Tell us about your current role
Lift is focused on innovating across Windows apps, devices and services, with a view to attracting a wider audience in particular millennials and Generation Z (eight to 15 year olds). There are three key trends we care about. First, 3D computing is going to be real, we just dont know when. Secondly, changing the way we work. Everyone under 30 has grown up with videogames and online interaction and they expect work to be like that but most offices & tools today are based on a 60 to 70-year-old design. The workforce expects very different things from the workplace and the workplace is the one that has to change. The third trend is around creativity is the new productivity. The nature of work is changing, as artificial intelligence and machine learning improve. The need to be more creative in work will increase, but then you will also have more time outside of work and want to be more creative in general. Lift is on the sharp point of delivering products. We have to make something that hundreds of millions of people will love.
What are your aims?
You reach a point where you realise that everything you do is about helping people become better. Thats how I run the studio and the team. We have an empowering culture here that allows people to do their best work. I think, heres the mission, what are the roles that I need to complete that mission and then who are the right people to fill those roles.