• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

Status
Not open for further replies.

Palpable

Member
Is this game OK to jump right in if you know nothing about the MGS series? The stealth aspect interests me and I'm tempted to buy it, however, the last one I played was Snake Eater back in the day!

You will not get the full experience of the story. I recommend playing all the others first. That's what I convinced my roommate to do & he's loving it. He beat MGS3 last night.
 
Some of the shotgun weapons aren't what you'd think from typical games. The effective range is pretty far. You can one hit kill (or knock down armored people) from a pretty good distance without needing a headshot. Shotgun is definitely a good option for going loud.

Better than the absolutely beastly grenade launcher, though? Probably not, but sometimes you can't use the grenade launcher, like if you don't want to kill everyone nearby (prisoners, desirable guards, etc)

The reverse is the same, too. Guards using shotguns are a fucking nightmare with their stunlock.
 

Pollux

Member
You will not get the full experience of the story. I recommend playing all the others first. That's what I convinced my roommate to do & he's loving it. He beat MGS3 last night.
The problem with that is I would have to buy a ps3 and the legacy collection. Going by gamestop prices that would cost me at least $150
 

jiiikoo

Banned
I just finished Mission 9 and on the briefing screen there should be 4 specialist that you can extract during that mission. I didn't get them all on my first try so my question is that if I do the mission again, do I have to keep doing the main objective or can I just extract the specialists, not doing the objective at all?
 

Lashley

Why does he wear the mask!?
I just finished Mission 9 and on the briefing screen there should be 4 specialist that you can extract during that mission. I didn't get them all on my first try so my question is that if I do the mission again, do I have to keep doing the main objective or can I just extract the specialists, not doing the objective at all?

I'd like to know this too
 

SomTervo

Member
I just finished Mission 9 and on the briefing screen there should be 4 specialist that you can extract during that mission. I didn't get them all on my first try so my question is that if I do the mission again, do I have to keep doing the main objective or can I just extract the specialists, not doing the objective at all?

Yeah you have to get them and do the main objective :(

Will all be much easier second time, though.
 

SkylineRKR

Member
There is one issue I have with this game and thats when I'm hiding in alert mode into a container, a grenade will be lobbed right into despite no one being even in my sightline. Thats some CoD shit right there. The game forces you to take arms or run away it seems.
 
Haha, good luck! The best way is to hold them up, and tell them to 'Get down'. They will stay face-down forever, until a base alert or somebody finds them.

Best strategy is tranq or strangle a guy, carry him somewhere quiet/secret, kick him to wake him up, and point your gun at him immediately. You'll immediately say 'Freeze' and the guy will turn onto his front. Then he'll stay there forever until alert etc. You can also interrogate him once he's there.

Edit: also as danowat says above, if an enemy finds any KOd/sleeping guard, they will wake them up. If you're clever you can place KOd guards and use them as a distraction to get even more guards :)

And remember if there are two guys within a few feet of each other, you can throw one and CQC-chain-throw the other one immediately, no alert if you do it right.
i'm a metal gear veteran, can't believe i sound like such a noob right now..
i still need to find an interpreter so i can talk to people.
 

putarorex

Member
Fantastic game. I don't really miss the long cut scenes from the previous games. The gameplay is amazing. It is fun trying out new gear in stealth missions. That spices it up since a lot of the side-op missions are in the same areas. I am about 12 hours in and wish I could take another day off from work to keep playing the game. This has been a great year for games!
 

Bittercup

Member
Did I miss something? I finished mission up to including 7, 10 and 11.
I rescued Kaz earlier in the game. After each mission I always returned to mother base. Sometimes nothing happened, sometimes there were cutscenes with Ocelot and the puppy but nothing with Kaz. I thought maybe he was still in medical treatment.
After finishing mission 11 there was a lengthy cutscene and Kaz is up and well and not happy about my decision.
It just felt somewhat strange how the transition went. I had assumed I get maybe a cutscene that he is well and he and Big Boss meet and have a chat, or I see him standing in mother base and can talk to him or something like that.
So did I miss anything?
 

Lashley

Why does he wear the mask!?
When is that miss-able cutscene in the med-bay available? Theres a blue door but when I enter theres a sign that I can't pass and a red door.
 

Holdfing

Member
Pretty sure my game messed up..... Had DD, on mission 12, DD never grew up and is now no where on mother base...

I only saw DD twice when I went back to MB, in 2 cutscenes plus one time when I jumped off the platform by accident. Respawned and DD was there.
Haven't seen him since.
 
Is there any way of moving my MGSV PS3 save file and continue playing on a MGSV PS4 later? CoD and AC did it back in 2013 so why not MGS right?
 

Viexi

Banned
So I've just finished the mission where you need to escort the 5
child soldiers
...

Wow. Holy wow.

It's possibly the single most tense gaming experience I've ever had. Being kids, you feel a bit of desperation to get them out alive no matter what.

I had Quiet keeping watch and providing cover fire but I hadn't developed her silencer yet, so each shot would increase my chances of detection. I had to plan her shots carefully, interspersing them between my own shots and dwindling silencer.

Going non-lethal but taking my time, eventually the soldiers began waking up and pursuing us all en masse. The kids were spotted a few times but I fixed the situation juuuust barely!

I was spotted by a sniper just as we got to the evac chopper, and began to lose my cool as I realised I had to load them all onto the chopper by hand. One by one under sniper fire we managed to get out alive.

An incredible mission. I hate escort missions but that one was a SNEAKING mission. AND I S RANKED IT! :D
 
Anybody that has finished or very close to finishing able to answer a quick question? Around mission 3
6

So I captured all the kids that escaped, immediately I got a call to say there had been a radiation leak or something so I headed back to Mother Base (where pretty much something has happened every time I came back after mission 32) expecting to see an interrogation with Eli, something regarding the leak etc etc, but there's just...nothing. The way MB is designed makes me think I could just be missing something but I have no idea how to get to where the children/ocelot are, or if even that's a possibility.
 

yuraya

Member
Well


I just saw that medbay cutscene so many have mentioned.
Now I don't know what to think. So it wasn't her that exploded but the missile that did?

I'm only like on mission 14. Just curious tho is this an easter egg or do they elaborate any more on that angle (or wtvr it is) later in the game? I am kind of confused. Something about it all doesn't feel right.
 
Is normal for them to land you 1klm away from the mission marker?
Sometimes the nearest LZ is far but 1km is too much.

What I wish was an option is getting on a helicopter and before flying me back to Mother Base that it would ask me if I want to be transported to another LZ of the same location. Not unlike what it already asks me when I hop on from Mother Base.

If I'm in one side for a mission and want to move to the other for a side op it's really tediou having to call a helicopter, hop on, wait a loading screen, choose to go back, loading screen, wait for the helicopter to land where I want.
 

SomTervo

Member
Did I miss something? I finished mission up to including 7, 10 and 11.
I rescued Kaz earlier in the game. After each mission I always returned to mother base. Sometimes nothing happened, sometimes there were cutscenes with Ocelot and the puppy but nothing with Kaz. I thought maybe he was still in medical treatment.
After finishing mission 11 there was a lengthy cutscene and Kaz is up and well and not happy about my decision.
It just felt somewhat strange how the transition went. I had assumed I get maybe a cutscene that he is well and he and Big Boss meet and have a chat, or I see him standing in mother base and can talk to him or something like that.
So did I miss anything?

After you rescue him he radios you pretty much every mission and all the time. It's not shown that he's up and working again, but it's pretty clear he is because he's radioing with intel frequently. So when you see him physically, I wasn't surprised at all. It's clear he's back on the force very quickly after rescue because he's supporting you every mission and clearly working with the team.

I don't think you missed anything, except you're forgetting that he's in radio contact all the time.

i'm a metal gear veteran, can't believe i sound like such a noob right now..
i still need to find an interpreter so i can talk to people.

Haha. Just do some side ops and try a few things, the more you play the more you'll learn. It's a very unique game, and extra unique for an MGS game.
 

SomTervo

Member
Well


I just saw that medbay cutscene so many have mentioned.
Now I don't know what to think. So it wasn't her that exploded but the missile that did?

I'm only like on mission 14. Just curious tho is this an easter egg or do they elaborate any more on that angle (or wtvr it is) later in the game? I am kind of confused. Something about it all doesn't feel right.

When you get control again, she says 'Do you have something for me, Snake?' I reckon if we find/get some special item at some point, like a photo or a tape, we can probably go talk to her and hopefully prompt something new.

Part of me is certain she's still acting it all. Man wtf. Then again, it's a good exploration of PTSD, and after you give her the photo, she starts having a migraine, possibly psychosis-induced. Maybe it's all real.
 

Tovarisc

Member
I think Mother Base for most part is very missed opportunity. It's so empty with nothing interesting to do or find, you don't even see buddies or major characters there for most of the time. Beating up soldiers gets boring quite fast, but same time seems to be tad mandatory because of moral so departments run in their full capacity.

At least it's pretty during night because of all lights :b
mgsvtpp2015-09-0303-5sxsz0.png
 
I think Mother Base for most part is very missed opportunity. It's so empty with nothing interesting to do or find, you don't even see buddies or major characters there for most of the time. Beating up soldiers gets boring quite fast, but same time seems to be tad mandatory because of moral so departments run in their full capacity.

At least it's pretty during night because of all lights :b
mgsvtpp2015-09-0303-5sxsz0.png

Have you been to the animal conserve? it's worse.

no staff at all, just animals
 

nOoblet16

Member
There are way too many soldiers with helmets around later in the game, the tranq is sometimes so inefficient that even putting 7 bullets in one won't put the bugger to sleep instantly. One tranq should be enough to put one to sleep after a certain duration. You can still put a guy with helmet to sleep with a headshot provided you hit their face but the sniper hit detection is wonky for such small targets. At it doesn't work all the time. shot to the head shot blow away their helmet all the time while putting them in caution mode, b

The worst ones are the dudes who have a shield on their back, helmet on their head and use a walker....wtf?
 

Marvel

could never
When is that miss-able cutscene in the med-bay available? Theres a blue door but when I enter theres a sign that I can't pass and a red door.

Complete your first Wandering Solider Extraction Side-Op :) return to Medbay when you have and go to the door.
 

Tacitus_

Member
So I just
exfild
Code Talker (he was in the trailers and is needed for context for the following)

Now my chopper crashed and I'm ambushed by those fucking stoneskin skulls. Any tips for combat? I intend to go nonlethal if possible - I've unlocked rubber bullet shotgun and assault rifle. I did a dry run with my tranq sniper as I already had it on, but it only tickled them and it's unyeildy in close combat.
 

Bittercup

Member
After you rescue him he radios you pretty much every mission and all the time. It's not shown that he's up and working again, but it's pretty clear he is because he's radioing with intel frequently. So when you see him physically, I wasn't surprised at all. It's clear he's back on the force very quickly after rescue because he's supporting you every mission and clearly working with the team.

I don't think you missed anything, except you're forgetting that he's in radio contact all the time.
Thanks. Disappointing then. In general I don't mind that he game has way less cutscens and codec talk so far but there a bit more would have been nice.
Yeah I know but he could have radioed from his bed, still injured but too motivated to just lay there doing nothing :D
 
Status
Not open for further replies.
Top Bottom