cyberheater
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Well. It's the first think I've ever deleted from my WiiU.
I'm glad others liked it though.
I'm glad others liked it though.
Thanks, glad to know it wasn't my imagination. I can already think of ways to maybe benefit from it (spending less time with my thumb on the stick, for one).
I'm pretty sure that you can kill things while they're in unreachable areas in Tri. It happens most often at the volcano, but it could happen with Alatreon as well.There's worse things than camping zone lines. At least now Plesioth can't choose to die in unreachable water as a final 'fuck you'
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And I don't think anything like that ever happened to me in Tri. It looks like you can carve him but you can't. Two rounds of fighting for no carves, urgh.
Well. It's the first think I've ever deleted from my WiiU.
I'm glad others liked it though.
You'll be back. Well, maybe. I remember that being my first impression with the Wii demo disk. GAF peer pressure made me go back to it. Well that and you could carve the monsters at the end of that demo. That one little nuance was a hook for me of sorts. I wondered what all of these items were for that I was gathering. That got me looking into armor, customization and the prep strategy half (maybe way more than half) of the game. Seriously, once I got into it, I found myself plotting item load outs and strategies while I was at work or in bed at night. I really enjoy those parts of the game when I didn't even have the thing turned on. And I would try out my new ideas with a certain giddiness that few games manage to instill in me.Well. It's the first think I've ever deleted from my WiiU.
I'm glad others liked it though.
man they sure do just drop you into this game in the demo
If MH3U progresses like Tri, you'll probably prefer it this way.man they sure do just drop you into this game in the demo
Great Jaggi
Great Baggi
Great Wroggi
Qurupeco (and sub)
Barroth (and sub)
Lagombi
Arzuros
Nibelsnarf
Volvidon
Duramboros (and sub)
Lagiacrus (and two subspecies)
Agnaktor (and sub)
Uragaan (and sub)
Barioth (and sub)
Gigginox (and sub)
Zinogre (and sub)
Deviljho
Jhen Mohran (and sub)
Ceadeus (and sub)
Alatreon
Guran Mirasou (spelling or something)
Additionally, Nargacuga has two subspecies that weren't in MHFU.
... If you start to be able to see some of the subtlety in learning to master a weapon and learning to read a monster, and if being able to take him down with ease in ways that you struggled to before, then Monster Hunter may yet be the game for you after all.
long good post
This demo reminded me that this is a goddamn hardcore series lol.
If MH3U progresses like Tri, you'll probably prefer it this way.
Tri's start was boooooring, even for MH standard. So. Much. Handholding.
All the one star online quests are tutorial level quests anyway, so might as well learn to play online because you can actually get to the interesting parts of the game sooner.And yet you hop online and no one knows what they're doing.
"No, I don't have any honey, farm some like the rest of us."
Yeah, that's a feature. Only sword and shield can use items while the weapon is unsheathed.so i decided to give the demo on the 3ds a try, never played MH before. Chose dual blades and the first thing that hit me was that the combat really reminded me of dark souls, trying to get some hits in and then rolling away from enemy attacks, camera is a bit clunk for my taste tho tapping L constantly helped reorient after dodges. Kinda wished there was at least a health bar on the monsters, I could see it starting to slow down but something more concrete would be great. Question, do you always have to put away weapons before using potions and items? I could switch between them in combat but couldn't figure out how to use them
Is there going to be a strategy guide release? I'm assuming there isn't since I can't find any information, but I think it would be really helpful and it would have nice art.
so i decided to give the demo on the 3ds a try, never played MH before. Chose dual blades and the first thing that hit me was that the combat really reminded me of dark souls, trying to get some hits in and then rolling away from enemy attacks, camera is a bit clunk for my taste tho tapping L constantly helped reorient after dodges. Kinda wished there was at least a health bar on the monsters, I could see it starting to slow down but something more concrete would be great. Question, do you always have to put away weapons before using potions and items? I could switch between them in combat but couldn't figure out how to use them
THIS. The game seems to be one big tutorial for playing online. You have to learn how to farm and mine. There's no easy way around it if you want to last against the tougher monsters.And yet you hop online and no one knows what they're doing.
"No, I don't have any honey, farm some like the rest of us."
Kinda wished there was at least a health bar on the monsters, I could see it starting to slow down but something more concrete would be great.
Great advice! How do you fish?
I remember there being a post on GAF saying they are going to release a strategy guide. TBH, I would recommend GAF and MHWikia. You will get questions generally answered in a community. Monster Hunter is a community-based game, and I know there are tons of people who are willing to help.
Only weapon you can do that is with the Sword and Shield. Every other weapon you have to sheathe. Press Y to use items. Check the manual which you can access when you press home and it will be at the bottom of the touchscreen.
Monsters don't slow down when they are low on health. They will still do all their moves, still go into rage mode, etc when low on health. You probably noticed the monster get tired, which isn't a reflection of it's health.
Think about monster's having 3 different stages.
1. Normal stage. This is how you will find them when you first meet them.
2. Exhausted stage. If you do enough exhaust damage or they eventually tire themselves out. You'll notice them drooling, tired looking, slow, fall over, etc.
3. Rage mode. Happens after they do a roar, they'll usually have black smoke coming out of their nose. They'll be faster, more aggressive, and do extra moves. For instance the bunny will do 3 slides in a row instead of 2.
During Rage mode you'll want to be a bit more defensive. During Exhausted mode you'll want to go all out on them. But they still can hit you hard so don't be careless.
But no health bar, that's kinda a staple of Monster Hunter. It's part of what keeps you on your toes and forces you to really learn/master the monsters. That would also make it too easy to capture monsters.
Try fighting Lagombi a couple of times in a row u to get a better handle on what he does and when, and push yourself to defeat him faster than you have before, and take fewer hits than you had before. If you start to be able to see some of the subtlety in learning to master a weapon and learning to read a monster, and if being able to take him down with ease in ways that you struggled to before feels good to you, then Monster Hunter may yet be the game for you after all.
So how does the lock on work? I kept pressing L but it would focus the camera on the boss but then the camera would go crazy if he left the screen. It was very frustrating. Half the battle was the camera!
It's not really a lock on, you're just supposed to tap the L button and the camera points to the monster.
This is pretty much exactly what I did. Never played a MH game before, started the "easy" lagombi hunt with the greatsword and got my ass handed to me. I felt like I spent most of the time walking around covered in snow, unable to do anything. At this point I thought "Fuck this game, I'm out" and quit.
After a while I tried again, this time with dual swords. Planning my attacks, dodging incoming attacks and being patient I was able to kill him. It felt good. On subsequent attempts, I keep getting better and faster, and am having more and more fun.
Since then, I've beat him within 10min and with multiple different weapons. Demo has made this a day one purchase for me. I'm psyched.
That seems very clunky.....why is there no lock on like in Dark Souls? What advantage is there to not having a lock on? In my opinion it makes the game worse. I didn't have a lot of fun my in my first battle.
THIS. The game seems to be one big tutorial for playing online. You have to learn how to farm and mine. There's no easy way around it if you want to last against the tougher monsters.
That seems very clunky.....why is there no lock on like in Dark Souls? What advantage is there to not having a lock on? In my opinion it makes the game worse. I didn't have a lot of fun my in my first battle.
Mmmm, lock-on would be bad. You need to have the ability to attack specific points of the monster, and lock-on would constrict this horribly. You need some kind of camera freedom. I think it's perfect how it is.
Anyone else tired of MH being compared to Souls? Lol.
That seems very clunky.....why is there no lock on like in Dark Souls? What advantage is there to not having a lock on? In my opinion it makes the game worse. I didn't have a lot of fun my in my first battle.
Mmmm, lock-on would be bad. You need to have the ability to attack specific points of the monster, and lock-on would constrict this horribly. You need some kind of camera freedom. I think it's perfect how it is.
Anyone else tired of MH being compared to Souls? Lol.
Mmmm, lock-on would be bad. You need to have the ability to attack specific points of the monster, and lock-on would constrict this horribly. You need some kind of camera freedom. I think it's perfect how it is.
Anyone else tired of MH being compared to Souls? Lol.
That seems very clunky.....why is there no lock on like in Dark Souls? What advantage is there to not having a lock on? In my opinion it makes the game worse. I didn't have a lot of fun my in my first battle.
The advantage is being able to target different body parts. It makes the game better that the player has to target the monster manually.
The advantage is being able to target different body parts. It makes the game better that the player has to target the monster manually.
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Interesting. I fought the rabbit wombat snow boss and I was just slashing like crazy. I didn't think it mattered where I hit him. So with ranged weapons you get to target reticle? Seems like it would be difficult to hit the top part of a monster with a melee weapon.
Interesting. I fought the rabbit wombat snow boss and I was just slashing like crazy. I didn't think it mattered where I hit him. So with ranged weapons you get to target reticle? Seems like it would be difficult to hit the top part of a monster with a melee weapon.
I'm a huge Dark Souls/Demon's Souls fan. I've only attempted the easy boss once so I'm not familiar with Monster Hunter at all. If there is no lock on by design then I'm sure that is the best way to play, I'm just not used to it yet. I had a really bad first experience. I'm all for deep combat systems and less hand holding so if this is how the game is supposed to be played I will learn it. I guess no lock on is part of what makes the battles frantic. I will dive back in and try again!
Interesting. I fought the rabbit wombat snow boss and I was just slashing like crazy. I didn't think it mattered where I hit him. So with ranged weapons you get to target reticle? Seems like it would be difficult to hit the top part of a monster with a melee weapon.