Herbs are collectibles and recover health too. No crafting.
Ah okay simple and to the point, thanks.
Herbs are collectibles and recover health too. No crafting.
Wait, you think this will be higher?
With how little good taste they've shown in the HUD and coloring, I'm not so optimistic, and certainly not so unrealistic.
Seriously, do I really need animated stars over an enemy I've caused to flinch or be stunned? Get that off my HUD or let me shut it off. And I don't need enemy health bars and emblems all with different colors. Don't have green and white and orange and yellow and blue and red all in the HUD at once. All in color coded text. Don't use lit up faces as indicators of control. There's got to be easier ways than what looks like a hideous bloom effect. All totally opaque.
It's just missing the sophistication to be higher for me.
I really like the nemesis system, but I'm not buying this until I hear about what I can do with the ludicrous amount of text and colors in the HUD that are used so distractingly as if I'm not an adult who would prefer not to be told in an aesthetically displeasing manner about things I can see plainly.
EDIT: gahd damn I want to cry thinking about if The Last of Us had a HUD like this.
Yo I ain't saying it should have been the thread title, but it should have been the thread title.
Wait, you think this will be higher?
With how little good taste they've shown in the HUD and coloring, I'm not so optimistic, and certainly not so unrealistic.
Seriously, do I really need animated stars over an enemy I've caused to flinch or be stunned? Get that off my HUD or let me shut it off. And I don't need enemy health bars and emblems all with different colors. Don't have green and white and orange and yellow and blue and red all in the HUD at once. All in color coded text. Don't use lit up faces as indicators of control. There's got to be easier ways than what looks like a hideous bloom effect. All totally opaque.
It's just missing the sophistication to be higher for me.
I really like the nemesis system, but I'm not buying this until I hear about what I can do with the ludicrous amount of text and colors in the HUD that are used so distractingly as if I'm not an adult who would prefer not to be told in an aesthetically displeasing manner about things I can see plainly.
EDIT: gahd damn I want to cry thinking about if The Last of Us had a HUD like this.
Yo why the thread title change? I preferred the original.
RE: Thread title
Yeah hearing parkour and thinking about Lord of the Rings is sorta silly.
Also, isn't there supposed to be some sort of embargo lift early thursday (today) morning? Not necessarily reviews, but impressions or something. I think it was destructoid that said that.
Oh so hey in case no one is aware, the game also has a system that ties into the nemesis system called "Vendetta" where when an orc kills you, that orc is then populated and kinda sent to people on your friend's list who are also playing and you can then kill them in your game to enact revenge. It's kinda a player generated mission in a sense. So this could then actually kinda spur stories to talk about with other people. I do wonder if the game tells you who the orc killed on your friend's list so you can talk to them about it.
My steam:
http://steamcommunity.com/id/chelmo/
At least reviews are before release date!Its the 26th, destructoid was mistaken on the date. So less than 24 hours from now the reviews will start going up.
Still not to sure whether or not I'm gonna like this game. It looks interesting but it might get quite repetitive very fast. ( And the world doesn't seem that big ).
Oh so hey in case no one is aware, the game also has a system that ties into the nemesis system called "Vendetta" where when an orc kills you, that orc is then populated and kinda sent to people on your friend's list who are also playing and you can then kill them in your game to enact revenge. It's kinda a player generated mission in a sense. So this could then actually kinda spur stories to talk about with other people. I do wonder if the game tells you who the orc killed on your friend's list so you can talk to them about it.
Got a steam group for the vendetta system:
http://steamcommunity.com/groups/somv
Steam ID (quote to see)
Still not to sure whether or not I'm gonna like this game. It looks interesting but it might get quite repetitive very fast. ( And the world doesn't seem that big ).
when it was first announced i hated the game.
but now, after i saw the stream and read so much about it....i need it! i'll wait for the reviews tomorrow and if they are not bad, i'll pre-order
I'm definitely interested in some of the ideas they've got cooked up. Them not giving code for PC reviews has me very skeptical about the port though.
This is firmly a "wait for reviews" title for me.
Same boat, actually. The obvious likenesses to Assassin's Creed were an immediate turnoff to me, but the game grew on me over time.
Same boat, actually. The obvious likenesses to Assassin's Creed were an immediate turnoff to me, but the game grew on me over time.
now it does not like so much AC like anymore. i really looked like a LotR Skin AC clone..glad that it changed in most parts.
Liam O'Fucking Brien, Nolan Motherfucking North, and Troy Fucking A Baker in the same game?
Fucking hyped. The trifecta.
You can turn off the counter icons. 100% confirmed.Not sure why ya'll are harping on his comments about the HUD. I agree, I heard talk about there being HuD customization but I can't find any solid evidence and that has me a bit concerned. I'd very much like to turn off the mini map and counter icons if I could.
yes.Whatever it looks like now is cool.
Today I said 'fuck it', traded in a bunch of stuff, and got a PS4 for this.
lol, a new thread title every day.
Oh so hey in case no one is aware, the game also has a system that ties into the nemesis system called "Vendetta" where when an orc kills you, that orc is then populated and kinda sent to people on your friend's list who are also playing and you can then kill them in your game to enact revenge. It's kinda a player generated mission in a sense. So this could then actually kinda spur stories to talk about with other people. I do wonder if the game tells you who the orc killed on your friend's list so you can talk to them about it.
Got a steam group for the vendetta system:
http://steamcommunity.com/groups/somv
Steam ID (quote to see)
Oh so hey in case no one is aware, the game also has a system that ties into the nemesis system called "Vendetta" where when an orc kills you, that orc is then populated and kinda sent to people on your friend's list who are also playing and you can then kill them in your game to enact revenge. It's kinda a player generated mission in a sense. So this could then actually kinda spur stories to talk about with other people. I do wonder if the game tells you who the orc killed on your friend's list so you can talk to them about it.
Got a steam group for the vendetta system:
http://steamcommunity.com/groups/somv
Steam ID (quote to see)
really what the fuck.lol, a new thread title every day.
What is it about this game that people find so interesting? I've tried to watch videos for the game and understand what the game is. But I just don't find it interesting at all? Am I missing something? I kinda understand what the nemesis system is, and I guess that sound pretty interesting. But everything else just seems very "meh" to me :/
It's Arkham City with a sword in Middle Earth......
Damn that PC gameplay looks incredible even though it is compressed to shit.
Oh so hey in case no one is aware, the game also has a system that ties into the nemesis system called "Vendetta" where when an orc kills you, that orc is then populated and kinda sent to people on your friend's list who are also playing and you can then kill them in your game to enact revenge. It's kinda a player generated mission in a sense. So this could then actually kinda spur stories to talk about with other people. I do wonder if the game tells you who the orc killed on your friend's list so you can talk to them about it.
Got a steam group for the vendetta system:
http://steamcommunity.com/groups/somv
Steam ID (quote to see)
What is it about this game that people find so interesting? I've tried to watch videos for the game and understand what the game is. But I just don't find it interesting at all? Am I missing something? I kinda understand what the nemesis system is, and I guess that sound pretty interesting. But everything else just seems very "meh" to me :/
What is it about this game that people find so interesting? I've tried to watch videos for the game and understand what the game is. But I just don't find it interesting at all? Am I missing something? I kinda understand what the nemesis system is, and I guess that sound pretty interesting. But everything else just seems very "meh" to me :/
I've seen some of you guys talk about a 3rd open world area in the game but I haven't read or heard anything about that anywhere else. Can someone source that? As far as I know there's only Sea of Núrnen and Udûn.