rodrigolfp
Haptic Gamepads 4 Life
Ultra low crap resolution could explain.Hard to believe this when you need an RTX 4090 with Frame generation for 60FPS at 1090P
Ultra low crap resolution could explain.Hard to believe this when you need an RTX 4090 with Frame generation for 60FPS at 1090P
Ultra low crap resolution could explain.
We've not even seen anything besides basic snippets of herds and a few minor animals snapping at each other....Then show me example, show me wild life interaction same level MH Wilds.
The level of criticism is disproportionate for a game that has nearly half a year in the oven still to go.This is a performance thread. Performance cannot be divorced from visuals since they are usually inversely proportional. I think the game looks awful for how demanding it is. Am I also shitting on the game and should I fuck off too? Or do I have the right to criticize the visuals and performance in a performance thread?
You have always seemingly had a hateboner for this game. So yes, with that context in mind - that you seemingly willfully ignore that this game is not finished. The degree of vitriol that you post seems excessive and unwarranted; furthermore, is unproductive.Looks good on this tiny screen. When blown up on a big screen, everything looks ugly as hell from bad textures to objects with low geometric density. I'm actually shocked at how bad the game looks despite how demanding it is.
I have bad news for you if you think the graphics will improve much within the next 5 months.The level of criticism is disproportionate for a game that has nearly half a year in the oven still to go.
No. I just think it looks bad.You have always seemingly had a hateboner for this game. So yes, with that context in mind - that you seemingly willfully ignore that this game is not finished. The degree of vitriol that you post seems excessive and unwarranted; furthermore, is unproductive.
ah yes and we're just ignoring that Capcom already gave official hardware recommendations including target resolutions, FPS and settings.....The level of criticism is disproportionate for a game that has nearly half a year in the oven still to go.
30 + years of game development and the hardcore fans still resort to the unicorn argument "it will be tooootally different than what we've seen so far".So yes, with that context in mind - that you seemingly willfully ignore that this game is not finished.
Childish... And your reading comprehension is sorely lacking.You and Bojji and Schmendork think the game is ugly. Got it.
I think you're wrong.
Something like FFXVI, yes.The PS5 Version would have to run it at 720p with FSR to achieve 60 FPS
I have bad news for you if you think the graphics will improve much within the next 5 months.
Platform-fluid™.It's 2024, I can identify as anything I want, when I want.
the only thing astounding is you doing more 180s than a skateboarder on an average day.The difference is astounding.
I think people already judged the 4k official trailers they released in the past months, i doubt someone was waiting for this specific stream to judge the graphic dude...Just watched some stream footage. Some people really judging how the game looks based on THIS footage? I mean you cant be that stupid surely
So in RDR2 animal hunt and fight each other?
If I'm ignorant then please give us example of a game that simulates wild life same level as Monster Hunter Wilds does?
No one is ever gonna get close to rain world, like NOT EVEN CLOSE, that game has like 120 species that all interact each other even if the character is not on screen and use completely unscripted an dynamic animations so you don't see just a precanned animations of something eating something or precanned fights between mosters with handmade animations, EVERYTHING is random like a real ecosystem with real animals.
But many games have animal ecosystems, and the newest game between these is from 2018...
If you search for physics accurate sandstorm and thunderstorm that change the gameplay while you are in it, you don't have to go further than mad max or just cause 4 (cyclons).
Immortals of AveumThe hobo ps5 has frame generation...since when?
Dude you didn't had to do it, now i have to gift gold to someone else to balance thisdude, you are always investing so much time looking up examples, or providing screenshots etc etc where I´m just much....muuuuch too lazy to do so.
have some gold as a token of my appreciation.
It's hard as nails and frustrating and full of bullshit deaths (caused by the randomness of the ecosystem), but it's incredible for some aspects, like on a class on its own like noita is on a class on its own when it comes to physics.The only thing I'm taking away from this thread is that I should play Rain World sooner rather than later.![]()
What they shown here isn't using either FSR or FG. Artefacts from those features are very easy to notice even on highly compressed footage.The PS5 Version would have to run it at 720p with FSR to achieve 60 FPS
Both Rain World and Noita are there on my list of games I should get to play really soon, right next to CrossCode and Inscryption among others.It's hard as nails and frustrating and full of bullshit deaths (caused by the randomness of the ecosystem), but it's incredible for some aspects, like on a class on its own like noita is on a class on its own when it comes to physics.
The dlc is also worthy from what i heard.
Immortals of Aveum
Those are both games I tried to get into multiple times, but don't last very long.Both Rain World and Noita
They are both very hardcore (real hardcore, not fromsoft hardcore), with tons and tons of secrets to discover, i guess some people would call em old school games.Immortals even has nice results.
Add Wukong to that (bad) and The First Descendant (bad at launch, don't know now).
Same here!Looks good imo. Probably will buy a Pro for this. Never played a Monster Hunter game before but I'm in love with the Blacksmith …
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Unstable 120fps nextUnstable 30 last week unstable 60 this
Good progress
No one is ever gonna get close to rain world, like NOT EVEN CLOSE, that game has like 120 species that all interact each other even if the character is not on screen and use completely unscripted an dynamic animations so you don't see just a precanned animations of something eating something or precanned fights between mosters with handmade animations, EVERYTHING is random and messy like a real ecosystem with real animals.
But many games have animal ecosystems, and the newest game between the one i listed is from 2018...
If you search for physics accurate sandstorm and thunderstorm that change the gameplay while you are in it, you don't have to go further than mad max or just cause 4 (cyclons).
I'm sure wilds has a couple of features not present in these games (and probably viceversa) but the point is that animal ecosystems have been a thing for a while.
Except for rain world, all these games have a simplified, passable representation of an ecosystem, wilds included, when the game is gonna come out i'm gonna judge how much better wilds is compared to these other games, but i don't expect rain world complexity or even close to that.Its not just the ecosystem, probably the most costly part is supporting dynamics in AI, and animation across variable terrain. The honest truth is its about accuracy and flexibility more than basic function.
There are lots of tricks and shortcuts possible, but if your goal is actual simulation more than just creating a passable representation, then its most definitely a non-trivial thing to attempt.
FixedMy opinion is trash, as you'd expect.
Hfw performance mode, crossgen from 2022Looks like trash, as you'd expect from an open world 60fps console title in 2024.
Except for rain world, all these games have a simplified, passable representation of an ecosystem, wilds included.
The game is not graphically impressive.Fixed
Japan has been getting outclassed graphically since the gamecube days, basically since Nintendo decided they hate modern technology. Sad to see.Hfw performance mode, crossgen from 2022
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What you see is just a poor choice of engine and japan being always behind when it comes to fidelity during this gen, unless you are kojima using guerrilla engine.
Not really.Looks like trash
Not really.
This is the best I could find that you can at least see better the textures quality.
Agreed, but not crap.nothing about it screams "built from the ground up for current gen only"
looks very very dated.
Yeah but you have to consider that games were doing ecosystems even 10 years ago in 3d, so after 10 years people expect even better ecosystems AND a graphical update, i don't think it's too much to ask...Rain world is 2D, which is a huge reduction in complexity compared to 3D. Remember behavioural triggers/event handling are basically the same regardless of presentation, but depicting things in 3D adds a shitload of complication.
Just consider; each entity needs to be situated in 3D space, ideally without clipping. This in turn effects positioning and orientation, which needs to be factored in to collision checking for every attack and animation responding to incoming attack; And it all needs to look right, you can't just stick the entity at a crazy angle when the animation is built for a flat plane. So you need to factor in IK for a potentially complex rig, maybe have breakable body-parts, etc. etc.
Yes, you can keep adding stuff to patch all the clunky looking corner-cases, but even if that doesn't carry much of a performance cost its always going to have memory cost, and memory is finite.
Not true, the human models and hair tech for dmc5 was among the best last gen and both re2 remaie and re3 remake looked more than good enough.The game is not graphically impressive.
And 60fps makes it look even more unimpressive.
Japan has been getting outclassed graphically since the gamecube days, basically since Nintendo decided they hate modern technology. Sad to see.
They were once state of the art. There was a timeline back in the good old days when TEAM NINJA had the best looking game out. (Ninja Gaiden Black)
Imagine that now, in 2024, look at their fall from grace with Rise of Ronin. Looking like a game from 2 gens ago. Crazy to believe its the same studio.