72k until the Steam/DRM free release is a complete game? :O
I might bump up to $99, depends on what they offer with the digital tiers.
It's already a complete game.
They mentioned the possibility of getting more sketches done in the latest update.The fact that the sketches are sold out makes me want to pledge $250 even more.
EDIT: Oh wait, that's at the $500 level. Hmmm... hardcover guide...
They mentioned the possibility of getting more sketches done in the latest update.
If you're interested you might want to hold out for it. I know, it sounds like a lot of money, but we're talking a personally created [and signed] original sketch from Inafune, here!
This whole thing is very dodgy. Just how does this game (a 2D platformer) cost so much money to make? And seriously asking for $1.6 million extra just for console ports? There's no way the ports could cost more money than making the base version. Most Mega Man fans are console gamers!
Shadow of the Eternals was gonna cost much less to make, that had high production values and as well as Wii U/PS4 versions all for $750,000.
A lot of work has already gone into SotE, though. And it was going to come in episodes.
MN9 has 4 months of prepro and is going to be fully featured game, like old MM games and has some pretty big talent working on it.
And SotE failed because everyone thought their projections were bullshit!
If anything, this is way too cheap. Hiring an established developer such as Inti Creates to create what will possible be a multiplatform title with high levels of polish costs an extremely high amount of money, not to mention campaign logistics, music, other rewards, publishing costs, etc.. If anything this is one of the most realistic Kickstarters in terms of what they're asking for and what they're promising to deliver that I've seen. If you backed Double Fine's KS and you've been following the making-of, it shouldn't be too hard to see how the 3million+ they collected are starting to seem like a low amount of money now, and that's "only a point and click game"
Thankfully with the $500 pledge, we get both.I'm getting more and more tempted by the $250... sketches are nice, but hard bound artbook signed by inafune? Tough call.
Huh? The other stretch goals actually cost them nothing to make? You aren't thinking about this correctly/realistically.And seriously asking for $1.6 million extra just for console ports? There's no way the ports could cost more money than making the base version. Most Mega Man fans are console gamers!
Let's not kid ourselves here.... it wasn't. It's called Mighy No. 9 and it had 6 stages... That left No. 7/8 out in the cold. This game was designed with 8 stages in mind, but they were covering their asses in case they couldn't afford to get it all done.
It's nearing $1,450,000 now with the next goal set at $1,500,000.
They had better announce that $1,750,000 goal soon. Nothing stops this Hype Train!
Most definitely.They're going to have to, because it's going to get reached!
Most definitely.
I'm really pleased to see how this project is progressing.
That's the hope!Not only that, it's going to be a quality game.
Might have a new franchise on his hands.
That's the hope!
To be honest, with the people involved behind-the-scenes, it wouldn't surprise me in the least if this became a staple franchise. I realize I might be getting a bit ahead of myself, but that's how much faith I have in this.
Not only that, it's going to be a quality game.
Might have a new franchise on his hands.
If they do plan on making this a franchise wonder what they'll do in the sequel. Go do another game with the same concept or go do a Mega Man Legends type game.
Let's talk genuinely important stuff, which Call are you voting for? The one of the left with the ponytail is clearly the superior choice:
Yeah, it's a beautiful thing to see.When I saw the staff, I was like...we might have something here.
Everyone that ever made Mega Man great is working on this. Huge thumbing of the nose at Capcom.
Agreed.
These ones are the best, I'll be happy with either design.
These ones are the best, I'll be happy with either design.
the pink haired green visor one all the way.
Can't unsee it now.Just say no to Klonoa Call.
He was talking about the [new game + and turbo.
It would be awesome if that final strectch goal adds PS4/XB1. By the time this masterpiece is out it will probably be Q3 of 2014 or later (total guess) and there will be plenty of new system adopters who want this.
They said 2015.
It would be awesome if that final strectch goal adds PS4/XB1. By the time this masterpiece is out it will probably be Q3 of 2014 or later (total guess) and there will be plenty of new system adopters who want this.
why are we arguing about Call?! we all should be speculate about the game's version of Protoman or Bass instead!
Is there no paypal for this? They should get on that.
Kickstarter doesn't support Paypal.
Will withdraw my pledge if Roll-Call is chosen.
Protoman/Zero hybrid, sword-styled gameplay please