finalboss2
Member
no way in hell capcom ever lets this get to market. even his shooting stance is the same as mega man.
I'll use this thread to find some megaman fans ! For those interested, go in my thread to comment on the progress of a megaman fresco with every world and bosses from the first game.
I'm already out like a Ninja!
I think i'm going to do a pledge for the 60 dollar tier for the game and box, but I've never used kickstarter. I'm from the US so, I can just pledge the 60 dollars and not put in more for shipping right? Any other things I should know as this will be my first pledge.
Really hope it gets to $900,000 tomorrow.
no way in hell capcom ever lets this get to market. even his shooting stance is the same as mega man.
Pledge the money. When the Kickstarter is over, if it is successful, you will be charged. When the creator decides (it could be months), they will send you a survey via Kickstarter to fill out where you will give your information, and if it gets that far, what platform you want the game.
Good Kickstarters will offer regular, usually monthly, updates on the state of the project that you will receive via e-mail but will also be on the Kickstarter page.
In this case, it looks like Comcept is setting up its own message board for backers on its site. I think they will be handling all of that, not Kickstarter. So I don't really know how that aspect will work for backers.
no way in hell capcom ever lets this get to market. even his shooting stance is the same as mega man.
That sounds cool, would be fun to keep up with it, but I also want to verify if I pay 60 that I will get the 60 dollar tier right, I don't need to add shipping on my own or anything (if i'm in the US). I saw someone mention otherwise earlier but wasn't entirely sure.
That sounds cool, would be fun to keep up with it, but I also want to verify if I pay 60 that I will get the 60 dollar tier right, I don't need to add shipping on my own or anything (if i'm in the US). I saw someone mention otherwise earlier but wasn't entirely sure.
712 K. Oh man.
I have never been a Megaman fan, but I kind of want to play this now.
I wonder if this'll be Mega Man Legends 3. Oh side-scroller.
Fans have all the right to be upset (as I am) but they should also point the finger at the people who do not support the series in general as the fault, otherwise we would have had Powered up 2, Mega Man 11, and a sequel to Legends and Advent. Money talks, and fans failed to put up the money regardless of what system the games released on, with plenty of excuses to go around (too many sequels, not interested in this style of Mega Man, don't own that system, etc)
Please familiarize yourself with substantial legal precedents in Japan before making statements like this. Start with the most recent I'm aware of - Fire Emblem's creator leaving the fold and making Tear Ring Saga with Enterbrain, Nintendo suing, and losing, appealing, getting a pittance but not an injunction, appealing again, and losing. Court ruled that the similarities are because of the creator's "style" and Nintendo didn't own that.
It's not a solitary precedent. He'll be fine. Look and feel lawsuits in games are VERY hard to win. Ripoffs are Gameloft's entire business model.
I think you'll have a much easier time with Mega Man 10, and I'm not even talking about the easy mode. The normal mode feels much more like one of the NES games than MM9. In MM9 I found that you have to do things in a very specific order to succeed in the game, with almost no room for failure. None of the NES games worked like that. It's not that it was badly designed, but I didn't like the way it played compared to the others. It was like a long memorization challenge, with many parts you had to play many times until you got them right.In fairness, I would have bought Mega Man 10 a lot sooner if it didn't just take me -- no joke -- 4 years to finally beat Mega Man 9. Mega Man 10 is still probably going to eventually be one of my final download purchases for my Wii, but I still have most of the games in the Mega Man X Collection to play through for the first time anyhow. There are a lot of Mega Man games out there already that plenty of people want to play, but that not everyone played through to completion when they were new.
They'd wait on SSB.If this does indeed get to 2.5 million, Capcom will be forced to see how much they fucked up and they will have to attempt to revive the franchise somehow... Right?
They just posted an update.
Absolute truth. I'm sure Kenji Inafune knows where his legal boundaries stand with this design and worked within those confines. This character is about as much of a copy to Mega Man as Mega Man was to Astro Boy (which was the original inspiration for Mega Man), really. Derivative yes, but changed just enough to probably make it legal.
If this does indeed get to 2.5 million, Capcom will be forced to see how much they fucked up and they will have to attempt to revive the franchise somehow... Right?
I will pledge the hell out of it as soon as I get paid.
no way in hell capcom ever lets this get to market. even his shooting stance is the same as mega man.
no way in hell capcom ever lets this get to market. even his shooting stance is the same as mega man.
It's certainly confidence inspiring. It's one thing to have nebulous "staff from <insert game here>", it's another to not only have recognizable names but THE developers of recent, very good games of this type. Less like the inXile Kickstarters (though I'm optimistic there!) and more like the Project Eternity Kickstarter where we saw what they were making lately and understand that at worst we'll have a gem in the rough. Actually, relevant to THAT this is actually way, way ahead in terms of likely to be great.Am I the only one who is hyped as fuck based solely on the fact that Inti Creates is on board? Inafune is the icing on the cake but for me the biggest draw is having staff from the MM Zero involved.
Really want that WiiU stretch.