHQnet/status/629322661018013696
Screenshot comparison of each version of MGSV will be posted tomorrow. Gameplay is the same between last/current gen
Nice, I'm really curious to see how the PS3 version looks
Anyone know what resolution and framerate the PS3 version will be running at?
Same as GZ i am sure. at a native 1080i @ 30 fps.
Cool.
Am I right in thinking that MGS4 was upscaled to 1080p from 720p?
Anyone know what resolution and framerate the PS3 version will be running at?
Same as GZ i am sure. at a native 1080i @ 30 fps.
Yep. You are correct. the native resolution of MGS4 is actually 1024x768 and is scaled to either 720p or 1080p.
Hah! The PS3 version wishes it could do 1080i.
https://twitter.com/JunkerHQnet/status/629322661018013696
Screenshot comparison of each version of MGSV will be posted tomorrow. Gameplay is the same between last/current gen
Nice, I'm really curious to see how the PS3 version looks
Remember the last PS4/PC comparison thread for GZ? I can't wait for the meltdowns.
Remember the last PS4/PC comparison thread for GZ? I can't wait for the meltdowns.
JunkerHQ on Twitter has been sharing some of their impressions via Twitter. The info below is taken from his translations.
The attendants spent about 40 hours playing the game, over the course of 3 days.
Missions can be replayed at a higher difficulty once you have completed the story.
One Dispatch Mission has the player sending the Combat Unit to blow up factories, which also affects the supply chain in the field (as a result the outposts won’t be able to get supplies such as helmets, body armor, shields and night scopes).
Some Dispatch Missions reward you with money or materials for new weapons.
One of the articles praises MGSV for its technical side: a solid performance in every respect with short loading times and a stable frame rate (the journalists played on PS4).
He also writes the game has the best lighting he has ever seen, sunlight is realistic without appearing ‘blown-out’.
The writer praises the quality of the cutscenes as well, the camerawork in particular, which is full of nice little touches.
Snake controls better than in Ground Zeroes, and enemy movements have improved as well, same goes for their behavior and reactions to alert phases (they now offer more variation).
One writer states the game ‘betrayed expectations’, in a good way.
The game still has the unique MGS charm, and the increased freedom results in more opportunities for it to present itself.