Monster Hunter 3 Ultimate - Demo out [Updated: FAQ and Help]

And I manage to get at the bottom of the page...
Well I expected the 3DS demo to be good but not THIS good, I guess I'll have to try on WiiU to see which one I'll get, god help me if that convince me to get both....
I don't usually play on the go but I'm mostly playing on handhelds anyway, also I need to save these 30 activations...I guess I won't go back to DQIX in a while

Final version supports the circle pad pro.

That's why it was foolish to plug it in?
 
Why do a lot of things look so blurry on the 3DS like the loading screen and weapon select?

Also the touch screen D-Pad camera feels terrible. I don't know if I want MH3U on the 3DS anymore. :(
 
Played the 3DS demo first and enjoyed it. Was really impressed with the Wii U visuals for the title. Put in over 100hrs on the MH Tri, so I'm thinking I'll get both Wii U/3DS versions.
 
Just used the hunting horn for the first time and thank goodness for that digital manual is all I got to say. That being said the horn is a beast, it and the bow are my favorite additions to the game so far.

And because it can't be stressed enough, all newcomers to the series really should take a look at that manual.
 
Just used the hunting horn for the first time and thank goodness for that digital manual is all I got to say. That being said the horn is a beast, it and the bow are my favorite additions to the game so far.

And because it can't be stressed enough, all newcomers to the series really should take a look at that manual.

edit: i'm an idiot
 
Loved what i could experience of the game but those 3DS controls are terrible so I might wait it out. I would prefer to play this on a big tv anyway as I love the setting and scale of the world, but I need a significant price drop before I can justify a Wii U purchase to myself. Such a shame as I can see myself sinking hours into this.
 
Never played a MH game before, have played the WiiU demo a couple of times last night and must admit, it's growing on me.

Only beat the easy enemy so far with the twin blade and long sword, will take a look at the harder one tonight.

Just have a couple of questions -

Is there any point to the other, smaller enemies that are wandering around? Will you get items or anything from them in the full game?

Are the battles timed in the full game?
 
It looks cool on the 3DS but the controls are annoying the hell out of me. Not worth the effort.

I just cancelled my pre-order on amazon.
 
okay just finished to beat the easy one with every weapon, even the bowguns and I avoided them in tri like the plage

So plesioth is next what should I expect, what is more effective
 
Never played a MH game before, have played the WiiU demo a couple of times last night and must admit, it's growing on me.

Only beat the easy enemy so far with the twin blade and long sword, will take a look at the harder one tonight.

Just have a couple of questions -

Is there any point to the other, smaller enemies that are wandering around? Will you get items or anything from them in the full game?

Are the battles timed in the full game?

Yes they are handicap, and some minor carvings to get some very lowly materials, they are the tutorial if you like

50 minutes int he full game either for one or 2 monsters plus special guests if you fel like killing everything in sight
 
they changed the GS L3 timing! its more forgiving to get L3 but it takes a bit longer. I guess Fast Charge will come in handy now.

lance evading is still the same.

switchaxe and hammer too.


longsword, you cant spam to red now. before i can just leave it at yellow and its going to be that forever. now theres a timer.

dual sword is a nice offensive weapon. especially with dash juice.

bow is nice especially the arrow rain attack.

gunlance, its like a lance but with a boomstick at the end! i need too see it in action.

plesioth likes to tail swipe... a lot. at least you dont trip a lot while beneath it.

some of the armour set on the demo are end game armours!
 
Dual Blade IS the weapon for beginners, eh? It didn't punish button mashing too much. Beat the Lagombi just in the 10 minutes mark. Next I'm going to try the longsword.
 
This is a very impressive game for the system as it seems. Is it 60fps with the 3D on or is it my idea?

Looks like it hits close to that mark in some caves. In the open areas it feels more like 30ish. Only hit sub 30 for me when I jumped into water and plesioth did his beam thingo. Pretty smooth in all. Still not a fan of the vaseline filter though.
 
Don't hate on me, and bear in mind my entire experience of this franchise is the one go at the demo I just had, but...

...is there more to this game than just mashing X or A to chop and slice? Chasing a monster around a map trying to keep up with it long enough to make a hit with one of just two attack options got tedious after 15 minutes.

I love big game worlds and I've always heard how stunning those of MH are. I know the games are almost unanimously adored so I'm not hating on it, I just want to understand it better in the hope if getting into it. It sure looks like a game I want to enjoy.
 
Dual Blade IS the weapon for beginners, eh? It didn't punish button mashing too much. Beat the Lagombi just in the 10 minutes mark. Next I'm going to try the longsword.

Pretty much. High movement and attack speed really make the game "easy mode" compared to other weapons I've tried, but it has the drawback of having to be extremely close range which I guess isn't as desirable for some monsters.

Edit: Wii U version for me, I know I will get bored with this game easily without online.
 
Don't hate on me, and bear in mind my entire experience of this franchise is the one go at the demo I just had, but...

...is there more to this game than just mashing X or A to chop and slice? Chasing a monster around a map trying to keep up with it long enough to make a hit with one of just two attack options got tedious after 15 minutes.

I love big game worlds and I've always heard how stunning those of MH are. I know the games are almost unanimously adored so I'm not hating on it, I just want to understand it better in the hope if getting into it. It sure looks like a game I want to enjoy.

There is more to the game than "mashing" an attack button. Timing is important and it precludes the idea of "mashing" any button. Part of the gameplay is to learn how each weapon works and the associated animations with it. Another part is to learn the movesets of each monster. Then to learn how not to get hit, time your attacks, not be greedy. Monsters have hitboxes to separate body parts. There is a skill in attacking specific parts.

Gathering items and loot is also important. They help you forge better weapons and armor. Selecting the best weapon for each monster is part of the strategy, or you can just challenge yourself with a suboptimal weapon. Armor carries skill points so you can strive to wear a specific matching set of armor for certain skills that complement your play or mix and match how you want.

It's "tedious" in that the game asks you to be disciplined in your hunting. Part of the joy, for me anyway, is the actual accomplishment of defeating a monster with or without setting personal milestones. The point is not to turn your character into superman, but to skillfully put your character into situations to attack efficiently and avoid getting hit.

It's a breathe of fresh air considering how other games strive to be "accessible" or otherwise limit player skill in odd ways. Simple things like managing your inventory, preparing the right items, buffs, traps, etc... I could go on...
 
Pretty much. High movement and attack speed really make the game "easy mode" compared to other weapons I've tried, but it has the drawback of having to be extremely close range which I guess isn't as desirable for some monsters.

Edit: Wii U version for me, I know I will get bored with this game easily without online.

Dual Blade and SnS are good weapons for taking down the earlier monsters. These monsters are often smaller and quicker to jump around than others, and of course less strong. Going with those weapons will definitely not be 'easy mode' on bigger, badder monsters.

Still, since the Great Sword has been my main weapon I took down the demo bunny rabbit with that faster than the SnS.
 
Don't hate on me, and bear in mind my entire experience of this franchise is the one go at the demo I just had, but...

...is there more to this game than just mashing X or A to chop and slice? Chasing a monster around a map trying to keep up with it long enough to make a hit with one of just two attack options got tedious after 15 minutes.

I love big game worlds and I've always heard how stunning those of MH are. I know the games are almost unanimously adored so I'm not hating on it, I just want to understand it better in the hope if getting into it. It sure looks like a game I want to enjoy.

first of all, get the Wii U version if you do cause online adds a lot more to it. Secondly, combat varies a lot based on what weapon you use. There are also added effects and abilities that can change the way you play such as sleep bombing (using a weapon with sleep abilities will cause a monster to fall asleep, then you hit it with bombs for additional damage)

One time I played a game with some randoms online, some used paralysis weapons, others used sleep weapons, and we used paralysis, traps, sleep, and stuns to take out a Rathalos in only 4 minutes it was pretty awesome
 
Never played a monster hunter game before, tried the demo on 3DS and the WiiU and I think I might actually get both.

Playing with other people online sounds like it could be a blast, and these twenty minute missions would be great for my train journey to uni everyday.
 
Never played a monster hunter game before, tried the demo on 3DS and the WiiU and I think I might actually get both.

Playing with other people online sounds like it could be a blast, and these twenty minute missions would be great for my train journey to uni everyday.

The actual in-game quest timer is 50 minutes, I believe. Maybe you could take a slower train... ;)
 
Don't hate on me, and bear in mind my entire experience of this franchise is the one go at the demo I just had, but...

...is there more to this game than just mashing X or A to chop and slice? Chasing a monster around a map trying to keep up with it long enough to make a hit with one of just two attack options got tedious after 15 minutes.

I love big game worlds and I've always heard how stunning those of MH are. I know the games are almost unanimously adored so I'm not hating on it, I just want to understand it better in the hope if getting into it. It sure looks like a game I want to enjoy.

I hate when people say that you're playing it wrong, but you are literally playing it wrong. Try X+A and R for different attacks. Try chaining X and A together for combos, or using dodge to cancel out of a combo so you can begin it again in a better spot..

What weapon are you using? Longswords charge up by hitting monsters till the bar is full, then spam R and if the combo completes you gain extra power.

Hammers, hold R to charge up a swing+pound when stationary or turn into a hammer-wielding spinning top if you release while running.

Switch-Axes have two distinct forms- press R while in Axe mode to change to sword mode, press X+A while in sword mode to do exploding things.

Lances have good shields and highly directed damage plus to you stab stab hop stab stab hop all day. a practised lance user can back-hop faster across a map than they can run. (at least, this used to be the case, haven't tried in mh3u)

Dual Blades charge up kind of like longswords, very fast, has a great dodge, they give you a neat pair in the demo to try out.

Hunting Horns play musical notes depending what position you hold them in: change positions by doing attacks, and the resulting note combinations can trigger status effects such as attack up.

Great Swords do the most damage iirc from a charged unsheath attack- you should never be trying to chase the monster with your sword out. instead get close, press and hold X, there's three levels of charge but i'd start out with being happy at getting a lvl 1 off neatly.

Chasing monsters around a map happens of course, but it's a mugs game. Use the sonic bombs, shock traps, barrel bombs etc. provided in the demo to control the monster (and take it down faster of course!)

Plus in the full game you have resource gathering and farm management also to occupy your time.

So yeah. There's more stuff than just pressing A and X. That feeling when you know a weapon so well that you can dodge a monster's attack just be choosing the right attack of your own, and end up in prime spot under a juicy tail just begging to be plucked from scaled haunches... can't be beat.
 
The actual in-game quest timer is 50 minutes, I believe. Maybe you could take a slower train... ;)

I can always just pause it and then play the rest on the way back.

But is 50 minutes really needed? The rabbit thing is easy to kill in under twenty minutes and the shark dragon fish thing (the designs in this game are awesome I must say) is apparently doable in 20 minutes and that's hard.
 
But is 50 minutes really needed?

Usually not. Once in a while, you might find yourself finishing with less than 5 minutes left. It depends on your learning curve, the strength of your weapon, armor skills and how "cooperative" some monsters are on any particular quest. But no, usually not a full 50 minutes. I was just being cheeky :)
 
The rabbit thing is easy to kill in under twenty minutes and the shark dragon fish thing (the designs in this game are awesome I must say) is apparently doable in 20 minutes and that's hard.

also, the weapons given in the demo are all reasonably powerful, you'll not likely have anything as good the first time you encounter either of those monsters.
 
It was kinda frustrating to not be able to check our Status and the bonuses given by our equipment on the demo... Oh well. 4 weeks to go until the game is out.

Also, I guess I won't be able to convince a friend to join me on MH3U: he's full of preconceived ideas about the game, and doesn't seem to want to give it a try (which, honestly, is driving me nuts, but there's nothing I can do about it). He'd rather spend his playing time on "The War Z" (despite everything surrounding said game, and despite the fact that he recognizes this game to be frustrating as hell). Oh well, I can still convince his wife-to-be :3

Also : The Lagombi is a rabbit ?!
 
Hmm why is the 'you-timed-it-perfectly' effect for the GS charge attack gone? I can time it fine from experience but it keeps feeling like I'm missing it because I'm so used to how it was. Anyway, a minor annoyance. I beat Plesioth with my trusty GS and a few bombs. Great fun.
 
Yeah so plesi fell on second try, 1rst try time ran out. Just needed to be more assertive obviously. But GAWD 15 minutes of god awful underwater fighting... the dildo-headed butt-muncher stayed in the water the whole fucking time the fucker. Why couldn't they have some los instead, or ian, or narga. Is narga even in this game? I'd even take khezu over plesi.

Edit: reading through the thread a lot of questions are repeated every other page. Could we get a short FAQ in the OP addressing the main points? Like how soft lock on works, what weapons are beginner-appropriate, how to make sweetsweet love to bunny-ear-bear, etc.
 
Got MH3 on Wii but never really gave it a good shot (too busy with other games at the time and then it fell in the always growing Backlog)

Tried the 3DS demo, and it looks really good, way better than I expected to be fair and I really like playing something like that on a portable system.

Now this is also the game I could get a WiiU for, but I think there is no Off-TV play right ?
 
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