AmMortal said:When?
Do we have to do anything to get them?
Nope. We have to just wait. Konami had this password thing for PO as well.
AmMortal said:When?
Do we have to do anything to get them?
TTP said:He did to me. Odd. Maybe I called him on the codec.
you can look through ammo types in drebin's shop. those in blue are non-lethal and as well should display which weapons they're compatible withJCtheMC said:Quick question: Which gun/ammo is non-lethal besides the MkII pistol and the Sniper Rifle?
snack said:Question:
Can someone explain Big Boss' role in the system? I don't quite understand how he is the key to it?
reilo said:He was the co-founder of the Patriots with Zero. It was created in response to the events following MGS3. Basically, Zero and Big Boss wanted to continue The Boss' legacy through the name of the Patriots, but they later started disagreeing on how to run the Patriots which began the events started in Metal Gear through MGS4.
Big-E said:About the boss fights,we can use lethal means on the first part of the battle? Jesus christ. Taking out Wolf and Rage with stun grenades an the tranq gun was hard especially for rage. Tranq does like no damage to her.
reilo said:He was the co-founder of the Patriots with Zero. It was created in response to the events following MGS3. Basically, Zero and Big Boss wanted to continue The Boss' legacy through the name of the Patriots, but they later started disagreeing on how to run the Patriots which began the events started in Metal Gear through MGS4.
DoctorWho said:I think he means physically within the AI system. I was a bit confused by this as well.
Shotty with stun rounds or theJCtheMC said:Quick question: Which gun/ammo is non-lethal besides the MkII pistol and the Sniper Rifle?
Crazymoogle said:He suggests that it could happen, but he doesn't connect the dots on how you would make it happen. Now, that tutorial bit on the other hand...
Farnack said:Yeah, theare definitely the best weapon ever.dolls
More innovative than the portal and gravity gun combined.
krackerjack said:Just a quick question about the music of the game (big spoiler though)...
is the track that plays while naomi kills herself on the ost? i know its basically an orchestrated version of the track that played in mgs1 when sniper wolf died, but i'm not sure which one it is....thanks gaffers
Toonami 99 said:Big Boss extreme is kicking my ass. I am stuck atIve have about 8 stun granades, 8 rounds of the rifle and 40 mk2 ammo. This will take a while.laughing Octupus.
For those of you going for big boss emblem,before you start extreme make sure you fill up on non lethal ammo. YOU WILL NOT BE ABLE TO PURCHASE NON LETHAL WEAPONS. I dont know if you can use the bandana either.
Farnack said:Shotty with stun rounds or thesolar gun.
I seriously don't know how one can beat the Crying Wolf without alerts or health. It's just crazy.
schild said:This sort of game is the reason I don't understand how people can like things like Halo.
A total masterpiece. Hops into my Top 10 joining the likes of Planescape: Torment, Deus Ex, Portal, FF6, Link to the Past, Mario 3, etc. Too lazy to list anymore. Must play again.
djkimothy said:I don't think it's on the OST provided on the LE copy.
JCtheMC said:First time i've played through any of the MGS games, and i must say i'm feeling quite LTTP.
Best looking game i've seen so far this gen; character design and animation is fantastic and really gives the character a soul, production values for everything are through the roof, cinematography for the cutscenes is excellent.. i could go on and on about all the things this game does right... my gripes at this point are nitpicking, but i do feel the game could've do with a little more open ended gameplay in the later acts, and it could've been a little longer. In the end, if you practice enough, this is a 5 to 6 hour game... i'd prefer it to be balanced more evenly with the amount of cutscenes (which are 9 hours in length i guess?). Overall it was amazing introduction to the MGS franchise for me. Maybe i'll go back and give Subsistence a go though, Big Boss is well versed in the art of badassery so it seems.
First i'll try and complete 4 without any kills or alerts.. which seems virtually impossible without a guide... (spoilers for all acts)Parts like the ride on Drebins APC, the bike chase, the encounter at the river in act 3 are too fucking difficult to get through without accidental kills. Also, i can´t wait for youtube video's of the first part of act 5. i eventually run & gunned through it, but my god, those respawning frogs are brutal. Incapacitating the Gekko is the least of my worries there. Not getting an alert just seems impossible
Quick question: Which gun/ammo is non-lethal besides the MkII pistol and the Sniper Rifle?
AmMortal said:You.Are.So.Right.
krackerjack said:ohhh really? do you know the name of the track??
djkimothy said:with respect to this....
I panicked, shot at the gekko's legs and high tailed it across the hall into the other room. Then Otacon codec'ed me telling me to use the Mk. III to activate the floor. Funny since I was already in the room. Whatever, gekko dead.
reilo said:Besides creating the system with Zero? Nothing, I suppose. He was just the driving force behind wanting to get rid of the AI system after he realized what it evolved into.
Farnack said:Shotty with stun rounds or thesolar gun.
I seriously don't know how one can beat the Crying Wolf without alerts or health. It's just crazy.
schild said:I.know.rite.
Also, I hated all the other Metal Gears. And I'm glad I did. This one ties everything up in such a nice little bow. And Kojima learned how to tell a fucking story. And I didn't have to fight the controls. And omg ps3 loading game now.
Crazymoogle said:Ah, well I guess there was another codec call where he gets even more clear?(I was crazy enough to save up for the M82, simply because I wanted a reliable way to kill Gekko's. Its a great gun for bosses too...)
Remy said:Also, anything that's not human - i.e., the two forms of Geckos - can be taken out without adding to your kill count. Which means you can go in guns blazing for most (but not all) of Act 4.[/spoiler]
Oh yeah real easy if they didn't have the sight range of like a mile.SnakeXs said:Not that hard, really. NV on obviously helps. You can get most of theguards from the get go with the Mosin, then there's a few on the far left, a few on the Comm Tower, and a few in the trees/that shelter building. Clear them out, and she's pie.
Damn, doing both at the same time will be kinda hard for meSnakeXs said:Yep, but at the same time, that which I expected to be easiest on my no kill/alert run ended up being the "hardest" for me. :lol
djkimothy said:are you serious? I could never gather enough points for the M82 since it's so expensive and I don't accrue that much points. It might be the difficulty setting I'm in (Big Boss hard). Either way, I usually sneak past gekkos or shoot their legs if I'm desperate to get past them. Where do you hit it with the M82?
AmMortal said:Nice man.
The thing is , most of us who like Metal Gear games, are 17+.
Individuals who like HALO over MGS4 anyday, are usually younger, or just play what their friends play, in order to "fit in". Maybe that's why there were so many messed up conversations over on XBL with HALO
djkimothy said:are you serious? I could never gather enough points for the M82 since it's so expensive and I don't accrue that much points. It might be the difficulty setting I'm in (Big Boss hard). Either way, I usually sneak past gekkos or shoot their legs if I'm desperate to get past them. Where do you hit it with the M82?
schild said:I'm on the road to 30. All of the 3D Metal Gears came out after I was 17. I just never figured out how games like Deus Ex or Call of Duty 1 could exist and somehow people still liked Halo. The MGS stuff was just too clunky and there were too many other games I cared about. I own them all a couple times over - mostly for art. Particularly my Subistence limited boxes (*hug*), but this is the first one that grabbed me from the getgo.
Also, I beat this in one sitting. I haven't slept in 30 hours.
Also, I'm in the top 100 in two of the MGO formats. I played online for 10 hours before going into the actual SP game. Probably why I tore my way through it.
1stStrike said:Oh yea, the best way to kill geckos is a lvl 3 charged rail gun. 1 shot 1 kill in the head.
You see.. MGS is for individuals expecting more from their medium.
AmMortal said:Listening to OST.
My,God.
Father and Son track is heavenly
Crazymoogle said:What?!
SOP plugin for the campaign if you do 10hrs of MGO time? That's an interesting way to go about it...
schild said:I never noticed this and I have 10 hours already. Wat?
schild said:Actually, you can shoot them anywhere above the knees.
Let's not kid ourselves. Before 4, the storytelling was badly paced and nearly incoherent. The controls were obtuse and inaccessible to PC gamers, and basically, yea, it didn't curve like Splinter Cell did. MGS4 however is superior to Splinter Cell (any of them) in every way. This game is truly an opus. People can say the last 5 (if you count ops and ops +, or 7 if youc ount the 2 ACiDS) were masterpieces. But really, they weren't. Not compared to this. This is a masterpiece and Kojima should off himself lest he kill us all with something more amazing. Snatcher, plz.
It's supposed to be available for purchase at Drebin's shop. I'm wondering if there are some other restrictions...?
djkimothy said:Unfortunatley I don't cause I don't remember the tune. lol But I definitely recall it not being on the soundtrack provided by the LE. Do you have a linki of the tune that would clue me in?
alske said:I don't know what final encounter people are playing, but the one I did had the worst controls and gameplay I've experience in a long long time. Great idea, but a horrible execution and a terrible way to end a game. That said, Act 1 & 2 where absolutely amazing.