That being said, there is one mechanic that I am wondering if it's working like I think it's working: mounting. Rather than the free climb of Dragon's Dogma, it looks like there are three anchor points on Rathalos and Anjanath, corresponding to their head, back and tail. I could be going crazy, but it seems to me that the weight of the hunter on either the head or tail creates an animation state on the monster that lowers that part closer to the ground, so I'm wondering if this is their way of finally adding a serious metagame to mounting that wasn't present before, as it could mean that there's now a benefit for everyone in the party while the monster is mounted, especially for those with weapons that wouldn't be able to reach those heights otherwise.