Your character no longer stops when drinking a potion!!!!!!!
https://twitter.com/aevanko/status/874884547623759872
Uhh this worries me more than moving while healing
(also the part where it says certain monsters require you to lure another monster into their territory to lure them out, which is not helping my fear that the entire tracking concept idea is going to be a superfluous layer of busywork that feels cool and immersive the first time and then gets old fast)
It also says that the damage numbers were because they actually considered health bars.
DSIII also gave you way less Estus to start out with and enemies hit much harder and more aggressively. It and Bloodborne were designed to be much faster games.
We literally have no idea how this iteration is going to be designed around that change or how it even works yet.DSIII also gave you way less Estus to start out with and enemies hit much harder and more aggressively. It and Bloodborne were designed to be much faster games.
http://www.twitlonger.com/show/n_1spuvtg
Dengeki interview translation
http://dengekionline.com/elem/000/001/538/1538583/
You can change gear in base camp nowPretty much confirms this is MH5
*Hunters can change weapons and armor midhunt by going to the Base Camp.
**This feature was added due to there usually being multiple large monsters in an area and from each having a different strength or weakness
I never said otherwise. I merely noted that Dark Souls had to make significant changes to healing and combat balance to accomodate the change, it wasn't a "free" quality of life pure upgrade.We literally have no idea how this iteration is going to be designed around that change or how it even works yet.
Why. half the people complaining have never been in a monster hunter OT before. Half the people saying "it's not a spin off etc" have also never posted in an OT.If that's the case, I'll just find a different community to enjoy the game with.
As a HBG user, I like this idea for killing off the preys and dromes with melee, then switching up when the big ones show up.
Why. half the people complaining have never been in a monster hunter OT before. Half the people saying "it's not a spin off etc" have also never posted in an OT.
The outrage stuff is unlikely to make it to the OT, whilst actuall discussion about the changes should.
How do the Monster Hunter games compare to the Soulsborne games in terms of gameplay and difficulty? I never played both (I'm picking them up in the future) but they look similar in terms of killing difficult monsters.
[...]
(also the part where it says certain monsters require you to lure another monster into their territory to lure them out, which is not helping my fear that the entire tracking concept idea is going to be a superfluous layer of busywork that feels cool and immersive the first time and then gets old fast)[...]
So Scout Flies are essentially paintballs that are integrated more organically within the game world.
Also anything to promote using elemental weakness weapons instead of an all around raw weapon is good in my book.
Your character no longer stops when drinking a potion!!!!!!!
https://twitter.com/aevanko/status/874884547623759872
How do the Monster Hunter games compare to the Soulsborne games in terms of gameplay and difficulty? I never played both (I'm picking them up in the future) but they look similar in terms of killing difficult monsters.
Biggest news right here. Stopping for potions is such a shitty mechanic.
Flashbacks to Peace Walker here. That game was also an unofficial 5, right up until the moment it wasn't. Funny enough, that's another project Kaname Fujioka was involved in.Originally, it was going to be called "Monster Hunter 5", but the development team really liked the name, "World"
It depends if you read that as "They want it to be more accessible to new audiences." (see Assassin's Creed, Wolfenstein, Call of Duty, Dragon Age, Doom, Tomb Raider, ...) or "We're too concerned about relevance to give this a number." (Peace Walker).So it's basically another Peace Walker situation, I feel that they were pushed to not use 5, no?
Additional information from Dengeki confirms this is basically Monster Hunter V.
How do the Monster Hunter games compare to the Soulsborne games in terms of gameplay and difficulty? I never played both (I'm picking them up in the future) but they look similar in terms of killing difficult monsters.
But people told me MH5 will come to Switch/3DS?
I think to compensate for moving and drinking you should heal less, because you'll be spilling it all over
But people told me MH5 will come to Switch/3DS?
Eh I wouldn't want to take that angle. Knowing Capcom if this blows up in their face they could shelve the series and then nobody has any MonHun.What we know so far is MHXX is coming to Switch. I think there's definitely more than a chance the Switch will get another MH (or a scaled down version of World), but now it seems the team is focused on this one.
The worse it sells on PCBOXStation, the higher the chance the Switch will get the next chapter of the series.
Eh I wouldn't want to take that angle. Knowing Capcom if this blows up in their face they could shelve the series and then nobody has any MonHun.
Eh I wouldn't want to take that angle. Knowing Capcom if this blows up in their face they could shelve the series and then nobody has any MonHun.
Reading this again, I'm surprised there's no mention of season passes. You'd think a DLC model would be in place given the western focus.
Your character no longer stops when drinking a potion!!!!!!!
https://twitter.com/aevanko/status/874884547623759872
What you say is right but can you look at the trailer and think it will fail that badly? I think there's a high chance it sells more than any other MH. The game looks great and comments over the internet are largely positive.
I really appreciate Capcom taking the risk. I've been waiting for this game for literally 10 years.
They probably don't want to color the perception of the game considering it's at least 8 months off from release.
Also what's this I heard about damage numbers and the bosses having no visible health bars?
Ew. Anything to make the game more accessible to new players I guess. I will just pretend playing the old game and stand still while drinking potion.
Bloodborne is so casual, letting you move and drink at the same time.
Eh I wouldn't want to take that angle. Knowing Capcom if this blows up in their face they could shelve the series and then nobody has any MonHun.
Ew. Anything to make the game more accessible to new players I guess. I will just pretend playing the old game and stand still while drinking potion.
I don't see why it wouldn't be, honestly. The last main title was X & XX, right? Why it would even need to be labeled '5' to be the 'Real' MH5?