Metalmurphy
Member
:lolh3ro said:Call Rose on Codec and give your Sixaxis a work out... :lol
You gotta be kidding me!
/me goes and try it out
:lolh3ro said:Call Rose on Codec and give your Sixaxis a work out... :lol
dark10x said:Finally finished the game (just haven't had the time so I set aside some yesterday). I played all the way through Act 5. Pretty good overall, but damn, those were some LONG cutscenes. Still pretty good stuff.
I was surprised by the gameplay in Act 5 as I actually really enjoyed what little there is. The first area was challenging, but I managed to sneak all the way through it without being seen. There were a ton of routes you could mess with as well. Very cool area. If only the area had more places like that. They simply needed more gameplay.
Yeah I know, he was the president at the time. However, the patriots didnt know about metal gear rex until it was made public.Panajev2001a said:Solidus was working under the Patriots at the time of the Shadow Moses incident.
President Johnson said:At the time, the DARPA Chief, Donald Anderson, together with certain influential parties, initiated the development of Metal Gear REX and an advanced nuclear warhead. However, this did not fall in line with the Patriots' plans
Brobzoid said:I've been having a hard time finding sixaxis stuff in this game. I know of the rose boob shake and... that's it. Are there any other things?
Really? How did you manage the final door in the area? When I tried running and gunning, they would destroy me while trying to open the door.Panajev2001a said:That I have to try to do, I really cannot avoid being spotted by the FROGS.
dark10x said:Really? How did you manage the final door in the area? When I tried running and gunning, they would destroy me while trying to open the door.
Danielsan said:Just had my first cool game of MGO. I think team deathmatch is when it works best. I found a nice sniping (camping) spot and was ranking up my headshot count.
Steroyd said:Why am I hearing the Snake Eater theme when I use the Patriot? :lol
I did that bit of act 5 by just going all out and shooting anyone in my way, but I reckon it'll be a lot more fun doing it your way and not getting spotted. Its definately a lot more challenging.dark10x said:Really? How did you manage the final door in the area? When I tried running and gunning, they would destroy me while trying to open the door.
What I ended up doing was....
From the start, go full camo (face included) and equip your tranq pistol. Move to the right and walk down the center of the room. To the left and right will be ladders. Take either one up and wait until the 4 FROGS move down the hallway. Climb up either one of the next ladders and move along the pipe. You can then drop down to the mid point ledge and from there roll over the railing and land on the floor. To the right will be a FROG or two. Wait for them to move forward and then sneak to the opposite (left) hallway. I ran down this hallway to the last nook on the right. Go prone and the camo index will be 99%. From here, I busted out the MKIII in cloak mode. There will be three FROGS to the upper left area. Wait for the first to walk past and getting ready to take out the second using the MKIII.
Then, get up, and run down this hallway and immediately dart left and follow the wall. There will be a thin area that you need to wall slide through. After this, go prone and crawl up next to the cylinder in front of you. Move slowly until two FROGS appear (they drop down). You should be at 99% camo again. Using either the MKIII or your tranq pistol, you need to take out the distant FROG first and then go around and take out the one that moves to the right. Now, carefully make your way to the back wall (watch out for Gekko). The door will be nearby, but there is a Gekko in the way. Either distract him with something (like a mag) or just sneak by. After you get past him, you should be able to sneak right up to that airlock door and go in undetected.
It took me several tries to figure out the best path (there are so many), but that worked beautifully for me and was a lot of fun. It was actually one of my favorite stealth segments in the game and I would have killed for more of it. As a run and gun segment, however, it would probably be a lot shorter and much less fun due to the high number of FROGS.
Farnack said:Your opinion that everything should be a warfest from 10 FPS shooters combined in one level.
Sneaking isn't for you.
dark10x said:Really? How did you manage the final door in the area? When I tried running and gunning, they would destroy me while trying to open the door.
What I ended up doing was....
From the start, go full camo (face included) and equip your tranq pistol. Move to the right and walk down the center of the room. To the left and right will be ladders. Take either one up and wait until the 4 FROGS move down the hallway. Climb up either one of the next ladders and move along the pipe. You can then drop down to the mid point ledge and from there roll over the railing and land on the floor. To the right will be a FROG or two. Wait for them to move forward and then sneak to the opposite (left) hallway. I ran down this hallway to the last nook on the right. Go prone and the camo index will be 99%. From here, I busted out the MKIII in cloak mode. There will be three FROGS to the upper left area. Wait for the first to walk past and getting ready to take out the second using the MKIII.
Then, get up, and run down this hallway and immediately dart left and follow the wall. There will be a thin area that you need to wall slide through. After this, go prone and crawl up next to the cylinder in front of you. Move slowly until two FROGS appear (they drop down). You should be at 99% camo again. Using either the MKIII or your tranq pistol, you need to take out the distant FROG first and then go around and take out the one that moves to the right. Now, carefully make your way to the back wall (watch out for Gekko). The door will be nearby, but there is a Gekko in the way. Either distract him with something (like a mag) or just sneak by. After you get past him, you should be able to sneak right up to that airlock door and go in undetected.
It took me several tries to figure out the best path (there are so many), but that worked beautifully for me and was a lot of fun. It was actually one of my favorite stealth segments in the game and I would have killed for more of it. As a run and gun segment, however, it would probably be a lot shorter and much less fun due to the high number of FROGS.
I thouht the cutscene at the end of act 3 was one of the best cutscenes in the game.sonicmj1 said:That wasn't the problem. I loved the 'noir' feel I was getting from it at the beginning. It just went on for a half-hour, even though it was the same sort of thing the whole time. It's not even really difficult.
Also, I don't get why people liked the last cutscene in that act so much.It also went on too damn long. They spend five minutes surrounding a boat, and showing every single soldier in the entire army showing up, and then they spend five more minutes killing them all off. And EVA's death felt hokey, especially after she walks into a fire for no reason.
The Ocelot hand motion stuff is a cool idea, but they lingered on stuff too long. I guess I just really don't like Kojima's style for editing action sequences.
Brobzoid said:I tried to run-n-gun that part a couple of times, on hard, but the frogs aim and aggressiveness is increased ten fold compared to the frogs from act 1-4. plus the gekkos were dropping in faster than anything. It might be possible to brute force it, but I found it pretty fucking impossible.
I did get spotted just as I opened the door though, but once you're in the alert will start to drop when you're out of their sights.
I'm stuck at the following boss though. All this syringe shit and me only having one ration is pretty difficult. Is it better to just use a sniper or the rail gun on thepuppets, and should I target one puppet over the other or do I only need to fire at the puppets?
Incapacitation is your friend here, for both types of enemies.Brobzoid said:I tried to run-n-gun that part a couple of times, on hard, but the frogs aim and aggressiveness is increased ten fold compared to the frogs from act 1-4. plus the gekkos were dropping in faster than anything. It might be possible to brute force it, but I found it pretty fucking impossible.
I did get spotted just as I opened the door though, but once you're in the alert will start to drop when you're out of their sights.
I'm stuck at the following boss though. All this syringe shit and me only having one ration is pretty difficult. Is it better to just use a sniper or the rail gun on thepuppets, and should I target one puppet over the other or do I only need to fire at the puppets?
1stStrike said:I managed to do that boss with no rations on extreme. What I did was actually brute force it. I used the M4 andjust sprayed at the puppet everytime she stopped moving. You can't give her a chance to do anything or the puppets will own you. You have to pretty much follow her around and the second she stops moving, start spraying the doll. If she gets a puppet or meryl in your way, hit em once with the tranq sniper rifle and then swap back to the M4 (or your assault rifle of choice)
I was able to beat her in about 5 minutes on extreme this way.
MickeyKnox said:Incapacitation is your friend here, for both types of enemies.
I did it once by brute forcing my way in. Fucked up every bitch in the vicinity then dropped the gekkos, shot their legs instead of out right killing them so that it gave me time to open the door.
dark10x said:no kill act 5
viewtiful_dru said:Fuck that. I tried sooo many times to get through this section with no kills and I found it nearly impossible.
When it starts, equip the Stinger, and run to the middle of the two towers. Four Frogs should drop down. Aim at the first one and fire.
Then run to the right side and sidle between the pillar and the crate and crouch behind the small crate ahead of you. Two frogs drop down. Equip the M14 sniper (and put the silencer on it, get from Drebin if you don't have one) and move backwards a few steps and pop them in their noggins. One more Frog comes from the left and snipe her too. Then, run towards the back wall and throw a chaff grenade to disable the Geckos and run to the door. I was able to do this without setting of an alert phase.
Blader5489 said:Will somebody please find me a cheap PS3 so I can finally play this damn game?
I almost regret buying the LE when it came out because now it just sits on a shelf...taunting me.
Darkpen said:In order to get the action figure, you have to psyche kill them when they're in their beast form. The action figures are placed in the following locations:
Octopus: its on the bed
Raven: in the corner of the top floor/roof
Wolf: behind you
Mantis: where you entered from.
In order to get the Solar gun, you have to not kill any FROG soldiers during the palace fight, and only use stuff that knocks them out. The figure for that is right infront of you after the final cutscene w/ rat patrol.
the hand print surface is off to the side somewhere. Gamevideos.com has an MGS4 secrets video that shows where.
BlockBastard said:So, how long do you guys think we'll have to wait 'till they officially announce MGS5 is in development? I say E3 2009. :<
blindrocket said:We need some MGS4 avatars to use on our friend list.
BlockBastard said:So, how long do you guys think we'll have to wait 'till they officially announce MGS5 is in development? I say E3 2009. :<
Ken Masters said:howwould I go about psyche killing Octopus in beast form? Because I just killed her first form through regular means, used the tranq on her second from and only got the face camo
1stStrike said:I think kojima needs a well deserved vacation before he starts working on another metal gear (if at all). Seriously, the guy isn't a machine. These guys put in a lot of hours and didn't even go home some days..if I was him, I would go to the bahamas or something for a while.
neojubei said:You do not even need anyone from Kojima productions to put together some psn avatars. Just get the PSN guys to get the go ahead from konami and they could do it.
SSM25 said:Maybe I missed it, but was the meaning of the la-li-lu-le-lo explained?
SSM25 said:hate quoting myself
TTP said:- Rose tits-shake *
- OctoCamo reset (both in-game and during cutscenes) *
- MK-II camera height
-Screaming Mantis dolls
* The proper way to shake the controller is to twist it around its vertical axis (not the Z one as u might think). Basically steer it like a truck wheel.
Pretty useless stuff but there u go. I wonder what was Kojima referring to in the 15mins demo video when he said "there are point in the game where you ha to do this" (or something along that) relative to the OctoCamo reset thing.
Shrinnan said:I think someone already explained it but you may have missed it:
It was a phrase that was used to replace the word "Patriots" - it was language restriction by the Patriots"
Hope that helps!
SSM25 said:oh Thanks!, when was that explained?
SSM25 said:oh Thanks!, when was that explained?
SSM25 said:oh Thanks!, when was that explained?
Iced_Eagle said:Also when you hide in a dumpster you use the six-axis to tilt and peek out of it.
SSM25 said:oh Thanks!, when was that explained?
Crazymoogle said:And it can be used for getting out ofbeauty embraces.