Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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So does Topher. Only difference is I paid $53 less.

Serious The Four GIF by Diddy


Microsoft send you free gamepass coupons?
 
Gamepass is value destructive and can't possibly make Microsoft money whilst simultaneously extracting as much money from it's users as possible.
Huh? It can absolutely make them some money. You can make money without making the most possible. 120-180 bucks per year, charge for DLC add-ons until they are old. Probably sell an extra controller every few years. It is going to be like Netflix where the price keeps going up and they will probably find a way to create a higher tier. I'd pay 20 for it on PC if they can keep some games on it, but I will unsub when I need to focus on games on the other platforms like right now where I have FFXVI and Diablo on PS5. I can see them doing a Prime like thing where it is cheaper by the year than monthly to prevent people like me from flipping the switch.
 
They represent all customers in the high-end console market that incur harm from the acquisition, just like the Zenimax deal.

They don't represent all customers in the 'high end console market', and they themselves have signed on agreements related to the acquisition already.

The CMA, FTC, EU etc's job is to be the watch dog for the consumers, not corporations.
 
When Bobby Kotick and other publishers talk about Gamepass being value destructive, he's not talking about the value for consumers. He's talking about his bottom line. He's talking about what value the publisher can get out of Gamepass.

The fact is people will say Gamepass isn't profitable to fit their argument then turn around and say Gamepass extracts more money from consumers than the standard business model when it suits them.
Reread what you wrote.

These sub holders have to come up with creative ways to extract from every avenue as they can, because a standard flat sub fee is not sustainable. Especially when it cannibalizes sales, their words, not mine. If it becomes less and less sustainable for AAA bangers, then something has got to give, like internal docs discussing possibly removing day 1 first party, but they realize the PR fallout.

So again, something has to give, which will either impact the consumer with less AAA investment budgets, or avenues to extract out of the dum dums. Like $35 FOMO DLC packs.
 
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And you've also got nothing to show for except "Were sorry, you need the product to run this content".

That's the least of his worries, if he values the game he can get a physical copy or buy it cheap before it was delisted (months in advanced). Game Pass doesn't invalidate you from buying the game at a later point.

You guys are making a mountain out of a mole hill, there's much bigger problems with "lost purchases" even in premium titles like those that have their server shut down making your DLC or MTX truly worthless.
 
After I actually spend whatever several hundred hours it takes to beat Starfield and beat the game, I probably literally wont want to touch it again for at least 5 years. It will be probably $10-15 by then. It's not going to be delisted.

I think people just get scared or are too used to adding games to their library in a very methodical fashion. If that's what suits you, go for it. But at the end of the day, I usually end up owning more games than I was before.
 
That's the least of his worries, if he values the game he can get a physical copy or buy it cheap before it was delisted (months in advanced). Game Pass doesn't invalidate you from buying the game at a later point.

You guys are making a mountain out of a mole hill, there's much bigger problems with "lost purchases" even in premium titles like those that have their server shut down making your DLC or MTX truly worthless.


ding ding ding


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I'm feeling pretty good about my purchase.


You haven't even purchased it yet, how can you feel good about it.



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$70-$17(Game Pass Ultimate sub.)



The hypothetical is that the license is revoked, in that case both of us would have that to show for it.
Well if I buy the game, they're not going to revoke my game because of a time limit. I'm free to download and install it. You're only timed using rental services like Game Pass and PS+++. My DLC would work still while someone that rents has as much to show for as a PS2 memory card for a GameCube.
 
$70-$17(Game Pass Ultimate sub.)

Ok so let's do the math (and I'll do you a favour here and select gamepass console instead of ultimate since in your view this is the "cheapest" way for you to access the game), for arguments sake let's say the game gets delisted in 5 years time. Oh and bonus points I'll freeze the price at today's price:

  • $35 + (60 x $10.99) = $694.40
Vs
  • A one time purchase of Forza Motorsport premium edition = $99.99

Look mum! Look! Look at how much money I'm saving with gamepass!
 
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Well if I buy the game, they're not going to revoke my game because of a time limit. I'm free to download and install it. You're only timed using rental services like Game Pass and PS+++. My DLC would work still while someone that rents has as much to show for as a PS2 memory card for a GameCube.

Again, MSFT isn't pulling the wool over anyone's eyes. We can still buy the game AND for cheaper than it cost the "permanent purchasers" to buy it on day 1.
 
After I actually spend whatever several hundred hours it takes to beat Starfield and beat the game, I probably literally wont want to touch it again for at least 5 years. It will be probably $10-15 by then. It's not going to be delisted.

I think people just get scared or are too used to adding games to their library in a very methodical fashion. If that's what suits you, go for it. But at the end of the day, I usually end up owning more games than I was before.
I intend to go somewhere in between. I buy games and will continue to roll that way for multiple reasons. But despite having a GP Ultimate sub until early 2024. I just use it as a demo platform now. I wont resub either when it expires. But I may periodically buy just a month, demo everything there is and drop it again. Its how I'll use PlayStation Plus pricier tears too.
 
Again, MSFT isn't pulling the wool over anyone's eyes. We can still buy the game AND for cheaper than it cost the "permanent purchasers" to buy it on day 1.
You're paying for a service.

You're paying for the DLC.

Then you're paying for the game.



Heck, some of you are beta testing games on a service fee. Grounded was a year in there as a Game Preview. Some official releases day one arent even finished like Sea of Thieves.
 
You're paying for a service.

You're paying for the DLC.

Then you're paying for the game.



Heck, some of you are beta testing games on a service fee. Grounded was a year in there as a Game Preview. Some official releases day one arent even finished like Sea of Thieves.
Its an honor to do so.
 
Honestly, when MS has de-listed first party games (Forza mainly) they have given users with paid DLC a purchased copy of the license. Thus, this is basically a moot point anyway.

You can even find a copy of the message they send on reddit.
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Yeah, I recall this. When they de-listed F7, anyone who had bought any DLC for the game, even $0.99 ones, was given a free copy to keep permanently.

Good on them.
 

It's funny because I accidentally practiced Game Pass Ultimate price arbitrage. Like two Christmases ago I bought three 3-month Game Pass Ultimate cards from Target while they were on sale (I think it was buy-2-get-1 free), but even absent the sale they were priced at $45 each (3 months of GPU price at the time). Now GPU price is $17/month but those cards still awarded 3 months of the subscription. Accidental price arbitrage trade on my part :messenger_tears_of_joy:
 
it does nothing for the SLC. British businesses will be able to become dominant successful players by innovation in the world of cloud gaming the minute CoD belongs to Microsoft to exploit their resources with the IP in the rest of the world. It is pre-emptively killing their ability to compete and making the market smaller while still in nascent form. The judge has understood that clear point from the report going by the way he schooled 30-40 barristers in the CMC the other day.
Nope. The CMA disagrees, hence why they paused the cat and told MS to divest their cloud gaming in the UK.
 
Reread what you wrote.

These sub holders have to come up with creative ways to extract from every avenue as they can, because a standard flat sub fee is not sustainable. Especially when it cannibalizes sales, their words, not mine. If it becomes less and less sustainable for AAA bangers, then something has got to give, like internal docs discussing possibly removing day 1 first party, but they realize the PR fallout.

So again, something has to give, which will either impact the consumer with less AAA investment budgets, or avenues to extract out of the dum dums. Like $35 FOMO DLC packs.

Ah yes, subscription services, purveyors of such heinous money-extraction schemes such as.... Destiny 2 (oh wait).


Why do you think Sony is chasing the GaaS trend so much?
 
You're paying for a service.

You're paying for the DLC.

Then you're paying for the game.

These two are the exact same as your hypothetical "permanent purchaser" AND Game Pass subs get those cheaper AND the first one gets you access to a catalog of games and sub. specific perks.

I fail to see how this is supposed to be a bad deal.
 
Ah yes, subscription services, purveyors of such heinous money-extraction schemes such as.... Destiny 2 (oh wait).


Why do you think Sony is chasing the GaaS trend so much?
Meaning GIF


I've shit on Destiny's scheme in the past as well and know why SonyToo the Yabba Dabba Doo. But SonyToo™, ya goofy dum dum.
 
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Meaning GIF


I've shit on Destiny's scheme in the past. But SonyToo™, ya goofy dum dum.

Just saying. Your assertion that subscription services, by virtue of their model, mean's that "producing AAA bangers" is less sustainable is actually the complete opposite of true. Having more revenue streams available to subsidize the cost of producing AAA bangers is in-fact more sustainable.
 
I just think the whole "buy DLC for a game you don't own" thing should be a fairly big "warning" on Gamepass or any sub service.

Conceptually it's up to the consumer to take the risk of not having access to something they bought at that point.
 
Ok so let's do the math (and I'll do you a favour here and select gamepass console instead of ultimate and in your view this is the "cheapest" way for you to access the game), for arguments sake let's say the game gets delisted in 5 years time. Oh and bonus points I'll freeze the price at today's price:

  • $35 + (60 x $10.99) = $694.40
Vs
  • A one time purchase of Forza Motorsport premium edition = $99.99

Look mum! Look! Look at how much money I'm saving with gamepass!
Look mum, I only played one game, out of the hundreds available, for 60 months!!! I just must be some kind of special!
 
I just think the whole "buy DLC for a game you don't own" thing should be a fairly big "warning" on Gamepass or any sub service.

Conceptually it's up to the consumer to take the risk of not having access to something they bought at that point.

Based on how people have reacted to it being brought up, I don't think they want that warning.

Look mum, I only played one game, out of the hundreds available, for 60 months!!! I just must be some kind of special!

The vast majority of gamers legitimately only play a handful of games though. Plenty of people exclusively play titles like Forza (and maybe a couple of racing games). But yeh, keep on trying to sell gamepass to them, they really need it.
 
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I just think the whole "buy DLC for a game you don't own" thing should be a fairly big "warning" on Gamepass or any sub service.

Conceptually it's up to the consumer to take the risk of not having access to something they bought at that point.
Yea but its pretty alpha to be able to show people you own dlc for a gam you cant access anymore, total flex move and lets people know your a real gamer imo.
 
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