Konami has said that they know about the problem and are investigating.
Good, better than nothing but it's too bad it missed something as fundamental as analog control for launch. People already bought it, played it, got shafted by it.
I’d have to go back and check but I swear the PS1 version is also like this, it came out around the time the dual shock did so was designed with the original non analog stick controller in mind
This however creates an issue in the B1 basement when getting PSG-1 as trying to fucking crawl through that laser field is horrendous on PC
Original had full 360 movement with the analog stick. This one change is enough to completely kill this version.
The consensus is that it's just fine and overpriced.
Without really knowing the differnces, most people wouldnt notice the issues
Actually that's even worse, it means people who never played the game would have no way to know they are being served a shit experience buying it off the shelf. Your average joe could get it just by buying the game in 1998 and picking up a Dual Shock. You didn't need to know the difference, wait for an update, or generally bother giving a shit to make sure you weren't playing a shit version of the game, but you do now.
If I never played an old game you could take out an entire level and I wouldn't know as "most people". If you didn't know, you wouldn't notice is acceptable now?
WOW.
Edit: I just thought of a way better example. You never played Super Mario 64. Therefore you never realize how shit the DS version is to control in comparison. Even if you use a circle pad or newer DS with analog, you just have no idea what you're missing with analog control actually coded. Imagine a new version of Mario 64 with d-pad controls mapped to the stick but we call this fine to serve to "most people" because *checks notes* they won't know the difference.