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Monster Hunter: World (PS4/XB1 early 2018, PC later, directed by MH4 lead planner)

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Vena

Member
I just hope that MH:W does not go the SFV route. :/ Adding monsters / maps as DLCs or anything like that and starting with a bare minimum of content.

DLC is next to guaranteed with modern Capcom. Just hope they aren't rushing this out for the FY as they are prone to do.
 

R0ckman

Member
Dung bombs seem like they'd be pretty easy to adapt to this style. You hit the intruder with one and they'd run/fly off to the nearest source of water in order to wash the stink off. While they are gone you then get the target monster to follow you in the opposite direction so that you won't be around when the intruder returns from it's bath.

Doesn't matter anymore, monsters fight each other now, like they should have a long time ago. I'm tired of fighting robots.
 

Kinsei

Banned
This could be pretty exciting and would make sense why swimming is back, you could hide under water from various Monsters who can't swim to escape or to approach.

Just uh be careful down there with Jho around. He can be surprisingly accurate when chucking rocks into the water. Not that I would know or anything *Cough*

Doesn't matter anymore, monsters fight each other now, like they should have a long time ago. I'm tired of fighting robots.

Some do but there will still be situations where monsters that don't fight each other gang up on you. You can bet your ass there will be a Los and Ian hunt and they're not going to fight each other.
 
Again, I don't think it's a hard break between 'removing' or 'not removing' these aspects, but more about mitigating them. I imagine there will be very difficult parts/areas, and I imagine there will be item management, but if your argument is "it has to be tuned exactly as it right now, any less and it's lost to casualisation", then there isn't any room for change.

I think the more hardcore in this discussion are being somewhat close-minded about the issue.

Mitigating these elements is not Monster Hunter.

That's not a hardcore opinion, it's the truth. If I tell you i'm making a hamburger then give you chicken, can I still call it a hamburger?

I really think Capcom should make an entirely new series that is western focused. I thought that was the point of Dragon's Dogma, actually.
 

RalchAC

Member
Port beggin is bannable right?

I don't have a Switch, I don't have a 3DS either but I'm planning to buy one soon. I never got into MH because the systems it was released didn't have a full fledged second analog stick.

That said, you can PM a mod if you think my post is worth a ban. If they think my post is bannable, then so be it.
 

BadWolf

Member
Is even Monster Hunter Frontier considered a spin-off?
It's just monster hunter always online

The main MH games and MHF are made by completely different teams. Iirc on some podcast it was mentioned that both teams really dislike each other.

Just uh be careful down there with Jho around. He can be surprisingly accurate when chucking rocks into the water. Not that I would know or anything *Cough*

lol, thanks for the tip.
 

R0ckman

Member
Just uh be careful down there with Jho around. He can be surprisingly accurate when chucking rocks into the water. Not that I would know or anything *Cough*



Some do but there will still be situations where monsters that don't fight each other gang up on you. You can bet your ass there will be a Los and Ian hunt and they're not going to fight each other.

Ah good point, I thought about those but I left it out because its obvious for those.
 

Fukuzatsu

Member
Mitigating these elements is not Monster Hunter.

That's not a hardcore opinion, it's the truth. If I tell you i'm making a hamburger then give you chicken, can I still call it a hamburger?

I really think Capcom should make an entirely new series that is western focused. I thought that was the point of Dragon's Dogma, actually.

I mean okay mate, I guess Monster Hunter is a perfect being which cannot be tainted, but I'm willing to give it a shot.

If the director is the Monster Hunter director, and it is called Monster Hunter, I feel pretty confident in saying it is going to be Monster Hunter. Saving the time of looking up routes and equipment setups on a wiki is not going to make me feel discouraged in the slightest.
 

EDarkness

Member
This MH you mean. And I don't see how that's not expected. Xbox is DOA in Japan,

That's not the point. They will have the "Next Gen" Monster Hunter in Japan to themselves. It doesn't even matter what's going on with the next installment, because that will most likely be a year later and even then that may end up on the same system, so they can set the narrative in Japan. On top of that, this is a little dig on XX for the NS, because it can be seen as the inferior version and so people may wait instead of getting that version. It'll be interesting to see how Sony and Capcom market this.
 

Toxi

Banned
I just hope that MH:W does not go the SFV route. :/ Adding monsters / maps as DLCs or anything like that and starting with a bare minimum of content.
Depends on the implementation. Monster Hunter 4U and Generations added a few monsters as free DLC.
Mitigating these elements is not Monster Hunter.

That's not a hardcore opinion, it's the truth. If I tell you i'm making a hamburger then give you chicken, can I still call it a hamburger?

I really think Capcom should make an entirely new series that is western focused. I thought that was the point of Dragon's Dogma, actually.
This isn't Dragon's Dogma from everything we know. It's Monster Hunter with one design element from Dragon's Dogma (Being able to climb to different parts of a monster you mount), along with some other additions such as stealth and seamless zones.
 

Gurrry

Member
Im so fucking hype for this. So glad its not an exclusive. Hope we can get it on Switch as well, but the fact that its coming to PC is HUGGGEEE.

Cant wait.
 

Kyuur

Member
Doesn't matter anymore, monsters fight each other now, like they should have a long time ago. I'm tired of fighting robots.

I'm pretty sure that monsters have fought each other for a number of titles now? I remember them attacking each other in Tri.
 
Does anyone think quests will be more dynamic? Like going to a certain portion of the map will trigger a "X was spotted nearby", or if there will be multiple monster sightings relegated to different areas
 

R0ckman

Member
I want to say that I really like the quality of life things they added more for the world building than the extra ease. It seemed like in a world with monsters like this that you hunt for a living, it was inasane how mechanically un-versatile the hunters were outside of gimmick battles.

Will the majority of GAF be on PS4 or PC? Regardless I think I need my big screen for this. Computer screen wont do.
 
Depends on the implementation. Monster Hunter 4U and Generations added a few monsters as free DLC.

There's a huge difference between launching with a ton of content then adding tons more free content later... and launching with barebones content then adding in the rest later. The latter is what Capcom did with SF5. It's also what other companies are doing (Nintendo with Splatoon and ARMS).
 

JimPanzer

Member
Mitigating these elements is not Monster Hunter.

That's not a hardcore opinion, it's the truth. If I tell you i'm making a hamburger then give you chicken, can I still call it a hamburger?

I really think Capcom should make an entirely new series that is western focused. I thought that was the point of Dragon's Dogma, actually.

I don't care what you call it as long as it tastes good.
 

R0ckman

Member
I'm pretty sure that monsters have fought each other for a number of titles now? I remember them attacking each other in Tri.

Thats how long I've played. They don't you just have to bait them into attack each other by positioning. They actually don't attack each other, as in notice the presence of the other monster.
 
I mean okay mate, I guess Monster Hunter is a perfect being which cannot be tainted, but I'm willing to give it a shot.

If the director is the Monster Hunter director, and it is called Monster Hunter, I feel pretty confident in saying it is going to be Monster Hunter. Saving the time of looking up routes and equipment setups on a wiki is not going to make me feel discouraged in the slightest.

I'm not talking about this title. I'm talking about Monster Hunter in general. I liked what I saw in the trailer.

I'm just skeptical that this (or any MH) will appeal to westerners the way Capcom wants if it has the same tenets that all MH titles have (the ones I listed above).

I haven't played the latest one for 3DS, but it appears Capcom improved the speed of the weapons which was a HUGE complaint with western gamers, but will that be enough?
 

Toxi

Banned
I'm pretty sure that monsters have fought each other for a number of titles now? I remember them attacking each other in Tri.
Monsters always gang up on you. They will attack small herbivores to eat them, but not other monsters.

They can damage each other when trying to attack the player though. Which leads to hilariously stupid things like beating Mark of a Hero by running behind the Rathalos so the Brachydios keeps hitting it while trying to attack you.
 
Well right, but I'm saying the story of "Sony paid Capcom off to block Nintendo, but not Xbox because they're no threat in Japan" doesn't make sense, when there are already natural cases of Sony doing absolutely nothing and getting that same deal anyway.

I would assume that deal would be to not block it from coming to Xbox One and PC in the West, which is what matters most to Capcom for this entry.
 

Zeta Oni

Member
I really like what I'm seeing in the trailer, hope we get more gameplay soon.

I don't know what sorcery got us another MH game on Xbox (that's also actually releasing outside of Japan), but I'm really glad to see it.
 

Airan

Member
I'm pretty sure that monsters have fought each other for a number of titles now? I remember them attacking each other in Tri.

Hasn't happened in 4 nor Generations in my experience. Their attacks CAN hit each other, but you can't goad them in to full on beating the crap out of themselves while you sit back and watch while chowing down some Well Done Steak.
 
That's not the point. They will have the "Next Gen" Monster Hunter in Japan to themselves. It doesn't even matter what's going on with the next installment, because that will most likely be a year later and even then that may end up on the same system, so they can set the narrative in Japan. On top of that, this is a little dig on XX for the NS, because it can be seen as the inferior version and so people may wait instead of getting that version. It'll be interesting to see how Sony and Capcom market this.

Okay bruv.. You are acting like Capcom won't port this to every platform under the sun if it's successful.

"Next Gen Monster Hunter" is meaningless in Japan, where the act of it being on a console is counter productive to the spirit of the series. Double Cross will outsell this by a large magnitude, simply by it being portable.

what? No.

Again, haven't played it. But perhaps speed is the wrong word to use. Flexibility.
 
I want to say that I really like the quality of life things they added more for the world building than the extra ease. It seemed like in a world with monsters like this that you hunt for a living, it was inasane how mechanically un-versatile the hunters were outside of gimmick battles.

Will the majority of GAF be on PS4 or PC? Regardless I think I need my big screen for this. Computer screen wont do.
Yeah, as worried as I am regarding difficulty and content, I'll never get people who still vouch for the stiffness of how the hunters moved around. Heck, there are still people that rag on MH4 for having """cheap""" jumping/mounting mechanics. I welcome more diversity in combat in traversal and general QOL.
 
That's not the point. They will have the "Next Gen" Monster Hunter in Japan to themselves. It doesn't even matter what's going on with the next installment, because that will most likely be a year later and even then that may end up on the same system, so they can set the narrative in Japan. On top of that, this is a little dig on XX for the NS, because it can be seen as the inferior version and so people may wait instead of getting that version. It'll be interesting to see how Sony and Capcom market this.

Who cares, Nintendo can't even manufacturer enough Switches to accommodate their own IPs much less a mainline Monster Hunter. Capcom isn't going to wait for them to get their shit together.
 

Ridley327

Member
Depends on the implementation. Monster Hunter 4U and Generations added a few monsters as free DLC.
They were already in the game, so all they had to do was let players download the unlock keys for their associated quests. I wish I could be that confident that they'll follow suit here.

I don't know, this might actually be the one thing that really worries me about the game.
 

Toxi

Banned
Yeah, as worried as I am regarding difficulty and content, I'll never get people who still vouch for the stiffness of how the hunters moved around. Heck, there are still people that rag on MH4 for having """cheap""" jumping/mounting mechanics. I welcome more diversity in combat in traversal and general QOL.
Mounting is kinda lame because it's an easy minigame that ends with disabling the monster for a significant amount of time. With four players, it's a complete joke in 4U.

X made it better because it took more successful jumping attacks for a mount, and it looks more interesting in World as well with the ability to move to different hitzones.

They were already in the game, so all they had to do was let players download the unlock keys for their associated quests. I wish I could be that confident that they'll follow suit here.
I'm not sure why them being on-cartridge DLC makes it better. You still couldn't fight them until downloading the unlock key.

But it was very few monsters, so it wasn't a big deal.
 

Fukuzatsu

Member
I would assume that deal would be to not block it from coming to Xbox One and PC in the West, which is what matters most to Capcom for this entry.

In any case, why would Sony be concerned about a supposedly western-oriented MH in the Japanese market (where the Switch being a threat would be relevant)?

The original rumour's point of Sony trying to block anyone doesn't make sense, they will naturally get the lion's share of worldwide sales of this game, because Xbox is only a real threat in NA, and even in Japan are still larger than the Switch, if the game were to come to it.
 

Ridley327

Member
I'm not sure why them being on-cartridge DLC makes it better. You still couldn't fight them until downloading the unlock key.

But it was very few monsters, so it wasn't a big deal.
Less to do with them being on the card and more to do with them being absolutely free. Given the local multiplayer focus, they had to be, so I'm dreading what's to come that this game doesn't have to account for that.
 

R0ckman

Member
Yeah, as worried as I am regarding difficulty and content, I'll never get people who still vouch for the stiffness of how the hunters moved around. Heck, there are still people that rag on MH4 for having """cheap""" jumping/mounting mechanics. I welcome more diversity in combat in traversal and general QOL.

Yeah, one thing I didn't like was due to poor manueverability getting knocked into a corner, not being able to adjust the camera in time to escape correctly, getting spam stunned and killed. That was typically the only way I died playing the games, very rarely from anything else.
 

Toxi

Banned
Did they confirm it's real mechanic or just some cinematic scene like in any MH intro?
The player did an action (Setting a flare), so it seems like it's supposed to be in-game.

But I wouldn't be surprised if monsters fighting each other didn't show up in the final game.
Less to do with them being on the card and more to do with them being absolutely free. Given the local multiplayer focus, they had to be, so I'm dreading what's to come that this game doesn't have to account for that.
Yeah, it would suck if they gated off content behind a paywall.
 

Salaadin

Member
The more I hear, the more I like. This is a legit Monster Hunter game and they're making that pretty clear.
Can't wait for more in the coming days. And that stream next week.
 
Mounting is kinda lame because it's an easy minigame that ends with disabling the monster for a significant amount of time. With four players, it's a complete joke in 4U.

X made it better because it took more successful jumping attacks for a mount, and it looks more interesting in World as well with the ability to move to different hitzones.


I'm not sure why them being on-cartridge DLC makes it better. You still couldn't fight them until downloading the unlock key.

But it was very few monsters, so it wasn't a big deal.

The really lame part about Mounting in 4U was that the Insect Glaive was made for it while literally no other weapon was. It felt so cheap constantly jumping and trying to get mounts but that's the smart move with that weapon.
 

Kinsei

Banned
The player did an action (Setting a flare), so it seems like it's supposed to be in-game.

But I wouldn't be surprised if monsters fighting each other didn't show up in the final game.

Yeah, it would suck if they gated off content behind a paywall.

Oh they will definitely gate content behind a paywall. The question is whether it will be a G rank expansion a year after launch for $30-$40 or if it will be sold piece by piece.
 

Kyuur

Member
Thats how long I've played. They don't you just have to bait them into attack each other by positioning. They actually don't attack each other, as in notice the presence of the other monster.

Monsters always gang up on you. They will attack small herbivores to eat them, but not other monsters.

They can damage each other when trying to attack the player though. Which leads to hilariously stupid things like beating Mark of a Hero by running behind the Rathalos so the Brachydios keeps hitting it while trying to attack you.

Hasn't happened in 4 nor Generations in my experience. Their attacks CAN hit each other, but you can't goad them in to full on beating the crap out of themselves while you sit back and watch while chowing down some Well Done Steak.

Not talking about the monsters accidentally hitting eachother; they do full on fight eachother sometimes. It's not a common occurrence or anything but a quick google says that at least Jaggi/Baggi and JHo all can fight other monsters on purpose. Tbh it probably has more to do with the AI not interacting while you're in another area and the fact that if you see it, you're in the immediately vicinity and they would switch to target you anyways.

The only time I remember that happening is whenever Peco pissed off Jho. It was super rare though.

Not really tbh. The idea was always there but they never fleshed out to make it a real mechanic until MHW.

You're right that it hasn't really been fleshed out though. I don't think the trailer for this indicates it will be any more common in this game though; there's always been a degree of monster fighting in the trailers.
 
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