kuroyume said:I thought the ending to Act 3 was retarded.He can shoot down helicopters and control guns with his fingers? What?
He installed EyeToy on a military satellite.
kuroyume said:I thought the ending to Act 3 was retarded.He can shoot down helicopters and control guns with his fingers? What?
patsu said:He installed EyeToy on a military satellite.
glaurung said:Either that, or hecontrolled the nanomachines with his right arm, which was artificial and the targeting system could have been integrated into it.
This stuff is probably explained in the strategy guide or the database or MGS Saga videos.
Well when I first saw that, I was thinkingpsycho_snake said:Act 3 ending question.If EVA knew that Big Boss' corpse was actually solidus' corpse, then why did she jump into the fire to rescue it?
hirokazu said:Well when I first saw that, I was thinking"WTF, she just jumped in the fire and got all burnt up, but she didn't even TRY to get the corpse out of the fire?" By the time she's dead, the corpse was still burning away and she didn't look like she cared about it any more. Looked like a deliberate suicide to me.
Danielsan said:The start of act 3 is really the only gameplay part of the game that I really dislike. I which it was shorter or maybe it would be nice if the game allowed me mulitple options.
I just finished listening to GFW's Metal Gear talk and I already regret it. I can definitely see some of the flaws that they talk about but for instance hearing Shawn Elliot talk about how he wanted to skip thebecause he died 5 times just make me sad. To me that was one of the most brilliant scenes in the game.Liquid fight
h3ro said:You know what the best part about beating MGS4 is?
hi-lighting spoilers with reckless abandon
dark10x said:I quite like that aspect of the series, but even as a fan, I do feel that MGS4 had a mixed up cutscene to gameplay ratio. I think MGS3 remains the best example of how to balance cutscenes and gameplay to create something special.
Orlics said:I agree with you, but I also didn't like MGS3's story (felt more like a Bond movie than a Metal Gear Solid game). The winning formula would probably be a game with a story as good as MGS2's with the storytelling of MGS3.
Dez said:The reason MGS3's storytelling was good was because the story itself wasn't a complete mess like MGS2 and 4. It was an amazing standalone story with one of the most memorable characters ever seen in a game -- the Boss.
the real reason why people love MGS3's story so damn much was because it was as complicated as cutting melting butter with a string.Dez said:The reason MGS3's storytelling was good was because the story itself wasn't a complete mess like MGS2 and 4. It was an amazing standalone story with one of the most memorable characters ever seen in a game -- the Boss.
there are several places where you can leap over, or stand on top of when she starts to do that. Its the reason why you generally either stay inside, or near a door if you decide to go into the outer hallways.Steroyd said:Do claymores work on Laughing Octopus?
I can bring her health down to the last little bar easily... but thatis a damn insta kill and i'm always stuck in a corner when she comes out of it. >_<rolling attack
I'm surprised myself, but I actually know people who hate MGS3 with a passion, over MGS2 and 1. I'm telling you this just so you know.revolverjgw said:MGS3 is still my favorite in the series. Just the right amount of game, the right amount of story, perfect pacing, a wonderful setting, memorable story and characters... just magic. The Bondian influence was a masterstroke. That's what Kojima does best, blends genres and styles and makes something totally unique.
I feel exactly the same. I'll just play MGS4 one more time of course, to see things I didn't see first time around and go through levels in some different ways. But after that, I have no idea. I just don't feel like finishing GTA4 or Lego Indy now (both of which I stopped playing when I got MGS4). In fact, I'll probably just play MGS3 again afterwards. It's been enough time since I played it so I've forgot lots of things that happen.AzRim904 said:My wife asked me what I was going to play next after this and I didn't know what to tell her.
Orlics said:I agree with you, but I also didn't like MGS3's story (felt more like a Bond movie than a Metal Gear Solid game). The winning formula would probably be a game with a story as good as MGS2's with the storytelling of MGS3.
No it isn't. What the Hell are you talking about? No one can ever SEE when FOXDIE is working.DunpealD said:Btw. the scene where she jumped into the fire is the exact time where you can see the FoxDie kicking in and looking at it at that angle EVA was able to withstand the virus quite long before dying.
AzRim904 said:Last night I finished the game (yea I took my time, played only bout 2 hours per session)
and I looooved it. My wife asked me what I was going to play next after this and I didn't know what to tell her. After being so disappointed with GTAIV and RSV2, I enjoyed this game from start to finish.
I have no complaints about the cutscenes since it made me feel like I was a part of a great movie.
I felt the same after beating MGS4. In fact, I felt like I was done with gaming, period. But here I am, having just finished my Big Boss run, and now I want to get the Altair outfit, and then the chicken emblem w/ the corpse camo.Marconelly said:I feel exactly the same. I'll just play MGS4 one more time of course, to see things I didn't see first time around and go through levels in some different ways. But after that, I have no idea. I just don't feel like finishing GTA4 or Lego Indy now (both of which I stopped playing when I got MGS4).
Hide under a table or the bed that you start in, and just shoot them with tranqs as they come. For some reason, their bodies disappear entirely, as opposed to just being around like they usually do.U K Narayan said:I'm playing Extreme. I'm at the FROG fight in Act 1.
How the fuck has anyone beaten this? This shit is IMPOSSIBLE.
Darkpen said:the real reason why people love MGS3's story so damn much was because it was as complicated as cutting melting butter with a string.
Solo said:Once again, MGS4 in a nutshell for me: best MGS title for gameplay, worst MGS title for story.
I'm in ACT 1, not ACT 2. I'll definitely keep your advice in mind - though.Darkpen said:Hide under a table or the bed that you start in, and just shoot them with tranqs as they come. For some reason, their bodies disappear entirely, as opposed to just being around like they usually do.
If they don't come into view for some reason, or won't stay still, throw an empty magazine near yourself. Remember, keep that face camo on.
Battle tips:Use the rail gun charged at max, pointing at the head, for when she's in beast form. When she comes out, two shots to the chest from the Solar gun knocks her out
lol, I can't wait for it, mostly because I want to know what he has to say outside of whateveryone other reviewer has already said (cutscene/gameplay ratio, outstanding production values, lack of story comprehension from not playing the previous entries, etc).dabookerman said:Where is the Zero Punc review D:
I want to complain about his review, and cannot wait any longer!!
There's nothing wrong with it, I'm just saying that I liked MGS2 for being different, just like how people like ICO, Shadow of the Colossus, and Killer 7 for being unique.Dez said:What's wrong with having a more straightforward story, one that doesn't collapse under its own weight?
Darkpen said:But yeah, I totally agree. Its like... "what's next? I can't think of what's next."
Then I looked in my recent issue of game informer, and saw that the FF4 DS remake is coming out next month near the end of July, so hurrah
ohhh, act 1's mansion.U K Narayan said:I'm in ACT 1, not ACT 2. I'll definitely keep your advice in mind - though.
[HP] said:
Cronen said:Unlimited Tranq Gun?
I'm guessing that was an added feature in the easiest difficulty?
....Kagari said:It's up.
http://www.escapistmagazine.com/forums/read/6.62443dabookerman said:Clearly played it on Liquid Easy because the AI is not dumb as shit :lol
Where can I comment on his video now on the site? Or do I directly email him.
U K Narayan said:I'm playing Extreme. I'm at the FROG fight in Act 1.
How the fuck has anyone beaten this? This shit is IMPOSSIBLE.
Darkpen said:the real reason why people love MGS3's story so damn much was because it was as complicated as cutting melting butter with a string
Darkpen said:....
I was expecting so much more, yet I received so little.
All I took away from it was that he didn't understand the controls, and... that's pretty much it.
I was surprised by the lack of mentioning the cutscene to gameplay ratio being screwed up near the half-way point, but I suppose that didn't matter considering how long the initial cutscenes are.
http://www.escapistmagazine.com/forums/read/6.62443
Its not the first time I've heard that complaint. There is a minority of people, who we shall dub "english majors," that find the story laughable at best. Personally, I don't really care for their opinion.Kagari said:lol... he said the writing was bad? Wha...
What is it with you people as calling MGS3 "believable"?eso76 said:actually it wasn't this straightfoward, it just wasn't needlessly overcomplicated,believable and with a number of plot twists HIDEO could actually handle and keep track of.
I don't agree. MGS1 certainly had the best fleshed out characters, but I wouldn't call out Solidus. His relationship with Raiden was interesting, and the introduction of the Patriots gave new weight to the ominous world of MGS1's ending phone call.dalyr95 said:What I miss is what MGS1 had fully fleshed out villians, their motivation and history somewhat intertwined into Snake's. Vulcan, Ocelot, Mantis, Sniper Wolf, Liquid, Octacon apart from the Boss, Eva, Vamp who else had made an lasting impression?? Even Solidus was quite generic, spending too much time talking about double crosses, s3's and what not.
But MGS4 one of the best games ever: MGS > MGS4 > 3 > 2
Isn't it universally accepted that MGS4 isn't written that well? I loved MGS4, but seriously, well written?Kagari said:lol... he said the writing was bad? Wha...
Kagari said:lol... he said the writing was bad? Wha...
dermannmitdemcolt said:Well, the writing is not really oscar worthy, but it has its high points and gets the job done. Like in every MGS. It's good enough for this medium.
I do not recognize the song she is humming being from the original MGS melody, which was, in turn, sampled from that russian song. If anything, I recognize it being the same song that played during the end of the MGO trailer, where the dude is on a man cannon, and people are saluting him. It also plays when you acquire the Big Boss emblem.Auron_Kale said:Started my second play-through last night - working on trying to get the assassin emblem, as well as other things. I told myself that I'd take a brief hiatus from the game after completing it the first time (I wanted like at least a week's break) but after deciding to complete the database instead of patching GTA4 (like I had originally planned), I went right back to playing MGS4 again. God I love this game.
Probably my favorite touch in the game is the fact that Sunny's songs are all sung to the MGS main theme. Now I won't be able to stare at the periodic table without humming the main theme :lol.
h3ro said:I want to do an Extreme run for the Big Boss emblem. What exactly counts as a kill?
Can I kill the Frogs or Gekko?
I'm pretty sure I won't complain about it, not even a bit XDdabookerman said:Where is the Zero Punc review D:
I want to complain about his review, and cannot wait any longer!!
h3ro said:I want to do an Extreme run for the Big Boss emblem. What exactly counts as a kill?
Can I kill the Frogs or Gekko?
U K Narayan said:No it isn't. What the Hell are you talking about? No one can ever SEE when FOXDIE is working.
You see it working whenshe actually dies.
Noh3ro said:I want to do an Extreme run for the Big Boss emblem. What exactly counts as a kill?
Can I kill the Frogs or Gekko?
I'm sure those emblems will have something to do with when Home comes out.soldat7 said:Just beat the game last night. Loved it. Some very random thoughts:- Act 5 was too brief and the endlessly spawning enemies extremely lame. MGS4 begins to show it's gameplay weaknesses when you're forced to fight waves of enemies like that.
MGS4 highlights the biggest weakness of the PS3 for me: Lack of achievements. This game seems tailor-made for them.
U K Narayan said:I'm in ACT 1, not ACT 2. I'll definitely keep your advice in mind - though.