The URL is the timestamp (2411 sec)
Thanks!
The URL is the timestamp (2411 sec)
Let's see how it does in terms of sales now that every old fan is convinced...
A bit disappointed by the graphics not pushing at all the hardware considering the development time (could run on other platforms without any gameplay compromise from what was shown), but the gameplay seemed nice overall, outside of some choices for the lock-on.
Will get the PC version, sad that there'll be no crossplay and that no japanese players will be able to play on PC as well...
I think someone also mentioned that you can cut off Anjanath's nose boner and carve that on the ground.
I think it looks good enough, what's important is that it stays at a good framerate with 3 large monsters interacting in one area during a 4-player hunt while destroying the environment. Anyone who played a lot of Tri or 4U on a regular 3DS knows what a downer it is to have to play Slideshow Hunter.
I don't think there will be anything preventing Japanese players from getting the PC version if it doesn't officially launch there...but let's be realistic here, there would be like 12 of them even if it did.
So happy that this game FINALLY exists in it's current form
I had stepped away from the series after playing some of 4 due to just burnout
I expect to see you in my hunting party. ��
So happy that this game FINALLY exists in it's current form
I had stepped away from the series after playing some of 4 due to just burnout
Got a timestamp for that?
Yeah I'm really happy we get something like this.
I played so much of Tri, 3U, and 4U, but I had to skip Generations due to burnout. This is looking great, and I'll likely have more friends to play with than I had with 3DS.
Honestly have to say that XX is looking a lot less appealing now.
I'd probably still buy it if they were to release it soon to tide me over until World, but when it's competing, or even coming out later...? No chance. World is the new jam.
Honestly have to say that XX is looking a lot less appealing now.
I'd probably still buy it if they were to release it soon to tide me over until World, but when it's competing, or even coming out later...? No chance. World is the new jam.
Yeah I'm really happy we get something like this.
I played so much of Tri, 3U, and 4U, but I had to skip Generations due to burnout. This is looking great, and I'll likely have more friends to play with than I had with 3DS.
Honestly have to say that XX is looking a lot less appealing now.
I'd probably still buy it if they were to release it soon to tide me over until World, but when it's competing, or even coming out later...? No chance. World is the new jam.
Didn't give an F when they said they weren't interested bring XX to the states
I mean it would be nice to have a portable Monhun too.
Portable MoHun is the truth... but portable, weak-ass tech holding back glorious art MoHun is precisely what I had enough of
I would totally be down with revisiting it in the future, but the current formula is SUPER long in the tooth at this point
Nothing shown in this video couldn't run on Switch, so that argument is a bit terrible.
3DS was holding it up obviously, just like the Vita woukd have for example.
That's the usual generational leap.
As long as you had the settings right, there's always Vita remote play hoping it controls halfway decent on it. It's real hit or miss though for some people, and if you don't have Internet when you're away from your ps4 you are SOL. But still....it's something!I mean it would be nice to have a portable Monhun too.
Portable MoHun is the truth... but portable, weak-ass tech holding back glorious art MoHun is precisely what I had enough of
I would totally be down with revisiting it in the future, but the current formula is SUPER long in the tooth at this point
I notice there is no stagger state after being kicked or run over. Maybe it will use poise like the Souls series?
I'm still not liking the cat and mouse chase. I was telling myself why they didn't do a plunge attack after the monster run off and drop down a ledge at the start. And it doesn't help when there is a timer in the demo.
My only real complaint now is the weapons. They just don't feel powerful when striking the monsters. No blood, the sound effects when hitting the monsters suck, too.
Hopefully no blood is a final decision and they go back to the drawing board on those sound effects.
You legit think that MoHun World could run, as is, on Switch!?
....hmmm
I do, yes.
Not at 1080p, but with slightly worse particles and shadows, easily. Textures aren't particularly good, 3D models are mostly good work but not pushing a lot of polygons, envrionmental assets are pretty simple, etc.
You're making it sound like some Horizon look-alike, which is not the case. It's definitely way better than a 3DS game, but then again, what isn't? Look at the footage again.
Let's see how it does in terms of sales now that every old fan is convinced...
MHXX on the Switch is really screwed at this point. Who would buy the Switch to play a port of 3DS game when there is a brand new game coming in early 2018? All MH fans in Japan most likely have 3DS so they'll just play the 3DS version until MHW comes out.
MHXX on the Switch is really screwed at this point. Who would buy the Switch to play a port of 3DS game when there is a brand new game coming in early 2018? All MH fans in Japan most likely have 3DS so they'll just play the 3DS version until MHW comes out.
You legit think that MoHun World could run, as is, on Switch!?
....hmmm
If this was all it took we would see a lot more 3rd party support for the Switch.I don't see the problem. The game looks like it'll run on the Switch.
They only need to tone down the settings and maybe the resolution to 900p if they have to.
You legit think that MoHun World could run, as is, on Switch!?
....hmmm
If this was all it took we would see a lot more 3rd party support for the Switch.
Couple of gifs I auto-generated with gfycat:
New GS attack: https://gfycat.com/AdvancedScaryBird
New LS spin dodge after a fade slash, into LS's new thrust->jump->special vertical slash (harder to see due to split screen): https://gfycat.com/MelodicOilyGopher
Also notice that while the LS user is in the air, the demo button prompts in the top right say it has two available follow ups. Regular slash for triangle, special slash for R2.
That LS attack seems to take almost an entire energy bar to perform. That's good since the payoff for landing it is massive.
This is looking really good. I will miss being able to play on the go though
The chase was done intentionally to lure the monster to Rathalos to demonstrate monster infight. They even took time to deviate from mission objective and showed Rathalos a bit longer, thus another chase for main monster was required.
Landing it also makes your bar go red, and the gauge fill on its own without you attacking for like 10 seconds.
But after that your gauge goes all the way back normal (he was at white before the special, red for 10 seconds after landing it, then it fades to blank).
That's probably how they incentivize people to not spam it. Staying in red spirit gauge would be more damage overall.
PC version at least should provide mobile options in some ways
I imagine some gaming tablets can run this game
Does Razer still make those?! Maybe Nvidia will make one
If this was all it took we would see a lot more 3rd party support for the Switch.
I don't know what's giving people the certainty to say this.
the Turkey Rex biting and swinging the other monster was pretty hypeRecording is up for me, starts around 35ish https://www.youtube.com/watch?v=fvKE9iVz-Ig
Ah I see, I thought landing it gave you the regular red gauge, but since it's only for a short time and it drops you to normal after it's done, I wonder if this is going to go the way of the SAED in MH4U and never be used.
Is it me or can you reload while moving for HBG now?