MGS3 is truly the best game this generation.

Kabuki Waq said:
RE4 is the best game this gen for me.
I'd agree in saying RE4 is the best game for GameCube. This gen on the whole though? Shit. That's a designation I couldn't make. There are just so many awesome titles this gen across all platforms.
 
Amir0x said:
no, seriously. The climax of MGS3 is so spectacular it's unbelievable. The visuals, the intense chase... I won't spoil it for Insertia... but it DOES get OH MY GOD SO MUCH BETTER.
Not for everyone and I've explained why. It will be for people that appreciate the series for what I feel are its lesser qualities. The story and its boss fights. MGS3 gets right back to deluging you with cut-scenes in the last couple/few hours, which isn't a high point for those of us that aren't terribly impressed with the series penchant for pretentious dialogue.
 
I wasn't that into it for the first 20 minutes, but from then on it was one hell of a ride. I was really pleased that they kept most of the drama in cut scenes as opposed to codec/radio. The story was fantastic; it was truly great to watch the backstory to one of the Metal Gear franchises chief villains become fleshed out in all it's glory.

The ending was PERFECT.

I'm not sure if it's my favourite game this gen, as it's a bit of everything (game / movie / daft entertainment / art), but it's certainly something I regard as the finest entertainment experience on the PS2.
 
Socreges said:
Not for everyone and I've explained why. It will be for people that appreciate the series for what I feel are its lesser qualities. The story and its boss fights. MGS3 gets right back to deluging you with cut-scenes in the last couple/few hours, which isn't a high point for those of us that aren't terribly impressed with the series penchant for pretentious dialogue.

Yes, but see, the climax is a chase that you participate in... which isn't... a cutscene...

Ok, well, that's too bad. If pretentious dialogue is your peeve, I'll warn you away from every RPG ever made since time began except Planescape Torment and Earthbound.
 
jesspsp0ai.png


What website did this come from? :lol
 
Amir0x said:
Yes, but see, the climax is a chase that you participate in... which isn't... a cutscene...
Listen, if we're considering an entire portion of the game, whether it "gets so much better" or not, then we're considering the individual parts. And the good parts (ie, the last fight, chase scenes) had lengthy cut-scenes in between. I'm not saying the game gets a lot worse or even anything less than great, but it certainly wasn't the best part.

If pretentious dialogue is your peeve, I'll warn you away from every RPG ever made since time began except Planescape Torment and Earthbound.
....oh wow. Really now, do you have a short-term memory or are you just illiterate enough that you can give relevant replies, but completely misconstrued? The cut-scenes were a problem for me, but only insofar as they kept me from being thoroughly impressed with the game's finale.

Now, stop being so defensive.

http://www.kotaku.com/gaming/images/jess_psp.jpg

Holy shit she is absolutely CAKED in make-up
 
Socreges said:
....oh wow. Really now, do you have a short-term memory or are you just illiterate enough that you can give relevant replies, but completely misconstrued? The cut-scenes were a problem for me, but only insofar as they kept me from being thoroughly impressed with the game's finale.

Hey, just pointing out the truth. I notice from time to time certain people selectively decide when something has "pretentious dialogue", when that label can reasonably be applied to pretty much every RPG since the dawn of time. Shit, it could reasonably be applied to 80% of all games :P Just saying that if poorly written/pretentious dialogue is a problem then it should be a major issue with all games. Which is to say you should join the club I made, which is the "Get more fucking talented writers in the videogame industry" club.

But I know what you're saying about the cutscenes... it's not for everyone.
 
Amir0x said:
Hey, just pointing out the truth. I notice from time to time certain people selectively decide when something has "pretentious dialogue", when that label can reasonably be applied to pretty much every RPG since the dawn of time. Shit, it could reasonably be applied to 80% of all games :P Just saying that if poorly written/pretentious dialogue is a problem then it should be a major issue with all games.
I suppose you've already forgotten that I said "deluging you with cut-scenes in the last couple/few hours"?? After all, THAT was my problem. The cut-scenes were pretentious throughout the entire game, but they never bothered me (except the beginning - looong cut-scene) since they were brief and few and far between. I even really began to enjoy the story!

As for RPGs, if a game merely touches on the story throughout most of the game and then overloads at the end, that will be a problem for me. It will, as with MGS3, likely keep me from thinking the game improved.
 
Socreges said:
I suppose you've already forgotten that I said "deluging you with cut-scenes in the last couple/few hours"?? After all, THAT was my problem. The cut-scenes were pretentious throughout the entire game, but they never bothered me (except the beginning - looong cut-scene) since they were brief and few and far between. I even really began to enjoy the story!
[/i].

I don't see how the plot told through the cut-scenes in MGS3 was particularly 'pretentious'. It was a Cold War story with its own re-imagining of certain historical events and more or less a placeholder for the existence of the characters (particularly The Boss and the Cobras) in the piece. What that boiled down to for most of the cut scenes, was a trade off off dialogue that was required to build the next boss fight. Hardly new, hardly original and hardly pretentious. MGS2's long winded codec conversations were far worse in this regard and often you felt they were going nowhere.
 
refreshZ said:
Your contribution thus far have been based entirely off your expeience with MGS2. Ergo, you've never played MGS3, you don't have a PS2 anyway and even if you did you wouldn't risk 50 bucks on buying it. Just out of interest - why the fuck are you in this thread? Its not like you can refute MGS3 being the best game this gen if you've never been near it, right?

Well, being that "best game this gen" is always an opinion anyway - so it doesn't really matter now does it?

I didn't say it was or wasn't the best game, as I have obviously not had the opp to play it. I am however wondering if anyone else will chime in and say whether the story is as stupid and convoluted as MGS2 - because if it is - well - I can cast my vote without playing it because MGS2 had one of THE DUMBEST plot lines. It also had more virtually movie than gameplay.

I fail to see why gamers like to sit and watch movie sequences instead of actually playing the game.
 
The MGS3 plot and dialogue is uniformly silly and pedantic, but that's part of the charm, especially when wedded to the over-the-top cutscene direction. Really, don't try to take it too seriously, otherwise the bit with the guy who has the power to control BEES will blow your mind.


MGS2, on the other hand, was pretentious -- like MGS3, it was almost unintentionally campy, but the blowhard message and hamfisted delivery spoiled any videogame geek delight one might take in it. (MGS3 also has vastly superior gameplay and more of it, to boot.)
 
Drinky Crow said:
The MGS3 plot and dialogue is uniformly silly and pedantic, but that's part of the charm, especially when wedded to the over-the-top cutscene direction. Really, don't try to take it too seriously, otherwise the bit with the guy who has the power to control BEES will blow your mind.

Thanks for the heads up Drinky Crow. :)
 
Drinky Crow said:
The MGS3 plot and dialogue is uniformly silly and pedantic, but that's part of the charm, especially when wedded to the over-the-top cutscene direction. Really, don't try to take it too seriously, otherwise the bit with the guy who has the power to control BEES will blow your mind.


MGS2, on the other hand, was pretentious -- like MGS3, it was almost unintentionally campy, but the blowhard message and hamfisted delivery spoiled any videogame geek delight one might take in it. (MGS3 also has vastly superior gameplay and more of it, to boot.)
i see what you are saying. yet, actual fans take the stuff seriously, and that turns me off. when i actually see people discussing the MGS2 plot and writing theses about it, and what were the villain's actual motivations, that's going too far. and then they proclaim that kojima is better than well known film directors and that he is the greatest artist alive.
creepy. very creepy.
 
nitewulf said:
i see what you are saying. yet, actual fans take the stuff seriously, and that turns me off. when i actually see people discussing the MGS2 plot and writing theses about it, and what were the villain's actual motivations, that's going too far. and then they proclaim that kojima is better than well known film directors and that he is the greatest artist alive.
creepy. very creepy.

OMG. That's just nuts.
 
Fanboys aren't characterized by their perspective. Hyperbolic assertions are kinda symptomatic of the condition, as it were.

MGS2 had some cool gameplay concepts, but it was ultimately a very poorly executed experience. Kojima's holier-than-thou message was targeted to insult the gamer and watch him/her passively accept the criticism in the end game, as though that were a sort of cleverness; in the end, though, you only paid $50 to be insulted. Ignore the proselytization and simply PLAY the game, and you still get insulted: terrible boss encounters, short levels, and endless codec/cutscene sequences beyond your control were part and parcel of the little affront. In the end, though, Hideo wasn't being clever: he was just trolling. Hell, I'm a troll, and I suspect very few of you would pay $50 for me. The ones that would? CREEPY.
 
Drinky Crow said:
Fanboys aren't characterized by their perspective. Hyperbolic assertions are kinda symptomatic of the condition, as it were.

MGS2 had some cool gameplay concepts, but it was ultimately a very poorly executed experience. Kojima's holier-than-thou message was targeted to insult the gamer and watch him/her passively accept the criticism in the end game, as though that were a sort of cleverness; in the end, though, you only paid $50 to be insulted. Ignore the proselytization and simply PLAY the game, and you still get insulted: terrible boss encounters, short levels, and endless codec/cutscene sequences beyond your control were part and parcel of the little affront. In the end, though, Hideo wasn't being clever: he was just trolling. Hell, I'm a troll, and I suspect very few of you would pay $50 for me. The ones that would? CREEPY.

:)

Can I subscribe to your newsletter? ROFL :lol
 
Ryudo said:
For that reason alone i dont understand how anyone could tout this game of any generation.

The camera system does suck. Actually, it's horrible. However, it didn't stop my enjoyment with the game. Awesome characters, beautiful visuals, emotional story, and CQC kicks ass.
 
Dr_Cogent said:
MGS3 can't be worth the purchase of a PS2 for it. Fudge that.

It's also not worth the risk of wasting another 50 bucks either.

Sorry, already got bilked out of 50 bucks for that travesty MGS2.


alright...so why don't you keep your utterly useless and inexperienced opinion for MGS2 threads

edit: three pages of posts and all you can find is a post from zombie? heh...you really are on a roll :b
 
well Ive just killed
the fear



should I be seeing some awesome earth shattering new gameplay everyone talks about coming up?


because it seems to be same ol "Kojima", thus far
 
Gattsu25 said:
alright...so why don't you keep your utterly useless and inexperienced opinion for MGS2 threads

.

ZombieSupaStar said:
well Ive just killed
the fear



should I be seeing some awesome earth shattering new gameplay everyone talks about coming up?


because it seems to be same ol "Kojima", thus far

:lol
 
I've just reached
Graznyj Grad (sp?)
, and it's not as big a smack to the face as MGS2 was. MGS2 was like nothing I had ever played before, and MGS3 is just a better MGS2. I personally find it to be much easier than MGS2, as opposed to the general consensus. If you reach alert mode, you can just kill all the guards and they'll stop coming. More realistic, if you will. In MGS2 they never stopped :(

Anyway, judging from my position in the game, I'm very excited for the onslaught of extreme-quality that approaches :)
 
Drinky Crow said:
The MGS3 plot and dialogue is uniformly silly and pedantic, but that's part of the charm, especially when wedded to the over-the-top cutscene direction. Really, don't try to take it too seriously, otherwise the bit with the guy who has the power to control BEES will blow your mind.


MGS2, on the other hand, was pretentious -- like MGS3, it was almost unintentionally campy, but the blowhard message and hamfisted delivery spoiled any videogame geek delight one might take in it. (MGS3 also has vastly superior gameplay and more of it, to boot.)
MGS3 had the typical campy charm, but it definitely took itself seriously at points and became very preachy. MGS2 was worse, no doubt, but I'm not sure how anyone could imply that MGS3 wasn't pretentious.
 
MGS3, RE4, Ninja Gaiden, Metroid Prime, Halo1 (not the broken sequel)...

DAMN there have been some awesome games this gen!!!

To be honest, now that I think about it, as much as I LOVE MGS3, Metroid Prime really did it for me....one of the best games ever, IMO...

My list of top games for this gen would read like this:

1-Metroid Prime
2-MGS3
3-RE4
4-Halo
 
ZombieSupaStar said:
should I be seeing some awesome earth shattering new gameplay everyone talks about coming up?


because it seems to be same ol "Kojima", thus far

Who said you could be expecting earth shattering new gameplay? It's a refined version of the MGS engine.
 
I would say the experience of watching the opening intro, then playing while the credits roll on the original Metal Gear Solid when it came out surpasses anything all the other Metal Gear games did. But you have to be back in 1998 to get that experience.

HELL YEAH! That was awe inspiring for some reason back on the PS. For some reason, seeing credits in a videogame was just so incredibly cool. And the light music played in the backround, the intensity of sneaking in a game, sound effects, guads coughing and acting very human in patrol. It was like on of those cool intro's to a movie, but I was playing it. So damn cool. And the title coming up when you reach the elevator. Awesome! I also enjoyed MGS3's intro though, being a full mission, and then the intro song playing. Kick ass!

Anyway, as you can tell from my enthusiasm, yes, definetly my favorite game this gen. Unbelievable story, fantastic gameplay once you get a hold on it, great variety, cool bosses, stunning graphics, etc. The game just did so much right. The pacing was brilliant imo, despite everyone's hatred for the virtuous mission. Sure, the first mission was pretty bland, but I was just getting a hang of the controls and such. Then the story just really picked up, in a shocking way. If you just stop preventing yourself from getting drawn into the story, I'm sure you'd enjoy it too.

It just edges out the GTA series, ICO, Shenmue 2, FFX and RE4, considering how much of an impact those games had on me at their release. Those games were great, but have a few things that brought em down a notch, or that didn't meet MGS3's intensity. There's just too many fantastic moments in MGS3. I can name 4 or 5 parts where I didn't think it could get any better. Yet it maintained, and exceeded those moments with the next one. Such a masterpiece.

Gregory said:
Shenmue 2 is one of my favourite games though, so I can appreciate games with a story. :D

You're insane dude. You like one of my favorite games this gen, and hate this one so passionately. I can appreciate a great story, and I find I appreciate 2 very different stories for different reasons, in both of these titles. I guess MGS3's is too action-esque, hollywood like. Different strokes for different folks I guess with some people.
 
RE 4, Gaiden and Halo 2 obviously floored me, but when it comes to substance, this was the one that really delivered in the end. The ROTJ shooter sequence at the end might be the most enjoyable experience I have had in years. Kojima continues to put gaming on a new level.
 
SolidSnakex said:
Who said you could be expecting earth shattering new gameplay? It's a refined version of the MGS engine.

The way the majority of this forum and especially you go on about it, thats who.
 
Ryudo said:
The way the majority of this forum and especially you go on about it, thats who.

So because people praise it, that mean its this amazingly innovative game? Man there's gotta be alot of innovative games then since it's not like MGS3 is the only one that's getting alot of praise here. I've never claimed it had ground breaking new gameplay. If you didn't like how the series played before, MGS3 isn't going to change your mind on it.
 
I think MGS3 is a great game, but i don't believe it is the best of this generation. For me it would be between RE4 and Metroid Prime. Those two games just have something that others don't and they've just been a great joy to play from start to finish. They've both left me fulfilled at the end, but still wanting more.
 
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