Gowans007 said:just wasted a all my ammo, let myself die in the end, how do Ikill/beat Vamp?
Equip
the syringe that Naomi gave you, CQC Vamp and press triangle.
Edit : laaaaaaaaaaate
Gowans007 said:just wasted a all my ammo, let myself die in the end, how do Ikill/beat Vamp?
It was thechespace said:Also, my no-kill run has been ruined. I have no idea what I can and can't kill.
It gave me 7 kills for Act 2 and I didn't kill anyone that I can think of. I even spared the Frogs during the boss fight.
Is it the helicopters I shot down? Grrr.
I know I gunned down a few Frogs during the chase scene on accident and thought 'fuck it', I will try no-kill on my next playthrough when people have figured this shit out to a science.
Thank you, sir!MarkMan said:Yes, Gekkos don't count against you for kills...
Hmm, to me that was one of the more believeable parts of the story. Probably because real-time filtering of human conversation like that is a staple of a lot of recent orwellian science fiction.chespace said:Wait, WTF? I know I've heard Snake say "the patriots". Are we to assume that it's really coming out as la li lu le lo to the other characters? C'mon, that's lame.
SleazyC said:Don't kill anything but Gekko's and the flyers that usually accompany Raven. If you stick to that you should see no kills pop up at the end of an act or the end of the game.
Yes. The caution phase does not count towards your alert. I'm not so sure on the split second alerts but I think they would count towards the alert counter.MiamiWesker said:How about alerts, how does that work. Can you shoot a guy from afar, have them go to caution and be at no alerts. How about when one spots you before you hold him up or something, the split second alerts. Does it literally mean you can never see the alert phase come up.
Stealth item: Complete a single-player session without instigating a single alert (caution is okay, but not alert). You can do this on any difficultyMiamiWesker said:How about alerts, how does that work. Can you shoot a guy from afar, have them go to caution and be at no alerts. How about when one spots you before you hold him up or something, the split second alerts. Does it literally mean you can never see the alert phase come up.
Acid08 said:Yeah, that was scary. Use the NV mode on the Solid Eye. You can see her perfectly when she's invisible. Fight became easy after that,
chespace said:Wait, WTF? I know I've heard Snake say "the patriots". Are we to assume that it's really coming out as la li lu le lo to the other characters? C'mon, that's lame.
Seiken said:CQC, Syringe, done.
Gowans007 said:trying and failing, I hate CQC, the CQC controls and I do not mix.
Tips? I'm getting my arse kicked this way
Gowans007 said:trying and failing, I hate CQC, the CQC controls and I do not mix.
Tips? I'm getting my arse kicked this way
chespace said:Also, my no-kill run has been ruined. I have no idea what I can and can't kill.
It gave me 7 kills for Act 2 and I didn't kill anyone that I can think of. I even spared the Frogs during the boss fight.
Is it the helicopters I shot down? Grrr.
I know I gunned down a few Frogs during the chase scene on accident and thought 'fuck it', I will try no-kill on my next playthrough when people have figured this shit out to a science.
Exactly. I started seeing it a tiny bit in Metal Gear Solid 3, but Metal Gear Solid 4 nails it.xS1TH L0RDx said:i stayed up until 2:30am finishing the game up last night.
What a brilliant, exciting, emotional, insightful, touching experience. MGS4 is a case study on why games ARE art.
Torquill said:Yeah, one of the things they left up in the air was Solidus' birth, cause EVA specifically said she gave birth to twins. She never mentions Solidus. He probably have a different surregate mother. I actually liked that element, it helps give a physical reason why he never felt more involved with SOlid and LIquid. It also kind of makes sense, given Liquid's explination of their creation in the original Solid. Solidus would have his own surrogate.
Classic_Gs said:Question (only look if you have completed Act 3):I thought the Patriots consisted of 12 individuals (MGS2 referenced this I thought) but actually it was just a handful consisting of Zero, BB, Signet, and a couple others?
Classic_Gs said:Man I played this as much as I could this past weekend, and my jaw is still on the floor. I am now into Actand it is phenominal.4Being able to revisit Shadow Moses (and the graphics!!) and have the dream sequence where you replay MGS briefly, then snake has the voices from the original mission play in his head. Man you really feel that this is the end for snake. Great choice to have the credit song (from MGS) play as you enter Shadow Moses. Walking down the halls where Grey Fox tore up the soldiers, man it was surreal. This part of the game is done so well it is incredible.
Also, the end of Actwas also a huge wow moment with3Liquid killing just about everybody.
Question (only look if you have completed Act 3):I thought the Patriots consisted of 12 individuals (MGS2 referenced this I thought) but actually it was just a handful consisting of Zero, BB, Signet, and a couple others?
If Snake and Liquid were born, was the same for Solidus?
Ah, gotcha.TheWolf said:the list was a fake. the 12 people on the list were the wisemen's committee, the founder members of The Philosopher's (the group The Boss' father was a member of).
Datrio said:Those were The Philosophers. They all died around 1900. Then the first Patriots came between the World Wars (I think so, though I might be mistaken) and Zero founded the second Patriots after PO.
This man (and TheWolf) said the truth.tha_con said:Post Cold War, actually. The Patriots aren't created until the end of MGS: PO. They basically took a large chunk of the Philosophers legacy and started to buy / build their 'empire'.
Prince of Space said:Finished it last night. Was gonna call it a night at 1 AM when I finished Act 4, but decided, eh, fuck it, and ended up finishing the game at around 4:30 -- the last hour being completely devoted to the ending.
Overall, from a gameplay perspective, it's easily the best in the series. Thanks to the (LONG overdue) system tweaks, the game's actually pretty fun to play. Sneaking's not a hassle, boss battles are actually fun -- I actually subdued all the Beauties for once, instead of outright killing them. Other new additions, like tracking footprints which was in MGS3, tailing people, and the various ways you can affect the PMC vs. rebels battlefield play are an awesome addition, while they last anyway.
Kind of a shame that it's only the story that falters in my opinion. It never gets as ridiculous as MGS2, though it seriously toes the line in the Debriefing. But then, I suppose that was MGS4's fate (lolz). Being the last game in the series meant it was saddled with tying up all the loose plot threads from every game before it. While it's great to finally have closure, it's at the cost of MGS4 having a really compelling narrative on its own. I was never really drawn into 4's world as much as I was 3's or even 1's. Part of this has to do with Kojima cramming in EVERY character he can to wrap up the story, and by the time I was (re)introduced to Big Mama, I gave up hope on being drawn into the story and just sat back for the rest of the ride.
This is not the game of the century in my opinion. It is not the game of the generation in my opinion. It is not worth picking up a PS3 for alone in my opinion. But I loved every minute of it. And that's not something I can really say about any other MGS; especially after replaying the first three in preparation for the fourth. While the story isn't as engaging as Snake Eater, it's still one of the best narratives in a game and a roller coaster ride of action, melodrama, and some humor. A worthy and, ultimately, satisfying conclusion to its legacy.
Solo said:The hyperbole was already hitting ridiculous levels in this thread, but I just read my first "games are art!" post of the thread.
And things were going so well.
tha_con said:I fixed some parts of your post.
[/MGS Nazi]
tha_con said:I fixed some parts of your post.
[/MGS Nazi]
Most of that kinda went without saying.tha_con said:I fixed some parts of your post.
[/MGS Nazi]
AmMortal said:You see.. MGS is for individuals expecting more from their medium.
fistfulofmetal said:Didn't someone say that if you plug a USB keyboard into your PS3 and press Print Screen it takes screens of the game?
So you're like those comics who explain their jokes? That's too bad.tha_con said:I fixed some parts of your post.
[/MGS Nazi]
Zedsdeadbaby said:Sigh. I think it's the best game of this generation, easily, but come on, some people really struggle with the fact that others don't think the same. There really was no need and no point for that post. Way to point out the obvious that it's his opinion, it's almost like you need to reaffirm yourself.
'well that's like, YOUR opinion man'
Classic_Gs said:Question (only look if you have completed Act 3):I thought the Patriots consisted of 12 individuals (MGS2 referenced this I thought) but actually it was just a handful consisting of Zero, BB, Signet, and a couple others?
If Snake and Liquid were born, was the same for Solidus?
Doc Evils said:How do you do avoid alerts in act 4? I want the stealth camo, but avoiding those robots things are hard in the hangar. :/
Talladega Knight said:What ever happened to Nastasha Romanenko?
If you're that insecure in your opinion of the game, you should probably not use a forum.tha_con said:I find it that someone would come into a thread, just to state that we're all exaggerating (which is what his statement was intended to do, 'expose' our exaggerations) is ridiculous, and laugh worthy, at best.
tha_con said:Way to misunderstand my post.
I'ts one thing to speak your mind, but it's another to quell the excitement of other individuals just because your opinion differs.
"This is not the game of the generation". This is a statement, spoken as fact.
Honestly, it's not the context, but the tone conveyed. I think some people are really struggling with the fact that the enthusiasm might not be from hyperbole or exaggeration, rather, a true love for both the series and the game. It was literally made for it's fans, and reeks of appreciation and love.
I find it that someone would come into a thread, just to state that we're all exaggerating (which is what his statement was intended to do, 'expose' our exaggerations) is ridiculous, and laugh worthy, at best.
SnakeXs said:Died of lung cancer.
Kidding, but nobody knows. She assisted in the creation of Philanthropy, and I believe released information on the events of Shadow Moses, and was supposedly a target for The La-li-lu-le-lo, but the game, as far as I know, doesn't acknowledge her. I woulda killed to have just a codec channel for her to sexy me up with details on my equipment. And no bullshit TTS accent-less shit. I want full on chain smoker ruskie please.