RyanardoDaVinci
Member
Great. Just fucking great. I just beat the game and got no flashback mania trophy. I don't want to watch anymore cutscenes! AUGH
Same.
And I have no idea where I could've missed any...
Great. Just fucking great. I just beat the game and got no flashback mania trophy. I don't want to watch anymore cutscenes! AUGH
Good lord
Agree though, I love MGS2, it's still probably got my favourite core stealth gameplay in the series. Camo and such in the later games are cool additions, but I feel that they kind of spoiled the gameplay a little bit, by making the focus more on slowly crawling across the ground over manipulating the enemies. Going for perfect stealth in MGS2 is much more satisfying.
I just Platinumed the HD version before the MGS4 patch landed, and loved every second, the dog tags never really felt like a chore.
RyanardoDaVinci, did you use the PDF version or another saved version as opposed to the original post? The PDF is missing the Flashback in Act 4 after the Rex vs. Ray battle. It had been added yesterday morning and I've been notifying Donald Bubbins of any changes but unfortunately that hasn't yet been updated so hopefully it can be done soon. The flashbacks are cumultative so all you have to do is watch that cutscene in a future playthrough if you missed the hidden ones after the Rex vs Ray battle. If you got those ones, all I can suggest is maybe while you were in the Mark 2 in the briefings you missed one but I followed the guide in the original post for the flashbacks and skipped everything else and got the trophy so that's the only thing I can suggest.
MGS4 just feels like massively wasted potential to me.
What happened to all the 'stealth in the middle of a battlefield' bull that Kojima kept spouting.
You did that at most twice in the entire game.
Also the Beauty and the Beast crew were terrible and completely unmemorable characters.
When you have to have a guy explain their backstory after every fight, to try and make you care about them, something has gone very wrong.
What happened to 'show don't tell'?
Presumably there will be a multiplayer component of Rising, and they want the fanbase to move over?Seriously, who fucking decided to cut MGO, knowing they would be patching in Trophies?!
The world is revisiting the game right now because of this, and they would have had massive traffic! DLC sales, etc.
Dammit Konami, are you stupid or something??
Seriously, who fucking decided to cut MGO, knowing they would be patching in Trophies?!
The world is revisiting the game right now because of this, and they would have had massive traffic! DLC sales, etc.
Dammit Konami, are you stupid or something??
Presumably there will be a multiplayer component of Rising, and they want the fanbase to move over?
I remember Payton speculating on a podcast that they'd want MGO iterations more often than the real game releases, so an MGO every couple of years, a MGS every three or four. Clearly that plan (assuming it was the intent at the time) went to shit. And they're hoping an action based multiplayer might be more palpable.
I just finished MGS2, first time in almost ten years, still rad.
I've just googled, apparently they've already confirmed no multiplayer.I suspect that we won't see any MGO-related modes until MGS5; with the release date for Rising being all but guaranteed to be February, we surely would have heard something about one by now.
I've just googled, apparently they've already confirmed no multiplayer.
Strange, maybe MGS5 isn't as far off as I expected.
No MP In MGR as far as I know.
I also finished 2 again yesterday. Goddamn Vamp trophy didn't pop.
AI Colonel/ Raiden's conversations are still phenomenal. Still my favourite game of all time, without a doubt. Sublime.
They almost certainly need to be shipping in the next eighteen months, so it would be nice to see it unveiled this week, but I wouldn't be surprised to see them hold off till TGS and Sony's conference.
Certainly not. I guess it's possible, but no.You expect it to be a PS3 exclusive?
Seriously, who fucking decided to cut MGO, knowing they would be patching in Trophies?!
The world is revisiting the game right now because of this, and they would have had massive traffic! DLC sales, etc.
Dammit Konami, are you stupid or something??
Certainly not. I guess it's possible, but no.
I agree. It doesn't make sense to me that they wouldn't just put MGO up on PSN seperately as a free download while lowering the cost of the DLC packs removing the Konami ID (if possible), changing the patch system (again, if possible) while tackling the amount of cheaters and the amount of exploits there were to encourage more people to play it and thus be able to make money off the DLC by making the game available to much more people instead of just shutting it down when MGS5 seems to be quite far away. With the addition of trophies, making MGO free to play may not have even been necessary considering, as you've said, the amount of people that are returning to it (of course, maybe it really isn't enough but surely it was worth holding out a little longer).
It's such a shame though. Although I didn't really like my experience with the community in general, the game was incredibly fun and had some excellent concepts and features (the wide variety of communication options that were available and the sneaking gametypes were incredible, as was the idea of the tournament system).
Is there?
Dammit Konami, are you stupid or something??
I also still want the MGS2:Snake's Perspective we all dare dreamed of.
despite Rising & the HD Collection.....yes, I do for some reason, and if not I expect the 360/Wii U version to be handled by another development team, or with KP but without Hideo at the helmYou expect it to be a PS3 exclusive?
What does 'handed off to another team' mean? They're developing on a multiplatform engine.Yeah thats why I said if it wasn't it'll be handed off to another team.
and MGS4 was released when exclusives wasn't viable either, so that don't mean anything, but I'm expecting multiplatform with PS3 as lead.
Sorry not techy, does that mean 1 souce code fits all?, I thought they did it separateWhat does 'handed off to another team' mean? They're developing on a multiplatform engine.
[codec call] Hold it, Snake!for MGS5 I bet there is a bunch of Vita - Ps3 stuff but it will also be on 360 + whatever else makes sense.
I really hope they do reveal MGS5 later this month, I've got some serious Metal Gear hype going at the minute.
They've been hinting that it's going to be another Big Boss game, right? Though I recall Kojima saying his original plan, pre-Rising, was to have it star The Boss and the Cobras.
Act 1 complete BBE run. 44 minutes and 55 seconds. How's that for time?
You have to compile for each platform, but it depends how the engine works really.Sorry not techy, does that mean 1 souce code fits all?
Kojima talks a lot of shit early in development. Same thing happened with MGS3. "Open jungle", "many different paths to objective". The whole hunt for food mechanic was painfully tacked on, camouflage was pathetic, cure menu tedious, so on and so forth.
MGS4 also hilariously had "A vs B vs C vs D". In the end there were like two pathetically short segments of A vs B and that was it.
Yeah, I consider KojiPro the last of the greats from Japan who still remembers how to make a game, if it budgets more great games from them I'm all for it.It's safe to say that MGS5 will lead on PS3, just because that's what KojiPro is more comfortable with, but it's been clear for a while now that Konami and Kojima want MGS to be enjoyed by as many people as possible, since they've got fuck-all else in their roster that can do that.
I'm playing through MGS4 for the first time, I haven't touched the series since I gave Twin Snakes a try about six years ago. I'm really enjoying it so far. I'm up to the point where the FROGS first appear after you meet up with Meryl. The gameplay is pretty damn solid, the shooting isn't the greatest in the world, but then again this clearly is not meant to be a shooter in any strict sense.
It's safe to say that MGS5 will lead on PS3, just because that's what KojiPro is more comfortable with, but it's been clear for a while now that Konami and Kojima want MGS to be enjoyed by as many people as possible, since they've got fuck-all else in their roster that can do that.
Does anyone know when you fight, if you die and select continue does it count as a continue there?Ocelot at the end
Yes, of course that counts as well as a continue
Yes, of course that counts as well as a continue
Yeah, so when you die in that boss fight on your BBE run, you have to exit and load game from that save that was in the middle of the cutscenes before it and skip them all all over again, haha
I really hope they do reveal MGS5 later this month, I've got some serious Metal Gear hype going at the minute.
They've been hinting that it's going to be another Big Boss game, right? Though I recall Kojima saying his original plan, pre-Rising, was to have it star The Boss and the Cobras.