Teknoman said:Also I still dont know where its explained in game why Raiden is now a Cyborg Ninja.
its explained that during some point, Raiden got blown apart to pieces or something, or was dying in some way, and he was saved by dr. madnar
Teknoman said:Also I still dont know where its explained in game why Raiden is now a Cyborg Ninja.
Johnny Sasaki is his full name. Akiba is a nickname.Giant Robot said:in MGS1 there are gratuitous ass shots of Meryl when she steals a costume to break out of her prison cell. Snake notices that its a woman by noticing the way her ass moves. Mei Ling's ass thing was just fanservice. Also, the costume that Meryl steals in MGS1 was stolen from Johnny Akiba. You wouldn't know that during the flashbacks when Johnny Akiba confesses his love for Meryl if you havent played MGS1.
Darkpen said:lol, what?
What's this about raiden and boobs? I see no boobs on a ninja in that poster. And again, no, not really. Raiden in MGS4 looks like Raiden in MGS2. He just so happens to have a cybernetic suit and a ninja sword now.
Bizzyb said:After beating this game I've come to the realization that there are way too many plot twists and sub plots and tiny little niggles to actually try to keep track of.
Bizzyb said:After beating this game I've come to the realization that there are way too many plot twists and sub plots and tiny little niggles to actually try to keep track of.
Don't get me wrong, it's a great series and rivals some of the best story arcs out there but I can't help but scratch my head at almost every mission briefing or major plot reveal (esp those involving the patriots or naomi).
Anyone else feel that this series has one of the most over complicated plots in the history of plots?
You are very wrong.dammitmattt said:I could be wrong about these issues.
Bizzyb said:Anyone else feel that this series has one of the most over complicated plots in the history of plots?
dammitmattt said:stuff
dammitmattt said:I'm feeling like the cover system is completely shoddy and half-assed, so much so that the game actively encourages you NOT to play it as a shooter. It really only works when you play it more like previous MGS games, which makes it all the more mysterious why there is such a strong emphasis on guns (how many slightly different models are there in Drebin's shop?!?).
Farnack said:Just watched the documentaries. They are so awesome.
Best money spent on a limited edition.
It's even great reference for introducing people who want to get into the game industry to see what it is like to work in the office studio at a personal level.
dammitmattt said:Okay, GAF, I have some dumb questions and don't tell me to RTFM because I'm on the road and it's not in front of me.
One thing that really bugged me in Act 1 was a scene when you were fighting through multiple levels of a hotel/apartment against a lot of leapy dudes (I hope that was spoiler-free enough). During this scene, it would have been great to be able to blind fire and/or pop up over cover, but I could not figure out how to do this naturally without using the X button to pop up and down, re-adjusting my aim awkwardly each time. Also, are there any true cover-to-cover moves?
I'm feeling like the cover system is completely shoddy and half-assed, so much so that the game actively encourages you NOT to play it as a shooter. It really only works when you play it more like previous MGS games, which makes it all the more mysterious why there is such a strong emphasis on guns (how many slightly different models are there in Drebin's shop?!?).
Thanks to the poor cover system and lack of visceral gunplay, it's not working for me at all as a shooter and only really feels great when you are sneaking around, using the tranq or suppressed pistol and CQC. Thankfully, the scenarios in Act 2 (where I am now) feel more like they were designed for stealth and I'm enjoying them more than the Act 1 scenarios.
I could be wrong about these issues, and if so, please feel free to furiously mock me, but it's just weird that this game has gotten such a pass from most of the media on some of these issues solely because the controls are a huge improvement over MGS3.
Thank you so much for that info; now I can play the game again with that nugget of back story outta the way! Cheers, mate!roxya said:It's really sad actually.A group of terrorists took over her town. They forced her to torture her friends, family etc while laughing hysterically. That is, they forced her to laugh while doing it.
Farnack said:You are very wrong.
Valkyr Junkie said:You can pop out sideways from cover if you are leaned over as far as you can (like at the edge of a doorway) and press L1. Snake moves from out of cover in a more realistic (read: "slow") manner than most games though.
Kowak said:I always love playing them as stealth games , but i can understand your frustration for that part when you are meant to take them head on. I only have ever really used guns for bosses.
MoonsaultSlayer said:Not sure about you, but I didn't want Metal Gears of Solid War. I kind of hate how most people want something similar to this in EVERY shooter, yet one that does use it (Uncharted and perhaps Dark Sector) is knocked for "borrowing" elements from other games (i.e. GearsOW).
Seriously, Idon't need to automatically pop in and out to have fun in fire fights. Kind of more intense when you're able to move freely behind cover popping out when you want without hugging a wall for that extra action movie dramatic effect. "Oh loo, my guy has his back to the wall with his guns up waiting to pop out." Not for me/mgs.
Darkpen said:its explained that during some point, Raiden got blown apart to pieces or something, or was dying in some way, and he was saved by dr. madnar
Lostconfused said:I am pretty sure it was easier to pop out and shoot in mgs1/2/3. Personally i don't like how they changed up leaning against the wall but its not a big deal.
Because everyone disagrees with you aside from the minority haters. Gunplay is the strongest suit in MGS4 gameplay.dammitmattt said:Well tell me how exactly I'm wrong, smartass. I have legitimate questions.
Darkpen said:its explained that during some point, Raiden got blown apart to pieces or something, or was dying in some way, and he was saved by dr. madnar
Really? Well the auto aim is pretty horrible in mgs4, the only time its even worth using is during the on rail shooting scenes.dammitmattt said:That was the auto-aim at work. I haven't even tried auto-aim in MGS4, now that I think about it...
Teknoman said:Ah gotcha. I thought something might have happened in the past :lol
_leech_ said:Raiden? This database has some interesting stuff...rescued Sunny from Area 51
mileS said:There was a bit of flirting with her at the start of the game and other random times but it was all on codec. Had no idea she would have such a booty :lol
Act 4 minor spoileryea getting the socom there was a nice touch. first thing I did was put a silencer on and equip it. Hearing Snake comment on it brought a big smile to my face. I must have stayed in that area for a good 20 minutes soaking it all in. I'll always remember that part of the game.
_leech_ said:Raiden? This database has some interesting stuff...rescued Sunny from Area 51
Farnack said:Because everyone disagrees with you aside from the minority haters. Gunplay is the strongest suit in MGS4 gameplay.
MGO uses it and it's fun as hell. Cover system works well. Kojima Production personally went into military training in order to know how to do it. You're just wrong.
Kojima wants players to play it like they want to. MGS4 is praised for being an open ended game.
FFObsessed said:So, anyone know why they skip the Act 1 Mission Briefing when you play through the game?
Seems silly to make you watch it from the menu.
I only just remembered I hadn't watched it yet, just did and it was awesome.
MoonsaultSlayer said:Because pussy gamers would complain about wanting to play when they start a new game and not want to watch more cutscenes. I personally wouldn't have minded it being included...
Also, I have a huge question that seems to break the game's plot WIDE open....:If Solid and Liquid clones of Big Boss, "created" by the Patriots. Why the hell was Solid NOT at all controlled by them from the beginning to NOT attack/kill Big Boss (their supposed "icon"? To NOT foil their plans to control everything? Why was he able to retire peacefully until Shadow Moses without having to do some sort of dirty work for the Patriots? Why did he have so few missions if he was supposed to be a supreme soldier to represent the fallen Big Boss? And why was he allowed to be branded a traitor (leader of dead cell) if he was supposed to be Big Boss 2? They had all this control over Solidus... what gives?
How great that you prove yourself wrong by contradicting yourself.dammitmattt said:I'm just wrong....because I'm wrong? Awesome!
And give me a damn break. There is absolutely nothing open-ended about MGS4 based on the 1 1/2 acts I've played. It's extremely linear, though you do have multiple ways to tackle any given option, which is what I think you were trying to say.
apparently not, according to the database. but it was never implied in the game either, so I don't know where you're getting that from.MiamiWesker said:I thoughtRaiden willingly chose to have his body transformed.
I posted that before the database came out, you jerk_leech_ said:Not according to the Database...
dammitmattt said:I'm just wrong....because I'm wrong? Awesome!
And give me a damn break. There is absolutely nothing open-ended about MGS4 based on the 1 1/2 acts I've played. It's extremely linear, though you do have multiple ways to tackle any given option, which is what I think you were trying to say.
I just want Raiden's body and his swordLostconfused said:Who here expects a female body to make into the game to be used with the beauty and the beast faces?
Darkpen said:I just want Raiden's body and his sword
You mean Nastasha Romanenko? Who's Natasha?Linkzg said:The database is really interesting, but the still didn't explain about Natasha!
Darkpen said:I just want Raiden's body and his sword
Darkpen said:You mean Nastasha Romanenko? Who's Natasha?
It doesn't explain everything, though, you're right. I wish there was more info in it
Like, for example, there's a clear lack of more info on Raiden.
Darkpen said:I just want Raiden's body and his sword
Darkpen said:apparently not, according to the database. but it was never implied in the game either, so I don't know where you're getting that from.
MoonsaultSlayer said:Also, I have a huge question that seems to break the game's plot WIDE open....:If Solid and Liquid clones of Big Boss, "created" by the Patriots. Why the hell was Solid NOT at all controlled by them from the beginning to NOT attack/kill Big Boss (their supposed "icon"? To NOT foil their plans to control everything? Why was he able to retire peacefully until Shadow Moses without having to do some sort of dirty work for the Patriots? Why did he have so few missions if he was supposed to be a supreme soldier to represent the fallen Big Boss? And why was he allowed to be branded a traitor (leader of dead cell) if he was supposed to be Big Boss 2? They had all this control over Solidus... what gives?
Darkpen said:You mean Nastasha Romanenko? Who's Natasha?
It doesn't explain everything, though, you're right. I wish there was more info in it
Like, for example, there's a clear lack of more info on Raiden.
MiamiWesker said:Nastasha is mentioned in MGS4.