The Librarian
Banned
Just got the
. Fucking awesome.
Facecamo in Act 2
Brobzoid said:I've always agreed with Shawn's opinion on interactivity in general. But even the way HL2 does it, is just a cut-scene without a new camera angle and some useless interactivity. Of course there is very little of interest to do while some schmo is talking up a storm, so it's basically the same, only you can't skip HL2's "cut-scenes".
I think games should strive for more a more subtle approach, since most games these days have horribly overacted voices, exaggerated movements (for cut-scenes, I understand some games use exaggerated movements to alert the player of incoming attacks and such...) and they hammer plot-points all up in my face. MGS4 is could definitely use some understatements.
A game like Killer7, which admittedly is pretty fucking convoluted story-wise, had very much subtle stuff in it. For instance when your operator would call you to inform you that you had a new mission, he pretended to be a rep. for a political party asking for your vote, but through his voice you could hear that he had said that shit tons of times before and it didn't need any explanation outside the of that, and the fact that it was repeated before each mission. I'm not saying more games should be as fucked up as Killer7 was, but they could do well to learn from some of the aspect of it. Shadow of the Colossus also had a superb foreshadowing going on.
One shouldn't expect everyone to be progressive at once, but I do hope soon more games will take a cue. Especially given the acclaim SotC got, and hopefully team ICO's new game will get.
Jack Scofield said:Question:
If, as far as the Patriots knew, GW was destroyed during the events of MGS2, then why does it exhibit some control over the SOP system, namely, small arms? The SOP system wasn't created until after GW was fragmented, so why give GW any power at all?
I probably missed the reasoning behind this, but the thought just popped into my head last night.
tha_con said:What games aren't preachy, telling stories of horrors that mirror reality? It's something that tons and tons of games suffer from, from Bioshock to Final Fantasy VII.
As for cutscenes, it would be the opposite if Drebin popped up and said "Sup yo, I got some guns holla, buy what you need" and that was it, offering no character development.
Again, the scenes are skippable. Shawn, again, is just trying to force his HL2 views as 'the way the medium should go' into the publics eye, and it's fucking retarded.
Videogames are a medium like no other because you can do them ALL, he seems to think we have to limit the medium to what the fuck HE likes.
Ugh.
shagg_187 said:How do you unlock 1911 Custom?
Last i heard, you have to wait for Konami to release the password. Is that true?
If so, then how do they expect me to get the Little Gray emblem?
It's La-Li-Lu-Le-Lo. Not La-Le-Lu-Li-Lo.tha_con said:I work for La-Le-Lu-Li-Lo
You know, just because he says something that not everyone can agree to, doesn't mean his opinion is stupid.tha_con said:Ugh...this is dumb.
Edit: The one time someone in "Video Game Journalism" get's to hit mainstream media with some comments, he says something like this.
A language that isn't native to its own medium? Retarded. Mr. Interactivity needs to give it a rest.
I'd add thetha_con said:The two scenes I think did an amazing job of hopefully illustrating where 'interactive' scenes go, are. Both of those scenes offer maximum cinematic presentation, while delivering bits of dialog and theater level presentation.The Bike chase in Act 3 and the final fight with Ocelot
ICallItFutile said:I wouldn't call Gears of War preachy. I never found GTAIV preachy. If GTAIV was preachy, it wasn't in it's cutscenes. There's a difference from telling a story and being preachy.
Skip the cutscenes? You're missing my point. The cutscenes could easily tell the story without being preachy, that's just now how Kojima makes his games. If you skipped Drebin's cutscene, you'd misswhich was important to understanding what happens at the end of the game. Are you saying the player has to sacrifice important elements to the story to avoid being preached?him putting the nanomachines into Snake
Elbrain said:I just download the MGS4 data base and I have to say wow very fucking nice thing. Other series need to do something similar if their franchises have multiple games. Would love to see one for the Final Fantasy series.
Brobzoid said:I just completed the first of your examples, so I can't speak for the second one. But I found that I spent an awful lot of time holding down L1. I didn't even realize the cinematic aspect until I wanted to spin the camera around since it's quicker than moving it around with L1 pressed. So while I agree it was very well executed sequence, I felt a lot of shit was thrown at me in such a way I was almost constantly aiming and shooting (with a piece of shit gun btw) at some thing.
edit: arrg. I need to finish this game before coming into this thread again I don't want to read any spoilers... but that blasted raven.
1stStrike said:Yea but uh..besides FFX and FFX-2 none of the FF games are related to each other. I don't really think it would work as well as it does with a game series with 20 years of story all related to each other.
1stStrike said:Yea but uh..besides FFX and FFX-2 none of the FF games are related to each other. I don't really think it would work as well as it does with a game series with 20 years of story all related to each other.
U K Narayan said:It's La-Li-Lu-Le-Lo. Not La-Le-Lu-Li-Lo.
You know, just because he says something that not everyone can agree to, doesn't mean his opinion is stupid.
Elbrain said:Who cares if they don't release I just would like to read all the info in one place also one for the Resident Evil series would be awesome.
mjc said:He is right though, at least to a degree. There are some cut scenes in MGS4 that just did not end, and the content wasn't nearly as gripping as some of the interactive parts.
2real4tv said:Camera please and what act?
It's pretty unlikely. I mean, not even MGS3 came out on the PC, let alone the Xbox.jtardiou said:Is there a chance for MGS4 to come out on Xbox360 or PC?
jtardiou said:Hey guys I have a very important question.. It might not seem very important to you, but this is very big moment in my life..
I am very poor, but I am a big fan of the MGS franchise (there is nothing in gaming of this quality?).
I am giving serious thought in giving in and buying a PS3. My question is: Is there a chance for MGS4 to come out on Xbox360 or PC? If I buy a PS3 for MGS4 and then a few months later gets anounced on PC I will feel terrible for years..
Sorry if my english sucks xD
Maverick said:MGS4 is the greatest single videogame experience I've ever had for that reason alone. It transcends the game itself and all its parts. It evoked childhood memories not just of playing videogames, but of my father, my friends, autumn, my old basement hangout, and many other things that mean nothing to you. But those of you of the "Net-generation" who grew up on Metal Gear, you probably had your own personal memories come flooding back.
jtardiou said:Hey guys I have a very important question.. It might not seem very important to you, but this is very big moment in my life..
I am very poor, but I am a big fan of the MGS franchise (there is nothing in gaming of this quality?).
I am giving serious thought in giving in and buying a PS3. My question is: Is there a chance for MGS4 to come out on Xbox360 or PC? If I buy a PS3 for MGS4 and then a few months later gets anounced on PC I will feel terrible for years..
Sorry if my english sucks xD
http://www.neogaf.com/forum/showthread.php?t=311991bloody pirate said:wow over a million views .. with hardly any mention about the MP aspect... im standing behind my prediction of this game reaching halo 3 levels in views
Greg said:
mjc said:The main thing is that its taking you out of the action. In some cases that's acceptable but for a majority of the cut scenes in MGS4 you should have been able to have some kind of interaction with what you were watching. There's really no excuse not to add varying layers of interaction. (The L1 button prompts were a start in the right direction)
Even after finishing the game, thats still one of my favourite cutscenes.Dax01 said:Just saw the. Had me on the edge of my seat the whole time.Vamp vs Raiden fight
yupp, weapons, items, costumes, DP and ipod music as well.psycho_snake said:I'm about to start a new game. Now if I start a new game with my completed file, will I get to keep all the emblems I already aquired through my first playthrough of the game?
Yes.psycho_snake said:I'm about to start a new game. Now if I start a new game with my completed file, will I get to keep all the emblems I already aquired through my first playthrough of the game?
I'm finishing all the embelems before I start on Extreme.JCtheMC said:Hahaha i just started a run on The Boss Extreme and i can't even get to the MKII without getting an alert.I salute you guys that can go through it under 4 hours... how you do it is beyond me. I might actually pick up the LE guide for this now :lolThe fact that the PMC's now hear every fucking footstep is really fucking with me. Also, they seem to find the guys i stun, so they go into alert almost immediately.
Nope.Brobzoid said:when you complete the game is there unlocked an option for playing the game that has the game end if you're detected? I really like that mode in the previous mgs.
JCtheMC said:Hahaha i just started a run on The Boss Extreme and i can't even get to the MKII without getting an alert.I salute you guys that can go through it under 4 hours... how you do it is beyond me. I might actually pick up the LE guide for this now :lolThe fact that the PMC's now hear every fucking footstep is really fucking with me. Also, they seem to find the guys i stun, so they go into alert almost immediately.