I can't stop playing the demo of MGS3! I'm very excited about the final release! Anyways, I found some quirks, glitches and better ways to do certain moves...
-For what ever reason, everytime you enter first person view mode with ANY weapon, including the knife, Snake is holding a gernade in his right hand (it's not suppose to be there). Hopefully Kojima's team already noticed it and will eliminate that quirk from the final. To see the a full frontal view of the gernade in Snake's hand, try to hit select just as Snake is lowering his MK22 (the gernade's lowering animation occurs late and is left in mid air for a second) at just the right moment .
-Has anyone noticed the strangely LONG loading time for the codec screen? Not that it bugs me too much, but I wouldn't be surprised if the final game is the same way because the left over ram is saved for the camo/items screen, that's my guess at least.
-When Snake grabs an enemy (press and hold the circle button beside the enemy without holding a direction) the player has 3 choices to make:
1. Slit the enemy's throat open (hold circle button harder).
2. Throw the enemy to the ground and hold him up while he's laying down (hold a direction and hold the circle button harder).
3. Use the enemy as a human sheild and draw your weapon and attack other enemies (while holding circle, press and hold the square button and enter 1st person view mode while holding R1).
This part concerns choice number 3; COULD KOJIMA MAKE IT ANY HARDER AND UNCOMFORTABLE TO EXECUTE THAT MOVE??? Well, I have a answer; there is an easier way. Grab the enemy as you normally would (holding circle down) and then hold down R1 to enter first person view mode, while in first person view mode you can let go of circle button and pull out your weapon with square. Now you can let go of R1 and now you are holding the enemy out of first person view, holding your gun out and NOT holding circle down. It's a little confusing, but at least it can be done instead of holding down 4 buttons.
-So far, I have gotten 3 "Disc Read Error" messages while playing the demo. This may simply be because I own a first generation PS2.
If anyone found anything else worth mention, PLEASE tell me! I'd love to know. I enjoy finding every little possible detail in Kojima's games.
-For what ever reason, everytime you enter first person view mode with ANY weapon, including the knife, Snake is holding a gernade in his right hand (it's not suppose to be there). Hopefully Kojima's team already noticed it and will eliminate that quirk from the final. To see the a full frontal view of the gernade in Snake's hand, try to hit select just as Snake is lowering his MK22 (the gernade's lowering animation occurs late and is left in mid air for a second) at just the right moment .
-Has anyone noticed the strangely LONG loading time for the codec screen? Not that it bugs me too much, but I wouldn't be surprised if the final game is the same way because the left over ram is saved for the camo/items screen, that's my guess at least.
-When Snake grabs an enemy (press and hold the circle button beside the enemy without holding a direction) the player has 3 choices to make:
1. Slit the enemy's throat open (hold circle button harder).
2. Throw the enemy to the ground and hold him up while he's laying down (hold a direction and hold the circle button harder).
3. Use the enemy as a human sheild and draw your weapon and attack other enemies (while holding circle, press and hold the square button and enter 1st person view mode while holding R1).
This part concerns choice number 3; COULD KOJIMA MAKE IT ANY HARDER AND UNCOMFORTABLE TO EXECUTE THAT MOVE??? Well, I have a answer; there is an easier way. Grab the enemy as you normally would (holding circle down) and then hold down R1 to enter first person view mode, while in first person view mode you can let go of circle button and pull out your weapon with square. Now you can let go of R1 and now you are holding the enemy out of first person view, holding your gun out and NOT holding circle down. It's a little confusing, but at least it can be done instead of holding down 4 buttons.
-So far, I have gotten 3 "Disc Read Error" messages while playing the demo. This may simply be because I own a first generation PS2.
If anyone found anything else worth mention, PLEASE tell me! I'd love to know. I enjoy finding every little possible detail in Kojima's games.