Magnet_Man
Member
This has probably been asked or is maybe common knowledge, but I don't know and can't find the answer: what was Inafune's 'dream project' that he mentions at the start of the video and had to give up on?
MegaMan Legends 3.
This has probably been asked or is maybe common knowledge, but I don't know and can't find the answer: what was Inafune's 'dream project' that he mentions at the start of the video and had to give up on?
This has probably been asked or is maybe common knowledge, but I don't know and can't find the answer: what was Inafune's 'dream project' that he mentions at the start of the video and had to give up on?
Mega Man Universe
Everyone thinks it's Mega Man Legends 3, but I know better.
So is this on track to be the biggest Kickstarter yet? What holds the top spot?
http://geimin.net/da/expense.php:lol:For western blockbuster games, $2.5 million is indeed quite low. But it's quite normal for Japan.
Standard HD Japanese games (not Western-oriented blockbusters like Final Fantasy or Resident Evil) tend to cost around $3 million to develop.
Regular handheld games (think PSP releases) cost more like $600,000, or even less at times.
Comcept, with a $900,000 Kickstarter goal in mind, is probably looking at a $2 million budget to break even. So in a sense, their budget is very much in line with normal Japanese production costs.
Please do share your sources for your treasure trove of information, and exactly how all of those numbers were reached.
It looks like Japan/Europe might be more into it now, since it seems like these nighttime numbers (in the US) are outpacing the afternoon stuff.
Star citizen with 17 million, which this probably won't come close to topping.
Star citizen with 17 million, which this probably won't come close to topping.
You're going to have to do better than a completely unspecific, unsourced, pretty much useless web site.
If you're going to make specific claims about game budgets with extreme authority, you need to give specific costs - how much are people paid on average? How long was the game in development? What kind of extra costs do Japanese companies have that differ from American companies in terms of perks, benefits, and others?
Are you seriously suggesting that an HD Resident Evil game, perhaps Resident Evil 5 and 6, only cost around $3 million to create? Do you realize how insanely low that is?
This has probably been asked or is maybe common knowledge, but I don't know and can't find the answer: what was Inafune's 'dream project' that he mentions at the start of the video and had to give up on?
Mega Man Universe
Everyone thinks it's Mega Man Legends 3, but I know better.
MegaMan Legends 3.
Mega Man Universe
Everyone thinks it's Mega Man Legends 3, but I know better.
I'm leaning towards Mega Man Universe, and it would have to be that or Legends 3. MMU had the community approach going for it as a fresh direction, I think he really wanted to see what fans would do with the level-building stuff. I was really looking forward to it myself.
She clearly said not western oriented games
Wait, is it true that Capcom donates 10k to this project?
Wait, is it true that Capcom donates 10k to this project?
Yep. I don't think he would be that broken up over a cancelled sequel.
Wait, is it true that Capcom donates 10k to this project?
A cancelled sequel for a 12-year old game that ended on a cliffhanger and that was being made with active participation of the fans.
Contests were made, designs made by fans were used, and then we got a collective "fuck you."
A cancelled sequel for a 12-year old game that ended on a cliffhanger and that was being made with active participation of the fans.
Contests were made, designs made by fans were used, and then we got a collective "fuck you."
Oh, okay. So much for not relying on old franchises.
He was actively working on Mega Man Universe, whereas Mega Man Legends 3 was more Mr. Eguchi's project.
It was also basically the followup to Mega Man Powered Up, which is what he said he wanted to do for a while.
Star citizen with 17 million, which this probably won't come close to topping.
Huh.I want Blonde Roll/Call just to piss off the feminists and their bullshit.
Looks great. Great Kickstarter pitch.
If we're looking exclusively at Kickstarter, there's still Torment with 4,188,927 USD.Well that would be true if Star Citizen got 17m on kickstarter, but it actually got 2.13m
Mighty 9 may well top SC's kickstarter tally.
If we're looking exclusively at Kickstarter, there's still Torment with 4,188,927 USD.
On the topic of that, did we ever find out if Inafune left because the games got cancelled or if it was cancelled because he left?
I know we were told about the cancellations after he left, but of course that doesn't mean it happened on that very day of the announcement.
Star citizen with 17 million, which this probably won't come close to topping.
Only got $2m of that on Kickstarter.
I want blonde call, simply because it trolls Capcom harder.
Exactly, Star Citizen just continues to take pledges on their website.
Ah really?
Didn't realise that.
Do you think they'll take that track with this kickstarter?
Besides Call's name being a counterpart to Beck (Beck & Call), Call could also be a play off of the term "Roll" call, and Beck could be a reference to Jeff Beck, who plays Rock.
Well that would be true if Star Citizen got 17m on kickstarter, but it actually got 2.13m
Mighty 9 may well top SC's kickstarter tally.