Thanks.
Yea I saw that in the 30 minute gameplay demo of TPP. That is why I was attempting to use it. Though to be honest with myself I have memorized the GZ map at this point so way points aren't needed.
Here it is!
Thanks.
Yea I saw that in the 30 minute gameplay demo of TPP. That is why I was attempting to use it. Though to be honest with myself I have memorized the GZ map at this point so way points aren't needed.
Awesome. I saw it in my sub feed on Youtube. I have it loaded in my queue. Thanks again for posting these.
Haven't played in forever and decided I wanted to do some S ranks.
Intel Op Rescue..got my S on the first try. I remember having so much trouble with this mission before for some reason. I was feeling myself with almost every shot.
10:44:143
24070
1 kill and no retries, for a total of 24245
Not entirely sure where the 1 kill came from.
But I knew I was good when Hideo himself said, "That was perfect."
Now if I can figure out some good routes or tactics for the AA guns.
I just got this game about two weeks ago and I just wanted to put in my two cents. I was waiting for a sale on it but I never saw one so I decided to get it anyway with some birthday money I got.
I'm so glad I did because I'm having so much fun with the game. I think it's the best playing Metal Gear game yet. I'm using the "shooter a" layout and everything is so smooth. The graphics are really good. Playing at 60fps is such a blessing. 😀
I remember all the talk of how this game was too short for the price but had I listened I would have missed out way longer than I already have. I replayed the main mission twice now and going through all the side ops now. I feel like I'm getting my money's worth.
This game also has me really excited for The Phantom Pain too. Man, if only they would remaster MGS4 with this new engine and mechanics. :0
So yeah, so glad I got this.
Guys I'm really in love with this game. The controls man, the controls ... they're almost too good! The problem now is I'm in full-blown hype mode for Phantom Pain and the wait fucking sucks. I want more environments and more story! Fuck!
Guys I'm really in love with this game. The controls man, the controls ... they're almost too good! The problem now is I'm in full-blown hype mode for Phantom Pain and the wait fucking sucks. I want more environments and more story! Fuck!
Guys I'm really in love with this game. The controls man, the controls ... they're almost too good!
Rolling is still a pain though.
I finally got to play through this the other day. Stealth gameplay was really really slick, amazing even, but I'm not so keen on open world mission structure and objectives, so I'm doubtful of my full enjoyment of The Phantom Pain.
I haven't followed anything about The Phantom Pain whatsoever, please tell my Snake speaks a bit more in the final game, he's like Link in GZ. Keifer must be expensive!
if you count the briefing tapes...kiefer has plenty of lines. side ops shouldn't really count anyway....did hayter do much side op voice work at all for peace walker? the only mission i could think of is the monster hunter cut-scene
Rolling is still a pain though.
lol ...
And yeah they (controls) are not perfect; I hate how you have to stand up before it will let you drop down a level of geometry if you know what I mean, and I can think of a couple more gripes; but the transitions between the various movement speeds and postures are goddamn intoxicating - best ever in my experience. You know a game's doing something right when just moving around is satisfying. And the sound design is also fabulous: using the binoculars in particular totally tickles my ASMR.
https://www.youtube.com/watch?v=Ma_ciaK1Z_c
I was attempting to get an S Rank on normal for the trophy when this happens.
I'm guessing he was standing up because you pressed the button for him to do so lol. All you had to do was restart at the checkpoint and you could've gotten an S rank.
I take it you didn't watch the entire video lol.
And after I watched I realized that I stood up and forgot to duck before I called the chopper like an idiot.
I take it you didn't watch the entire video lol.
And after I watched I realized that I stood up and forgot to duck before I called the chopper like an idiot.
saving the prisoners probably is what got you the S-rank despite the alert
No you gotta learn where they are. If you die a lot, the best thing to do is just keep practicing I suppose. One checkpoint I always hit, especially during the AA mission is straight forward from the starting point, up the grassy hill to the helipads. If you die from getting spotted I think you might be playing the game wrong :/ You're supposed to run away and hide you know Or just tranq the soldier in the head before he triggers the big alarm.Are they marked on the map?
Picked it up on the EU PSN sale. Finished in 70 minutes with a death.
I really think it could have used a boss or a more climactic gameplay sequence at the end. Like you play that final cutscene was gameplay and you had tohelp get Miller off a burning mother base.
Now to do the extra ops.
Moving the right stick to the right to make your "head" turn left makes even less sense than inverted controls do to begin with imho At least there's a fairly logical reasoning behind regular inverted controls and flight sim style controls (as in you're moving the camera itself to the right, therefore you turn the stick to the right). That argument doesn't work for turning your head around its own center position compared to the orbital rotation of the third person camera.Why wouldn't the first person controls also be inverted? She plays inverted in third person but not in first?
If you can, that'd be excellent, but I couldn't see anything like that with a quick glance at least :/i thought you could select third and first person inversion separately
Now I'm even more confused. Almost everyone I know, including myself, play inverted. Only the vertical position is inverted, so left turns left and down turns up. It's the same in first person and third. We actually learned it this way from playing FPS games, specifically GoldenEye.Moving the right stick to the right to make your "head" turn left makes even less sense than inverted controls do to begin with imho At least there's a fairly logical reasoning behind regular inverted controls and flight sim style controls (as in you're moving the camera itself to the right, therefore you turn the stick to the right). That argument doesn't work for turning your head around its own center position compared to the orbital rotation of the third person camera.
If you can, that'd be excellent, but I couldn't see anything like that with a quick glance at least :/
Gamersyde most likely!Anyone know where I can download the highest quality version of the opening?
Gamersyde most likely!
No problem You found it?thanks!
You'll need to S rank Normal AND Hard if you want 100%Put a lot time into this over the weekend trying for S ranks. Very surprised how easily I got an S for the destruction of the Anti-aircraft guns, didn't even rescue all the hostages. Three S ranks down, three to go.
You'll need to S rank Normal AND Hard if you want 100%