The constant credits are definitely weird.
It's supposed to be like a TV show with each mission being it's own episode.
Yeah, its annoying.It's supposed to be like a TV show with each mission being it's own episode.
Source?
I'll go one step further and say I actively hated the prologue. It was like those times where you have to slowly follow an NPC in Call of Duty, but stretched to a hour. The game is constantly taking control away from you every 1-2 minutes. Its SO self-indulgent and melodramatic, the patients getting killed in the most showy way possible(I laughed quite a bit at the guy who puts his face up the curtain, as if posing for a camera). So overdone, with the near-constant shaky cam, the light distortions, DoF, and the slow-mo! So! Much! Slow-mo! You never feel in any kind of danger, it just goes on and on and on. There's no tension, so you just sit there and wait for it finally come to an end, waiting for all the predictable "dramatic" reveals and last-minute saves with the Ambulance crashing into not-Volgin. One of the worst opening hours of a video game I've played in ages.
Luckily the next two hours I spent sneaking into outposts, knocking out guards, hiding them in dumpsters, stealing their 80s pop music and resources, planning my entrance from on high, escaping on horseback and the game was dope. If that's the bulk of the game, I think we'll be alright.
Ok well its not bland imo but yeah
Did you try replaying episode 11?If I accidently killedthere's no point in continuing right?Quiet
This happened 3 nights ago, and I I stopped around episode 19. I don't think I want to play anymore.
Kojima.
I'm gonna have to call bullshit on the very first mission in Afghanistan:
Ocelot, you motherfucking SPEAK Russian! Why would I need to kidnap an interpreter!? Lazy-ass cowboy fronting motherfucker.
I'll go one step further and say I actively hated the prologue. It was like those times where you have to slowly follow an NPC in Call of Duty, but stretched to a hour. The game is constantly taking control away from you every 1-2 minutes. Its SO self-indulgent and melodramatic, the patients getting killed in the most showy way possible(I laughed quite a bit at the guy who puts his face up the curtain, as if posing for a camera). So overdone, with the near-constant shaky cam, the light distortions, DoF, and the slow-mo! So! Much! Slow-mo! You never feel in any kind of danger, it just goes on and on and on. There's no tension, so you just sit there and wait for it finally come to an end, waiting for all the predictable "dramatic" reveals and last-minute saves with the Ambulance crashing into not-Volgin. One of the worst opening hours of a video game I've played in ages.
Luckily the next two hours I spent sneaking into outposts, knocking out guards, hiding them in dumpsters, stealing their 80s pop music and resources, planning my entrance from on high, escaping on horseback and the game was dope. If that's the bulk of the game, I think we'll be alright.
I'm gonna have to call bullshit on the very first mission in Afghanistan:
Ocelot, you motherfucking SPEAK Russian! Why would I need to kidnap an interpreter!? Lazy-ass cowboy fronting motherfucker.
Did you try replaying episode 11?
It's supposed to be like a TV show with each mission being it's own episode.
I do wish they had come to their senses about having the iDroid and pause on the same button on between Ground Zeroes and this. It drove me mad in that game and it's annoying me here too.
Just stick iDroid on the touch pad and pause on the start button. Why is that so hard??
It's supposed to be like a TV show with each mission being it's own episode.
Can someone post some spoiler tags on what this early thing to find in Mother Base at theis? Sounds like it's something super important but I do not remember seeing anything there...How do I find it?medical base
The intro/prologue is trash.
Self indulgent hand holding, showy and overdone. I liked the very beginning in the hospital bedbut then it becomes one of those trashy cod type 'cinematic intro'.when you have limited control of your limbs
The real intro is when you reach afghnistan. Thats when you know ur playing the GOTY, we were all promised.
One thing is, yes.I keep meaning to explore Mother Base but it's so boring. Is there anything actually worth my time aside from the random diamonds and emblem stuff?
In reality Ocelot probably just hypnotized Big Boss to make him forget that he knew about Ocelot knowing Russian.He actually adresses that and says hes not gonna do any interpreting for you haha
Just finished episode 3You'd think1the story ended and you will have to do some shit to get a secret ending but no, the whole tease to chapter 2 just made me giddy with excitement. Shit is about to get real as if it hasn't already. Emmerich yelling "revenge!!" made me laugh.
The story so far...
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Kojima's madness still here confirmed.
I'm gonna have to call bullshit on the very first mission in Afghanistan:
Ocelot, you motherfucking SPEAK Russian! Why would I need to kidnap an interpreter!? Lazy-ass cowboy fronting motherfucker.
Is there a side op completion requirement to advance the story at certain points? I'm quite far and there's no new main missions available. I haven't completed anyeither so it could be that.hardmode variants
Also tried returning to mother base.
So I developed the C4, but when I'm at the loadout screen it's not there. So how do I equip it?