Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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I do wish they had come to their senses about having the iDroid and pause on the same button on between Ground Zeroes and this. It drove me mad in that game and it's annoying me here too.

Just stick iDroid on the touch pad and pause on the start button. Why is that so hard??
 
If I accidently killed
Quiet
there's no point in continuing right?
This happened 3 nights ago, and I I stopped around episode 19. I don't think I want to play anymore.
 
I'll go one step further and say I actively hated the prologue. It was like those times where you have to slowly follow an NPC in Call of Duty, but stretched to a hour. The game is constantly taking control away from you every 1-2 minutes. Its SO self-indulgent and melodramatic, the patients getting killed in the most showy way possible(I laughed quite a bit at the guy who puts his face up the curtain, as if posing for a camera). So overdone, with the near-constant shaky cam, the light distortions, DoF, and the slow-mo! So! Much! Slow-mo! You never feel in any kind of danger, it just goes on and on and on. There's no tension, so you just sit there and wait for it finally come to an end, waiting for all the predictable "dramatic" reveals and last-minute saves with the Ambulance crashing into not-Volgin. One of the worst opening hours of a video game I've played in ages.

Luckily the next two hours I spent sneaking into outposts, knocking out guards, hiding them in dumpsters, stealing their 80s pop music and resources, planning my entrance from on high, escaping on horseback and the game was dope. If that's the bulk of the game, I think we'll be alright.

Count me in here. Maybe it's because I read so many people call it the best opening of all time, etc, but I thought it was severely underwhelming. The game itself so far is awesome.
 
This topic is going too fast for me to search through on my phone, so apologies if it's been asked before but: anyone else stuck on "Installing game data" after the prologue? It's said 90 seconds for the last five minutes.
 
I'm gonna have to call bullshit on the very first mission in Afghanistan:

Ocelot, you motherfucking SPEAK Russian! Why would I need to kidnap an interpreter!? Lazy-ass cowboy fronting motherfucker.
 
Man I'd hate to know what other people's thoughts on other MGS openings. I think people are confusing best of all time with best of all time compared to other MGS openings.
 
I'll go one step further and say I actively hated the prologue. It was like those times where you have to slowly follow an NPC in Call of Duty, but stretched to a hour. The game is constantly taking control away from you every 1-2 minutes. Its SO self-indulgent and melodramatic, the patients getting killed in the most showy way possible(I laughed quite a bit at the guy who puts his face up the curtain, as if posing for a camera). So overdone, with the near-constant shaky cam, the light distortions, DoF, and the slow-mo! So! Much! Slow-mo! You never feel in any kind of danger, it just goes on and on and on. There's no tension, so you just sit there and wait for it finally come to an end, waiting for all the predictable "dramatic" reveals and last-minute saves with the Ambulance crashing into not-Volgin. One of the worst opening hours of a video game I've played in ages.

Luckily the next two hours I spent sneaking into outposts, knocking out guards, hiding them in dumpsters, stealing their 80s pop music and resources, planning my entrance from on high, escaping on horseback and the game was dope. If that's the bulk of the game, I think we'll be alright.

Yeah I'll join the "intro hate" club. If you're going to do a cutscene, do a cutscene. Don't constantly make me go back and forth in such a choppy and annoying way. Last of Us managed to do it well, but Kojima couldn't pull it off.
 
I'm gonna have to call bullshit on the very first mission in Afghanistan:

Ocelot, you motherfucking SPEAK Russian! Why would I need to kidnap an interpreter!? Lazy-ass cowboy fronting motherfucker.

He actually adresses that and says hes not gonna do any interpreting for you haha
 
Can someone post some spoiler tags on what this early thing to find in Mother Base at the medical base is? Sounds like it's something super important but I do not remember seeing anything there...How do I find it?
 
Hm.

After the prologue I've got a screen telling me it's Installing Game Data and it'll take 95 seconds. But it's been five minutes now.
 
The intro/prologue is trash.

Self indulgent hand holding, showy and overdone. I liked the very beginning in the hospital bed
when you have limited control of your limbs
but then it becomes one of those trashy cod type 'cinematic intro'.

The real intro is when you reach afghnistan. Thats when you know ur playing the GOTY, we were all promised.
 
It's supposed to be like a TV show with each mission being it's own episode.

I can see it, but it doesn't work. It's not like Alan Wake, it's just a full credit dump at the end of each mission and "KOJIMA BTW" at the beginning of each.

I was extremely sleep deprived, but I loved the intro. Gameplay was butts, but I play MGS more for the plot than the gameplay. It was camp bullshit, which is what I wanted.
 
I do wish they had come to their senses about having the iDroid and pause on the same button on between Ground Zeroes and this. It drove me mad in that game and it's annoying me here too.

Just stick iDroid on the touch pad and pause on the start button. Why is that so hard??

Right two corners of the touchpad are idroid, left two are pause.

Edit: I misread what you said.
 
Just finished episode 3
1
You'd think
the story ended and you will have to do some shit to get a secret ending but no, the whole tease to chapter 2 just made me giddy with excitement. Shit is about to get real as if it hasn't already. Emmerich yelling "revenge!!" made me laugh.

The story so far...

JackSeizure.gif


Kojima's madness still here confirmed.
 
Can someone post some spoiler tags on what this early thing to find in Mother Base at the
medical base
is? Sounds like it's something super important but I do not remember seeing anything there...How do I find it?
Look for a door with a blue light
 
I keep meaning to explore Mother Base but it's so boring. Is there anything actually worth my time aside from the random diamonds and emblem stuff?
 
Played for about 4 hours, gonna take a short break. Absolutely loving it so far, and I can't wait to get back to it in a bit.

Just one question though about the prologue
Was the character customization thing for MG:O, or was it just a troll?
 
The intro/prologue is trash.

Self indulgent hand holding, showy and overdone. I liked the very beginning in the hospital bed
when you have limited control of your limbs
but then it becomes one of those trashy cod type 'cinematic intro'.

The real intro is when you reach afghnistan. Thats when you know ur playing the GOTY, we were all promised.

Prologue and chapter 1 is one whole intro, imo because after mission 1 you know the direction the game is heading.
 
Just finished episode 3
1
You'd think
the story ended and you will have to do some shit to get a secret ending but no, the whole tease to chapter 2 just made me giddy with excitement. Shit is about to get real as if it hasn't already. Emmerich yelling "revenge!!" made me laugh.

The story so far...

JackSeizure.gif


Kojima's madness still here confirmed.

I got to exactly the same place and had to stop for a while. Kojima..... Hideo fucking Kojima. Amazing stuff.
 
Is there a side op completion requirement to advance the story at certain points? I'm quite far and there's no new main missions available. I haven't completed any
hardmode variants
either so it could be that.

Also tried returning to mother base.
 
I'm gonna have to call bullshit on the very first mission in Afghanistan:

Ocelot, you motherfucking SPEAK Russian! Why would I need to kidnap an interpreter!? Lazy-ass cowboy fronting motherfucker.

If you try interrogating multiple times he explains why.

Also the hell is up with the servers?
 
The intro credits to every mission was a very stupid idea and I hate it. I wouldn't mind them on a 2nd playthrough, but it literally kills all the surprises of the mission and is not fun. Especially considering they show the same damn credits after you finish a mission. SO STUPID. Hopefully we'll get a mod sooner than later that'll kill just the opening credits. I know you want it to be a movie Kojima, but would you have liked to know Luke's Father: Darth Vader right after the Episode 5 intro scroll finishes? No? Me either.
 
On one hand, intro felt waaay too long.

On the other hand, what in the name of Kojima happened. Reeling.

One thing though,
that create-a-character thing really threw me for a loop there. Almost the entire time I was thinking if I accidentally made a character that looks like a starved Nascar-watching Snake, mostly because of the glass eye because I didn't realize at first that that's what Big Boss has under his eyepatch. That time it appears is so confusing though, I had no idea what to do.
 
Is there a side op completion requirement to advance the story at certain points? I'm quite far and there's no new main missions available. I haven't completed any
hardmode variants
either so it could be that.

Also tried returning to mother base.

There are a few side ops that appear in yellow on the list, they're "important" but what they really mean is essential.
 
I liked the intro. Yeah it was a bit too much "move forward slowly", but the atmosphere and general creepy weirdness was fantastic, and I just thought of it as a traditional MGS cutscene that you occasionally interact with. It was good stuff, and then you're thrown into Afghanistan and you have all the gameplay you could want.

Also, this game looks amazing. Idk what it is (probably mostly the lighting, 1080p, and 60fps) because while if you study individual elements they don't look great, but taken as a whole the game looks phenomenal. I dunno if I can go back to The Witcher 3 after this.

Definitely wish Boss spoke more, but it doesn't bother me too much. The tapes are great, but I wish radio calls wouldn't interrupt them.

Only completed 2 real missions so far, and got A's and B's on them. It will be cool coming back to them after I have more equipment and doing them in totally different ways. The gameplay is perfection.

What's up with (intro spoiler)
creating the avatar to change your appearance? You never see yourself looking like that so what's the point?
 
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