Storm Chamber
Banned
3.5 mil for Vita version
LETS FUCKING GO PEOPLE
LETS FUCKING GO PEOPLE
Man, a Protomen song in the game would be awesome!
750k to go, and the timer is about to tick over to 2 days in an hour or two...doable?
I have faith that, even if the stretch goals aren't achieved for them, PS4 and PS Vita versions will happen. Mr. Ahmad won't be able to resist.
I'm thnking a final boss/stage theme where the intensity of the song increases as you get closer to completing it.
750k to go, and the timer is about to tick over to 2 days in an hour or two...doable?
Haven't been really keeping track with KS, isn't this one of the highest-funded game Kickstarters?
Monday is gonna be fun to watch.
I have faith that, even if the stretch goals aren't achieved for them, PS4 and PS Vita versions will happen. Mr. Ahmad won't be able to resist.
....Not excited about a handheld port being a stretch goal. Perhaps if the game is proven to be successful, then we can talk. I really don't see the purpose right now. 4 platforms is enough for a new game. That is just asking for trouble IMO....
,,, Also why is the "support character" mode stretch goal so high? Shouldn't that have been something earlier in the stretch goals? Should switch this with the Game + mode. I have no idea why that is even in it in the first place. I understand the impact Demons Souls has had on modern games with this mode but, it doesn't seem like something that would warrant a stretch goal.
With these kind of stretch goals being wacky I may lower my pledge.
I understand the impact Demons Souls has had on modern games with this mode but, it doesn't seem like something that would warrant a stretch goal.
Then they could make the pledge higher. I don't think that, for the people who pay 250$ or more, asking for a 360 or PS3 physical copy is asking too much.
Yeah some of the stretch goals are a bit wonky...you think they'd move some around that makes more sense for the development cycle.
Edit: By that I mean make the documentary and challenge mode/boss rush stuff secondary to something more integral to gameplay like support characters or extra stages.
There's more than 3 days and 7 hours left.750k to go, and the timer is about to tick over to 2 days in an hour or two...doable?
Unlikely. Hopefully it becomes financially viable to make a Vita/3DS version anyway. I mean, if they can make money on it, I don't see why they wouldn't do it.750k to go, and the timer is about to tick over to 2 days in an hour or two...doable?
GuardianE said:Are you somehow implying that New Game+ is something that started with Demon's Souls?
kickstarter said:If we pass this goal, we’ll design a New Game Plus mode that allows those who finish the game but are still thirsty for more to carry over certain powers or items from the first play-through for a more challenging “second quest” version of the game.
Not sure what kind of reaction you want from me but, I'll uh entertain your comment.
Obviously being the age that I am, I fully understand that this concept has been around for quite a while (Legend of Zelda) however, let's not pretend like this is not a trend in current game development(because it is), especially indy games. I have had a sort of argument about this in the LaMulana 2 thread and my opinion is the same. At least in the old days, the way I remember it, it wasn't a huge selling point. Ok so I beat metroid.. ok I got the bailey suit... great. This should not be a stretch goal by any means.
Surerly its going to take more dev time to downgrade a PC port for current gen consoles, all with seperate and awkward architectures, than it is to port the game, mostly intact, to PS4, Xbone and Vita which should be a measure more dev friendly?
Not sure what kind of reaction you want from me but, I'll uh entertain your comment.
Obviously being the age that I am, I fully understand that this concept has been around for quite a while (Legend of Zelda)
As a matter of fact, why in the hell is there a new game + mode to begin with, and does anybody else have a problem with it?
If you go through the Kickstarter page you'll pay through Amazon payments.Is it possible to pay without paypal? Or is paypal a must?
It's absolutely possible.Is it possible to pay without paypal? Or is paypal a must?
So lucky.The manager was especially happy that we had to retake an upcoming shot because it meant he got an extra set of Inafune-signed cartridges.
How resource heavy do you think this game is going to be?
I will give you that next gen porting shouldn't be too difficult considering the architecture of the systems, though.
The game was likely being made with 360/PS3/Wii U in mind, since that was the only other console stretch goal initially, I highly doubt they're aiming for high end stuff.
I doubt they'd even handle the PS4/One ports.
I now wish we saw some of Inafune's memorabilia at his home.So lucky.
GuardianE said:Your implication is that Demon's Souls somehow revived New Game+ as a feature in modern gaming. It's actually a pretty common feature in Japanese games... and certainly in character action games. It hasn't gone anywhere.
GuardianE said:It should be in the game, as much as the extra boss/level should be in the game. As for it being a selling point, I dunno. I really don't see how the stretch goal order would be something that would cause you to delevel your pledge. It just seems counterintuitive. Co-op mode will be reached. And frankly, I think that there's a very good chance we'll reach the portable stretch goal, too. Especially since they've opened Paypal donations
Psxphile said:I just about spat out my drink in the rush to correct you, and then I realized that... yes, Zelda II *did* allow you to restart your game with all your experience, levels, magic and skills intact. It wasn't called New Game + then (the term was coined by Chrono Trigger) but that's essentially what it was.
I really doubt these modes as stretch goals are anything more than a way to push more pledges and eliminate large gaps between the real stretch goals. In other words, NG+/boss rush/support character/etc were getting included if they reached those goals or not.That is what it has been, a selling point, should not be a stretch goal by any means. I am thinking about the workflow here, when are they going to start on this? I feel it should be a given, and I don't like the idea of an 'a la carte' style for modes in the game that should be a given, which this kind of seems like it's doing especially with basic modes like "support" or new game +.
I don't believe there is anything really to correct. Playing a new game once it is completed that is either different or more difficult is considered "new game +". Zelda 1(which is what I actually meant; I never said Zelda 2) you either entered a code(believe it was Zelda) or completed your game, and started a new game (from what I can remember) and the game was totally different with items and dungeons in different areas.
Haven't been really keeping track with KS, isn't this one of the highest-funded game Kickstarters?