I'm looking for a bit of clarification on the parry move. Am i right in assuming that there is a sort of middle ground parry - one where you don't whiff/take damage, but where you don't get a direct follow attack or a finishing blade mode prompt?
I noticed this especially during Mistral. It felt like my timing was just barely off perfect, so I'd negate any damage but wouldn't really get to counter. Am I crazy?
I'm looking for a bit of clarification on the parry move. Am i right in assuming that there is a sort of middle ground parry - one where you don't whiff/take damage, but where you don't get a direct follow attack or a finishing blade mode prompt?
I noticed this especially during Mistral. It felt like my timing was just barely off perfect, so I'd negate any damage but wouldn't really get to counter. Am I crazy?
I'm looking for a bit of clarification on the parry move. Am i right in assuming that there is a sort of middle ground parry - one where you don't whiff/take damage, but where you don't get a direct follow attack or a finishing blade mode prompt?
I noticed this especially during Mistral. It felt like my timing was just barely off perfect, so I'd negate any damage but wouldn't really get to counter. Am I crazy?
Something happened in my game and it was running in 16:10 (1920x1200) didn't appear to be stretched either.
Already defeated them, but I took in far too many hits and I'd like to improve my handling of this fight.Those threeyou meet up in the sewers right after you meet up with Georgie boy were pretty challenging on Hard, god damn.big dinosaur / dog-like enemies
Any tips on beating those safely, outside of a little patience and trying to land succesful parries? I understand their patterns well enough and things went expectedly smoother after taking out the legs on one of them, but when all three are alive the situation tends to stay hectic.
For the new page:
Already defeated them, but I took in far too many hits and I'd like to improve my handling of this fight.
The VO director deserves awards and a promotion, I wouldn't change a thing.I'm playing the 360 version, but I played through all the way to the last boss I'm guessing. He's an asshole. I'll try again tomorrow.
I like the game, but the story is horrible and ridiculous, even by Metal Gear standards, and so is the voice acting.
The VO director deserves awards and a promotion, I wouldn't change a thing.
That's all parrying is. When Raiden automatically counter-attacks and you get the Blade Mode prompt (or the Y+B prompt) that's called a perfect parry, but if you don't nail that timing perfectly it's just parrying, and it's pretty much the same as a block move in most other action games. The window for a regular parry is very generous, too. You can press forward and X when an enemy's only starting their attack, and you'll see Raiden assume the pose and hold it for a second or so.
It's kind of confusing, because some people call that negation of damage with your sword a parry and some a block. I think the game terminology is that it's a parry, and the one where you block the attack and then automatically follow up is called a perfect parry, with a parry counter.
Correct. If your parry timing isn't perfect but still inside the general parry window you just block.
One of these is not like the other
did you try saving the game manually in the codec menu?Ok the game runs great for me but it does not save my data AT ALL. Fuck. I started the game from the beginning again hoping it would save this time, defeated that lady boss and decided to quit... lost all my data again. Fuck this port.
Any fix?
I had figured out what the game meant by "parry" and "perfect parry" but I can see why people might prefer the terms "block" and "parry" instead.
8-4 always does exceptional work, I'm not surprised.You can thank the 8-4 play guys for the fantastic English localization.
8-4 always does exceptional work, I'm not surprised.
What the heck is the Dodge button?neat trick that few people use: You can cancel the block stun of the normal parry, if you dodge right after you block.
It works best with foward dodge, to keep the pressure going.
I'm just sitting here at work and I can't stop thinking about the game. 4 more hours, I just want to get back home and enforce the RULES OF NATURE.Wait til you get to the final boss speech. It's incredible.
One of these is not like the other
What the heck is the Dodge button?
I think it's a great pc port overall
the limited resolution and framerate is a downside for sure, but the game runs great overall
they also paid special attention to mouse and keyboard controls, which I personally appreciate a lot (even though the game obviously plays better with a controller)
the button prompts immediatly change when you switch between controller and keyboard, there's seperate keys for attacks that would be difficult to pull off with m+kb and I think the parry window is bigger when using m+kb aswell
even though japanese studios don't have a lot of experience with porting to pc's, these little things are more than we get from most other ports
did you try saving the game manually in the codec menu?
Never played a Metal Gear game before(yes I realize the gameplay is different to Metal Gear Solid) so I was bit worried about going in with no clue what anyone or anything is. But damn, this game is amazing. The voice acting is nothing to get excited over but the visuals, gameplay and music are all incredible. Can't wait to see what's to come, I am only at the beginning!
From all the screenshots you guys have been posting Rising on PC doesnt really look that good.
Maybe it just needs some downsampling?
Finished chapter 1 i guess earlier this morning, I have a question about the stat screen below. The ratings on the right, am I missing one? If so, what would be the cause of that.
I really need to play this again. It's an odd game: I enjoyed the hell out of it, but with the skill curve and hvaing to play without getting hit for top tier ranks I kind of just gave it up when it was done and haven't touched it again. I forgot just how much fast, stupid awesome fun it was.
I like it. I loved Sam Gideon's silly gravel voice in Vanquish, too.VO from Raiden is meh.
Never played a Metal Gear game before(yes I realize the gameplay is different to Metal Gear Solid) so I was bit worried about going in with no clue what anyone or anything is. But damn, this game is amazing. The voice acting is nothing to get excited over but the visuals, gameplay and music are all incredible. Can't wait to see what's to come, I am only at the beginning!
Camera is a little bit annoying though.
it's just ok imo.
Japanese voice is better.
Finished chapter 1 i guess earlier this morning, I have a question about the stat screen below. The ratings on the right, am I missing one? If so, what would be the cause of that.
The game stores the shadow resolution value for the high preset on these addresses (EXE file):
- 0x6224B2 - Shadowmap Render Rect Height
- 0x6224B7 - Shadowmap Render Rect Width
- 0x622AED - Shadowmap Texture Width
- 0x622AF2 - Shadowmap Texture Height
A secret mission, you may have missed the one in the area with the helicopter mini-boss battle.
You probably didn't go back to the place you fight the first helicopter, there are a few more enemies back there.
I kind of like Raiden's voice. It doesn't really fit and I've never really liked Flynn as a VA and the dialogue in general isn't the greatest IMO but I still like it. I just can't tell you why because I don't know.
For the new page:
Already defeated them, but I took in far too many hits and I'd like to improve my handling of this fight.
The fuck? I must have fundamentally misunderstood how to parry then. When I try I just swing my sword in its direction. I pulled them off on regular enemies / in the tutorial etc.
Shouldn't have to do that anyway, it auto saves and I never had to do this codec crap on the console version. Other people seem to have this issue to and running the executable as admin apparently fixes it, but I don't want to have to do that everytime.
He's definitely much better in MGR than previous MGS games. But it's a bit inconsistent in MGR. He needs to work on the gruffness more.