I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
That would be really dumb and pointless.
I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
It's really not. If I'm not completely wrong, many of the classic RPGs of the past were made with those kinds of budgets. Wasn't Fallout 2 made with, like, 3 million?
I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
Lol, just asked the lady of the house if she had heard about Inafune's new not-Mega Man game, and without knowing anything about it asked me, "what'd he call it, Mighty Man or something"
I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
Read what you just wrote, ask yourself, "does this make sense?"I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
I'm so glad to see Japanese developers embracing the crowd-funding model.
What are Yu Suzuki, Sakaguchi and Platinum Games waiting for?
Not posted yet?
Megaman, and Roll walking Rush.
Inafune trolling Capcom harrrrrrd.
And this is Ryu
Megaman is pissed!
Fallout 2 is a very old game, budgets are very different nowadays and just because the game is 2D means it's cheap to make.
$900k for a 2D sidescroller?
$2,5m for the console versions?
Why so expensive? Is the yen exchange rate enough to blame?
Isn't a bit much? Inxile is making Wasteland 2 with this kind of money.
I suspect it won't reach the $2,5m stretch goal, so I might aswell back out from this project. I would rather play this game on consoles and I am trying to be very cautious to not double dip lately.
Kickstarter said:What kind of graphic fidelity are you aiming for?
We realize it can be hard to envision the project, since everything we’ve shown so far are mockups made for design documents. We do want to be clear this is no retro de-make; the fidelity we based our budget on to set our initial Kickstarter goal is for a game in-line with AAA current-gen console (PS3, Xbox 360, Wii U) 2D download titles. We can also safely say the plan is to use what is often called the “2.5D” setup: 3D models for characters and most objects, with the gameplay in 2D.
But maybe a better way of thinking about it is this: No matter what, Mighty No. 9 won’t be pushing the technological envelope of what the hottest AAA next-gen games are doing, but that’s not the point; the point is it’s going to look awesome—at least so awesome, in terms of both design and tech, that you won’t be thinking about how many polygons or shaders or GURPS or whatever that it’s pushing or not pushing. If you’re still wondering, you could look at the two developers working on Mighty No. 9, look at their previous games, look at the early art and overall production value you see evident on this page, and decide for yourself what they are capable of. Either way, we are confident that, if you were interested enough in the game to read this far into the page, you don’t need to worry about this.
I just wanted to timestamp where the kickstarter is sitting after nearly 2 hours. I never keep an eye on kickstarter stuff, but do the popular ones usually get funded at this speed?
I just wanted to timestamp where the kickstarter is sitting after nearly 2 hours. I never keep an eye on kickstarter stuff, but do the popular ones usually get funded at this speed?
I'm so glad to see Japanese developers embracing the crowd-funding model.
What are Yu Suzuki, Sakaguchi and Platinum Games waiting for?
Let's not get ahead of ourselves. If MH actually does have a budget as big as you think it does, we would've gotten an HD version with completely new assets by now.I think he's more pissed off at Capcom for not giving him a similar treatment, and spending all their budget on Monster Hunter games, and crappy Resident Evil installments. Mega Man's literally thinking, "This could've been MEEEEEE!!!"
I actually wonder if one of the conditions that CAPCOM might lay down on Nintendo using Mega Man in the upcoming Smash Bros is to ensure that none of their systems can play the Mighty No. 9...
I just wanted to timestamp where the kickstarter is sitting after nearly 2 hours. I never keep an eye on kickstarter stuff, but do the popular ones usually get funded at this speed?
to what extent do japanese devs know about KS?