Everybody who reads a site like Penny Arcade probably knows about the Microsoft dude showing his Twitter ass re: Always On Consoles. His butt and the surrounding environs were no doubt hurt by this ambiguously sourced Kotaku piece, one which contradicts its entire thrust within the body of the article itself, and he decided to start peeing in consumers mouths when the actual solution was to stop reading Kotaku.
I dont actually know what always on means. The first Xbox was always on, because it offered a perpetual connection and the creature comforts that come from a unified service. Ive asked about what it means this time around, of course, and gotten responses moated deep in quotation marks. But you talk to me the way this Adam Orth character did at your fucking peril. Hes been muzzled now, of course; brought to heel. When others told me what he tried to say, they emphasized just how connected everything is now. They arent wrong, certainly: World of Warcraft is typically the object lesson for things like this, but thats a single game. Steam is much more apt, as a container service which is more or less my computers primary operating system. Google Docs, as a kind of Cloud Elemental, is also a solid point of comparison. Both of those feature offline modes that let you own your stuff to a large extent independent of the silver cord.
I could nod gravely in the direction of Electronic Arts and Ubisofts attempts to corral piracy to the detriment of legitimate customers, but those grisly tales need no reference. Whats being suggested slash pilloried - a console which must constantly speak to the Internet or be rendered inert - could not possibly work as a global entertainment appliance. Thats why I dont actually believe its the case. But we saw this with the PS3, also: a glutted victor gesturing with a ham hock, making a host of slurred decrees. And thats where the worry begins to creep in at the edges.