For sam DLC, you MUST taunt the bosses. You do a ton more damage that way. That's how this DLC works.
Prodigal Murder indeed
Are these downsampled?Prodigal Murder indeed
pics of gray fox
With taunting, he goes down in less than two minutes if you use your charge attacks right. Not really a grind.I am well aware of this, I don't know if Armstrong on Revengeance would even be possible otherwise....
Alright, I have been playing this for an hour or two and it's exactly as spectacular and silly and awesome as I'd hoped. However, I don't think I really understand how the combat works. Could someone please explain some things to me?
- Sometimes enemies or objects have a light blue overlay. What does this mean?
- Sometimes enemies have an arrow pointing towards them with some Japanese letter or emblem. What does this mean?
-What does 'FC' mean, and what is 'zandatsu'?
- Doktor asked me to cut off left arms to collect ID tags. I think I've been doing this, but I can't find how many I've collected (if at all) and where I can trade them for upgrades. Or do only specific enemies have ID tags?
METAL GEAR RISING: REVENGEANCE PC porting team:
Director: Kenji Saito
Producer: Masami Narita
Lead Programmer: Hiroshi Takahashi
Programmers: Yuji Hagiyama, Naofumi Ueno ALVION Inc.
UI Artists: Hisayoshi Kijima, Erika Kuga
Graphics Programmers: Ryouichi Takahashi
Translator: Andrew Brasher
Special Thanks: 7 peeps, but they shouldn't matter.
So basically the core porting team was: 1 lead programmer + 2 programmers + 1 graphics programmer = 4 people.
That's like, nothing and the end result is pretty good. Bring on Bayo.
Are these downsampled?
With taunting, he goes down in less than two minutes if you use your charge attacks right. Not really a grind.
Alright, I have been playing this for an hour or two and it's exactly as spectacular and silly and awesome as I'd hoped. However, I don't think I really understand how the combat works. Could someone please explain some things to me?
- Sometimes enemies or objects have a light blue overlay. What does this mean?
- Sometimes enemies have an arrow pointing towards them with some Japanese letter or emblem. What does this mean?
- What does 'FC' mean, and what is 'zandatsu'?
- Doktor asked me to cut off left arms to collect ID tags. I think I've been doing this, but I can't find how many I've collected (if at all) and where I can trade them for upgrades. Or do only specific enemies have ID tags?
Alright, I have been playing this for an hour or two and it's exactly as spectacular and silly and awesome as I'd hoped. However, I don't think I really understand how the combat works. Could someone please explain some things to me?
- Sometimes enemies or objects have a light blue overlay. What does this mean?
- Sometimes enemies have an arrow pointing towards them with some Japanese letter or emblem. What does this mean?
-What does 'FC' mean, and what is 'zandatsu'?
- Doktor asked me to cut off left arms to collect ID tags. I think I've been doing this, but I can't find how many I've collected (if at all) and where I can trade them for upgrades. Or do only specific enemies have ID tags?
Anything light blue means it can be cut, same with the tiny japanese text. The tiny japanese text actually says zandatsu, and it means using blade mode to rip out the blue organ. Only specefic enemies with light blue glowing hands can be used for upgrades. Use AR vision to figure them out.
- Sometimes enemies or objects have a light blue overlay. What does this mean?
- Sometimes enemies have an arrow pointing towards them with some Japanese letter or emblem. What does this mean?
-What does 'FC' mean, and what is 'zandatsu'?
Doktor asked me to cut off left arms to collect ID tags. I think I've been doing this, but I can't find how many I've collected (if at all) and where I can trade them for upgrades. Or do only specific enemies have ID tags?
Oh wow, Karas. I remember I bought the DVD for the first volume back in college. The crow-themed Power Ranger-like fellow who can turn into vehicles and deals with the Japanese spirit/folklore world in a crazy-colorful Japan-at-Christmastime setting.
How was the second half of that? There were only two volumes, right? Did they maintain the production values of the first half and end up achieving some sort of cohesive plot?
This game seems to be selling pretty well on PC?
Any fix for the 50 FPS issue? Borderless window mod causes this really strange aliasing to the graphics even at 8xMSAA.
For sam DLC, you MUST taunt the bosses. You do a ton more damage that way. That's how this DLC works.
Hopefully. It dropped to the fourth spot on the Best Sellers, behind Torchlight II that's currently on sale for 75% off, but it's otherwise been in the top 5 since being available for pre-order, I think.
I played the Sam DLC on consoles and I thought it wasn't that hard. His charge moves are really strong, mid tier enemies don't stand a chance.
Thanks! EDIT: and the other answers too!
One more thing: what exactly determines wether blade mode will be the 'normal' version (where you can only control the direction of your slashes) or the 'special' version that slows down time and allows you to slice enemies apart and take their electrolytes? I know it uses the special version after you kill an enemy, or when you do a special execution or stealth kill, but it also activates on other times. What am I missing here?
EDIT: Does it use the special version if I'm near a 'zandatsuable' enemy? Is that it?
This final boss is so fucking stupid, time to see if there is a trainer out there.
dog in sam dlc is some shit
much speed
such agressiveness
wow
This final boss is so fucking stupid, time to see if there is a trainer out there.
Hold on, there's dents and stuff on the Muramasa? That is so damn cool.
(╯°□°)╯︵ ┻━┻Sams blade is called the Murasama.
The reason that was given that it's called this is that it was an ancient sword handed down through the generations of the rodriguez family, however they're not Japanese so the Rodriguez's fugged up the translation. Thus, Murasama.
If I want to block bullets, do I HAVE to be running?
Question... What's the difference between a red flash on an enemy and a yellow flash on an enemy?
What part is giving you trouble? The final boss really isn't bad, and a lot of people have given good advice the past couple pages.
People hated Twin Snakes because of all the Matrix shit but love Rising.
Die in like 3 hits, need to get the cutting right on you just die, it's stupid how the game suddenly spikes in difficulty.
Die in like 3 hits, need to get the cutting right on you just die, it's stupid how the game suddenly spikes in difficulty.
People hated Twin Snakes because of all the Matrix shit but love Rising.
LOL epic fail...This final boss is so fucking stupid, time to see if there is a trainer out there .
Skip the cutting part and just run under the debris he throws.
dog in sam dlc is some shit
much speed
such agressiveness
wow
LOL epic fail...
Not going to sit and bang my head against a wall for a few hours because the game has a terrible difficulty curve.