yukimeans_snow
Member
Pretty hyped. Looks like it plays exactly the same, it just looks way way better. Just gimme that screen shake when I fire my arrow at the correct distance and I'm good.
Granted, but does or will Monster Hunter ever fill that spectrum? I doubt it.
I've tried to get a number of my friends and relatives into the game and the three main comments I hear are:
Early missions are boring
Too much item management
Difficulty spike is frustrating.
How does Capcom remove any of these things and still call it Monster Hunter? The early missions are boring but are necessary to teach players how the world works. The item management and planning for a mission is the core of the game, and the difficulty is the entire point of the fights. How does a "westernized" version address this without destroying the core values of the series?
The really lame part about Mounting in 4U was that the Insect Glaive was made for it while literally no other weapon was. It felt so cheap constantly jumping and trying to get mounts but that's the smart move with that weapon.
All those who say it's a spin off. The only MH games considered spinoff are these:
![]()
All of them aren't even close to what it was showed in this trailer.
Maybe the handheld versions will continue with the classic numbers, and "World" will start a new serie for home consoles.
What I hated about the reveal was Mr. Layden said this is a cult franchise.
These games sell 4 million+.
Just because YOU emphasise these systems, doesn't mean other players, or capcom agree that these characteristics make a Monster Hunter game.
For me it's combat first.
gear collecting second.
Armor builds third.
To me, anything under G rank is boring. The starter missions / general difficulty ramp are almost stroke inducing.
Item management is usually the thing that wears me out in the end, not the content. Every Monster Hunter i play to GX rank, but at one point i just get sick of all the item crafting, the same gathering loop back in the village after each mission. The horrible box UI.
I'll be thrilled to learn that they did away, or streamlined these systems. And i've been playing MH for over 12 years now.
I felt the opposite: Every other weapon was balanced around mounting with the level design, and the Insect Glaive wasn't balanced at all. It was (Along with the Charge Blade) easily the best weapon in the game, and unlike the Charge Blade it didn't take any skill. You spammed mounts and gathered extracts until you went Super Saiyan. The Insect Glaive's damage output when you got 2 or 3 extracts was absurd; we're talking a 20% or 25% damage boost for a full minute.The really lame part about Mounting in 4U was that the Insect Glaive was made for it while literally no other weapon was. It felt so cheap constantly jumping and trying to get mounts but that's the smart move with that weapon.
Except that this is not what anyone typically means by "timed Sony/PS4 exclusive"?
I felt the opposite: Every other weapon was balanced around mounting with the level design, and the Insect Glaive wasn't balanced at all. It was (Along with the Charge Blade) easily the best weapon in the game, and unlike the Charge Blade it didn't take any skill. You spammed mounts and gathered extracts until you went Super Saiyan. The Insect Glaive's damage output when you got 2 or 3 extracts was absurd; we're talking a 20% or 25% damage boost for a full minute.
I felt the opposite: Every other weapon was balanced around mounting with the level design, and the Insect Glaive wasn't balanced at all. It was (Along with the Charge Blade) easily the best weapon in the game, and unlike the Charge Blade is didn't take any skill. You spammed mounts and gathered extracts until you went Super Saiyan. The Insect Glaive's damage output when you got 2 or 3 extracts was absurd; we're talking a 20 or 25% damage boost for a full minute.
That's what I mean though. Insect Glaive was spamming the jump incessantly for mounts. It was cheap and not fun, it broke the game wile the other weapons stayed grounded. I started an Insect Glaive build then quickly went back to Charge Blade/Gunlance.
So you agree with me? Awesome.
Ugh, no.So much talk about MH appealing to the west but I just don't see it. To me, MonHun is rooted in research, figuring out what Mega Nutrients do,...
NO....checking a Wiki to discover route trees for specific weapon or armor configurations, or how the fuck to farm Cathageafish Fry.
No, i'm pretty sure i disagree strongly, especially that last point. You might enjoy the need for a million wiki bookmarks to make sense of all the ingredients, but to me, that's the absolute low point of the series. And it's not even an engaging gathering/crafting system, because the UI for box management is absolutely shite, and there's too much information that is collected outside of the actual game. That, to me, is the epitome of a game that needs to be streamlined before it can grow. Get rid of the Archaic shit capcom. Make the tedious things faster, make sure the item management is simple and intuitive, get rid of arbitrary shit like box limits and missing recipes.Those things are the opposite of what Western Gaming champions - simplicity, clearly explained objectives, cinematic presentation and to be frank, some hand holding.
They definitely need to show more, but don't get too worried.Here are a few of my nitpicks:
1. They didn't show the guy with the meat going 'Mmm tasty!'. The video just cut off after he sat down. WTF Capcom. It's confirmed in the game.
2. They didn't show any hub cities. This makes me worried. I'm imagining a worst case scenario where there's no hub and you just pick missions off a checklist in a menu to play. It's the first trailer. They didn't show the hub city because they wanted to show the zone where you hunt the monster.
3. MH is supposed to have a crazy variety of armour. I didn't see that and naturally I'm getting worried (again). The armor in the trailer looks like early game armor you buy from the shope, which is always pretty plain.
4. Where are the Felynes? Those cats are like the mascots of the series. Couldn't they at least have shown one of them? I'm honestly fine not showing them until later. They're already pretty overexposed.
Yeah, this trailer didn't really make me excited.
Damn. I really needed that game bad. Tired of MH games fucking with my hands on handhelds..RIP MHXX for the Switch. No mention on Nintendo's presentation.
Fuck. I really needed that game bad. Tired of MH games fucking with my hands on handhelds..
Capcom, why have you forsaken us? ;_;
Because MH:World now exists...
They appear to be completely different games though. It makes no sense they would waste money localizing Sotries and not XX.
But thats insane.Because MH:World now exists...
But thats insane.
I want to play Generations Ultimate too. I mean what the heck, we love buying and playing console games more than Japan does.
How cheap could one video game company be?
No.
Ugh, no.
NO.
No, i'm pretty sure i disagree strongly, especially that last point. You might enjoy the need for a million wiki bookmarks to make sense of all the ingredients, but to me, that's the absolute low point of the series. And it's not even an engaging gathering/crafting system, because the UI for box management is absolutely shite, and there's too much information that is collected outside of the actual game. That, to me, is the epitome of a game that needs to be streamlined before it can grow. Get rid of the Archaic shit capcom. Make the tedious things faster, make sure the item management is simple and intuitive, get rid of arbitrary shit like box limits and missing recipes.
But thats insane.
I want to play Generations Ultimate too. I mean what the heck, we love buying and playing console games more than Japan does.
How cheap could one video game company be?
So they're just going to say fuck western MH fans who wanted XX and pretend it doesn't exist to us?Which is precisely why we are getting MH:World instead.
So they're just going to say fuck western MH fans who wanted XX and pretend it doesn't exist to us?
Why throw away a potential hit? Monster Hunter has been doing fine here, there shouldn't be any problem with this coexisting with World.
So they're just going to say fuck western MH fans who wanted XX and pretend it doesn't exist to us?
Why throw away a potential hit? Monster Hunter has been doing fine here, there shouldn't be any problem with this coexisting with World.
Why do that when I could lose my shit now and become myopic?Maybe you should be a little more patient.
Still 50/50 on whether this is the Itsuno game, right?
Still 50/50 on whether this is the Itsuno game, right?
Double Cross is coming to the west. Relax. They just want to give World its moment in the spotlight.
Ahhahahahahaja hope this is sarcasmMonster Hunter coming to consoles is the best thing that could happen to the series.
Itsuno does not work on Monster Hunter games.
Looks awesome
Anyone doubting this isnt a true MH fan...its got it all from what I can tell![]()
Still 50/50 on whether this is the Itsuno game, right?
Double Cross is coming to the west. Relax. They just want to give World its moment in the spotlight.