staticneuron
Member
I think we can debate this kind of stuff. It's cool as hell, but it is the kind of stuff that throws development schedules and budgets to hell.
I mean, I remember a Gaffer talking about how there is incredible water and swimming in MGS4. There is no part of the game that requires you to swim, but it is there because of... Kojima!!
Yet, so much of MGS4 seems rushed and unfinished, perhaps if they weren't so obsessed with stuff like ice cubes melting they could have made a more consistent product.
Please don't get me wrong, I LOVE MGS and I LOVE the attention to detail. I do however, think what I wrote above could make for interesting discussion/debate.
MGS4 does not seem rushed at all. I can understand the argument that it is inconsistent with its tone but the gameplay and attention to detail is high through the entire experience.
I have read somewhere that the reason for the tone dependencies is simply because certain acts were not designed by kojima. He stepped away from the project only to be asked to step back.
If he was there from the start maybe MGS4 would have come off as well as the earlier titles.