Been looking at the map, and I think I might need to move the evil tower I was working on deeper in the forest. I kinda want to re-sculpt that whole forest area I am in, and turn it into some sort of creepy haunted forest with ruins and overgrown stuff etc. Been watchin Bdubs episodes where he is talking about building trees and that would be perfect for what I have in mind for the place. Will take a long time but that's kinda what I would like to do.
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hope panda on the left wont expand to much towards the forest
Cool, I was wondering what you were making in that forest. I'm building an underground base in the swamp to the left (east) of your forest. I just can't stay in the little wooden house that I built in Gafville, I need to dig underground, make tunnels and caves and be a good little dwarf miner....plus, I've never made a large base in a swamp before.
I'm going to go and burn that forest down.
ahh the little hut is yours. If you need an area of the forest (logging, expanding etc), mark it with cobble and I will stay out of your way.
:'(
someone does live in that forest btw.
there's some kind of underground oasis you can find by following cobble fenceposts.
someone does live in that forest btw.
there's some kind of underground oasis you can find by following cobble fenceposts.
About two weeks late, but here it is:
NihonTiger on NeoCraft - 56 - Adventures in Gafland
I'll be recording again as soon as this Internet thing is fixed. Been having problems recently.![]()
Watching your video, I think we should really decide what the survival server is for and how it will evolve in time with new updates and such, just so we are all clear about it and everyone knows about it.
I personally think it would be nice to reset it when any major update hits and changes how many things generate in the world like 1.7 with the biome changes, or when we feel like it for whatever good reason.
Basically having Gafland as a changing world VS Neocraft that stays over time.
Don't know what Ark had in mind and what others think but might be worth discussing it.
About two weeks late, but here it is:
NihonTiger on NeoCraft - 56 - Adventures in Gafland
I'll be recording again as soon as this Internet thing is fixed. Been having problems recently.![]()
I think allot of us are already investing allot of time in gafland, not sure how fun it would be to reset every update.
Yep this, no reset for gafland...Maybe a map trim like we had with Neocraft.
I sure hope it isn't! I don't have Internet at my new place until Friday, and I wanna fight a dragon :<Is the End still not working?
eh, here is a reddit post with pics and an updated list:
http://www.reddit.com/r/Minecraft/comments/1ls56m/minecraft_snapshot_13w36a/
I don't see all these pics..I see a few linked.
Podzol makes forests look AWESOME.
If we do reboot GAF Land in 1.7, it needs to be an Amplified world.
Just sayin'.
What is the Super Secret Options button for? It doesn't do anything. I tried holding down keys when clicking too. Nothing. I wanna see!!!
So a new snapshot came out today, 13w36a:
https://mojang.com/2013/09/minecraft-snapshot-13w36a/
No idea yet what all is in it, but it sounds like some terrain changes may have made it in after all...
EDIT: Okay, here is a list of what is in it (so far):
- New flowers from left to right: Poppy, Blue Orchid, Allium, Azure Bluet, Red Tulip, Orange Tulip, White Tulip, Pink Tulip, Oxeye Daisy.
- From left to right: Double Tallgrass, Large Fern, Rose Bush, Lilacs
- Snow present in higher elevations
- Peony on the left, Sunflower on the right
- New biome - Dense mushroom forest.
- New biome - Savannah
- Transitioning from a prairie/grassland biome to a Savannah biome
- Example of a biome variant - birch forest
- Biome variant - Flowered forest
- Podzol on the left, dirt on the right
- Gorges.
- Fish from left to right: regular fish, salmon, clownfish, pufferfish
eh, here is a reddit post with pics and an updated list:
http://www.reddit.com/r/Minecraft/comments/1ls56m/minecraft_snapshot_13w36a/
HOLYsh...
Its rare I download a snapshot but now this really is my kind of stuff.
Wish we'd get a "world size" option down the road though. Would be nice to create a limited size world (ala Xbox version) that I can "master" and use every corner of it.
I use Chunky to erase unwanted chunks. I did a test today with out 1.6 world in 1.7. Straight edges look weird, but given time I'd probably do just that and build walls at the edges to make it look a little better. And do some other landscaping to make it smoother.you can always world edit and crop it to your liking and build a large wall around it
Woah, what the heck have you been building down there, Shane?
Also, what the hell with Disco Mountains? lol
Kinda sorta Anor Londo. It's underground so I guess technically it's New Londo but it has the interior design of Anor Londo.Woah, what the heck have you been building down there, Shane?
This is an accurate statementwho knows. he'll just blow it up when he's done though. ;-p
Kinda sorta Anor Londo. It's underground so I guess technically it's New Londo but it has the interior design of Anor Londo.
This is an accurate statement
Snapshot 13w36b is out now, fixes some bugs, apparently the mesa biome had a generation issue that is now fixed.
So I messed around with the snapshot most of last night, and wow is terrain generation much improved. I actually haven't seen all of the new biomes yet, but even the old biomes now generate in variations that greatly increases the variety of the land. I found mountain forests, forests filled with flowers, snowless taiga, taiga mountains, extreme hill biomes of all shape size and manner. And I saw some incredibly awesome mountain generation, it seems like the generator has a touch of the old alpha mountains back again. It doesn't do it all the time, but I ran into several mountain ranges that had huge overhangs, lava falls, tall peaks, floating mountains, just real crazy fantasy mountain generation that reminded me of the old Glacier seed. So far the Savannah biome is my favorite of the new ones, sometimes it generates semi flat rolling hills, sometimes it generates crazy awesome mountains, but the trees, grass, and color just make it a very atmospheric place.
And the flowers, man is that a nice touch. They are all great. I'm going to make huge decorative gardens and put flower pots all over every place I build from now on. So much decorating options now.
The only thing I'm not convinced on yet is the gravel lined ocean floor. Seemed like finding clay last night was so much harder now, and I honestly liked diving for clay and sand on ocean bottoms with the new Respiration III enchant. I hope they either revert the floors to the way they are in 1.6.2 or improve on it, as it is now they kind of killed the fun of diving completely.
I'm gonna play more tonight and run around finding more new biomes in my SSP world.
I also created an amplified world in creative just to fly around and have a look see, and Holy Crap that is incredible. It's like playing in a acid dream world. It did bring my computer to a bit of a crawl though, it definitely is cpu intensive. I am going to start a new SSP amplified world, maybe even tonight, because Damn is that awesome.
So far 1.7 has me excited. I hadn't realized just how boring the land generation had become til last night.
We must document well the existence of this city before such an event transpires.
I use Chunky to erase unwanted chunks.
I think that now the mesa biome is almost all clay, having clay on ocean floors will be overkill?
Were you deleting the chunks? Or the chunk contents? There's a difference.Every time I cut my borders, it never regenerates new chunks. Granted, I haven't done it in a year and I used MCEdit, but was I don't something wrong?