Nope. It was Game Pass onlyWasn't that 2.9 billion in reference to ALL Microsoft gaming subscription revenue? As in, Xbox Live included?
Nope. It was Game Pass onlyWasn't that 2.9 billion in reference to ALL Microsoft gaming subscription revenue? As in, Xbox Live included?
They just got rid of the cheapest way to get GamePass, that’s a price increase
So when Sony had that 30% PS Plus Extra for 1 year promo at the end of last year (or 50% off PS Plus Essential), and then that promo ended...does it mean that Sony increased price of their subscription?They just got rid of the cheapest way to get GamePass, that’s a price increase
Next:
It's inevitable. The writing has been on the wall.
- Closing the XBLG to GPU upgrade path
- Making MS rewards and Xbox challenges more difficult
- Game Pass price increase
A few? I don't know anyone that paid full price. Everyone i knew with gamepass paramounted the fuck outta gamepass.oh no, what will they do with a few thousand less subscribers?
But Microsoft did not closed "3 years of Gold for 3 years of GPU" loophole.Ahh damn, inevitable but I was hoping I could get another cheap 3 years once mine run out.
Overdue for them really.
But Microsoft did not closed "3 years of Gold for 3 years of GPU" loophole.
So if you want to go for another 3 years of GPU for 180$ you still can. You will just pay 15$ for conversion instead of 1$
Yeah, and even apart from the increased cost of games, it was pretty evident that Microsoft has been subsidizing Game Pass to increase the userbase. It's the same with almost all subscription services. So things will be trimmed down at some point.Yeah, I could see all of those in the future. Cost of games increased so, it would make sense for gamepass to increase but not until they have enough users I don't think.
Has Disney put the price up of Disney plus yet? I'm sure there's a team at MS constantly running the books to see what userbase they need etc before they do this.
Probably a good couple of years before they out the price up. Maybe next gen?
I think the only way they close the gold upgrade is getting rid of xbox live gold entirely.
Although every gaming website ran with that, it was never mentioned that it was for Game Pass only. It could be, but it could also be for GP + XBLG.Nope. It was Game Pass only
Assuming nothing else changes, stack XBLG and pay $15 (instead of $1) to upgrade all XBLG months to GPU.Sorry I have the GPU expiring in early April .... what is now the best offer to get 3 years of service?
$15 in one solution or for every XBLG i stack?Assuming nothing else changes, stack XBLG and pay $15 (instead of $1) to upgrade all XBLG months to GPU.
And people will have the choice to not pay for the service anymore.Next:
It's inevitable. The writing has been on the wall.
- Closing the XBLG to GPU upgrade path
- Making MS rewards and Xbox challenges more difficult
- Game Pass price increase
It is "multiple game subscription services." Gold is not MGS. Unless somehow CADE had different definition of MGS. Which I doubt, but it is possible.Although every gaming website ran with that, it was never mentioned that it was for Game Pass only. It could be, but it could also be for GP + XBLG.
The document only said "Multi-Game Subscription Services." It's more likely referring to Game Pass, but we don't know if this definition internally fits XBLG or not. So we can't be 100% sure.
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Besides, I had issues with these numbers as there were oddities. For example, it only says "for consoles" so it's possible that this did not count PC GP numbers? But that wouldn't make sense.
Also, at that point, Game Pass has 18 million subscribers. That means the ARPU was $161 per user per year. That's way too much. It assumes that the majority of GP users have GPU (which is likely), and almost everyone is paying the full $15 per month price (which is unlikely) -- especially if it's not counting PC Game Pass.
Based on that high ARPU, it is possible that:
I believe the 2nd scenario is way more likely.
- (1) it was GP + XBLG, or
- (2) it was GP revenue recorded at full price per user and any promotions and upgrade path discounts were later deducted as "discounts", which is a very common accounting practice. In that case, the actual revenue would be significantly less than $2.9 billion.
The data was from 2021. So I think a mid-point of 25 million and 18 million would be a better way to do this.It is "multiple game subscription services." Gold is not MGS. Unless somehow CADE had different definition of MGS. Which I doubt, but it is possible.
Also, Game Pass had 18 million subs in January 2021. Then Microsoft reported 25 million in January 2022. So you can't just assume, that Game Pass had 18 million for whole of 2021 and then it magically jumped to 25 million. That's not how things works. Number of subs probably gradually increased for whole year and then spiked in november thanks to Forza Horizon 5 and Halo Infinite. So working with 18 million in context of revenue generated for whole 2021 is kinda misleading.
Even if you use 21,5 million (which I think is low, because I think we can agree that Game Pass hit 25 million by end of 2021), it kinda makes a sense. Especially when you realise that Game Pass Ultimate is more prevalent than Game Pass for consoles as you can see in chart below.The data was from 2021. So I think a mid-point of 25 million and 18 million would be a better way to do this.
So if we use 21.5 million subscribers, the ARPU still turns out to be $135 per user per year. That's way too high in my opinion, especially if this is only for consoles as the title implies.
If anything, 21.5 million is a bit on the higher side.Even if you use 21,5 million (which I think is low, because I think we can agree that Game Pass hit 25 million by end of 2021), it kinda makes a sense. Especially when you realise that Game Pass Ultimate is more prevalent than Game Pass for consoles as you can see in chart below.
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And since standard ARPU if GPU per year is 180$, it's strange to think that 135$ is too high. Because it sounds pretty much right. And that's with caveat of using 21,5 million subs, which I don't think is correct.
It would probably squash a narrative that "everybody just uses 1$ promo" but...whatever.
2021 was strong for Game Pass for a whole year. It was first time when MLB was on GP day one. Series X/S had relatively strong sales for a whole year and you also had several deals for third-party like Outriders. So I would not be surprised if those subs came during the year and not only at the end.If anything, 21.5 million is a bit on the higher side.
Microsoft revealed that GP had 18 million subs in January 2021 and 25 million subs in January 2022. Halo and Forza released in Q4 2021, so that's when the sub would have got a massive hike. For the rest of the 9 months, the would have fewer subs, so 21.5 million (which is a mid-point of the starting and ending values) is likely on the higher side in this context.
No it is probably because of people like you who use an introductory offer several times. They will probably switch to a free week or something.Too bad, several times i used it. Is it because they are now allowed to pay 70 billion?
Considering it includes the Nintendo one, I'd bet it included PS Plus, PS Now, Gold, GP, GPU, NSO and EA Play. I mean, all the ones available 'in consoles' but listing the revenue they make in all platforms (outside consoles too because they don't differentiate it).The document only said "Multi-Game Subscription Services." It's more likely referring to Game Pass, but we don't know if this definition internally fits XBLG or not. So we can't be 100% sure.
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Besides, I had issues with these numbers as there were oddities. For example, it only says "for consoles" so it's possible that this did not count PC GP numbers? But that wouldn't make sense.
As you can see in the table, the main change in MS from 2020 to 2021 is that GP Console remains flat but 10% of Gold subs moved from Gold to GPU, which means $1 migration. In 2019 there was around 5% that migrated from GP to GPU and around 10% that migrated from Gold to GPU. During 2021 GP grew from 18M to 25M (I assume that mostly due to Zeminax acquisition + Halo + Horizon 5), number they have been reporting until now in recent reports to regulators so it's fair to assume that during the whole 2022 was 25M or around that (lower profile of day one games compared to 2021).Even if you use 21,5 million (which I think is low, because I think we can agree that Game Pass hit 25 million by end of 2021), it kinda makes a sense. Especially when you realise that Game Pass Ultimate is more prevalent than Game Pass for consoles as you can see in chart below.
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And since standard ARPU if GPU per year is 180$, it's strange to think that 135$ is too high. Because it sounds pretty much right. And that's with caveat of using 21,5 million subs, which I don't think is correct.
It would probably squash a narrative that "everybody just uses 1$ promo" but...whatever.
No it is probably because of people like you who use an introductory offer several times. They will probably switch to a free week or something.
But seriously, why would anyone think that a merger that still has to clear the FTC and would take a year or more after approval to become fully complete would impact something so small now?
NoCan you do the conversion while still having a sub?
Like 2 years GPU sub left so I get another 1 year of XBLG and somehow also convert that to GPU?
Ehh. What?During 2021 GP grew from 18M to 25M, number they have been reporting until now in recent reports to regulators. In the Sony side they merged Plus and Now around mid 2022, which kept their userbase basically flat but highly increased their consumer spend. So I assume in 2022 or 2023 SIE Total pretty likely is back to 50-60%, or how knows if even higher.
He is using Sony's data to understand what the table would have meant for Microsoft. It's easier to do it this way because we have Sony's data available from financial reports, so we can use what this data would actually be referring to.Ehh. What?
We were talking if 2,9 billion revenue per year is possible with 18-25 million Game Pass subs range in 2021. We did not talked about Sony one bit, so I don't understand why did you brought them here...
The table that listed $2.9B was talking about GP+GPU+Gold in all platforms and was removed/modified shorty after.Ehh. What?
We were talking if 2,9 billion revenue per year is possible with 18-25 million Game Pass subs range in 2021. We did not talked about Sony one bit, so I don't understand why did you brought them here...
That is probably spot on.Let's be honest, 90 percent of day to day game pass subscribers will be paying full price, probably monthly and just have a direct debit coming out. I doubt there's little chance that more than 3 million MAUs are doing swindles or 1 dollar new account sign ups. That's my stab in the dark anyway.
I wouldn't worry too much, I'm sure it's coming at some point in the not so distant future.I ve always payed full price for gamepass. Where is my price increase???
And i would be fine with that. Not sure why you think that would be a problem. All MS, ABK, BETH games on day 1 + plus ea play. I still think thats a hell of a deal even at 15 or 20 euros a month.I wouldn't worry too much, I'm sure it's coming at some point in the not so distant future.
You asked where your price increase is, I said it's coming. Sit tight.And i would be fine with that. Not sure why you think that would be a problem. All MS, ABK, BETH games on day 1 + plus ea play. I still think thats a hell of a deal even at 15 or 20 euros a month.
Someone was arguing that closing the loophole was a price increase.....You asked where your price increase is, I said it's coming. Sit tight.
Probably, since they only do monthly when paying directly.Let's be honest, 90 percent of day to day game pass subscribers will be paying full price, probably monthly and just have a direct debit coming out. I doubt there's little chance that more than 3 million MAUs are doing swindles or 1 dollar new account sign ups. That's my stab in the dark anyway.
Stop lying. You're extrapolating Phil's comments about general price increases for Xbox.They’re going to increase it this year, for sure. Phil had already said that. They’re going to increase, wait a bit for things to die down, and then start marketing all the day 1 game pass games for 2023 and hope people forget or justify it “uhhh yeah it’s more but I’m still saving money - does Sony have $70 games included on DAY 1?!?!?!”
This isn’t good for gamers.
I simply answered a question you posted. There's no reason to make assumptions about me and start console war shit. At ease warrior!Someone was arguing that closing the loophole was a price increase.....
But i get its frustrating that you have to shell out 70 for every single game day 1.
They’ve done a few significant hikes in its short life. However their subscriber count literally sky rocketed from launch, as you’d expect for Disney.Yeah, I could see all of those in the future. Cost of games increased so, it would make sense for gamepass to increase but not until they have enough users I don't think.
Has Disney put the price up of Disney plus yet? I'm sure there's a team at MS constantly running the books to see what userbase they need etc before they do this.
My preferred option for a while has been for them to scrap Gold and roll online play in to the base Game Pass tier at £7.99.I think the only way they close the gold upgrade is getting rid of xbox live gold entirely.
My guess is it will be replaced by free access periods following game launches, to get people to try the game and (hopefully) stay subbed after.Confirmed:
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Microsoft says it has stopped its Xbox Game Pass $1 trial offer
Microsoft is looking at different offers for new subscriberswww.theverge.com
Your answered a question i didnt ask..there is no price increase atm.I simply answered a question you posted. There's no reason to make assumptions about me and start console war shit. At ease warrior!