What.Theman2k said:It's amazing how every game isn't the same after playing MGS4. =\
While I agree that not every game should follow the same formula as Metal Gear Solid 4's. I think every game developer should strive to make their games with such quality in mind.NameIess said:^ I agree...
MGS4 is it's own unique experience and could be considered it's own genre.
All of the threads regarding cutscenes and such are idiotic at best, because the game is receiving a lot of critical acclaim.
I'm a huge fan of the MGS series and consider MGS4 one of the best titles released this console generation, but does that mean every game should utilize the MGS4 formula; hell no...
Formless said:Why did Ocelotscrew over Solidus if Solidus's goal was taking down the Patriot AIs?
That's a good question...Formless said:Also, what are Vamp's motivations in the game?
tha_con said:I ran through Act one on extreme, and it took me like 50 minutes, is that too long? I have to start over anyway because some how I got a fucking kill...
no i was just bullshitting, making up a tenative spoiler that did not really exist. sorry if i got your hopes up, but some ZOE love would be nice. that game was more of a game than crackdown.Darkpen said::lol
tha_con said:Also - Does anyone know if you get the awards for Fox and Fox Hound ranking if you get the Big Boss ranking?
variety, people want nothing to do with it.U K Narayan said:What.
When people say this, I have to wonder if they've played OTHER video games at all.
tha_con said:I ran through Act one on extreme, and it took me like 50 minutes, is that too long? I have to start over anyway because some how I got a fucking kill...
tha_con said:"Here's to You" is slowly replacing "The Best is Yet to Come" as my favorite MGS song...
Also - Does anyone know if you get the awards for Fox and Fox Hound ranking if you get the Big Boss ranking?
Imm0rt4l said:during act 2when snake and naomi are holding little gray, what is drebin remembering, is that a scene from some manga?
neojubei said:jett
I know you are Mr. Negativity on everything, but at least use spoiler tags.
h3ro said:I though it was...a picture that was up in his truck on the wall next to all the pics of the BB Corps
I'm sure someone will know in depth details on it though...
Yeah, I agree with youFabCam said:I'm just starting Act 5.
I still think that entering (ACT 4 spoiler)Shadow Moses for the first time after playing the PS1 section is the best scene in gaming ever. The MGS1 music kicks in, you hear the flashbacks etc. I also love that the chaff is on the heli pad just like in MGS1. And then looking at the camera. So good.
SaitoH said:While it's not a Big Boss ranking, I'm happy I managed to do a Normal stealth run:
Now to play with all my new toys and work on that Assassin's emblem.
Ps. Oh, my time is a bit high because I watched a bunch of the cutscenes again. hah
h3ro said:I though it was...a picture that was up in his truck on the wall next to all the pics of the BB Corps
I'm sure someone will know in depth details on it though...
Stealth Camo, Bandana, etc.FabCam said:What are "special items"?
firehawk12 said:Does anyone know if the rank song that plays at the end of the game after the credits/Sunny's song appear anywhere on the soundtrack? Or if it's even an official track?
For those who don't remember, here's the "chanting/whistling/Western version that plays after the credits:
http://www.youtube.com/watch?v=3XgP-omE1jE
Thanks.
shagg_187 said:that's not a normal stealth run! You used 26 rations :/
Prepared for Combat A scene from Metal Gear Solid 4. Is there a message about American domination? At right, real life in Iraq.
By DAVE ITZKOFF
Published: June 22, 2008
If theres a subject thats as contentious as war itself, it might be a video game about war.
Its been just over a week since the release of Metal Gear Solid 4: Guns of the Patriots, the latest chapter in the popular video game series about a covert military agent named Solid Snake. And already, fans are exchanging rhetorical fusillades on the Internet, teasing out what the underlying political and philosophical messages of Metal Gear Solid 4 might be.
Encrypted within this discussion is a more sophisticated argument about the nascent medium of video games. Can it tell a story as satisfyingly as a work of cinema or literature?
Is the Sisyphean mission of Solid Snake to rid the world of a robotic nuclear tank called Metal Gear a parable about the futility of war or about its necessity? A critique of Americas domination of the global stage? A metaphor for the struggle between determinism and free will? If the creator of the Metal Gear Solid series, Hideo Kojima, has answers to these questions, he isnt telling.
He doesnt interview very much, said Leigh Alexander, an associate editor at Kotaku.com, a video game blog. Sometimes he will speak about it, and other times its left to the critical peanut gallery to disassemble what his intentions might have been.
Devoted players have no shortage of opinions about what Mr. Kojimas games are saying. The original Metal Gear Solid, released in 1998 for Sonys PlayStation console, combined stealth combat with cinematic intermission scenes, full of dialogue and imagery that directly invoked the bombing of Hiroshima and the birth of atomic weapons. The game called attention to the scourge of nuclear proliferation, and forced players to consider the morality of their own lethal actions.
These messages were complicated by a pair of sequels: Metal Gear Solid 2: Sons of Liberty, released in late 2001, introduced a shadowy supernational group called the Patriots, so powerful that even the president of the United States answers to it. (A commentary on the disputed 2000 election? The cabal theories of post-9/11 politics?) And Metal Gear Solid 3: Snake Eater, released in 2004, explored the cold war origins of its characters, whose personal stories are intertwined with the rise of the military-industrial complex.
This is a just-off-center world that gamers can almost believe in, said Rob Smith, the editor in chief of PlayStation: The Official Magazine. All the important world history of the 20th century matches up in ways that say, If wed gone down this path then, this is what wed now be facing.
Metal Gear Solid 4, released for the PlayStation 3 console, further upends traditional notions of heroism and villainy: in this game Solid Snake (think James Bond meets Rambo) has aged considerably, as have several of his archenemies; the forces he battles are not the soldiers of identifiable nations but the mercenaries on the payroll of private military companies. The issue of good guys and bad guys doesnt exist anymore, Mr. Smith said. Its just: heres the guys.
Even as gamers ponder what this symbolism means (an allegory of war in the era of Blackwater Worldwide and stateless enemy combatants?), they are also debating whether the story of Metal Gear Solid 4 is a satisfying one, and if its storytelling techniques are used effectively.
You get so caught up in just figuring out, Does this story need to be here? said Stephen Totilo, an MTV News reporter who covers video games. Thats not a question you wind up asking yourself when youre reading a novel. Of course the story needs to be there! Otherwise you dont have a novel.
Players like Shawn Elliott, the senior executive editor of the gaming Web site 1up.com, have criticized the game for its preachiness, and for its reliance on lengthy cinematic interludes that can run 30 minutes or longer.
It can basically become a movie for long stretches, Mr. Elliott said. Its not necessarily a game catching up with movies, but a game kind of cheating and using a language that isnt native to its own medium.
Others object to the sheer density of the story, spanning seven games released over 20 real-world years, that players are asked to master. Lets just say its not something any of us gamers are nearly as used to doing when were playing a game as when were reading a novel, Mr. Totilo said.
Players can skip over the storytelling elements in Metal Gear Solid and still play the game.
But unrepentant fans like Ms. Alexander of Kotaku.com argue that, coherent or not, the narrative of Metal Gear Solid 4 is an inseparable part of the package experience that makes it an evolutionary step beyond fare like Halo 3, a first-person shooting game designed to soothe itchy trigger fingers.
Metal Gear Solid, Ms. Alexander said, has the characters and the narrative, the symbolism and the metaphors, and all of the lore that ties it together, whereas Halo is popular not because of any of its peripheral elements or anything else about it, other that you shoot people.
^ Surely someone understands this.Diablos said:I'm not sure if this got answered but if Naomi andbasically everyone were under the constant surveillance of the Patriots, hence being the reason why they had to start this whole war as a means to fool the AI, how was Naomi able to get away with recording the video that she embeds into the virus to execute after it uploads? She states her real intentions right there in plain sight. Wouldn't the Patriots AI have picked up on her recording that? This is the one thing that still makes me go 'wtf'.
Or even when Mk. II is sending a signal of Ocelot, Vamp, and Naomi talking about their plans to Otacon and Snake until Vamp discovers it and disables it.
Also, what year can we assume as the one where real people stopped running the Patriots and AI's did instead?
Evazan said:So i just beat it last night. Went to go start another game on big boss hard and was expecting to get my goodies back when i get mk.II but it didnt happen. Does that only work if you play on the same difficulty level that i beat it on? Or what?
Probably sounds stupid, but did you check your inventory?Evazan said:So i just beat it last night. Went to go start another game on big boss hard and was expecting to get my goodies back when i get mk.II but it didnt happen. Does that only work if you play on the same difficulty level that i beat it on? Or what?
Evazan said:So i just beat it last night. Went to go start another game on big boss hard and was expecting to get my goodies back when i get mk.II but it didnt happen. Does that only work if you play on the same difficulty level that i beat it on? Or what?
Theman2k said:Load the very latest end game save (end cut scene), and it will take you to choose the difficulty right away.
Now when you meet the MK 2 you will get you'r stuff.
I'm sure most of those can be estimated as plot-holes.Diablos said:^ Surely someone understands this.
Ask m0dus. He made the theme on the front page.tha_con said:Soon GAF...soon. Only a few more icons left, and I'm DESPERATELY trying to find out how to put sounds in this damn thing.