Mighty No. IX
Has anyone found the twitch archive of the full panel from PAX? Kicking myself because I went to Acquisitions Inc instead of that panel.
Has anyone found the twitch archive of the full panel from PAX? Kicking myself because I went to Acquisitions Inc instead of that panel.
Expected, but a bit of a shame. $200+ that won't be going into the Kickstarter kitty... for items you could get cheaper by contributing to the Kickstarter. Admittedly not a low Mighty #, but if that's somehow valuable, the world has gone sideways.
Call with a laser sword is all I'd need.
OK, screw Mighty No. 0, this idea is way cooler.
turns out she's 0!
OK, screw Mighty No. 0, this idea is way cooler.
Damn, it's already hit the documentary stretch goal?? I wasn't even sure it would hit 1.5 mil by the end of the week, god damn.
turns out she's 0!
I totally want her to normally be Roll Call when interacting with Beck throughout the game, but have an alter ego as Mighty No. 0. It can be a huge reveal when she takes off the helmet and those golden locks flow out.
Next-gen or bust. By 2015 i really doubt that will still be playing games on the PS3.Now is the time to call on all those who didn't want to donate unless there'd be a console version. Let them know the stretch goal has been moved up and it's up to them to put their money where their mouth is!
Next-gen or bust. By 2015 i really doubt that will still be playing games on the PS3.
This piece of fanart is pretty cool. :3
This fanart makes the crotch thong even more obvious by its omission/aleration
I totally want her to normally be Roll Call when interacting with Beck throughout the game, but have an alter ego as Mighty No. 0. It can be a huge reveal when she takes off the helmet and those golden locks flow out.
Crazy that it's going for that much, but just so you know, that item isn't available as a KS reward (except for Nos. 1-8, which are part of the tier with the framed concept art and the 3D printed model) . Otherwise those are PAX-exclusive shirts; the KS t-shirts are original designs for the KS (the US and JP shirts will be diff, for two sep designs). So in a sense, I think that's why some of them are selling for so much, as they're all one-of-a-kind.Expected, but a bit of a shame. $200+ that won't be going into the Kickstarter kitty... for items you could get cheaper by contributing to the Kickstarter. Admittedly not a low Mighty #, but if that's somehow valuable, the world has gone sideways.
The 1-8 of that shirt are available at the crazy tier level, though, right? Or is that a different shirt?Crazy that it's going for that much, but just so you know, that item isn't available as a KS reward. Those are PAX-exclusive shirts; the KS t-shirts are original designs for the KS (the US and JP shirts will be diff, for two sep designs). So in a sense, I think that's why some of them are selling for so much, as they're all one-of-a-kind.
Ah, yes - this is true. We saved the first 8 shirts for those rewards. But they're worth a little more than the one on eBay... (I'll edit my comment to clarify, thx!)The 1-8 of that shirt are available at the crazy tier level, though, right? Or is that a different shirt?
If anything, I kinda expected it to hit it by now, if not earlier. I am very optimistic about this hitting the PS3/360/Wii-U now. All I have to do now is figure out how much I'm going to pledge. I know it will be at least $80.Damn, it's already hit the documentary stretch goal?? I wasn't even sure it would hit 1.5 mil by the end of the week, god damn.
At this point, I would like to see at least one secret stretch goal revealed to keep the interest and momentum going.
I wonder if the box art will be "bad American box art"
Sit tight - should have some more info on that early this coming week...At this point, I would like to see at least one secret stretch goal revealed to keep the interest and momentum going.
Just chiming in to say I too think that a 2015 ps3 360 title isn't the best idea, perhaps. I'd much rather see ps4/vita and wii u instead.
Just chiming in to say I too think that a 2015 ps3 360 title isn't the best idea, perhaps. I'd much rather see ps4/vita and wii u instead.
you guys do realize that consoles still gets games at least 2 years after their respective successors are out, right?
it's nothing new
persona 4
pokemon black/white 2
just to name a few
Persona 4 was sold on the best selling console in history with a dedicated fanbase. Pokemon Black/White 2 was also based on an old game engine, and were also trying to sell on the best selling handheld in history. Both are part of a long running franchise with a large fanbase, especially Pokemon.
Mighty No.9 is a brand new series that should reach out as many platforms as possible. Hopefully, it'll be on PS4/X1 eventually, would like it come sooner than later.
Q: Will you / can you / please make a PS4 / Xbox One version of Mighty No. 9! Since you aren't coming out until 2015, why not aim for those systems first, instead of PS3 / Xbox 360 / Wii U?
It's no surprise to us that this is far and away the most popular single type of question we get, as next-gen versions of Mighty No. 9 are something we've dreamed about ourselves ever since we first began work on the game.
First, a little history: One of our most important considerations before we launched our Kickstarter, and before we could confirm that our idea here would resonate with the fans, was budgeting and cost: We had to be as certain as we possibly could that we could deliver on -everything- we were promising for the initial and stretch goals we were setting. Since, like many (most?) developers, we don't have any next-gen titles under our belt yet, we thought it best to stick with what we do know, so we could make promises to our fans with confidence -- especially for what we were promising coming out of the gate. We know being able to offer next-gen versions would dramatically increase our funding, but we felt the worst thing we could possibly do was dangle the prospect of next-gen Mighty No. 9 in front of our fans and capitalize on their excitement as we head into this fall's big new system launches, only to disappoint them in 2015 when the game is delayed, or didn't live up to the higher aesthetic expectations that come with games for those systems due to problems and costs we weren't able to anticipate.
All that said, we would definitely love to see Mighty No. 9 on as many platforms as possible, and we agree the next-gen systems are a natural fit if we can make the numbers work! If we continue to see more and more people asking for next-gen versions, and then if we're able to set and clear stretch goal funding levels that include enough margin for error that we can say with confidence we can deliver on quality versions for these platforms -- that's what it would take to make next-gen versions of Mighty No. 9 a reality. This is the number one thing we will be watching for and discussing internally in the next couple weeks, so please, continue to let us know what you think, and thanks for all your feedback so far.
Oh, and as for prioritizing the current systems over next-gen, in addition to the above, there were other important considerations about our audience: We want Mighty No. 9 to reach as many fans -- old and new -- as it possibly can, all over the world. As hardcore gamers ourselves, we'll definitely have next-gen systems hooked up to our TVs by the spring of 2015, and current-gen systems still somewhere in the house (assuming the next-gen systems don't come up with some sort of eventual solution for playing current-gen games), but we didn't think it would be fair to assume the same of everyone who would want to play our game, since even the current-gen systems are a relatively expensive luxury item in many households.
Only 400K to console versions. YES.
Can't access the Kickstarter page but did they make the Console ver. 2.2 Mil now?