You mean the plush DDs?
No, the UAV E.Locator grenades.
They're D-Dog from single-player's cheapness in grenade form.
They alone completely change the multiplayer dynamics outside of C&D.
You mean the plush DDs?
I haven't found any use for the non lethal sniper besides getting some extra points, stuns wear off so quickly that if you're close enough to actually do anything with the stun then you're better off using the MK22. Lethal rifles are ok in C&D but most of the time having your assault rifle is just as good if not better since you can actually move around and hunt down targets when the discs are taken.In C&D, snipers are ridiculous for both teams.
No, the UAV E.Locator grenades.
They're D-Dog from single-player's cheapness in grenade form.
They alone completely change the multiplayer dynamics outside of C&D.
its the only way to deal with the broken camo
What's the wormhole prompt mean?
What's the wormhole prompt mean?
I haven't found any use for the non lethal sniper besides getting some extra points, stuns wear off so quickly that if you're close enough to actually do anything with the stun then you're better off using the MK22. Lethal rifles are ok in C&D but most of the time having your assault rifle is just as good if not better since you can actually move around and hunt down targets when the discs are taken.
Sniper rifles are just too heavy and their non headshot TTK is too high right now to be worth all the trouble. Having a C/D rating as a scout in a super mobile mode is pretty shitty too. Kill cams tattling your location aren't helping either.
IIRC from SP I think you need to dash a certain distance before pressing R2 for the dash punch?Is there a significant change in connecting time with Fulton Punch or something? I usually play C&D but playing some BH now and I never. ever. fucking. connect.
Even though I have my arm basically up their ass.
But the issue is it does way more than that.
How do I view my GP?
But the issue is it does way more than that.
seems like some people (only EU players, I think) can't connect at all, I can't since yesterday. such fun~I kinda dropped off this with the connection issues, is it improving?
Good god Camp Omega is an awful TDM map. It's like one of those custom maps from Counter Strike where you shoot each other from spawn.
I haven't found any use for the non lethal sniper besides getting some extra points, stuns wear off so quickly that if you're close enough to actually do anything with the stun then you're better off using the MK22. Lethal rifles are ok in C&D but most of the time having your assault rifle is just as good if not better since you can actually move around and hunt down targets when the discs are taken.
Sniper rifles are just too heavy and their non headshot TTK is too high right now to be worth all the trouble. Having a C/D rating as a scout in a super mobile mode is pretty shitty too. Kill cams tattling your location aren't helping either.
Stat screen on the iDroid has your current GP countHow do I view my GP?
IIRC from SP I think you need to dash a certain distance before pressing R2 for the dash punch?
Ironically, thanks to E.Locators, MGO3 is probably the least stealthy shooter I've played.
Everyone knows where everyone else is 90% of the time.
E.Locators should have never been grenades. It doesn't work for MGO3's pace. They should be plantable devices, like the Fulton launcher.
They need a tweak for sure. I'd say shorter scan distance, shorter active time after deployment, and less time spent marked after passing through the radius is a good start.
Maybe less per loadout/deployment.
Is there a significant change in connecting time with Fulton Punch or something? I usually play C&D but playing some BH now and I never. ever. fucking. connect.
Even though I have my arm basically up their ass.
Stealth players that are marked are no longer invis. They should not nerf it. It will become useless.
E Locators are a definite check and balance for cloaking, sure. But if we get a balance patch that changes E Locators, the tradeoff should be that cloaking duration is lowered and recharge takes longer or something to that effect.
Essentially, two overpowered things does not a right make. But if you tweak one, please tweak the other.
They are still rendered useless by scouts and NVG. If a scout is doing their job stealth isnt an issue. The stealth still has to have some positives to it. Or they would be no point to the class.
I mean they are not even that hard to spot to begin with
E Locators are a definite check and balance for cloaking, sure. But if we get a balance patch that changes E Locators, the tradeoff should be that cloaking duration is lowered and recharge takes longer or something to that effect.
Essentially, two overpowered things does not a right make. But if you tweak one, please tweak the other.
Ironically, thanks to E.Locators, MGO3 is probably the least stealthy shooter I've played.
Everyone knows where everyone else is 90% of the time.
E.Locators should have never been grenades. It doesn't work for MGO3's pace. They should be plantable devices, like the Fulton launcher.
Why is cloaking and sprinting OP? You show up on the radar still.... Just look for glowing red sections on the map. Sprinting while you are cloaked is the dumbest thing you can do.
too easy to get the jump on people. the camo is far more OP close range than long distance.
The point of the class is to infiltrate not be a one man army running around invisible with S speed and a damn assault rifleThat's the ENTIRE point of that class.
If they dont have that advantage why would you not just play a scout or enforcer.
The point of the class is to infiltrate not be a one man army running around invisible with S speed and a damn assault rifle
Yeah sorry no, this just doesnt happen.
I remember someone mentioning how you can farm exp for your class--any instructions on that? I rather rush to get the ascensions than wait.
it really does
it really does
S Speed with an assault rifle? I'd love to know how.
S speed doesn't happen but infiltrators can easily run amok if your team isn't organized.Yeah sorry no, this just doesn't happen.
S speed doesn't happen but infiltrators can easily run amok if your team isn't organized.